mirror of git://gcc.gnu.org/git/gcc.git
Fix order in which recursive structs are converted to GENERIC.
From-SVN: r168534
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d3ee4aaae7
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2e4bc20e51
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@ -3768,6 +3768,19 @@ Struct_type::fill_in_tree(Gogo* gogo, tree type)
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return type;
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}
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// Make sure that all structs which must be converted to the backend
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// representation before this one are in fact converted.
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void
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Struct_type::convert_prerequisites(Gogo* gogo)
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{
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for (std::vector<Named_type*>::const_iterator p
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= this->prerequisites_.begin();
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p != this->prerequisites_.end();
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++p)
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(*p)->get_tree(gogo);
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}
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// Initialize struct fields.
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tree
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@ -5977,20 +5990,44 @@ Interface_type::fill_in_tree(Gogo* gogo, tree type)
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{
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gcc_assert(this->methods_ != NULL);
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// Because the methods may refer to the interface type itself, we
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// need to build the interface type first, and then update the
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// method pointer later.
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tree field_trees = NULL_TREE;
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tree* pp = &field_trees;
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tree name_tree = get_identifier("__methods");
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tree methods_field = build_decl(this->location_, FIELD_DECL, name_tree,
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ptr_type_node);
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DECL_CONTEXT(methods_field) = type;
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*pp = methods_field;
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pp = &DECL_CHAIN(methods_field);
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name_tree = get_identifier("__object");
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tree field = build_decl(this->location_, FIELD_DECL, name_tree,
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ptr_type_node);
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DECL_CONTEXT(field) = type;
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*pp = field;
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TYPE_FIELDS(type) = field_trees;
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layout_type(type);
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// Build the type of the table of methods.
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tree method_table = make_node(RECORD_TYPE);
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// The first field is a pointer to the type descriptor.
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tree name_tree = get_identifier("__type_descriptor");
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name_tree = get_identifier("__type_descriptor");
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tree dtype = Type::make_type_descriptor_type()->get_tree(gogo);
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dtype = build_pointer_type(build_qualified_type(dtype, TYPE_QUAL_CONST));
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tree field = build_decl(this->location_, FIELD_DECL, name_tree, dtype);
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field = build_decl(this->location_, FIELD_DECL, name_tree, dtype);
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DECL_CONTEXT(field) = method_table;
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TYPE_FIELDS(method_table) = field;
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std::string last_name = "";
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tree* pp = &DECL_CHAIN(field);
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pp = &DECL_CHAIN(field);
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for (Typed_identifier_list::const_iterator p = this->methods_->begin();
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p != this->methods_->end();
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++p)
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@ -6010,25 +6047,9 @@ Interface_type::fill_in_tree(Gogo* gogo, tree type)
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}
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layout_type(method_table);
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tree mtype = build_pointer_type(method_table);
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tree field_trees = NULL_TREE;
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pp = &field_trees;
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name_tree = get_identifier("__methods");
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field = build_decl(this->location_, FIELD_DECL, name_tree, mtype);
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DECL_CONTEXT(field) = type;
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*pp = field;
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pp = &DECL_CHAIN(field);
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name_tree = get_identifier("__object");
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field = build_decl(this->location_, FIELD_DECL, name_tree, ptr_type_node);
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DECL_CONTEXT(field) = type;
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*pp = field;
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TYPE_FIELDS(type) = field_trees;
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layout_type(type);
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// Update the type of the __methods field from a generic pointer to
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// a pointer to the method table.
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TREE_TYPE(methods_field) = build_pointer_type(method_table);
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return type;
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}
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@ -6864,6 +6885,26 @@ Named_type::do_verify()
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return false;
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}
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// If this is a struct, then if any of the fields of the struct
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// themselves have struct type, then this struct must be converted
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// to the backend representation before the field's type is
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// converted. That may seem backward, but it works because if the
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// field's type refers to this one, e.g., via a pointer, then the
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// conversion process will pick up the half-built struct and do the
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// right thing.
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if (this->struct_type() != NULL)
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{
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const Struct_field_list* fields = this->struct_type()->fields();
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for (Struct_field_list::const_iterator p = fields->begin();
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p != fields->end();
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++p)
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{
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Struct_type* st = p->type()->struct_type();
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if (st != NULL)
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st->add_prerequisite(this);
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}
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}
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return true;
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}
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@ -6994,8 +7035,17 @@ Named_type::do_get_tree(Gogo* gogo)
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break;
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case TYPE_STRUCT:
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// If there are structs which must be converted first, do them.
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if (this->seen_ == 0)
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{
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++this->seen_;
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this->type_->struct_type()->convert_prerequisites(gogo);
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--this->seen_;
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}
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if (this->named_tree_ != NULL_TREE)
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return this->named_tree_;
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t = make_node(RECORD_TYPE);
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this->named_tree_ = t;
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t = this->type_->struct_type()->fill_in_tree(gogo, t);
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@ -1843,7 +1843,8 @@ class Struct_type : public Type
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public:
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Struct_type(Struct_field_list* fields, source_location location)
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: Type(TYPE_STRUCT),
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fields_(fields), location_(location), all_methods_(NULL)
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fields_(fields), location_(location), all_methods_(NULL),
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prerequisites_()
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{ }
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// Return the field NAME. This only looks at local fields, not at
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@ -1938,6 +1939,17 @@ class Struct_type : public Type
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tree
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fill_in_tree(Gogo*, tree);
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// Note that a struct must be converted to the backend
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// representation before we convert this struct.
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void
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add_prerequisite(Named_type* nt)
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{ this->prerequisites_.push_back(nt); }
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// If there are any structs which must be converted to the backend
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// representation before this one, convert them.
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void
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convert_prerequisites(Gogo*);
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protected:
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int
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do_traverse(Traverse*);
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@ -1983,6 +1995,16 @@ class Struct_type : public Type
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source_location location_;
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// If this struct is unnamed, a list of methods.
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Methods* all_methods_;
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// A list of structs which must be converted to the backend
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// representation before this struct can be converted. This is for
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// cases like
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// type S1 { p *S2 }
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// type S2 { s S1 }
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// where we must start converting S2 before we start converting S1.
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// That is because we can fully convert S1 before S2 is complete,
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// but we can not fully convert S2 before S1 is complete. If we
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// start converting S1 first, we won't be able to convert S2.
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std::vector<Named_type*> prerequisites_;
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};
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// The type of an array.
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