mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			704 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			704 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
| /* GNU Objective C Runtime class related functions
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|    Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002
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|      Free Software Foundation, Inc.
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|    Contributed by Kresten Krab Thorup and Dennis Glatting.
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| 
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|    Lock-free class table code designed and written from scratch by
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|    Nicola Pero, 2001.
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| 
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| This file is part of GNU CC.
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| 
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| GNU CC is free software; you can redistribute it and/or modify it under the
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| terms of the GNU General Public License as published by the Free Software
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| Foundation; either version 2, or (at your option) any later version.
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| 
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| GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
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| WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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| FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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| details.
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| 
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| You should have received a copy of the GNU General Public License along with
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| GNU CC; see the file COPYING.  If not, write to the Free Software
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| Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */
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| 
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| /* As a special exception, if you link this library with files compiled with
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|    GCC to produce an executable, this does not cause the resulting executable
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|    to be covered by the GNU General Public License. This exception does not
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|    however invalidate any other reasons why the executable file might be
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|    covered by the GNU General Public License.  */
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| 
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| /*
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|   The code in this file critically affects class method invocation
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|   speed.  This long preamble comment explains why, and the issues
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|   involved.  
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| 
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| 
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|   One of the traditional weaknesses of the GNU Objective-C runtime is
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|   that class method invocations are slow.  The reason is that when you
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|   write
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|   
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|   array = [NSArray new];
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|   
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|   this gets basically compiled into the equivalent of 
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|   
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|   array = [(objc_get_class ("NSArray")) new];
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|   
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|   objc_get_class returns the class pointer corresponding to the string
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|   `NSArray'; and because of the lookup, the operation is more
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|   complicated and slow than a simple instance method invocation.  
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|   
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|   Most high performance Objective-C code (using the GNU Objc runtime)
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|   I had the opportunity to read (or write) work around this problem by
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|   caching the class pointer:
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|   
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|   Class arrayClass = [NSArray class];
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|   
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|   ... later on ...
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|   
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|   array = [arrayClass new];
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|   array = [arrayClass new];
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|   array = [arrayClass new];
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|   
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|   In this case, you always perform a class lookup (the first one), but
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|   then all the [arrayClass new] methods run exactly as fast as an
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|   instance method invocation.  It helps if you have many class method
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|   invocations to the same class.  
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|   
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|   The long-term solution to this problem would be to modify the
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|   compiler to output tables of class pointers corresponding to all the
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|   class method invocations, and to add code to the runtime to update
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|   these tables - that should in the end allow class method invocations
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|   to perform precisely as fast as instance method invocations, because
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|   no class lookup would be involved.  I think the Apple Objective-C
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|   runtime uses this technique.  Doing this involves synchronized
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|   modifications in the runtime and in the compiler.  
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|   
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|   As a first medicine to the problem, I [NP] have redesigned and
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|   rewritten the way the runtime is performing class lookup.  This
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|   doesn't give as much speed as the other (definitive) approach, but
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|   at least a class method invocation now takes approximately 4.5 times
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|   an instance method invocation on my machine (it would take approx 12
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|   times before the rewriting), which is a lot better.  
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| 
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|   One of the main reason the new class lookup is so faster is because
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|   I implemented it in a way that can safely run multithreaded without
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|   using locks - a so-called `lock-free' data structure.  The atomic
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|   operation is pointer assignment.  The reason why in this problem
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|   lock-free data structures work so well is that you never remove
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|   classes from the table - and the difficult thing with lock-free data
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|   structures is freeing data when is removed from the structures.  */
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| 
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| #include "runtime.h"            /* the kitchen sink */
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| #include "sarray.h"
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| 
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| #include <objc/objc.h>
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| #include <objc/objc-api.h>
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| #include <objc/thr.h>
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| 
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| /* We use a table which maps a class name to the corresponding class
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|  * pointer.  The first part of this file defines this table, and
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|  * functions to do basic operations on the table.  The second part of
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|  * the file implements some higher level Objective-C functionality for
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|  * classes by using the functions provided in the first part to manage
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|  * the table. */
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| 
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| /**
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|  ** Class Table Internals
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|  **/
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| 
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| /* A node holding a class */
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| typedef struct class_node
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| {
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|   struct class_node *next;      /* Pointer to next entry on the list.
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|                                    NULL indicates end of list. */
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|   
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|   const char *name;             /* The class name string */
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|   int length;                   /* The class name string length */
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|   Class pointer;                /* The Class pointer */
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|   
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| } *class_node_ptr;
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| 
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| /* A table containing classes is a class_node_ptr (pointing to the
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|    first entry in the table - if it is NULL, then the table is
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|    empty). */
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| 
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| /* We have 1024 tables.  Each table contains all class names which
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|    have the same hash (which is a number between 0 and 1023).  To look
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|    up a class_name, we compute its hash, and get the corresponding
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|    table.  Once we have the table, we simply compare strings directly
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|    till we find the one which we want (using the length first).  The
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|    number of tables is quite big on purpose (a normal big application
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|    has less than 1000 classes), so that you shouldn't normally get any
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|    collisions, and get away with a single comparison (which we can't
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|    avoid since we need to know that you have got the right thing).  */
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| #define CLASS_TABLE_SIZE 1024
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| #define CLASS_TABLE_MASK 1023
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| 
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| static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
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| 
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| /* The table writing mutex - we lock on writing to avoid conflicts
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|    between different writers, but we read without locks.  That is
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|    possible because we assume pointer assignment to be an atomic
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|    operation.  */
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| static objc_mutex_t __class_table_lock = NULL;
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| 
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| /* CLASS_TABLE_HASH is how we compute the hash of a class name.  It is
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|    a macro - *not* a function - arguments *are* modified directly.  
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| 
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|    INDEX should be a variable holding an int;
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|    HASH should be a variable holding an int;
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|    CLASS_NAME should be a variable holding a (char *) to the class_name.  
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| 
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|    After the macro is executed, INDEX contains the length of the
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|    string, and HASH the computed hash of the string; CLASS_NAME is
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|    untouched.  */
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| 
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| #define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME)          \
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|   HASH = 0;                                                  \
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|   for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++)        \
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|     {                                                        \
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|       HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
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|     }                                                        \
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|                                                              \
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|   HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
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| 
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| /* Setup the table.  */
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| static void
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| class_table_setup (void)
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| {
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|   /* Start - nothing in the table.  */
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|   memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
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| 
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|   /* The table writing mutex.  */
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|   __class_table_lock = objc_mutex_allocate ();
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| }
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| 
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| 
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| /* Insert a class in the table (used when a new class is registered).  */
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| static void 
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| class_table_insert (const char *class_name, Class class_pointer)
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| {
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|   int hash, length;
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|   class_node_ptr new_node;
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| 
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|   /* Find out the class name's hash and length.  */
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|   CLASS_TABLE_HASH (length, hash, class_name);
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|   
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|   /* Prepare the new node holding the class.  */
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|   new_node = objc_malloc (sizeof (struct class_node));
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|   new_node->name = class_name;
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|   new_node->length = length;
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|   new_node->pointer = class_pointer;
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| 
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|   /* Lock the table for modifications.  */
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|   objc_mutex_lock (__class_table_lock);
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|   
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|   /* Insert the new node in the table at the beginning of the table at
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|      class_table_array[hash].  */
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|   new_node->next = class_table_array[hash];
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|   class_table_array[hash] = new_node;
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|   
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|   objc_mutex_unlock (__class_table_lock);
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| }
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| 
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| /* Replace a class in the table (used only by poseAs:).  */
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| static void 
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| class_table_replace (Class old_class_pointer, Class new_class_pointer)
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| {
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|   int hash;
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|   class_node_ptr node;
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| 
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|   objc_mutex_lock (__class_table_lock);
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|   
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|   hash = 0;
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|   node = class_table_array[hash];
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|   
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|   while (hash < CLASS_TABLE_SIZE)
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|     {
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|       if (node == NULL)
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|         {
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|           hash++;
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|           if (hash < CLASS_TABLE_SIZE)
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|             {
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|               node = class_table_array[hash];
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|             }
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|         }
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|       else
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|         {
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|           Class class1 = node->pointer;
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| 
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|           if (class1 == old_class_pointer)
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|             {
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|               node->pointer = new_class_pointer;
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|             }
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|           node = node->next;
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|         }
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|     }
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| 
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|   objc_mutex_unlock (__class_table_lock);
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| }
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| 
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| 
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| /* Get a class from the table.  This does not need mutex protection.
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|    Currently, this function is called each time you call a static
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|    method, this is why it must be very fast.  */
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| static inline Class 
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| class_table_get_safe (const char *class_name)
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| {
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|   class_node_ptr node;  
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|   int length, hash;
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| 
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|   /* Compute length and hash.  */
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|   CLASS_TABLE_HASH (length, hash, class_name);
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|   
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|   node = class_table_array[hash];
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|   
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|   if (node != NULL)
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|     {
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|       do
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|         {
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|           if (node->length == length)
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|             {
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|               /* Compare the class names.  */
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|               int i;
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| 
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|               for (i = 0; i < length; i++)
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|                 {
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|                   if ((node->name)[i] != class_name[i]) 
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|                     {
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|                       break;
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|                     }
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|                 }
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|               
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|               if (i == length)
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|                 {
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|                   /* They are equal!  */
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|                   return node->pointer;
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|                 }
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|             }
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|         }
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|       while ((node = node->next) != NULL);
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|     }
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| 
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|   return Nil;
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| }
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| 
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| /* Enumerate over the class table.  */
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| struct class_table_enumerator
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| {
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|   int hash;
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|   class_node_ptr node;
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| };
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| 
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| 
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| static Class
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| class_table_next (struct class_table_enumerator **e)
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| {
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|   struct class_table_enumerator *enumerator = *e;
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|   class_node_ptr next;
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|   
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|   if (enumerator == NULL)
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|     {
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|        *e = objc_malloc (sizeof (struct class_table_enumerator));
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|       enumerator = *e;
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|       enumerator->hash = 0;
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|       enumerator->node = NULL;
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| 
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|       next = class_table_array[enumerator->hash];
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|     }
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|   else
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|     {
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|       next = enumerator->node->next;
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|     }
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|   
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|   if (next != NULL)
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|     {
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|       enumerator->node = next;
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|       return enumerator->node->pointer;
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|     }
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|   else 
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|     {
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|       enumerator->hash++;
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|      
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|       while (enumerator->hash < CLASS_TABLE_SIZE)
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|         {
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|           next = class_table_array[enumerator->hash];
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|           if (next != NULL)
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|             {
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|               enumerator->node = next;
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|               return enumerator->node->pointer;
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|             }
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|           enumerator->hash++;
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|         }
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|       
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|       /* Ok - table finished - done.  */
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|       objc_free (enumerator);
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|       return Nil;
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|     }
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| }
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| 
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| #if 0 /* DEBUGGING FUNCTIONS */
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| /* Debugging function - print the class table.  */
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| void
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| class_table_print (void)
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| {
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|   int i;
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|   
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|   for (i = 0; i < CLASS_TABLE_SIZE; i++)
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|     {
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|       class_node_ptr node;
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|       
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|       printf ("%d:\n", i);
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|       node = class_table_array[i];
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|       
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|       while (node != NULL)
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|         {
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|           printf ("\t%s\n", node->name);
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|           node = node->next;
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|         }
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|     }
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| }
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| 
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| /* Debugging function - print an histogram of number of classes in
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|    function of hash key values.  Useful to evaluate the hash function
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|    in real cases.  */
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| void
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| class_table_print_histogram (void)
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| {
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|   int i, j;
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|   int counter = 0;
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|   
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|   for (i = 0; i < CLASS_TABLE_SIZE; i++)
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|     {
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|       class_node_ptr node;
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|       
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|       node = class_table_array[i];
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|       
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|       while (node != NULL)
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|         {
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|           counter++;
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|           node = node->next;
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|         }
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|       if (((i + 1) % 50) == 0)
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|         {
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|           printf ("%4d:", i + 1);
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|           for (j = 0; j < counter; j++)
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|             {
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|               printf ("X");
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|             }
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|           printf ("\n");
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|           counter = 0;
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|         }
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|     }
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|   printf ("%4d:", i + 1);
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|   for (j = 0; j < counter; j++)
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|     {
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|       printf ("X");
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|     }
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|   printf ("\n");
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| }
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| #endif /* DEBUGGING FUNCTIONS */
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| 
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| /**
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|  ** Objective-C runtime functions
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|  **/
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| 
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| /* From now on, the only access to the class table data structure
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|    should be via the class_table_* functions.  */
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| 
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| /* This is a hook which is called by objc_get_class and
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|    objc_lookup_class if the runtime is not able to find the class.  
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|    This may e.g. try to load in the class using dynamic loading.  */
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| Class (*_objc_lookup_class) (const char *name) = 0;      /* !T:SAFE */
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| 
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| 
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| /* True when class links has been resolved.  */     
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| BOOL __objc_class_links_resolved = NO;                  /* !T:UNUSED */
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| 
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| 
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| void
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| __objc_init_class_tables (void)
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| {
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|   /* Allocate the class hash table.  */
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|   
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|   if (__class_table_lock)
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|     return;
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|   
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|   objc_mutex_lock (__objc_runtime_mutex);
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|   
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|   class_table_setup ();
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| 
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|   objc_mutex_unlock (__objc_runtime_mutex);
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| }  
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| 
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| /* This function adds a class to the class hash table, and assigns the
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|    class a number, unless it's already known.  */
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| void
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| __objc_add_class_to_hash (Class class)
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| {
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|   Class h_class;
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| 
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|   objc_mutex_lock (__objc_runtime_mutex);
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| 
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|   /* Make sure the table is there.  */
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|   assert (__class_table_lock);
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| 
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|   /* Make sure it's not a meta class.  */
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|   assert (CLS_ISCLASS (class));
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| 
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|   /* Check to see if the class is already in the hash table.  */
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|   h_class = class_table_get_safe (class->name);
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|   if (! h_class)
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|     {
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|       /* The class isn't in the hash table.  Add the class and assign a class
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|          number.  */
 | |
|       static unsigned int class_number = 1;
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| 
 | |
|       CLS_SETNUMBER (class, class_number);
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|       CLS_SETNUMBER (class->class_pointer, class_number);
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| 
 | |
|       ++class_number;
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|       class_table_insert (class->name, class);
 | |
|     }
 | |
| 
 | |
|   objc_mutex_unlock (__objc_runtime_mutex);
 | |
| }
 | |
| 
 | |
| /* Get the class object for the class named NAME.  If NAME does not
 | |
|    identify a known class, the hook _objc_lookup_class is called.  If
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|    this fails, nil is returned.  */
 | |
| Class
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| objc_lookup_class (const char *name)
 | |
| {
 | |
|   Class class;
 | |
| 
 | |
|   class = class_table_get_safe (name);
 | |
| 
 | |
|   if (class)
 | |
|     return class;
 | |
| 
 | |
|   if (_objc_lookup_class)
 | |
|     return (*_objc_lookup_class) (name);
 | |
|   else
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| /* Get the class object for the class named NAME.  If NAME does not
 | |
|    identify a known class, the hook _objc_lookup_class is called.  If
 | |
|    this fails, an error message is issued and the system aborts.  */
 | |
| Class
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| objc_get_class (const char *name)
 | |
| {
 | |
|   Class class;
 | |
| 
 | |
|   class = class_table_get_safe (name);
 | |
| 
 | |
|   if (class)
 | |
|     return class;
 | |
| 
 | |
|   if (_objc_lookup_class)
 | |
|     class = (*_objc_lookup_class) (name);
 | |
| 
 | |
|   if (class)
 | |
|     return class;
 | |
|   
 | |
|   objc_error (nil, OBJC_ERR_BAD_CLASS, 
 | |
|               "objc runtime: cannot find class %s\n", name);
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| MetaClass
 | |
| objc_get_meta_class (const char *name)
 | |
| {
 | |
|   return objc_get_class (name)->class_pointer;
 | |
| }
 | |
| 
 | |
| /* This function provides a way to enumerate all the classes in the
 | |
|    executable.  Pass *ENUM_STATE == NULL to start the enumeration.  The
 | |
|    function will return 0 when there are no more classes.  
 | |
|    For example: 
 | |
|        id class; 
 | |
|        void *es = NULL;
 | |
|        while ((class = objc_next_class (&es)))
 | |
|          ... do something with class; 
 | |
| */
 | |
| Class
 | |
| objc_next_class (void **enum_state)
 | |
| {
 | |
|   Class class;
 | |
| 
 | |
|   objc_mutex_lock (__objc_runtime_mutex);
 | |
|   
 | |
|   /* Make sure the table is there.  */
 | |
|   assert (__class_table_lock);
 | |
| 
 | |
|   class = class_table_next ((struct class_table_enumerator **) enum_state);
 | |
| 
 | |
|   objc_mutex_unlock (__objc_runtime_mutex);
 | |
|   
 | |
|   return class;
 | |
| }
 | |
| 
 | |
| /* Resolve super/subclass links for all classes.  The only thing we
 | |
|    can be sure of is that the class_pointer for class objects point to
 | |
|    the right meta class objects.  */
 | |
| void
 | |
| __objc_resolve_class_links (void)
 | |
| {
 | |
|   struct class_table_enumerator *es = NULL;
 | |
|   Class object_class = objc_get_class ("Object");
 | |
|   Class class1;
 | |
| 
 | |
|   assert (object_class);
 | |
| 
 | |
|   objc_mutex_lock (__objc_runtime_mutex);
 | |
| 
 | |
|   /* Assign subclass links.  */
 | |
|   while ((class1 = class_table_next (&es)))
 | |
|     {
 | |
|       /* Make sure we have what we think we have.  */
 | |
|       assert (CLS_ISCLASS (class1));
 | |
|       assert (CLS_ISMETA (class1->class_pointer));
 | |
| 
 | |
|       /* The class_pointer of all meta classes point to Object's meta
 | |
|          class.  */
 | |
|       class1->class_pointer->class_pointer = object_class->class_pointer;
 | |
| 
 | |
|       if (! CLS_ISRESOLV (class1))
 | |
|         {
 | |
|           CLS_SETRESOLV (class1);
 | |
|           CLS_SETRESOLV (class1->class_pointer);
 | |
|               
 | |
|           if (class1->super_class)
 | |
|             {   
 | |
|               Class a_super_class 
 | |
|                 = objc_get_class ((char *) class1->super_class);
 | |
|               
 | |
|               assert (a_super_class);
 | |
|               
 | |
|               DEBUG_PRINTF ("making class connections for: %s\n",
 | |
|                             class1->name);
 | |
|               
 | |
|               /* Assign subclass links for superclass.  */
 | |
|               class1->sibling_class = a_super_class->subclass_list;
 | |
|               a_super_class->subclass_list = class1;
 | |
|               
 | |
|               /* Assign subclass links for meta class of superclass.  */
 | |
|               if (a_super_class->class_pointer)
 | |
|                 {
 | |
|                   class1->class_pointer->sibling_class
 | |
|                     = a_super_class->class_pointer->subclass_list;
 | |
|                   a_super_class->class_pointer->subclass_list 
 | |
|                     = class1->class_pointer;
 | |
|                 }
 | |
|             }
 | |
|           else /* A root class, make its meta object be a subclass of
 | |
|                   Object.  */
 | |
|             {
 | |
|               class1->class_pointer->sibling_class 
 | |
|                 = object_class->subclass_list;
 | |
|               object_class->subclass_list = class1->class_pointer;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|   /* Assign superclass links.  */
 | |
|    es = NULL;
 | |
|    while ((class1 = class_table_next (&es)))
 | |
|     {
 | |
|       Class sub_class;
 | |
|       for (sub_class = class1->subclass_list; sub_class;
 | |
|            sub_class = sub_class->sibling_class)
 | |
|         {
 | |
|           sub_class->super_class = class1;
 | |
|           if (CLS_ISCLASS (sub_class))
 | |
|             sub_class->class_pointer->super_class = class1->class_pointer;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|   objc_mutex_unlock (__objc_runtime_mutex);
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| #define CLASSOF(c) ((c)->class_pointer)
 | |
| 
 | |
| Class
 | |
| class_pose_as (Class impostor, Class super_class)
 | |
| {
 | |
|   if (! CLS_ISRESOLV (impostor))
 | |
|     __objc_resolve_class_links ();
 | |
| 
 | |
|   /* Preconditions */
 | |
|   assert (impostor);
 | |
|   assert (super_class);
 | |
|   assert (impostor->super_class == super_class);
 | |
|   assert (CLS_ISCLASS (impostor));
 | |
|   assert (CLS_ISCLASS (super_class));
 | |
|   assert (impostor->instance_size == super_class->instance_size);
 | |
| 
 | |
|   {
 | |
|     Class *subclass = &(super_class->subclass_list);
 | |
| 
 | |
|     /* Move subclasses of super_class to impostor.  */
 | |
|     while (*subclass)
 | |
|       {
 | |
|         Class nextSub = (*subclass)->sibling_class;
 | |
| 
 | |
|         if (*subclass != impostor)
 | |
|           {
 | |
|             Class sub = *subclass;
 | |
| 
 | |
|             /* Classes */
 | |
|             sub->sibling_class = impostor->subclass_list;
 | |
|             sub->super_class = impostor;
 | |
|             impostor->subclass_list = sub;
 | |
| 
 | |
|             /* It will happen that SUB is not a class object if it is
 | |
|                the top of the meta class hierarchy chain (root
 | |
|                meta-class objects inherit their class object).  If
 | |
|                that is the case... don't mess with the meta-meta
 | |
|                class.  */
 | |
|             if (CLS_ISCLASS (sub))
 | |
|               {
 | |
|                 /* Meta classes */
 | |
|                 CLASSOF (sub)->sibling_class = 
 | |
|                   CLASSOF (impostor)->subclass_list;
 | |
|                 CLASSOF (sub)->super_class = CLASSOF (impostor);
 | |
|                 CLASSOF (impostor)->subclass_list = CLASSOF (sub);
 | |
|               }
 | |
|           }
 | |
| 
 | |
|         *subclass = nextSub;
 | |
|       }
 | |
| 
 | |
|     /* Set subclasses of superclass to be impostor only.  */
 | |
|     super_class->subclass_list = impostor;
 | |
|     CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
 | |
|     
 | |
|     /* Set impostor to have no sibling classes.  */
 | |
|     impostor->sibling_class = 0;
 | |
|     CLASSOF (impostor)->sibling_class = 0;
 | |
|   }
 | |
|   
 | |
|   /* Check relationship of impostor and super_class is kept.  */
 | |
|   assert (impostor->super_class == super_class);
 | |
|   assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
 | |
| 
 | |
|   /* This is how to update the lookup table.  Regardless of what the
 | |
|      keys of the hashtable is, change all values that are superclass
 | |
|      into impostor.  */
 | |
| 
 | |
|   objc_mutex_lock (__objc_runtime_mutex);
 | |
| 
 | |
|   class_table_replace (super_class, impostor);
 | |
| 
 | |
|   objc_mutex_unlock (__objc_runtime_mutex);
 | |
| 
 | |
|   /* Next, we update the dispatch tables...  */
 | |
|   __objc_update_dispatch_table_for_class (CLASSOF (impostor));
 | |
|   __objc_update_dispatch_table_for_class (impostor);
 | |
| 
 | |
|   return impostor;
 | |
| }
 |