mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			1260 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			1260 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:generate go run decgen.go -output dec_helpers.go
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package gob
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import (
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	"encoding"
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	"errors"
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	"io"
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	"math"
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	"math/bits"
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	"reflect"
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)
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var (
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	errBadUint = errors.New("gob: encoded unsigned integer out of range")
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	errBadType = errors.New("gob: unknown type id or corrupted data")
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	errRange   = errors.New("gob: bad data: field numbers out of bounds")
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)
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type decHelper func(state *decoderState, v reflect.Value, length int, ovfl error) bool
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// decoderState is the execution state of an instance of the decoder. A new state
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// is created for nested objects.
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type decoderState struct {
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	dec *Decoder
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	// The buffer is stored with an extra indirection because it may be replaced
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	// if we load a type during decode (when reading an interface value).
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	b        *decBuffer
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	fieldnum int           // the last field number read.
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	next     *decoderState // for free list
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}
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// decBuffer is an extremely simple, fast implementation of a read-only byte buffer.
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// It is initialized by calling Size and then copying the data into the slice returned by Bytes().
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type decBuffer struct {
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	data   []byte
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	offset int // Read offset.
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}
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func (d *decBuffer) Read(p []byte) (int, error) {
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	n := copy(p, d.data[d.offset:])
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	if n == 0 && len(p) != 0 {
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		return 0, io.EOF
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	}
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	d.offset += n
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	return n, nil
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}
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func (d *decBuffer) Drop(n int) {
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	if n > d.Len() {
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		panic("drop")
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	}
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	d.offset += n
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}
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// Size grows the buffer to exactly n bytes, so d.Bytes() will
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// return a slice of length n. Existing data is first discarded.
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func (d *decBuffer) Size(n int) {
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	d.Reset()
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	if cap(d.data) < n {
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		d.data = make([]byte, n)
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	} else {
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		d.data = d.data[0:n]
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	}
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}
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func (d *decBuffer) ReadByte() (byte, error) {
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	if d.offset >= len(d.data) {
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		return 0, io.EOF
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	}
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	c := d.data[d.offset]
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	d.offset++
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	return c, nil
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}
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func (d *decBuffer) Len() int {
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	return len(d.data) - d.offset
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}
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func (d *decBuffer) Bytes() []byte {
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	return d.data[d.offset:]
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}
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func (d *decBuffer) Reset() {
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	d.data = d.data[0:0]
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	d.offset = 0
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}
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// We pass the bytes.Buffer separately for easier testing of the infrastructure
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// without requiring a full Decoder.
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func (dec *Decoder) newDecoderState(buf *decBuffer) *decoderState {
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	d := dec.freeList
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	if d == nil {
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		d = new(decoderState)
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		d.dec = dec
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	} else {
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		dec.freeList = d.next
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	}
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	d.b = buf
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	return d
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}
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func (dec *Decoder) freeDecoderState(d *decoderState) {
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	d.next = dec.freeList
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	dec.freeList = d
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}
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func overflow(name string) error {
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	return errors.New(`value for "` + name + `" out of range`)
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}
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// decodeUintReader reads an encoded unsigned integer from an io.Reader.
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// Used only by the Decoder to read the message length.
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func decodeUintReader(r io.Reader, buf []byte) (x uint64, width int, err error) {
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	width = 1
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	n, err := io.ReadFull(r, buf[0:width])
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	if n == 0 {
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		return
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	}
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	b := buf[0]
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	if b <= 0x7f {
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		return uint64(b), width, nil
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	}
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	n = -int(int8(b))
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	if n > uint64Size {
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		err = errBadUint
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		return
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	}
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	width, err = io.ReadFull(r, buf[0:n])
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	if err != nil {
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		if err == io.EOF {
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			err = io.ErrUnexpectedEOF
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		}
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		return
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	}
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	// Could check that the high byte is zero but it's not worth it.
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	for _, b := range buf[0:width] {
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		x = x<<8 | uint64(b)
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	}
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	width++ // +1 for length byte
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	return
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}
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// decodeUint reads an encoded unsigned integer from state.r.
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// Does not check for overflow.
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func (state *decoderState) decodeUint() (x uint64) {
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	b, err := state.b.ReadByte()
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	if err != nil {
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		error_(err)
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	}
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	if b <= 0x7f {
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		return uint64(b)
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	}
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	n := -int(int8(b))
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	if n > uint64Size {
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		error_(errBadUint)
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	}
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	buf := state.b.Bytes()
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	if len(buf) < n {
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		errorf("invalid uint data length %d: exceeds input size %d", n, len(buf))
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	}
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	// Don't need to check error; it's safe to loop regardless.
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	// Could check that the high byte is zero but it's not worth it.
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	for _, b := range buf[0:n] {
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		x = x<<8 | uint64(b)
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	}
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	state.b.Drop(n)
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	return x
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}
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// decodeInt reads an encoded signed integer from state.r.
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// Does not check for overflow.
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func (state *decoderState) decodeInt() int64 {
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	x := state.decodeUint()
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	if x&1 != 0 {
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		return ^int64(x >> 1)
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	}
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	return int64(x >> 1)
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}
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// getLength decodes the next uint and makes sure it is a possible
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// size for a data item that follows, which means it must fit in a
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// non-negative int and fit in the buffer.
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func (state *decoderState) getLength() (int, bool) {
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	n := int(state.decodeUint())
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	if n < 0 || state.b.Len() < n || tooBig <= n {
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		return 0, false
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	}
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	return n, true
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}
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// decOp is the signature of a decoding operator for a given type.
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type decOp func(i *decInstr, state *decoderState, v reflect.Value)
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// The 'instructions' of the decoding machine
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type decInstr struct {
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	op    decOp
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	field int   // field number of the wire type
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	index []int // field access indices for destination type
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	ovfl  error // error message for overflow/underflow (for arrays, of the elements)
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}
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// ignoreUint discards a uint value with no destination.
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func ignoreUint(i *decInstr, state *decoderState, v reflect.Value) {
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	state.decodeUint()
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}
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// ignoreTwoUints discards a uint value with no destination. It's used to skip
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// complex values.
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func ignoreTwoUints(i *decInstr, state *decoderState, v reflect.Value) {
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	state.decodeUint()
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	state.decodeUint()
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}
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// Since the encoder writes no zeros, if we arrive at a decoder we have
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// a value to extract and store. The field number has already been read
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// (it's how we knew to call this decoder).
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// Each decoder is responsible for handling any indirections associated
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// with the data structure. If any pointer so reached is nil, allocation must
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// be done.
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// decAlloc takes a value and returns a settable value that can
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// be assigned to. If the value is a pointer, decAlloc guarantees it points to storage.
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// The callers to the individual decoders are expected to have used decAlloc.
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// The individual decoders don't need to it.
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func decAlloc(v reflect.Value) reflect.Value {
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	for v.Kind() == reflect.Ptr {
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		if v.IsNil() {
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			v.Set(reflect.New(v.Type().Elem()))
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		}
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		v = v.Elem()
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	}
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	return v
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}
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// decBool decodes a uint and stores it as a boolean in value.
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func decBool(i *decInstr, state *decoderState, value reflect.Value) {
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	value.SetBool(state.decodeUint() != 0)
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}
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// decInt8 decodes an integer and stores it as an int8 in value.
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func decInt8(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeInt()
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	if v < math.MinInt8 || math.MaxInt8 < v {
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		error_(i.ovfl)
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	}
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	value.SetInt(v)
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}
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// decUint8 decodes an unsigned integer and stores it as a uint8 in value.
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func decUint8(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeUint()
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	if math.MaxUint8 < v {
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		error_(i.ovfl)
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	}
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	value.SetUint(v)
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}
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// decInt16 decodes an integer and stores it as an int16 in value.
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func decInt16(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeInt()
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	if v < math.MinInt16 || math.MaxInt16 < v {
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		error_(i.ovfl)
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	}
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	value.SetInt(v)
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}
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// decUint16 decodes an unsigned integer and stores it as a uint16 in value.
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func decUint16(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeUint()
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	if math.MaxUint16 < v {
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		error_(i.ovfl)
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	}
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	value.SetUint(v)
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}
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// decInt32 decodes an integer and stores it as an int32 in value.
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func decInt32(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeInt()
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	if v < math.MinInt32 || math.MaxInt32 < v {
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		error_(i.ovfl)
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	}
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	value.SetInt(v)
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}
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// decUint32 decodes an unsigned integer and stores it as a uint32 in value.
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func decUint32(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeUint()
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	if math.MaxUint32 < v {
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		error_(i.ovfl)
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	}
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	value.SetUint(v)
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}
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// decInt64 decodes an integer and stores it as an int64 in value.
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func decInt64(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeInt()
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	value.SetInt(v)
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}
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// decUint64 decodes an unsigned integer and stores it as a uint64 in value.
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func decUint64(i *decInstr, state *decoderState, value reflect.Value) {
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	v := state.decodeUint()
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	value.SetUint(v)
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}
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// Floating-point numbers are transmitted as uint64s holding the bits
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// of the underlying representation. They are sent byte-reversed, with
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// the exponent end coming out first, so integer floating point numbers
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// (for example) transmit more compactly. This routine does the
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// unswizzling.
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func float64FromBits(u uint64) float64 {
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	v := bits.ReverseBytes64(u)
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	return math.Float64frombits(v)
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}
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// float32FromBits decodes an unsigned integer, treats it as a 32-bit floating-point
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// number, and returns it. It's a helper function for float32 and complex64.
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// It returns a float64 because that's what reflection needs, but its return
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// value is known to be accurately representable in a float32.
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func float32FromBits(u uint64, ovfl error) float64 {
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	v := float64FromBits(u)
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	av := v
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	if av < 0 {
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		av = -av
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	}
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	// +Inf is OK in both 32- and 64-bit floats. Underflow is always OK.
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	if math.MaxFloat32 < av && av <= math.MaxFloat64 {
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		error_(ovfl)
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	}
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	return v
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}
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// decFloat32 decodes an unsigned integer, treats it as a 32-bit floating-point
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// number, and stores it in value.
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func decFloat32(i *decInstr, state *decoderState, value reflect.Value) {
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	value.SetFloat(float32FromBits(state.decodeUint(), i.ovfl))
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}
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// decFloat64 decodes an unsigned integer, treats it as a 64-bit floating-point
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// number, and stores it in value.
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func decFloat64(i *decInstr, state *decoderState, value reflect.Value) {
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	value.SetFloat(float64FromBits(state.decodeUint()))
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}
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// decComplex64 decodes a pair of unsigned integers, treats them as a
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// pair of floating point numbers, and stores them as a complex64 in value.
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// The real part comes first.
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func decComplex64(i *decInstr, state *decoderState, value reflect.Value) {
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	real := float32FromBits(state.decodeUint(), i.ovfl)
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	imag := float32FromBits(state.decodeUint(), i.ovfl)
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	value.SetComplex(complex(real, imag))
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}
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// decComplex128 decodes a pair of unsigned integers, treats them as a
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// pair of floating point numbers, and stores them as a complex128 in value.
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// The real part comes first.
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func decComplex128(i *decInstr, state *decoderState, value reflect.Value) {
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	real := float64FromBits(state.decodeUint())
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	imag := float64FromBits(state.decodeUint())
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	value.SetComplex(complex(real, imag))
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}
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// decUint8Slice decodes a byte slice and stores in value a slice header
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// describing the data.
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// uint8 slices are encoded as an unsigned count followed by the raw bytes.
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func decUint8Slice(i *decInstr, state *decoderState, value reflect.Value) {
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	n, ok := state.getLength()
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	if !ok {
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		errorf("bad %s slice length: %d", value.Type(), n)
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	}
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						|
	if value.Cap() < n {
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		value.Set(reflect.MakeSlice(value.Type(), n, n))
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	} else {
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		value.Set(value.Slice(0, n))
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	}
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	if _, err := state.b.Read(value.Bytes()); err != nil {
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		errorf("error decoding []byte: %s", err)
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	}
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}
 | 
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 | 
						|
// decString decodes byte array and stores in value a string header
 | 
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// describing the data.
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// Strings are encoded as an unsigned count followed by the raw bytes.
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func decString(i *decInstr, state *decoderState, value reflect.Value) {
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	n, ok := state.getLength()
 | 
						|
	if !ok {
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						|
		errorf("bad %s slice length: %d", value.Type(), n)
 | 
						|
	}
 | 
						|
	// Read the data.
 | 
						|
	data := state.b.Bytes()
 | 
						|
	if len(data) < n {
 | 
						|
		errorf("invalid string length %d: exceeds input size %d", n, len(data))
 | 
						|
	}
 | 
						|
	s := string(data[:n])
 | 
						|
	state.b.Drop(n)
 | 
						|
	value.SetString(s)
 | 
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}
 | 
						|
 | 
						|
// ignoreUint8Array skips over the data for a byte slice value with no destination.
 | 
						|
func ignoreUint8Array(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
	n, ok := state.getLength()
 | 
						|
	if !ok {
 | 
						|
		errorf("slice length too large")
 | 
						|
	}
 | 
						|
	bn := state.b.Len()
 | 
						|
	if bn < n {
 | 
						|
		errorf("invalid slice length %d: exceeds input size %d", n, bn)
 | 
						|
	}
 | 
						|
	state.b.Drop(n)
 | 
						|
}
 | 
						|
 | 
						|
// Execution engine
 | 
						|
 | 
						|
// The encoder engine is an array of instructions indexed by field number of the incoming
 | 
						|
// decoder. It is executed with random access according to field number.
 | 
						|
type decEngine struct {
 | 
						|
	instr    []decInstr
 | 
						|
	numInstr int // the number of active instructions
 | 
						|
}
 | 
						|
 | 
						|
// decodeSingle decodes a top-level value that is not a struct and stores it in value.
 | 
						|
// Such values are preceded by a zero, making them have the memory layout of a
 | 
						|
// struct field (although with an illegal field number).
 | 
						|
func (dec *Decoder) decodeSingle(engine *decEngine, value reflect.Value) {
 | 
						|
	state := dec.newDecoderState(&dec.buf)
 | 
						|
	defer dec.freeDecoderState(state)
 | 
						|
	state.fieldnum = singletonField
 | 
						|
	if state.decodeUint() != 0 {
 | 
						|
		errorf("decode: corrupted data: non-zero delta for singleton")
 | 
						|
	}
 | 
						|
	instr := &engine.instr[singletonField]
 | 
						|
	instr.op(instr, state, value)
 | 
						|
}
 | 
						|
 | 
						|
// decodeStruct decodes a top-level struct and stores it in value.
 | 
						|
// Indir is for the value, not the type. At the time of the call it may
 | 
						|
// differ from ut.indir, which was computed when the engine was built.
 | 
						|
// This state cannot arise for decodeSingle, which is called directly
 | 
						|
// from the user's value, not from the innards of an engine.
 | 
						|
func (dec *Decoder) decodeStruct(engine *decEngine, value reflect.Value) {
 | 
						|
	state := dec.newDecoderState(&dec.buf)
 | 
						|
	defer dec.freeDecoderState(state)
 | 
						|
	state.fieldnum = -1
 | 
						|
	for state.b.Len() > 0 {
 | 
						|
		delta := int(state.decodeUint())
 | 
						|
		if delta < 0 {
 | 
						|
			errorf("decode: corrupted data: negative delta")
 | 
						|
		}
 | 
						|
		if delta == 0 { // struct terminator is zero delta fieldnum
 | 
						|
			break
 | 
						|
		}
 | 
						|
		fieldnum := state.fieldnum + delta
 | 
						|
		if fieldnum >= len(engine.instr) {
 | 
						|
			error_(errRange)
 | 
						|
			break
 | 
						|
		}
 | 
						|
		instr := &engine.instr[fieldnum]
 | 
						|
		var field reflect.Value
 | 
						|
		if instr.index != nil {
 | 
						|
			// Otherwise the field is unknown to us and instr.op is an ignore op.
 | 
						|
			field = value.FieldByIndex(instr.index)
 | 
						|
			if field.Kind() == reflect.Ptr {
 | 
						|
				field = decAlloc(field)
 | 
						|
			}
 | 
						|
		}
 | 
						|
		instr.op(instr, state, field)
 | 
						|
		state.fieldnum = fieldnum
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
var noValue reflect.Value
 | 
						|
 | 
						|
// ignoreStruct discards the data for a struct with no destination.
 | 
						|
func (dec *Decoder) ignoreStruct(engine *decEngine) {
 | 
						|
	state := dec.newDecoderState(&dec.buf)
 | 
						|
	defer dec.freeDecoderState(state)
 | 
						|
	state.fieldnum = -1
 | 
						|
	for state.b.Len() > 0 {
 | 
						|
		delta := int(state.decodeUint())
 | 
						|
		if delta < 0 {
 | 
						|
			errorf("ignore decode: corrupted data: negative delta")
 | 
						|
		}
 | 
						|
		if delta == 0 { // struct terminator is zero delta fieldnum
 | 
						|
			break
 | 
						|
		}
 | 
						|
		fieldnum := state.fieldnum + delta
 | 
						|
		if fieldnum >= len(engine.instr) {
 | 
						|
			error_(errRange)
 | 
						|
		}
 | 
						|
		instr := &engine.instr[fieldnum]
 | 
						|
		instr.op(instr, state, noValue)
 | 
						|
		state.fieldnum = fieldnum
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ignoreSingle discards the data for a top-level non-struct value with no
 | 
						|
// destination. It's used when calling Decode with a nil value.
 | 
						|
func (dec *Decoder) ignoreSingle(engine *decEngine) {
 | 
						|
	state := dec.newDecoderState(&dec.buf)
 | 
						|
	defer dec.freeDecoderState(state)
 | 
						|
	state.fieldnum = singletonField
 | 
						|
	delta := int(state.decodeUint())
 | 
						|
	if delta != 0 {
 | 
						|
		errorf("decode: corrupted data: non-zero delta for singleton")
 | 
						|
	}
 | 
						|
	instr := &engine.instr[singletonField]
 | 
						|
	instr.op(instr, state, noValue)
 | 
						|
}
 | 
						|
 | 
						|
// decodeArrayHelper does the work for decoding arrays and slices.
 | 
						|
func (dec *Decoder) decodeArrayHelper(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) {
 | 
						|
	if helper != nil && helper(state, value, length, ovfl) {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	instr := &decInstr{elemOp, 0, nil, ovfl}
 | 
						|
	isPtr := value.Type().Elem().Kind() == reflect.Ptr
 | 
						|
	for i := 0; i < length; i++ {
 | 
						|
		if state.b.Len() == 0 {
 | 
						|
			errorf("decoding array or slice: length exceeds input size (%d elements)", length)
 | 
						|
		}
 | 
						|
		v := value.Index(i)
 | 
						|
		if isPtr {
 | 
						|
			v = decAlloc(v)
 | 
						|
		}
 | 
						|
		elemOp(instr, state, v)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// decodeArray decodes an array and stores it in value.
 | 
						|
// The length is an unsigned integer preceding the elements. Even though the length is redundant
 | 
						|
// (it's part of the type), it's a useful check and is included in the encoding.
 | 
						|
func (dec *Decoder) decodeArray(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) {
 | 
						|
	if n := state.decodeUint(); n != uint64(length) {
 | 
						|
		errorf("length mismatch in decodeArray")
 | 
						|
	}
 | 
						|
	dec.decodeArrayHelper(state, value, elemOp, length, ovfl, helper)
 | 
						|
}
 | 
						|
 | 
						|
// decodeIntoValue is a helper for map decoding.
 | 
						|
func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, instr *decInstr) reflect.Value {
 | 
						|
	v := value
 | 
						|
	if isPtr {
 | 
						|
		v = decAlloc(value)
 | 
						|
	}
 | 
						|
 | 
						|
	op(instr, state, v)
 | 
						|
	return value
 | 
						|
}
 | 
						|
 | 
						|
// decodeMap decodes a map and stores it in value.
 | 
						|
// Maps are encoded as a length followed by key:value pairs.
 | 
						|
// Because the internals of maps are not visible to us, we must
 | 
						|
// use reflection rather than pointer magic.
 | 
						|
func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value reflect.Value, keyOp, elemOp decOp, ovfl error) {
 | 
						|
	n := int(state.decodeUint())
 | 
						|
	if value.IsNil() {
 | 
						|
		value.Set(reflect.MakeMapWithSize(mtyp, n))
 | 
						|
	}
 | 
						|
	keyIsPtr := mtyp.Key().Kind() == reflect.Ptr
 | 
						|
	elemIsPtr := mtyp.Elem().Kind() == reflect.Ptr
 | 
						|
	keyInstr := &decInstr{keyOp, 0, nil, ovfl}
 | 
						|
	elemInstr := &decInstr{elemOp, 0, nil, ovfl}
 | 
						|
	keyP := reflect.New(mtyp.Key())
 | 
						|
	keyZ := reflect.Zero(mtyp.Key())
 | 
						|
	elemP := reflect.New(mtyp.Elem())
 | 
						|
	elemZ := reflect.Zero(mtyp.Elem())
 | 
						|
	for i := 0; i < n; i++ {
 | 
						|
		key := decodeIntoValue(state, keyOp, keyIsPtr, keyP.Elem(), keyInstr)
 | 
						|
		elem := decodeIntoValue(state, elemOp, elemIsPtr, elemP.Elem(), elemInstr)
 | 
						|
		value.SetMapIndex(key, elem)
 | 
						|
		keyP.Elem().Set(keyZ)
 | 
						|
		elemP.Elem().Set(elemZ)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ignoreArrayHelper does the work for discarding arrays and slices.
 | 
						|
func (dec *Decoder) ignoreArrayHelper(state *decoderState, elemOp decOp, length int) {
 | 
						|
	instr := &decInstr{elemOp, 0, nil, errors.New("no error")}
 | 
						|
	for i := 0; i < length; i++ {
 | 
						|
		if state.b.Len() == 0 {
 | 
						|
			errorf("decoding array or slice: length exceeds input size (%d elements)", length)
 | 
						|
		}
 | 
						|
		elemOp(instr, state, noValue)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ignoreArray discards the data for an array value with no destination.
 | 
						|
func (dec *Decoder) ignoreArray(state *decoderState, elemOp decOp, length int) {
 | 
						|
	if n := state.decodeUint(); n != uint64(length) {
 | 
						|
		errorf("length mismatch in ignoreArray")
 | 
						|
	}
 | 
						|
	dec.ignoreArrayHelper(state, elemOp, length)
 | 
						|
}
 | 
						|
 | 
						|
// ignoreMap discards the data for a map value with no destination.
 | 
						|
func (dec *Decoder) ignoreMap(state *decoderState, keyOp, elemOp decOp) {
 | 
						|
	n := int(state.decodeUint())
 | 
						|
	keyInstr := &decInstr{keyOp, 0, nil, errors.New("no error")}
 | 
						|
	elemInstr := &decInstr{elemOp, 0, nil, errors.New("no error")}
 | 
						|
	for i := 0; i < n; i++ {
 | 
						|
		keyOp(keyInstr, state, noValue)
 | 
						|
		elemOp(elemInstr, state, noValue)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// decodeSlice decodes a slice and stores it in value.
 | 
						|
// Slices are encoded as an unsigned length followed by the elements.
 | 
						|
func (dec *Decoder) decodeSlice(state *decoderState, value reflect.Value, elemOp decOp, ovfl error, helper decHelper) {
 | 
						|
	u := state.decodeUint()
 | 
						|
	typ := value.Type()
 | 
						|
	size := uint64(typ.Elem().Size())
 | 
						|
	nBytes := u * size
 | 
						|
	n := int(u)
 | 
						|
	// Take care with overflow in this calculation.
 | 
						|
	if n < 0 || uint64(n) != u || nBytes > tooBig || (size > 0 && nBytes/size != u) {
 | 
						|
		// We don't check n against buffer length here because if it's a slice
 | 
						|
		// of interfaces, there will be buffer reloads.
 | 
						|
		errorf("%s slice too big: %d elements of %d bytes", typ.Elem(), u, size)
 | 
						|
	}
 | 
						|
	if value.Cap() < n {
 | 
						|
		value.Set(reflect.MakeSlice(typ, n, n))
 | 
						|
	} else {
 | 
						|
		value.Set(value.Slice(0, n))
 | 
						|
	}
 | 
						|
	dec.decodeArrayHelper(state, value, elemOp, n, ovfl, helper)
 | 
						|
}
 | 
						|
 | 
						|
// ignoreSlice skips over the data for a slice value with no destination.
 | 
						|
func (dec *Decoder) ignoreSlice(state *decoderState, elemOp decOp) {
 | 
						|
	dec.ignoreArrayHelper(state, elemOp, int(state.decodeUint()))
 | 
						|
}
 | 
						|
 | 
						|
// decodeInterface decodes an interface value and stores it in value.
 | 
						|
// Interfaces are encoded as the name of a concrete type followed by a value.
 | 
						|
// If the name is empty, the value is nil and no value is sent.
 | 
						|
func (dec *Decoder) decodeInterface(ityp reflect.Type, state *decoderState, value reflect.Value) {
 | 
						|
	// Read the name of the concrete type.
 | 
						|
	nr := state.decodeUint()
 | 
						|
	if nr > 1<<31 { // zero is permissible for anonymous types
 | 
						|
		errorf("invalid type name length %d", nr)
 | 
						|
	}
 | 
						|
	if nr > uint64(state.b.Len()) {
 | 
						|
		errorf("invalid type name length %d: exceeds input size", nr)
 | 
						|
	}
 | 
						|
	n := int(nr)
 | 
						|
	name := state.b.Bytes()[:n]
 | 
						|
	state.b.Drop(n)
 | 
						|
	// Allocate the destination interface value.
 | 
						|
	if len(name) == 0 {
 | 
						|
		// Copy the nil interface value to the target.
 | 
						|
		value.Set(reflect.Zero(value.Type()))
 | 
						|
		return
 | 
						|
	}
 | 
						|
	if len(name) > 1024 {
 | 
						|
		errorf("name too long (%d bytes): %.20q...", len(name), name)
 | 
						|
	}
 | 
						|
	// The concrete type must be registered.
 | 
						|
	typi, ok := nameToConcreteType.Load(string(name))
 | 
						|
	if !ok {
 | 
						|
		errorf("name not registered for interface: %q", name)
 | 
						|
	}
 | 
						|
	typ := typi.(reflect.Type)
 | 
						|
 | 
						|
	// Read the type id of the concrete value.
 | 
						|
	concreteId := dec.decodeTypeSequence(true)
 | 
						|
	if concreteId < 0 {
 | 
						|
		error_(dec.err)
 | 
						|
	}
 | 
						|
	// Byte count of value is next; we don't care what it is (it's there
 | 
						|
	// in case we want to ignore the value by skipping it completely).
 | 
						|
	state.decodeUint()
 | 
						|
	// Read the concrete value.
 | 
						|
	v := allocValue(typ)
 | 
						|
	dec.decodeValue(concreteId, v)
 | 
						|
	if dec.err != nil {
 | 
						|
		error_(dec.err)
 | 
						|
	}
 | 
						|
	// Assign the concrete value to the interface.
 | 
						|
	// Tread carefully; it might not satisfy the interface.
 | 
						|
	if !typ.AssignableTo(ityp) {
 | 
						|
		errorf("%s is not assignable to type %s", typ, ityp)
 | 
						|
	}
 | 
						|
	// Copy the interface value to the target.
 | 
						|
	value.Set(v)
 | 
						|
}
 | 
						|
 | 
						|
// ignoreInterface discards the data for an interface value with no destination.
 | 
						|
func (dec *Decoder) ignoreInterface(state *decoderState) {
 | 
						|
	// Read the name of the concrete type.
 | 
						|
	n, ok := state.getLength()
 | 
						|
	if !ok {
 | 
						|
		errorf("bad interface encoding: name too large for buffer")
 | 
						|
	}
 | 
						|
	bn := state.b.Len()
 | 
						|
	if bn < n {
 | 
						|
		errorf("invalid interface value length %d: exceeds input size %d", n, bn)
 | 
						|
	}
 | 
						|
	state.b.Drop(n)
 | 
						|
	id := dec.decodeTypeSequence(true)
 | 
						|
	if id < 0 {
 | 
						|
		error_(dec.err)
 | 
						|
	}
 | 
						|
	// At this point, the decoder buffer contains a delimited value. Just toss it.
 | 
						|
	n, ok = state.getLength()
 | 
						|
	if !ok {
 | 
						|
		errorf("bad interface encoding: data length too large for buffer")
 | 
						|
	}
 | 
						|
	state.b.Drop(n)
 | 
						|
}
 | 
						|
 | 
						|
// decodeGobDecoder decodes something implementing the GobDecoder interface.
 | 
						|
// The data is encoded as a byte slice.
 | 
						|
func (dec *Decoder) decodeGobDecoder(ut *userTypeInfo, state *decoderState, value reflect.Value) {
 | 
						|
	// Read the bytes for the value.
 | 
						|
	n, ok := state.getLength()
 | 
						|
	if !ok {
 | 
						|
		errorf("GobDecoder: length too large for buffer")
 | 
						|
	}
 | 
						|
	b := state.b.Bytes()
 | 
						|
	if len(b) < n {
 | 
						|
		errorf("GobDecoder: invalid data length %d: exceeds input size %d", n, len(b))
 | 
						|
	}
 | 
						|
	b = b[:n]
 | 
						|
	state.b.Drop(n)
 | 
						|
	var err error
 | 
						|
	// We know it's one of these.
 | 
						|
	switch ut.externalDec {
 | 
						|
	case xGob:
 | 
						|
		err = value.Interface().(GobDecoder).GobDecode(b)
 | 
						|
	case xBinary:
 | 
						|
		err = value.Interface().(encoding.BinaryUnmarshaler).UnmarshalBinary(b)
 | 
						|
	case xText:
 | 
						|
		err = value.Interface().(encoding.TextUnmarshaler).UnmarshalText(b)
 | 
						|
	}
 | 
						|
	if err != nil {
 | 
						|
		error_(err)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// ignoreGobDecoder discards the data for a GobDecoder value with no destination.
 | 
						|
func (dec *Decoder) ignoreGobDecoder(state *decoderState) {
 | 
						|
	// Read the bytes for the value.
 | 
						|
	n, ok := state.getLength()
 | 
						|
	if !ok {
 | 
						|
		errorf("GobDecoder: length too large for buffer")
 | 
						|
	}
 | 
						|
	bn := state.b.Len()
 | 
						|
	if bn < n {
 | 
						|
		errorf("GobDecoder: invalid data length %d: exceeds input size %d", n, bn)
 | 
						|
	}
 | 
						|
	state.b.Drop(n)
 | 
						|
}
 | 
						|
 | 
						|
// Index by Go types.
 | 
						|
var decOpTable = [...]decOp{
 | 
						|
	reflect.Bool:       decBool,
 | 
						|
	reflect.Int8:       decInt8,
 | 
						|
	reflect.Int16:      decInt16,
 | 
						|
	reflect.Int32:      decInt32,
 | 
						|
	reflect.Int64:      decInt64,
 | 
						|
	reflect.Uint8:      decUint8,
 | 
						|
	reflect.Uint16:     decUint16,
 | 
						|
	reflect.Uint32:     decUint32,
 | 
						|
	reflect.Uint64:     decUint64,
 | 
						|
	reflect.Float32:    decFloat32,
 | 
						|
	reflect.Float64:    decFloat64,
 | 
						|
	reflect.Complex64:  decComplex64,
 | 
						|
	reflect.Complex128: decComplex128,
 | 
						|
	reflect.String:     decString,
 | 
						|
}
 | 
						|
 | 
						|
// Indexed by gob types.  tComplex will be added during type.init().
 | 
						|
var decIgnoreOpMap = map[typeId]decOp{
 | 
						|
	tBool:    ignoreUint,
 | 
						|
	tInt:     ignoreUint,
 | 
						|
	tUint:    ignoreUint,
 | 
						|
	tFloat:   ignoreUint,
 | 
						|
	tBytes:   ignoreUint8Array,
 | 
						|
	tString:  ignoreUint8Array,
 | 
						|
	tComplex: ignoreTwoUints,
 | 
						|
}
 | 
						|
 | 
						|
// decOpFor returns the decoding op for the base type under rt and
 | 
						|
// the indirection count to reach it.
 | 
						|
func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string, inProgress map[reflect.Type]*decOp) *decOp {
 | 
						|
	ut := userType(rt)
 | 
						|
	// If the type implements GobEncoder, we handle it without further processing.
 | 
						|
	if ut.externalDec != 0 {
 | 
						|
		return dec.gobDecodeOpFor(ut)
 | 
						|
	}
 | 
						|
 | 
						|
	// If this type is already in progress, it's a recursive type (e.g. map[string]*T).
 | 
						|
	// Return the pointer to the op we're already building.
 | 
						|
	if opPtr := inProgress[rt]; opPtr != nil {
 | 
						|
		return opPtr
 | 
						|
	}
 | 
						|
	typ := ut.base
 | 
						|
	var op decOp
 | 
						|
	k := typ.Kind()
 | 
						|
	if int(k) < len(decOpTable) {
 | 
						|
		op = decOpTable[k]
 | 
						|
	}
 | 
						|
	if op == nil {
 | 
						|
		inProgress[rt] = &op
 | 
						|
		// Special cases
 | 
						|
		switch t := typ; t.Kind() {
 | 
						|
		case reflect.Array:
 | 
						|
			name = "element of " + name
 | 
						|
			elemId := dec.wireType[wireId].ArrayT.Elem
 | 
						|
			elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress)
 | 
						|
			ovfl := overflow(name)
 | 
						|
			helper := decArrayHelper[t.Elem().Kind()]
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.decodeArray(state, value, *elemOp, t.Len(), ovfl, helper)
 | 
						|
			}
 | 
						|
 | 
						|
		case reflect.Map:
 | 
						|
			keyId := dec.wireType[wireId].MapT.Key
 | 
						|
			elemId := dec.wireType[wireId].MapT.Elem
 | 
						|
			keyOp := dec.decOpFor(keyId, t.Key(), "key of "+name, inProgress)
 | 
						|
			elemOp := dec.decOpFor(elemId, t.Elem(), "element of "+name, inProgress)
 | 
						|
			ovfl := overflow(name)
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.decodeMap(t, state, value, *keyOp, *elemOp, ovfl)
 | 
						|
			}
 | 
						|
 | 
						|
		case reflect.Slice:
 | 
						|
			name = "element of " + name
 | 
						|
			if t.Elem().Kind() == reflect.Uint8 {
 | 
						|
				op = decUint8Slice
 | 
						|
				break
 | 
						|
			}
 | 
						|
			var elemId typeId
 | 
						|
			if tt, ok := builtinIdToType[wireId]; ok {
 | 
						|
				elemId = tt.(*sliceType).Elem
 | 
						|
			} else {
 | 
						|
				elemId = dec.wireType[wireId].SliceT.Elem
 | 
						|
			}
 | 
						|
			elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress)
 | 
						|
			ovfl := overflow(name)
 | 
						|
			helper := decSliceHelper[t.Elem().Kind()]
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.decodeSlice(state, value, *elemOp, ovfl, helper)
 | 
						|
			}
 | 
						|
 | 
						|
		case reflect.Struct:
 | 
						|
			// Generate a closure that calls out to the engine for the nested type.
 | 
						|
			ut := userType(typ)
 | 
						|
			enginePtr, err := dec.getDecEnginePtr(wireId, ut)
 | 
						|
			if err != nil {
 | 
						|
				error_(err)
 | 
						|
			}
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				// indirect through enginePtr to delay evaluation for recursive structs.
 | 
						|
				dec.decodeStruct(*enginePtr, value)
 | 
						|
			}
 | 
						|
		case reflect.Interface:
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.decodeInterface(t, state, value)
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if op == nil {
 | 
						|
		errorf("decode can't handle type %s", rt)
 | 
						|
	}
 | 
						|
	return &op
 | 
						|
}
 | 
						|
 | 
						|
// decIgnoreOpFor returns the decoding op for a field that has no destination.
 | 
						|
func (dec *Decoder) decIgnoreOpFor(wireId typeId, inProgress map[typeId]*decOp) *decOp {
 | 
						|
	// If this type is already in progress, it's a recursive type (e.g. map[string]*T).
 | 
						|
	// Return the pointer to the op we're already building.
 | 
						|
	if opPtr := inProgress[wireId]; opPtr != nil {
 | 
						|
		return opPtr
 | 
						|
	}
 | 
						|
	op, ok := decIgnoreOpMap[wireId]
 | 
						|
	if !ok {
 | 
						|
		inProgress[wireId] = &op
 | 
						|
		if wireId == tInterface {
 | 
						|
			// Special case because it's a method: the ignored item might
 | 
						|
			// define types and we need to record their state in the decoder.
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.ignoreInterface(state)
 | 
						|
			}
 | 
						|
			return &op
 | 
						|
		}
 | 
						|
		// Special cases
 | 
						|
		wire := dec.wireType[wireId]
 | 
						|
		switch {
 | 
						|
		case wire == nil:
 | 
						|
			errorf("bad data: undefined type %s", wireId.string())
 | 
						|
		case wire.ArrayT != nil:
 | 
						|
			elemId := wire.ArrayT.Elem
 | 
						|
			elemOp := dec.decIgnoreOpFor(elemId, inProgress)
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.ignoreArray(state, *elemOp, wire.ArrayT.Len)
 | 
						|
			}
 | 
						|
 | 
						|
		case wire.MapT != nil:
 | 
						|
			keyId := dec.wireType[wireId].MapT.Key
 | 
						|
			elemId := dec.wireType[wireId].MapT.Elem
 | 
						|
			keyOp := dec.decIgnoreOpFor(keyId, inProgress)
 | 
						|
			elemOp := dec.decIgnoreOpFor(elemId, inProgress)
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.ignoreMap(state, *keyOp, *elemOp)
 | 
						|
			}
 | 
						|
 | 
						|
		case wire.SliceT != nil:
 | 
						|
			elemId := wire.SliceT.Elem
 | 
						|
			elemOp := dec.decIgnoreOpFor(elemId, inProgress)
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.ignoreSlice(state, *elemOp)
 | 
						|
			}
 | 
						|
 | 
						|
		case wire.StructT != nil:
 | 
						|
			// Generate a closure that calls out to the engine for the nested type.
 | 
						|
			enginePtr, err := dec.getIgnoreEnginePtr(wireId)
 | 
						|
			if err != nil {
 | 
						|
				error_(err)
 | 
						|
			}
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				// indirect through enginePtr to delay evaluation for recursive structs
 | 
						|
				state.dec.ignoreStruct(*enginePtr)
 | 
						|
			}
 | 
						|
 | 
						|
		case wire.GobEncoderT != nil, wire.BinaryMarshalerT != nil, wire.TextMarshalerT != nil:
 | 
						|
			op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
				state.dec.ignoreGobDecoder(state)
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if op == nil {
 | 
						|
		errorf("bad data: ignore can't handle type %s", wireId.string())
 | 
						|
	}
 | 
						|
	return &op
 | 
						|
}
 | 
						|
 | 
						|
// gobDecodeOpFor returns the op for a type that is known to implement
 | 
						|
// GobDecoder.
 | 
						|
func (dec *Decoder) gobDecodeOpFor(ut *userTypeInfo) *decOp {
 | 
						|
	rcvrType := ut.user
 | 
						|
	if ut.decIndir == -1 {
 | 
						|
		rcvrType = reflect.PtrTo(rcvrType)
 | 
						|
	} else if ut.decIndir > 0 {
 | 
						|
		for i := int8(0); i < ut.decIndir; i++ {
 | 
						|
			rcvrType = rcvrType.Elem()
 | 
						|
		}
 | 
						|
	}
 | 
						|
	var op decOp
 | 
						|
	op = func(i *decInstr, state *decoderState, value reflect.Value) {
 | 
						|
		// We now have the base type. We need its address if the receiver is a pointer.
 | 
						|
		if value.Kind() != reflect.Ptr && rcvrType.Kind() == reflect.Ptr {
 | 
						|
			value = value.Addr()
 | 
						|
		}
 | 
						|
		state.dec.decodeGobDecoder(ut, state, value)
 | 
						|
	}
 | 
						|
	return &op
 | 
						|
}
 | 
						|
 | 
						|
// compatibleType asks: Are these two gob Types compatible?
 | 
						|
// Answers the question for basic types, arrays, maps and slices, plus
 | 
						|
// GobEncoder/Decoder pairs.
 | 
						|
// Structs are considered ok; fields will be checked later.
 | 
						|
func (dec *Decoder) compatibleType(fr reflect.Type, fw typeId, inProgress map[reflect.Type]typeId) bool {
 | 
						|
	if rhs, ok := inProgress[fr]; ok {
 | 
						|
		return rhs == fw
 | 
						|
	}
 | 
						|
	inProgress[fr] = fw
 | 
						|
	ut := userType(fr)
 | 
						|
	wire, ok := dec.wireType[fw]
 | 
						|
	// If wire was encoded with an encoding method, fr must have that method.
 | 
						|
	// And if not, it must not.
 | 
						|
	// At most one of the booleans in ut is set.
 | 
						|
	// We could possibly relax this constraint in the future in order to
 | 
						|
	// choose the decoding method using the data in the wireType.
 | 
						|
	// The parentheses look odd but are correct.
 | 
						|
	if (ut.externalDec == xGob) != (ok && wire.GobEncoderT != nil) ||
 | 
						|
		(ut.externalDec == xBinary) != (ok && wire.BinaryMarshalerT != nil) ||
 | 
						|
		(ut.externalDec == xText) != (ok && wire.TextMarshalerT != nil) {
 | 
						|
		return false
 | 
						|
	}
 | 
						|
	if ut.externalDec != 0 { // This test trumps all others.
 | 
						|
		return true
 | 
						|
	}
 | 
						|
	switch t := ut.base; t.Kind() {
 | 
						|
	default:
 | 
						|
		// chan, etc: cannot handle.
 | 
						|
		return false
 | 
						|
	case reflect.Bool:
 | 
						|
		return fw == tBool
 | 
						|
	case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
 | 
						|
		return fw == tInt
 | 
						|
	case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
 | 
						|
		return fw == tUint
 | 
						|
	case reflect.Float32, reflect.Float64:
 | 
						|
		return fw == tFloat
 | 
						|
	case reflect.Complex64, reflect.Complex128:
 | 
						|
		return fw == tComplex
 | 
						|
	case reflect.String:
 | 
						|
		return fw == tString
 | 
						|
	case reflect.Interface:
 | 
						|
		return fw == tInterface
 | 
						|
	case reflect.Array:
 | 
						|
		if !ok || wire.ArrayT == nil {
 | 
						|
			return false
 | 
						|
		}
 | 
						|
		array := wire.ArrayT
 | 
						|
		return t.Len() == array.Len && dec.compatibleType(t.Elem(), array.Elem, inProgress)
 | 
						|
	case reflect.Map:
 | 
						|
		if !ok || wire.MapT == nil {
 | 
						|
			return false
 | 
						|
		}
 | 
						|
		MapType := wire.MapT
 | 
						|
		return dec.compatibleType(t.Key(), MapType.Key, inProgress) && dec.compatibleType(t.Elem(), MapType.Elem, inProgress)
 | 
						|
	case reflect.Slice:
 | 
						|
		// Is it an array of bytes?
 | 
						|
		if t.Elem().Kind() == reflect.Uint8 {
 | 
						|
			return fw == tBytes
 | 
						|
		}
 | 
						|
		// Extract and compare element types.
 | 
						|
		var sw *sliceType
 | 
						|
		if tt, ok := builtinIdToType[fw]; ok {
 | 
						|
			sw, _ = tt.(*sliceType)
 | 
						|
		} else if wire != nil {
 | 
						|
			sw = wire.SliceT
 | 
						|
		}
 | 
						|
		elem := userType(t.Elem()).base
 | 
						|
		return sw != nil && dec.compatibleType(elem, sw.Elem, inProgress)
 | 
						|
	case reflect.Struct:
 | 
						|
		return true
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// typeString returns a human-readable description of the type identified by remoteId.
 | 
						|
func (dec *Decoder) typeString(remoteId typeId) string {
 | 
						|
	typeLock.Lock()
 | 
						|
	defer typeLock.Unlock()
 | 
						|
	if t := idToType[remoteId]; t != nil {
 | 
						|
		// globally known type.
 | 
						|
		return t.string()
 | 
						|
	}
 | 
						|
	return dec.wireType[remoteId].string()
 | 
						|
}
 | 
						|
 | 
						|
// compileSingle compiles the decoder engine for a non-struct top-level value, including
 | 
						|
// GobDecoders.
 | 
						|
func (dec *Decoder) compileSingle(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) {
 | 
						|
	rt := ut.user
 | 
						|
	engine = new(decEngine)
 | 
						|
	engine.instr = make([]decInstr, 1) // one item
 | 
						|
	name := rt.String()                // best we can do
 | 
						|
	if !dec.compatibleType(rt, remoteId, make(map[reflect.Type]typeId)) {
 | 
						|
		remoteType := dec.typeString(remoteId)
 | 
						|
		// Common confusing case: local interface type, remote concrete type.
 | 
						|
		if ut.base.Kind() == reflect.Interface && remoteId != tInterface {
 | 
						|
			return nil, errors.New("gob: local interface type " + name + " can only be decoded from remote interface type; received concrete type " + remoteType)
 | 
						|
		}
 | 
						|
		return nil, errors.New("gob: decoding into local type " + name + ", received remote type " + remoteType)
 | 
						|
	}
 | 
						|
	op := dec.decOpFor(remoteId, rt, name, make(map[reflect.Type]*decOp))
 | 
						|
	ovfl := errors.New(`value for "` + name + `" out of range`)
 | 
						|
	engine.instr[singletonField] = decInstr{*op, singletonField, nil, ovfl}
 | 
						|
	engine.numInstr = 1
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// compileIgnoreSingle compiles the decoder engine for a non-struct top-level value that will be discarded.
 | 
						|
func (dec *Decoder) compileIgnoreSingle(remoteId typeId) *decEngine {
 | 
						|
	engine := new(decEngine)
 | 
						|
	engine.instr = make([]decInstr, 1) // one item
 | 
						|
	op := dec.decIgnoreOpFor(remoteId, make(map[typeId]*decOp))
 | 
						|
	ovfl := overflow(dec.typeString(remoteId))
 | 
						|
	engine.instr[0] = decInstr{*op, 0, nil, ovfl}
 | 
						|
	engine.numInstr = 1
 | 
						|
	return engine
 | 
						|
}
 | 
						|
 | 
						|
// compileDec compiles the decoder engine for a value. If the value is not a struct,
 | 
						|
// it calls out to compileSingle.
 | 
						|
func (dec *Decoder) compileDec(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) {
 | 
						|
	defer catchError(&err)
 | 
						|
	rt := ut.base
 | 
						|
	srt := rt
 | 
						|
	if srt.Kind() != reflect.Struct || ut.externalDec != 0 {
 | 
						|
		return dec.compileSingle(remoteId, ut)
 | 
						|
	}
 | 
						|
	var wireStruct *structType
 | 
						|
	// Builtin types can come from global pool; the rest must be defined by the decoder.
 | 
						|
	// Also we know we're decoding a struct now, so the client must have sent one.
 | 
						|
	if t, ok := builtinIdToType[remoteId]; ok {
 | 
						|
		wireStruct, _ = t.(*structType)
 | 
						|
	} else {
 | 
						|
		wire := dec.wireType[remoteId]
 | 
						|
		if wire == nil {
 | 
						|
			error_(errBadType)
 | 
						|
		}
 | 
						|
		wireStruct = wire.StructT
 | 
						|
	}
 | 
						|
	if wireStruct == nil {
 | 
						|
		errorf("type mismatch in decoder: want struct type %s; got non-struct", rt)
 | 
						|
	}
 | 
						|
	engine = new(decEngine)
 | 
						|
	engine.instr = make([]decInstr, len(wireStruct.Field))
 | 
						|
	seen := make(map[reflect.Type]*decOp)
 | 
						|
	// Loop over the fields of the wire type.
 | 
						|
	for fieldnum := 0; fieldnum < len(wireStruct.Field); fieldnum++ {
 | 
						|
		wireField := wireStruct.Field[fieldnum]
 | 
						|
		if wireField.Name == "" {
 | 
						|
			errorf("empty name for remote field of type %s", wireStruct.Name)
 | 
						|
		}
 | 
						|
		ovfl := overflow(wireField.Name)
 | 
						|
		// Find the field of the local type with the same name.
 | 
						|
		localField, present := srt.FieldByName(wireField.Name)
 | 
						|
		// TODO(r): anonymous names
 | 
						|
		if !present || !isExported(wireField.Name) {
 | 
						|
			op := dec.decIgnoreOpFor(wireField.Id, make(map[typeId]*decOp))
 | 
						|
			engine.instr[fieldnum] = decInstr{*op, fieldnum, nil, ovfl}
 | 
						|
			continue
 | 
						|
		}
 | 
						|
		if !dec.compatibleType(localField.Type, wireField.Id, make(map[reflect.Type]typeId)) {
 | 
						|
			errorf("wrong type (%s) for received field %s.%s", localField.Type, wireStruct.Name, wireField.Name)
 | 
						|
		}
 | 
						|
		op := dec.decOpFor(wireField.Id, localField.Type, localField.Name, seen)
 | 
						|
		engine.instr[fieldnum] = decInstr{*op, fieldnum, localField.Index, ovfl}
 | 
						|
		engine.numInstr++
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// getDecEnginePtr returns the engine for the specified type.
 | 
						|
func (dec *Decoder) getDecEnginePtr(remoteId typeId, ut *userTypeInfo) (enginePtr **decEngine, err error) {
 | 
						|
	rt := ut.user
 | 
						|
	decoderMap, ok := dec.decoderCache[rt]
 | 
						|
	if !ok {
 | 
						|
		decoderMap = make(map[typeId]**decEngine)
 | 
						|
		dec.decoderCache[rt] = decoderMap
 | 
						|
	}
 | 
						|
	if enginePtr, ok = decoderMap[remoteId]; !ok {
 | 
						|
		// To handle recursive types, mark this engine as underway before compiling.
 | 
						|
		enginePtr = new(*decEngine)
 | 
						|
		decoderMap[remoteId] = enginePtr
 | 
						|
		*enginePtr, err = dec.compileDec(remoteId, ut)
 | 
						|
		if err != nil {
 | 
						|
			delete(decoderMap, remoteId)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// emptyStruct is the type we compile into when ignoring a struct value.
 | 
						|
type emptyStruct struct{}
 | 
						|
 | 
						|
var emptyStructType = reflect.TypeOf(emptyStruct{})
 | 
						|
 | 
						|
// getIgnoreEnginePtr returns the engine for the specified type when the value is to be discarded.
 | 
						|
func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, err error) {
 | 
						|
	var ok bool
 | 
						|
	if enginePtr, ok = dec.ignorerCache[wireId]; !ok {
 | 
						|
		// To handle recursive types, mark this engine as underway before compiling.
 | 
						|
		enginePtr = new(*decEngine)
 | 
						|
		dec.ignorerCache[wireId] = enginePtr
 | 
						|
		wire := dec.wireType[wireId]
 | 
						|
		if wire != nil && wire.StructT != nil {
 | 
						|
			*enginePtr, err = dec.compileDec(wireId, userType(emptyStructType))
 | 
						|
		} else {
 | 
						|
			*enginePtr = dec.compileIgnoreSingle(wireId)
 | 
						|
		}
 | 
						|
		if err != nil {
 | 
						|
			delete(dec.ignorerCache, wireId)
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return
 | 
						|
}
 | 
						|
 | 
						|
// decodeValue decodes the data stream representing a value and stores it in value.
 | 
						|
func (dec *Decoder) decodeValue(wireId typeId, value reflect.Value) {
 | 
						|
	defer catchError(&dec.err)
 | 
						|
	// If the value is nil, it means we should just ignore this item.
 | 
						|
	if !value.IsValid() {
 | 
						|
		dec.decodeIgnoredValue(wireId)
 | 
						|
		return
 | 
						|
	}
 | 
						|
	// Dereference down to the underlying type.
 | 
						|
	ut := userType(value.Type())
 | 
						|
	base := ut.base
 | 
						|
	var enginePtr **decEngine
 | 
						|
	enginePtr, dec.err = dec.getDecEnginePtr(wireId, ut)
 | 
						|
	if dec.err != nil {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	value = decAlloc(value)
 | 
						|
	engine := *enginePtr
 | 
						|
	if st := base; st.Kind() == reflect.Struct && ut.externalDec == 0 {
 | 
						|
		wt := dec.wireType[wireId]
 | 
						|
		if engine.numInstr == 0 && st.NumField() > 0 &&
 | 
						|
			wt != nil && len(wt.StructT.Field) > 0 {
 | 
						|
			name := base.Name()
 | 
						|
			errorf("type mismatch: no fields matched compiling decoder for %s", name)
 | 
						|
		}
 | 
						|
		dec.decodeStruct(engine, value)
 | 
						|
	} else {
 | 
						|
		dec.decodeSingle(engine, value)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
// decodeIgnoredValue decodes the data stream representing a value of the specified type and discards it.
 | 
						|
func (dec *Decoder) decodeIgnoredValue(wireId typeId) {
 | 
						|
	var enginePtr **decEngine
 | 
						|
	enginePtr, dec.err = dec.getIgnoreEnginePtr(wireId)
 | 
						|
	if dec.err != nil {
 | 
						|
		return
 | 
						|
	}
 | 
						|
	wire := dec.wireType[wireId]
 | 
						|
	if wire != nil && wire.StructT != nil {
 | 
						|
		dec.ignoreStruct(*enginePtr)
 | 
						|
	} else {
 | 
						|
		dec.ignoreSingle(*enginePtr)
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
func init() {
 | 
						|
	var iop, uop decOp
 | 
						|
	switch reflect.TypeOf(int(0)).Bits() {
 | 
						|
	case 32:
 | 
						|
		iop = decInt32
 | 
						|
		uop = decUint32
 | 
						|
	case 64:
 | 
						|
		iop = decInt64
 | 
						|
		uop = decUint64
 | 
						|
	default:
 | 
						|
		panic("gob: unknown size of int/uint")
 | 
						|
	}
 | 
						|
	decOpTable[reflect.Int] = iop
 | 
						|
	decOpTable[reflect.Uint] = uop
 | 
						|
 | 
						|
	// Finally uintptr
 | 
						|
	switch reflect.TypeOf(uintptr(0)).Bits() {
 | 
						|
	case 32:
 | 
						|
		uop = decUint32
 | 
						|
	case 64:
 | 
						|
		uop = decUint64
 | 
						|
	default:
 | 
						|
		panic("gob: unknown size of uintptr")
 | 
						|
	}
 | 
						|
	decOpTable[reflect.Uintptr] = uop
 | 
						|
}
 | 
						|
 | 
						|
// Gob depends on being able to take the address
 | 
						|
// of zeroed Values it creates, so use this wrapper instead
 | 
						|
// of the standard reflect.Zero.
 | 
						|
// Each call allocates once.
 | 
						|
func allocValue(t reflect.Type) reflect.Value {
 | 
						|
	return reflect.New(t).Elem()
 | 
						|
}
 |