slab: Reuse first bit for OBJEXTS_ALLOC_FAIL
Since the combination of valid upper bits in slab->obj_exts with OBJEXTS_ALLOC_FAIL bit can never happen, use OBJEXTS_ALLOC_FAIL == (1ull << 0) as a magic sentinel instead of (1ull << 2) to free up bit 2. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Shakeel Butt <shakeel.butt@linux.dev> Reviewed-by: Harry Yoo <harry.yoo@oracle.com> Signed-off-by: Vlastimil Babka <vbabka@suse.cz>
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@ -341,17 +341,23 @@ enum page_memcg_data_flags {
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__NR_MEMCG_DATA_FLAGS = (1UL << 2),
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};
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#define __OBJEXTS_ALLOC_FAIL MEMCG_DATA_OBJEXTS
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#define __FIRST_OBJEXT_FLAG __NR_MEMCG_DATA_FLAGS
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#else /* CONFIG_MEMCG */
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#define __OBJEXTS_ALLOC_FAIL (1UL << 0)
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#define __FIRST_OBJEXT_FLAG (1UL << 0)
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#endif /* CONFIG_MEMCG */
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enum objext_flags {
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/* slabobj_ext vector failed to allocate */
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OBJEXTS_ALLOC_FAIL = __FIRST_OBJEXT_FLAG,
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/*
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* Use bit 0 with zero other bits to signal that slabobj_ext vector
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* failed to allocate. The same bit 0 with valid upper bits means
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* MEMCG_DATA_OBJEXTS.
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*/
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OBJEXTS_ALLOC_FAIL = __OBJEXTS_ALLOC_FAIL,
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/* the next bit after the last actual flag */
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__NR_OBJEXTS_FLAGS = (__FIRST_OBJEXT_FLAG << 1),
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};
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@ -2046,7 +2046,7 @@ static inline void handle_failed_objexts_alloc(unsigned long obj_exts,
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* objects with no tag reference. Mark all references in this
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* vector as empty to avoid warnings later on.
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*/
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if (obj_exts & OBJEXTS_ALLOC_FAIL) {
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if (obj_exts == OBJEXTS_ALLOC_FAIL) {
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unsigned int i;
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for (i = 0; i < objects; i++)
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