mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			549 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			549 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package strings
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import "io"
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// A Replacer replaces a list of strings with replacements.
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type Replacer struct {
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	r replacer
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}
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// replacer is the interface that a replacement algorithm needs to implement.
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type replacer interface {
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	Replace(s string) string
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	WriteString(w io.Writer, s string) (n int, err error)
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}
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// byteBitmap represents bytes which are sought for replacement.
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// byteBitmap is 256 bits wide, with a bit set for each old byte to be
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// replaced.
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type byteBitmap [256 / 32]uint32
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func (m *byteBitmap) set(b byte) {
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	m[b>>5] |= uint32(1 << (b & 31))
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}
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// NewReplacer returns a new Replacer from a list of old, new string pairs.
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// Replacements are performed in order, without overlapping matches.
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func NewReplacer(oldnew ...string) *Replacer {
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	if len(oldnew)%2 == 1 {
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		panic("strings.NewReplacer: odd argument count")
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	}
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	if len(oldnew) == 2 && len(oldnew[0]) > 1 {
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		return &Replacer{r: makeSingleStringReplacer(oldnew[0], oldnew[1])}
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	}
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	allNewBytes := true
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	for i := 0; i < len(oldnew); i += 2 {
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		if len(oldnew[i]) != 1 {
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			return &Replacer{r: makeGenericReplacer(oldnew)}
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		}
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		if len(oldnew[i+1]) != 1 {
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			allNewBytes = false
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		}
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	}
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	if allNewBytes {
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		bb := &byteReplacer{}
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		for i := 0; i < len(oldnew); i += 2 {
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			o, n := oldnew[i][0], oldnew[i+1][0]
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			if bb.old[o>>5]&uint32(1<<(o&31)) != 0 {
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				// Later old->new maps do not override previous ones with the same old string.
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				continue
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			}
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			bb.old.set(o)
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			bb.new[o] = n
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		}
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		return &Replacer{r: bb}
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	}
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	bs := &byteStringReplacer{}
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	for i := 0; i < len(oldnew); i += 2 {
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		o, new := oldnew[i][0], oldnew[i+1]
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		if bs.old[o>>5]&uint32(1<<(o&31)) != 0 {
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			// Later old->new maps do not override previous ones with the same old string.
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			continue
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		}
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		bs.old.set(o)
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		bs.new[o] = []byte(new)
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	}
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	return &Replacer{r: bs}
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}
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// Replace returns a copy of s with all replacements performed.
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func (r *Replacer) Replace(s string) string {
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	return r.r.Replace(s)
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}
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// WriteString writes s to w with all replacements performed.
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func (r *Replacer) WriteString(w io.Writer, s string) (n int, err error) {
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	return r.r.WriteString(w, s)
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}
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// trieNode is a node in a lookup trie for prioritized key/value pairs. Keys
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// and values may be empty. For example, the trie containing keys "ax", "ay",
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// "bcbc", "x" and "xy" could have eight nodes:
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//
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//  n0  -
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//  n1  a-
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//  n2  .x+
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//  n3  .y+
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//  n4  b-
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//  n5  .cbc+
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//  n6  x+
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//  n7  .y+
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//
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// n0 is the root node, and its children are n1, n4 and n6; n1's children are
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// n2 and n3; n4's child is n5; n6's child is n7. Nodes n0, n1 and n4 (marked
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// with a trailing "-") are partial keys, and nodes n2, n3, n5, n6 and n7
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// (marked with a trailing "+") are complete keys.
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type trieNode struct {
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	// value is the value of the trie node's key/value pair. It is empty if
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	// this node is not a complete key.
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	value string
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	// priority is the priority (higher is more important) of the trie node's
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	// key/value pair; keys are not necessarily matched shortest- or longest-
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	// first. Priority is positive if this node is a complete key, and zero
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	// otherwise. In the example above, positive/zero priorities are marked
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	// with a trailing "+" or "-".
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	priority int
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	// A trie node may have zero, one or more child nodes:
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	//  * if the remaining fields are zero, there are no children.
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	//  * if prefix and next are non-zero, there is one child in next.
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	//  * if table is non-zero, it defines all the children.
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	//
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	// Prefixes are preferred over tables when there is one child, but the
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	// root node always uses a table for lookup efficiency.
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	// prefix is the difference in keys between this trie node and the next.
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	// In the example above, node n4 has prefix "cbc" and n4's next node is n5.
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	// Node n5 has no children and so has zero prefix, next and table fields.
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	prefix string
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	next   *trieNode
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	// table is a lookup table indexed by the next byte in the key, after
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	// remapping that byte through genericReplacer.mapping to create a dense
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	// index. In the example above, the keys only use 'a', 'b', 'c', 'x' and
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	// 'y', which remap to 0, 1, 2, 3 and 4. All other bytes remap to 5, and
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	// genericReplacer.tableSize will be 5. Node n0's table will be
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	// []*trieNode{ 0:n1, 1:n4, 3:n6 }, where the 0, 1 and 3 are the remapped
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	// 'a', 'b' and 'x'.
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	table []*trieNode
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}
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func (t *trieNode) add(key, val string, priority int, r *genericReplacer) {
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	if key == "" {
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		if t.priority == 0 {
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			t.value = val
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			t.priority = priority
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		}
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		return
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	}
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	if t.prefix != "" {
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		// Need to split the prefix among multiple nodes.
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		var n int // length of the longest common prefix
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		for ; n < len(t.prefix) && n < len(key); n++ {
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			if t.prefix[n] != key[n] {
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				break
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			}
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		}
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		if n == len(t.prefix) {
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			t.next.add(key[n:], val, priority, r)
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		} else if n == 0 {
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			// First byte differs, start a new lookup table here. Looking up
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			// what is currently t.prefix[0] will lead to prefixNode, and
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			// looking up key[0] will lead to keyNode.
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			var prefixNode *trieNode
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			if len(t.prefix) == 1 {
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				prefixNode = t.next
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			} else {
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				prefixNode = &trieNode{
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					prefix: t.prefix[1:],
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					next:   t.next,
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				}
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			}
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			keyNode := new(trieNode)
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			t.table = make([]*trieNode, r.tableSize)
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			t.table[r.mapping[t.prefix[0]]] = prefixNode
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			t.table[r.mapping[key[0]]] = keyNode
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			t.prefix = ""
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			t.next = nil
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			keyNode.add(key[1:], val, priority, r)
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		} else {
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			// Insert new node after the common section of the prefix.
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			next := &trieNode{
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				prefix: t.prefix[n:],
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				next:   t.next,
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			}
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			t.prefix = t.prefix[:n]
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			t.next = next
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			next.add(key[n:], val, priority, r)
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		}
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	} else if t.table != nil {
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		// Insert into existing table.
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		m := r.mapping[key[0]]
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		if t.table[m] == nil {
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			t.table[m] = new(trieNode)
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		}
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		t.table[m].add(key[1:], val, priority, r)
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	} else {
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		t.prefix = key
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		t.next = new(trieNode)
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		t.next.add("", val, priority, r)
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	}
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}
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func (r *genericReplacer) lookup(s string, ignoreRoot bool) (val string, keylen int, found bool) {
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	// Iterate down the trie to the end, and grab the value and keylen with
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	// the highest priority.
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	bestPriority := 0
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	node := &r.root
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	n := 0
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	for node != nil {
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		if node.priority > bestPriority && !(ignoreRoot && node == &r.root) {
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			bestPriority = node.priority
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			val = node.value
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			keylen = n
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			found = true
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		}
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		if s == "" {
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			break
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		}
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		if node.table != nil {
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			index := r.mapping[s[0]]
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			if int(index) == r.tableSize {
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				break
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			}
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			node = node.table[index]
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			s = s[1:]
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			n++
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		} else if node.prefix != "" && HasPrefix(s, node.prefix) {
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			n += len(node.prefix)
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			s = s[len(node.prefix):]
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			node = node.next
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		} else {
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			break
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		}
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	}
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	return
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}
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// genericReplacer is the fully generic algorithm.
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// It's used as a fallback when nothing faster can be used.
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type genericReplacer struct {
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	root trieNode
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	// tableSize is the size of a trie node's lookup table. It is the number
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	// of unique key bytes.
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	tableSize int
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	// mapping maps from key bytes to a dense index for trieNode.table.
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	mapping [256]byte
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}
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func makeGenericReplacer(oldnew []string) *genericReplacer {
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	r := new(genericReplacer)
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	// Find each byte used, then assign them each an index.
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	for i := 0; i < len(oldnew); i += 2 {
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		key := oldnew[i]
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		for j := 0; j < len(key); j++ {
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			r.mapping[key[j]] = 1
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		}
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	}
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	for _, b := range r.mapping {
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		r.tableSize += int(b)
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	}
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	var index byte
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	for i, b := range r.mapping {
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		if b == 0 {
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			r.mapping[i] = byte(r.tableSize)
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		} else {
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			r.mapping[i] = index
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			index++
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		}
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	}
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	// Ensure root node uses a lookup table (for performance).
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	r.root.table = make([]*trieNode, r.tableSize)
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	for i := 0; i < len(oldnew); i += 2 {
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		r.root.add(oldnew[i], oldnew[i+1], len(oldnew)-i, r)
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	}
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	return r
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}
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type appendSliceWriter []byte
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// Write writes to the buffer to satisfy io.Writer.
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func (w *appendSliceWriter) Write(p []byte) (int, error) {
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	*w = append(*w, p...)
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	return len(p), nil
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}
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// WriteString writes to the buffer without string->[]byte->string allocations.
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func (w *appendSliceWriter) WriteString(s string) (int, error) {
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	*w = append(*w, s...)
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	return len(s), nil
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}
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type stringWriterIface interface {
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	WriteString(string) (int, error)
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}
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type stringWriter struct {
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	w io.Writer
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}
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func (w stringWriter) WriteString(s string) (int, error) {
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	return w.w.Write([]byte(s))
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}
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func getStringWriter(w io.Writer) stringWriterIface {
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	sw, ok := w.(stringWriterIface)
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	if !ok {
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		sw = stringWriter{w}
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	}
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	return sw
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}
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func (r *genericReplacer) Replace(s string) string {
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	buf := make(appendSliceWriter, 0, len(s))
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	r.WriteString(&buf, s)
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	return string(buf)
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}
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func (r *genericReplacer) WriteString(w io.Writer, s string) (n int, err error) {
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	sw := getStringWriter(w)
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	var last, wn int
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	var prevMatchEmpty bool
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	for i := 0; i <= len(s); {
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		// Ignore the empty match iff the previous loop found the empty match.
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		val, keylen, match := r.lookup(s[i:], prevMatchEmpty)
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		prevMatchEmpty = match && keylen == 0
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		if match {
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			wn, err = sw.WriteString(s[last:i])
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			n += wn
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			if err != nil {
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				return
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			}
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			wn, err = sw.WriteString(val)
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			n += wn
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			if err != nil {
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				return
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			}
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			i += keylen
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			last = i
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			continue
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		}
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		i++
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	}
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	if last != len(s) {
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		wn, err = sw.WriteString(s[last:])
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		n += wn
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	}
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	return
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}
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// singleStringReplacer is the implementation that's used when there is only
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// one string to replace (and that string has more than one byte).
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type singleStringReplacer struct {
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	finder *stringFinder
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	// value is the new string that replaces that pattern when it's found.
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	value string
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}
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func makeSingleStringReplacer(pattern string, value string) *singleStringReplacer {
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	return &singleStringReplacer{finder: makeStringFinder(pattern), value: value}
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}
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func (r *singleStringReplacer) Replace(s string) string {
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	var buf []byte
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	i := 0
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	for {
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		match := r.finder.next(s[i:])
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		if match == -1 {
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			break
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		}
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		buf = append(buf, s[i:i+match]...)
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		buf = append(buf, r.value...)
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		i += match + len(r.finder.pattern)
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	}
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	if buf == nil {
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		return s
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	}
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	buf = append(buf, s[i:]...)
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	return string(buf)
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}
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func (r *singleStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
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	sw := getStringWriter(w)
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	var i, wn int
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	for {
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		match := r.finder.next(s[i:])
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		if match == -1 {
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			break
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		}
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		wn, err = sw.WriteString(s[i : i+match])
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		n += wn
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		if err != nil {
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			return
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		}
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		wn, err = sw.WriteString(r.value)
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		n += wn
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		if err != nil {
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			return
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		}
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		i += match + len(r.finder.pattern)
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	}
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	wn, err = sw.WriteString(s[i:])
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	n += wn
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	return
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}
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// byteReplacer is the implementation that's used when all the "old"
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// and "new" values are single ASCII bytes.
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type byteReplacer struct {
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	// old has a bit set for each old byte that should be replaced.
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	old byteBitmap
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	// replacement byte, indexed by old byte. only valid if
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	// corresponding old bit is set.
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	new [256]byte
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}
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func (r *byteReplacer) Replace(s string) string {
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	var buf []byte // lazily allocated
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	for i := 0; i < len(s); i++ {
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		b := s[i]
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		if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
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			if buf == nil {
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				buf = []byte(s)
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			}
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			buf[i] = r.new[b]
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		}
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	}
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	if buf == nil {
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		return s
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	}
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						|
	return string(buf)
 | 
						|
}
 | 
						|
 | 
						|
func (r *byteReplacer) WriteString(w io.Writer, s string) (n int, err error) {
 | 
						|
	// TODO(bradfitz): use io.WriteString with slices of s, avoiding allocation.
 | 
						|
	bufsize := 32 << 10
 | 
						|
	if len(s) < bufsize {
 | 
						|
		bufsize = len(s)
 | 
						|
	}
 | 
						|
	buf := make([]byte, bufsize)
 | 
						|
 | 
						|
	for len(s) > 0 {
 | 
						|
		ncopy := copy(buf, s[:])
 | 
						|
		s = s[ncopy:]
 | 
						|
		for i, b := range buf[:ncopy] {
 | 
						|
			if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
 | 
						|
				buf[i] = r.new[b]
 | 
						|
			}
 | 
						|
		}
 | 
						|
		wn, err := w.Write(buf[:ncopy])
 | 
						|
		n += wn
 | 
						|
		if err != nil {
 | 
						|
			return n, err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return n, nil
 | 
						|
}
 | 
						|
 | 
						|
// byteStringReplacer is the implementation that's used when all the
 | 
						|
// "old" values are single ASCII bytes but the "new" values vary in
 | 
						|
// size.
 | 
						|
type byteStringReplacer struct {
 | 
						|
	// old has a bit set for each old byte that should be replaced.
 | 
						|
	old byteBitmap
 | 
						|
 | 
						|
	// replacement string, indexed by old byte. only valid if
 | 
						|
	// corresponding old bit is set.
 | 
						|
	new [256][]byte
 | 
						|
}
 | 
						|
 | 
						|
func (r *byteStringReplacer) Replace(s string) string {
 | 
						|
	newSize := 0
 | 
						|
	anyChanges := false
 | 
						|
	for i := 0; i < len(s); i++ {
 | 
						|
		b := s[i]
 | 
						|
		if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
 | 
						|
			anyChanges = true
 | 
						|
			newSize += len(r.new[b])
 | 
						|
		} else {
 | 
						|
			newSize++
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if !anyChanges {
 | 
						|
		return s
 | 
						|
	}
 | 
						|
	buf := make([]byte, newSize)
 | 
						|
	bi := buf
 | 
						|
	for i := 0; i < len(s); i++ {
 | 
						|
		b := s[i]
 | 
						|
		if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
 | 
						|
			n := copy(bi[:], r.new[b])
 | 
						|
			bi = bi[n:]
 | 
						|
		} else {
 | 
						|
			bi[0] = b
 | 
						|
			bi = bi[1:]
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return string(buf)
 | 
						|
}
 | 
						|
 | 
						|
// WriteString maintains one buffer that's at most 32KB.  The bytes in
 | 
						|
// s are enumerated and the buffer is filled.  If it reaches its
 | 
						|
// capacity or a byte has a replacement, the buffer is flushed to w.
 | 
						|
func (r *byteStringReplacer) WriteString(w io.Writer, s string) (n int, err error) {
 | 
						|
	// TODO(bradfitz): use io.WriteString with slices of s instead.
 | 
						|
	bufsize := 32 << 10
 | 
						|
	if len(s) < bufsize {
 | 
						|
		bufsize = len(s)
 | 
						|
	}
 | 
						|
	buf := make([]byte, bufsize)
 | 
						|
	bi := buf[:0]
 | 
						|
 | 
						|
	for i := 0; i < len(s); i++ {
 | 
						|
		b := s[i]
 | 
						|
		var new []byte
 | 
						|
		if r.old[b>>5]&uint32(1<<(b&31)) != 0 {
 | 
						|
			new = r.new[b]
 | 
						|
		} else {
 | 
						|
			bi = append(bi, b)
 | 
						|
		}
 | 
						|
		if len(bi) == cap(bi) || (len(bi) > 0 && len(new) > 0) {
 | 
						|
			nw, err := w.Write(bi)
 | 
						|
			n += nw
 | 
						|
			if err != nil {
 | 
						|
				return n, err
 | 
						|
			}
 | 
						|
			bi = buf[:0]
 | 
						|
		}
 | 
						|
		if len(new) > 0 {
 | 
						|
			nw, err := w.Write(new)
 | 
						|
			n += nw
 | 
						|
			if err != nil {
 | 
						|
				return n, err
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if len(bi) > 0 {
 | 
						|
		nw, err := w.Write(bi)
 | 
						|
		n += nw
 | 
						|
		if err != nil {
 | 
						|
			return n, err
 | 
						|
		}
 | 
						|
	}
 | 
						|
	return n, nil
 | 
						|
}
 |