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			524 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			524 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
/* Sparse Arrays for Objective C dispatch tables
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   Copyright (C) 1993-2015 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3, or (at your option)
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any later version.
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GCC is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
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<http://www.gnu.org/licenses/>.  */
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#include "objc-private/common.h"
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#include "objc-private/sarray.h"
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#include "objc/runtime.h" /* For objc_malloc */
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#include "objc/thr.h"     /* For objc_mutex_lock */
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#include "objc-private/module-abi-8.h"
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#include "objc-private/runtime.h"
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#include <stdio.h>
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#include <string.h> /* For memset */
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#include <assert.h> /* For assert */
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int nbuckets = 0;					/* !T:MUTEX */
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int nindices = 0;					/* !T:MUTEX */
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int narrays = 0;					/* !T:MUTEX */
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int idxsize = 0;					/* !T:MUTEX */
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static void *first_free_data = NULL;			/* !T:MUTEX */
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#ifdef OBJC_SPARSE2
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const char *__objc_sparse2_id = "2 level sparse indices";
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#endif
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#ifdef OBJC_SPARSE3
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const char *__objc_sparse3_id = "3 level sparse indices";
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#endif
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/* This function removes any structures left over from free operations
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   that were not safe in a multi-threaded environment. */
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void
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sarray_remove_garbage (void)
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{
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  void **vp;
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  void *np;
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  objc_mutex_lock (__objc_runtime_mutex);
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  vp = first_free_data;
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  first_free_data = NULL;
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  while (vp)
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    {
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      np = *vp;
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      objc_free (vp);
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      vp = np;
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    }
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  objc_mutex_unlock (__objc_runtime_mutex);
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}
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/* Free a block of dynamically allocated memory.  If we are in
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   multi-threaded mode, it is ok to free it.  If not, we add it to the
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   garbage heap to be freed later. */
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static void
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sarray_free_garbage (void *vp)
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{
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  objc_mutex_lock (__objc_runtime_mutex);
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  if (__objc_runtime_threads_alive == 1)
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    {
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      objc_free (vp);
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      if (first_free_data)
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	sarray_remove_garbage ();
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    }
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  else
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    {
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      *(void **)vp = first_free_data;
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      first_free_data = vp;
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    }
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  objc_mutex_unlock (__objc_runtime_mutex);
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}
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/* sarray_at_put copies data in such a way as to be thread reader
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   safe.  */
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void
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sarray_at_put (struct sarray *array, sidx index, void *element)
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{
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#ifdef OBJC_SPARSE3
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  struct sindex **the_index;
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  struct sindex *new_index;
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#endif
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  struct sbucket **the_bucket;
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  struct sbucket *new_bucket;
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#ifdef OBJC_SPARSE3
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  size_t ioffset;
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#endif
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  size_t boffset;
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  size_t eoffset;
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#ifdef PRECOMPUTE_SELECTORS
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  union sofftype xx; 
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  xx.idx = index;
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#ifdef OBJC_SPARSE3
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  ioffset = xx.off.ioffset;
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#endif
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  boffset = xx.off.boffset;
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  eoffset = xx.off.eoffset;
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#else /* not PRECOMPUTE_SELECTORS */
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#ifdef OBJC_SPARSE3
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  ioffset = index/INDEX_CAPACITY;
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  boffset = (index/BUCKET_SIZE)%INDEX_SIZE;
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  eoffset = index%BUCKET_SIZE;
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#else
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  boffset = index/BUCKET_SIZE;
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  eoffset = index%BUCKET_SIZE;
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#endif
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#endif /* not PRECOMPUTE_SELECTORS */
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  assert (soffset_decode (index) < array->capacity); /* Range check */
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#ifdef OBJC_SPARSE3
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  the_index = &(array->indices[ioffset]);
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  the_bucket = &((*the_index)->buckets[boffset]);
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#else
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  the_bucket = &(array->buckets[boffset]);
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#endif
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  if ((*the_bucket)->elems[eoffset] == element)
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    return;		/* Great! we just avoided a lazy copy.  */
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#ifdef OBJC_SPARSE3
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  /* First, perform lazy copy/allocation of index if needed.  */
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  if ((*the_index) == array->empty_index)
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    {
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      /* The index was previously empty, allocate a new.  */
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      new_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
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      memcpy (new_index, array->empty_index, sizeof (struct sindex));
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      new_index->version.version = array->version.version;
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      *the_index = new_index;                     /* Prepared for install. */
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      the_bucket = &((*the_index)->buckets[boffset]);
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      nindices += 1;
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    }
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  else if ((*the_index)->version.version != array->version.version)
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    {
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      /* This index must be lazy copied.  */
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      struct sindex *old_index = *the_index;
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      new_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
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      memcpy (new_index, old_index, sizeof (struct sindex));
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      new_index->version.version = array->version.version;
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      *the_index = new_index;                     /* Prepared for install. */
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      the_bucket = &((*the_index)->buckets[boffset]);
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      nindices += 1;
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    }
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#endif /* OBJC_SPARSE3 */
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  /* Next, perform lazy allocation/copy of the bucket if needed.  */
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  if ((*the_bucket) == array->empty_bucket)
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    {
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      /* The bucket was previously empty (or something like that),
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	 allocate a new.  This is the effect of `lazy' allocation.  */  
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      new_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
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      memcpy ((void *) new_bucket, (const void *) array->empty_bucket, 
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	      sizeof (struct sbucket));
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      new_bucket->version.version = array->version.version;
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      *the_bucket = new_bucket;                   /* Prepared for install. */
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      nbuckets += 1;
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    }
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  else if ((*the_bucket)->version.version != array->version.version)
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    {
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      /* Perform lazy copy.  */
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      struct sbucket *old_bucket = *the_bucket;
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      new_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
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      memcpy (new_bucket, old_bucket, sizeof (struct sbucket));
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      new_bucket->version.version = array->version.version;
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      *the_bucket = new_bucket;                   /* Prepared for install. */
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      nbuckets += 1;
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    }
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  (*the_bucket)->elems[eoffset] = element;
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}
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void
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sarray_at_put_safe (struct sarray *array, sidx index, void *element)
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{
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  if (soffset_decode (index) >= array->capacity)
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    sarray_realloc (array, soffset_decode (index) + 1);
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  sarray_at_put (array, index, element);
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}
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struct sarray *
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sarray_new (int size, void *default_element)
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{
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  struct sarray *arr;
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#ifdef OBJC_SPARSE3
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  size_t num_indices = ((size - 1)/(INDEX_CAPACITY)) + 1;
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  struct sindex **new_indices;
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#else /* OBJC_SPARSE2 */
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  size_t num_indices = ((size - 1)/BUCKET_SIZE) + 1;
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  struct sbucket **new_buckets;
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#endif
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  size_t counter;
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  assert (size > 0);
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  /* Allocate core array.  */
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  arr = (struct sarray *) objc_malloc (sizeof (struct sarray));
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  arr->version.version = 0;
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  /* Initialize members.  */
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#ifdef OBJC_SPARSE3
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  arr->capacity = num_indices*INDEX_CAPACITY;
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  new_indices = (struct sindex **) 
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    objc_malloc (sizeof (struct sindex *) * num_indices);
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  arr->empty_index = (struct sindex *) objc_malloc (sizeof (struct sindex));
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  arr->empty_index->version.version = 0;
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  narrays  += 1;
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  idxsize  += num_indices;
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  nindices += 1;
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#else /* OBJC_SPARSE2 */
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  arr->capacity = num_indices*BUCKET_SIZE;
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  new_buckets = (struct sbucket **) 
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    objc_malloc (sizeof (struct sbucket *) * num_indices);
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  narrays  += 1;
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  idxsize  += num_indices;
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#endif
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  arr->empty_bucket = (struct sbucket *) objc_malloc (sizeof (struct sbucket));
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  arr->empty_bucket->version.version = 0;
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  nbuckets += 1;
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  arr->ref_count = 1;
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  arr->is_copy_of = (struct sarray *) 0;
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  for (counter = 0; counter < BUCKET_SIZE; counter++)
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    arr->empty_bucket->elems[counter] = default_element;
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#ifdef OBJC_SPARSE3
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  for (counter = 0; counter < INDEX_SIZE; counter++)
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    arr->empty_index->buckets[counter] = arr->empty_bucket;
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  for (counter = 0; counter < num_indices; counter++)
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    new_indices[counter] = arr->empty_index;
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#else /* OBJC_SPARSE2 */
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  for (counter = 0; counter < num_indices; counter++)
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    new_buckets[counter] = arr->empty_bucket;
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#endif
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#ifdef OBJC_SPARSE3
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  arr->indices = new_indices;
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#else /* OBJC_SPARSE2 */
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  arr->buckets = new_buckets;
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#endif
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  return arr;
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}
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/* Reallocate the sparse array to hold `newsize' entries Note: We
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   really allocate and then free.  We have to do this to ensure that
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   any concurrent readers notice the update.  */
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void 
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sarray_realloc (struct sarray *array, int newsize)
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{
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#ifdef OBJC_SPARSE3
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  size_t old_max_index = (array->capacity - 1)/INDEX_CAPACITY;
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  size_t new_max_index = ((newsize - 1)/INDEX_CAPACITY);
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  size_t rounded_size = (new_max_index + 1) * INDEX_CAPACITY;
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  struct sindex **new_indices;
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  struct sindex **old_indices;
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#else /* OBJC_SPARSE2 */
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  size_t old_max_index = (array->capacity - 1)/BUCKET_SIZE;
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  size_t new_max_index = ((newsize - 1)/BUCKET_SIZE);
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  size_t rounded_size = (new_max_index + 1) * BUCKET_SIZE;
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  struct sbucket **new_buckets;
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  struct sbucket **old_buckets;
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#endif
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  size_t counter;
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  assert (newsize > 0);
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  /* The size is the same, just ignore the request.  */
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  if (rounded_size <= array->capacity)
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    return;
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  assert (array->ref_count == 1);	/* stop if lazy copied... */
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  /* We are asked to extend the array -- allocate new bucket table,
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     and insert empty_bucket in newly allocated places.  */
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  if (rounded_size > array->capacity) 
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    {
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#ifdef OBJC_SPARSE3
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      new_max_index += 4;
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      rounded_size = (new_max_index + 1) * INDEX_CAPACITY;
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#else /* OBJC_SPARSE2 */
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      new_max_index += 4;
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      rounded_size = (new_max_index + 1) * BUCKET_SIZE;
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#endif
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      /* Update capacity.  */
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      array->capacity = rounded_size;
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#ifdef OBJC_SPARSE3
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      /* Alloc to force re-read by any concurrent readers.  */
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      old_indices = array->indices;
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      new_indices = (struct sindex **)
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	objc_malloc ((new_max_index + 1) * sizeof (struct sindex *));
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#else /* OBJC_SPARSE2 */
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      old_buckets = array->buckets;
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      new_buckets = (struct sbucket **)
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	objc_malloc ((new_max_index + 1) * sizeof (struct sbucket *));
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#endif
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      /* Copy buckets below old_max_index (they are still valid).  */
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      for (counter = 0; counter <= old_max_index; counter++ )
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	{
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#ifdef OBJC_SPARSE3
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	  new_indices[counter] = old_indices[counter];
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#else /* OBJC_SPARSE2 */
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	  new_buckets[counter] = old_buckets[counter];
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#endif
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	}
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#ifdef OBJC_SPARSE3
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      /* Reset entries above old_max_index to empty_bucket.  */
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      for (counter = old_max_index + 1; counter <= new_max_index; counter++)
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	new_indices[counter] = array->empty_index;
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#else /* OBJC_SPARSE2 */
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      /* Reset entries above old_max_index to empty_bucket.  */
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      for (counter = old_max_index + 1; counter <= new_max_index; counter++)
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	new_buckets[counter] = array->empty_bucket;
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#endif
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#ifdef OBJC_SPARSE3
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      /* Install the new indices.  */
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      array->indices = new_indices;
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#else /* OBJC_SPARSE2 */
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      array->buckets = new_buckets;
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#endif
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#ifdef OBJC_SPARSE3
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      /* Free the old indices.  */
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      sarray_free_garbage (old_indices);
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#else /* OBJC_SPARSE2 */
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      sarray_free_garbage (old_buckets);
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#endif
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      idxsize += (new_max_index-old_max_index);
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      return;
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    }
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}
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/* Free a sparse array allocated with sarray_new */
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void 
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sarray_free (struct sarray *array) {
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#ifdef OBJC_SPARSE3
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  size_t old_max_index = (array->capacity - 1)/INDEX_CAPACITY;
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  struct sindex **old_indices;
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#else
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  size_t old_max_index = (array->capacity - 1)/BUCKET_SIZE;
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  struct sbucket **old_buckets;
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#endif
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  size_t counter = 0;
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  assert (array->ref_count != 0);	/* Freed multiple times!!! */
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  if (--(array->ref_count) != 0)	/* There exists copies of me */
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    return;
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#ifdef OBJC_SPARSE3
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  old_indices = array->indices;
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#else
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  old_buckets = array->buckets;
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#endif
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  /* Free all entries that do not point to empty_bucket.  */
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  for (counter = 0; counter <= old_max_index; counter++ )
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    {
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#ifdef OBJC_SPARSE3
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      struct sindex *idx = old_indices[counter];
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      if ((idx != array->empty_index)
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	  && (idx->version.version == array->version.version))
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	{
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	  int c2; 
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	  for (c2 = 0; c2 < INDEX_SIZE; c2++)
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	    {
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	      struct sbucket *bkt = idx->buckets[c2];
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	      if ((bkt != array->empty_bucket)
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		  && (bkt->version.version == array->version.version))
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		{
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		  sarray_free_garbage (bkt);
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		  nbuckets -= 1;
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		}
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	    }
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	  sarray_free_garbage (idx);
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	  nindices -= 1;
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	}
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#else /* OBJC_SPARSE2 */
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      struct sbucket *bkt = old_buckets[counter];
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      if ((bkt != array->empty_bucket)
 | 
						||
	  && (bkt->version.version == array->version.version))
 | 
						||
	{
 | 
						||
	  sarray_free_garbage (bkt);
 | 
						||
	  nbuckets -= 1;
 | 
						||
	}
 | 
						||
#endif
 | 
						||
    }
 | 
						||
  
 | 
						||
#ifdef OBJC_SPARSE3  
 | 
						||
  /* Free empty_index.  */
 | 
						||
  if (array->empty_index->version.version == array->version.version)
 | 
						||
    {
 | 
						||
      sarray_free_garbage (array->empty_index);
 | 
						||
      nindices -= 1;
 | 
						||
    }
 | 
						||
#endif
 | 
						||
 | 
						||
  /* Free empty_bucket.  */
 | 
						||
  if (array->empty_bucket->version.version == array->version.version)
 | 
						||
    {
 | 
						||
      sarray_free_garbage (array->empty_bucket);
 | 
						||
      nbuckets -= 1;
 | 
						||
    }
 | 
						||
  idxsize -= (old_max_index + 1);
 | 
						||
  narrays -= 1;
 | 
						||
  
 | 
						||
#ifdef OBJC_SPARSE3
 | 
						||
  /* Free bucket table.  */
 | 
						||
  sarray_free_garbage (array->indices);
 | 
						||
#else
 | 
						||
  /* Free bucket table.  */
 | 
						||
  sarray_free_garbage (array->buckets);
 | 
						||
#endif
 | 
						||
  
 | 
						||
  /* If this is a copy of another array, we free it (which might just
 | 
						||
     decrement its reference count so it will be freed when no longer
 | 
						||
     in use).  */
 | 
						||
  if (array->is_copy_of)
 | 
						||
    sarray_free (array->is_copy_of);
 | 
						||
 | 
						||
  /* Free array.  */
 | 
						||
  sarray_free_garbage (array);
 | 
						||
}
 | 
						||
 | 
						||
/* This is a lazy copy.  Only the core of the structure is actually
 | 
						||
   copied.  */
 | 
						||
struct sarray *
 | 
						||
sarray_lazy_copy (struct sarray *oarr)
 | 
						||
{
 | 
						||
  struct sarray *arr;
 | 
						||
 | 
						||
#ifdef OBJC_SPARSE3
 | 
						||
  size_t num_indices = ((oarr->capacity - 1)/INDEX_CAPACITY) + 1;
 | 
						||
  struct sindex **new_indices;
 | 
						||
#else /* OBJC_SPARSE2 */
 | 
						||
  size_t num_indices = ((oarr->capacity - 1)/BUCKET_SIZE) + 1;
 | 
						||
  struct sbucket **new_buckets;
 | 
						||
#endif
 | 
						||
 | 
						||
  /* Allocate core array.  */
 | 
						||
  arr = (struct sarray *) objc_malloc (sizeof (struct sarray)); /* !!! */
 | 
						||
  arr->version.version = oarr->version.version + 1;
 | 
						||
#ifdef OBJC_SPARSE3
 | 
						||
  arr->empty_index = oarr->empty_index;
 | 
						||
#endif
 | 
						||
  arr->empty_bucket = oarr->empty_bucket;
 | 
						||
  arr->ref_count = 1;
 | 
						||
  oarr->ref_count += 1;
 | 
						||
  arr->is_copy_of = oarr;
 | 
						||
  arr->capacity = oarr->capacity;
 | 
						||
  
 | 
						||
#ifdef OBJC_SPARSE3
 | 
						||
  /* Copy bucket table.  */
 | 
						||
  new_indices = (struct sindex **) 
 | 
						||
    objc_malloc (sizeof (struct sindex *) * num_indices);
 | 
						||
  memcpy (new_indices, oarr->indices, sizeof (struct sindex *) * num_indices);
 | 
						||
  arr->indices = new_indices;
 | 
						||
#else 
 | 
						||
  /* Copy bucket table.  */
 | 
						||
  new_buckets = (struct sbucket **) 
 | 
						||
    objc_malloc (sizeof (struct sbucket *) * num_indices);
 | 
						||
  memcpy (new_buckets, oarr->buckets, sizeof (struct sbucket *) * num_indices);
 | 
						||
  arr->buckets = new_buckets;
 | 
						||
#endif
 | 
						||
 | 
						||
  idxsize += num_indices;
 | 
						||
  narrays += 1;
 | 
						||
  
 | 
						||
  return arr;
 | 
						||
}
 |