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			366 lines
		
	
	
		
			11 KiB
		
	
	
	
		
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			366 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package math
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/*
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	Floating-point logarithm of the Gamma function.
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*/
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// The original C code and the long comment below are
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// from FreeBSD's /usr/src/lib/msun/src/e_lgamma_r.c and
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// came with this notice. The go code is a simplified
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// version of the original C.
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//
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// ====================================================
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// Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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//
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// Developed at SunPro, a Sun Microsystems, Inc. business.
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// Permission to use, copy, modify, and distribute this
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// software is freely granted, provided that this notice
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// is preserved.
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// ====================================================
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//
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// __ieee754_lgamma_r(x, signgamp)
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// Reentrant version of the logarithm of the Gamma function
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// with user provided pointer for the sign of Gamma(x).
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//
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// Method:
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//   1. Argument Reduction for 0 < x <= 8
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//      Since gamma(1+s)=s*gamma(s), for x in [0,8], we may
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//      reduce x to a number in [1.5,2.5] by
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//              lgamma(1+s) = log(s) + lgamma(s)
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//      for example,
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//              lgamma(7.3) = log(6.3) + lgamma(6.3)
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//                          = log(6.3*5.3) + lgamma(5.3)
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//                          = log(6.3*5.3*4.3*3.3*2.3) + lgamma(2.3)
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//   2. Polynomial approximation of lgamma around its
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//      minimum (ymin=1.461632144968362245) to maintain monotonicity.
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//      On [ymin-0.23, ymin+0.27] (i.e., [1.23164,1.73163]), use
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//              Let z = x-ymin;
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//              lgamma(x) = -1.214862905358496078218 + z**2*poly(z)
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//              poly(z) is a 14 degree polynomial.
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//   2. Rational approximation in the primary interval [2,3]
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//      We use the following approximation:
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//              s = x-2.0;
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//              lgamma(x) = 0.5*s + s*P(s)/Q(s)
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//      with accuracy
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//              |P/Q - (lgamma(x)-0.5s)| < 2**-61.71
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//      Our algorithms are based on the following observation
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//
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//                             zeta(2)-1    2    zeta(3)-1    3
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// lgamma(2+s) = s*(1-Euler) + --------- * s  -  --------- * s  + ...
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//                                 2                 3
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//
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//      where Euler = 0.5772156649... is the Euler constant, which
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//      is very close to 0.5.
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//
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//   3. For x>=8, we have
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//      lgamma(x)~(x-0.5)log(x)-x+0.5*log(2pi)+1/(12x)-1/(360x**3)+....
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//      (better formula:
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//         lgamma(x)~(x-0.5)*(log(x)-1)-.5*(log(2pi)-1) + ...)
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//      Let z = 1/x, then we approximation
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//              f(z) = lgamma(x) - (x-0.5)(log(x)-1)
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//      by
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//                                  3       5             11
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//              w = w0 + w1*z + w2*z  + w3*z  + ... + w6*z
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//      where
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//              |w - f(z)| < 2**-58.74
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//
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//   4. For negative x, since (G is gamma function)
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//              -x*G(-x)*G(x) = pi/sin(pi*x),
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//      we have
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//              G(x) = pi/(sin(pi*x)*(-x)*G(-x))
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//      since G(-x) is positive, sign(G(x)) = sign(sin(pi*x)) for x<0
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//      Hence, for x<0, signgam = sign(sin(pi*x)) and
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//              lgamma(x) = log(|Gamma(x)|)
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//                        = log(pi/(|x*sin(pi*x)|)) - lgamma(-x);
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//      Note: one should avoid computing pi*(-x) directly in the
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//            computation of sin(pi*(-x)).
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//
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//   5. Special Cases
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//              lgamma(2+s) ~ s*(1-Euler) for tiny s
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//              lgamma(1)=lgamma(2)=0
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//              lgamma(x) ~ -log(x) for tiny x
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//              lgamma(0) = lgamma(inf) = inf
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//              lgamma(-integer) = +-inf
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//
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//
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var _lgamA = [...]float64{
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	7.72156649015328655494e-02, // 0x3FB3C467E37DB0C8
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	3.22467033424113591611e-01, // 0x3FD4A34CC4A60FAD
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	6.73523010531292681824e-02, // 0x3FB13E001A5562A7
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	2.05808084325167332806e-02, // 0x3F951322AC92547B
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	7.38555086081402883957e-03, // 0x3F7E404FB68FEFE8
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	2.89051383673415629091e-03, // 0x3F67ADD8CCB7926B
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	1.19270763183362067845e-03, // 0x3F538A94116F3F5D
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	5.10069792153511336608e-04, // 0x3F40B6C689B99C00
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	2.20862790713908385557e-04, // 0x3F2CF2ECED10E54D
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	1.08011567247583939954e-04, // 0x3F1C5088987DFB07
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	2.52144565451257326939e-05, // 0x3EFA7074428CFA52
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	4.48640949618915160150e-05, // 0x3F07858E90A45837
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}
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var _lgamR = [...]float64{
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	1.0, // placeholder
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	1.39200533467621045958e+00, // 0x3FF645A762C4AB74
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	7.21935547567138069525e-01, // 0x3FE71A1893D3DCDC
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	1.71933865632803078993e-01, // 0x3FC601EDCCFBDF27
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	1.86459191715652901344e-02, // 0x3F9317EA742ED475
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	7.77942496381893596434e-04, // 0x3F497DDACA41A95B
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	7.32668430744625636189e-06, // 0x3EDEBAF7A5B38140
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}
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var _lgamS = [...]float64{
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	-7.72156649015328655494e-02, // 0xBFB3C467E37DB0C8
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	2.14982415960608852501e-01,  // 0x3FCB848B36E20878
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	3.25778796408930981787e-01,  // 0x3FD4D98F4F139F59
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	1.46350472652464452805e-01,  // 0x3FC2BB9CBEE5F2F7
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	2.66422703033638609560e-02,  // 0x3F9B481C7E939961
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	1.84028451407337715652e-03,  // 0x3F5E26B67368F239
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	3.19475326584100867617e-05,  // 0x3F00BFECDD17E945
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}
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var _lgamT = [...]float64{
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	4.83836122723810047042e-01,  // 0x3FDEF72BC8EE38A2
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	-1.47587722994593911752e-01, // 0xBFC2E4278DC6C509
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	6.46249402391333854778e-02,  // 0x3FB08B4294D5419B
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	-3.27885410759859649565e-02, // 0xBFA0C9A8DF35B713
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	1.79706750811820387126e-02,  // 0x3F9266E7970AF9EC
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	-1.03142241298341437450e-02, // 0xBF851F9FBA91EC6A
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	6.10053870246291332635e-03,  // 0x3F78FCE0E370E344
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	-3.68452016781138256760e-03, // 0xBF6E2EFFB3E914D7
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	2.25964780900612472250e-03,  // 0x3F6282D32E15C915
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	-1.40346469989232843813e-03, // 0xBF56FE8EBF2D1AF1
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	8.81081882437654011382e-04,  // 0x3F4CDF0CEF61A8E9
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	-5.38595305356740546715e-04, // 0xBF41A6109C73E0EC
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	3.15632070903625950361e-04,  // 0x3F34AF6D6C0EBBF7
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	-3.12754168375120860518e-04, // 0xBF347F24ECC38C38
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	3.35529192635519073543e-04,  // 0x3F35FD3EE8C2D3F4
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}
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var _lgamU = [...]float64{
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	-7.72156649015328655494e-02, // 0xBFB3C467E37DB0C8
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	6.32827064025093366517e-01,  // 0x3FE4401E8B005DFF
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	1.45492250137234768737e+00,  // 0x3FF7475CD119BD6F
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	9.77717527963372745603e-01,  // 0x3FEF497644EA8450
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	2.28963728064692451092e-01,  // 0x3FCD4EAEF6010924
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	1.33810918536787660377e-02,  // 0x3F8B678BBF2BAB09
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}
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var _lgamV = [...]float64{
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	1.0,
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	2.45597793713041134822e+00, // 0x4003A5D7C2BD619C
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	2.12848976379893395361e+00, // 0x40010725A42B18F5
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	7.69285150456672783825e-01, // 0x3FE89DFBE45050AF
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	1.04222645593369134254e-01, // 0x3FBAAE55D6537C88
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	3.21709242282423911810e-03, // 0x3F6A5ABB57D0CF61
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}
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var _lgamW = [...]float64{
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	4.18938533204672725052e-01,  // 0x3FDACFE390C97D69
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	8.33333333333329678849e-02,  // 0x3FB555555555553B
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	-2.77777777728775536470e-03, // 0xBF66C16C16B02E5C
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	7.93650558643019558500e-04,  // 0x3F4A019F98CF38B6
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	-5.95187557450339963135e-04, // 0xBF4380CB8C0FE741
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	8.36339918996282139126e-04,  // 0x3F4B67BA4CDAD5D1
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	-1.63092934096575273989e-03, // 0xBF5AB89D0B9E43E4
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}
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// Lgamma returns the natural logarithm and sign (-1 or +1) of Gamma(x).
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//
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// Special cases are:
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//	Lgamma(+Inf) = +Inf
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//	Lgamma(0) = +Inf
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//	Lgamma(-integer) = +Inf
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//	Lgamma(-Inf) = -Inf
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//	Lgamma(NaN) = NaN
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func Lgamma(x float64) (lgamma float64, sign int) {
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	const (
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		Ymin  = 1.461632144968362245
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		Two52 = 1 << 52                     // 0x4330000000000000 ~4.5036e+15
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		Two53 = 1 << 53                     // 0x4340000000000000 ~9.0072e+15
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		Two58 = 1 << 58                     // 0x4390000000000000 ~2.8823e+17
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		Tiny  = 1.0 / (1 << 70)             // 0x3b90000000000000 ~8.47033e-22
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		Tc    = 1.46163214496836224576e+00  // 0x3FF762D86356BE3F
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		Tf    = -1.21486290535849611461e-01 // 0xBFBF19B9BCC38A42
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		// Tt = -(tail of Tf)
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		Tt = -3.63867699703950536541e-18 // 0xBC50C7CAA48A971F
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	)
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	// special cases
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	sign = 1
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	switch {
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	case IsNaN(x):
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		lgamma = x
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		return
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	case IsInf(x, 0):
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		lgamma = x
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		return
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	case x == 0:
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		lgamma = Inf(1)
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		return
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	}
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	neg := false
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	if x < 0 {
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		x = -x
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		neg = true
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	}
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	if x < Tiny { // if |x| < 2**-70, return -log(|x|)
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		if neg {
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			sign = -1
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		}
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		lgamma = -Log(x)
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		return
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	}
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	var nadj float64
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	if neg {
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		if x >= Two52 { // |x| >= 2**52, must be -integer
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			lgamma = Inf(1)
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			return
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		}
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		t := sinPi(x)
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		if t == 0 {
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			lgamma = Inf(1) // -integer
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			return
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		}
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		nadj = Log(Pi / Abs(t*x))
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		if t < 0 {
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			sign = -1
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		}
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	}
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	switch {
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	case x == 1 || x == 2: // purge off 1 and 2
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		lgamma = 0
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		return
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	case x < 2: // use lgamma(x) = lgamma(x+1) - log(x)
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		var y float64
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		var i int
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		if x <= 0.9 {
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			lgamma = -Log(x)
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			switch {
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			case x >= (Ymin - 1 + 0.27): // 0.7316 <= x <=  0.9
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				y = 1 - x
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				i = 0
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			case x >= (Ymin - 1 - 0.27): // 0.2316 <= x < 0.7316
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				y = x - (Tc - 1)
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				i = 1
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			default: // 0 < x < 0.2316
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				y = x
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				i = 2
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			}
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		} else {
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			lgamma = 0
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			switch {
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			case x >= (Ymin + 0.27): // 1.7316 <= x < 2
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				y = 2 - x
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				i = 0
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			case x >= (Ymin - 0.27): // 1.2316 <= x < 1.7316
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				y = x - Tc
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				i = 1
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			default: // 0.9 < x < 1.2316
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				y = x - 1
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				i = 2
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			}
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		}
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		switch i {
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		case 0:
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			z := y * y
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			p1 := _lgamA[0] + z*(_lgamA[2]+z*(_lgamA[4]+z*(_lgamA[6]+z*(_lgamA[8]+z*_lgamA[10]))))
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			p2 := z * (_lgamA[1] + z*(+_lgamA[3]+z*(_lgamA[5]+z*(_lgamA[7]+z*(_lgamA[9]+z*_lgamA[11])))))
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			p := y*p1 + p2
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			lgamma += (p - 0.5*y)
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		case 1:
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			z := y * y
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			w := z * y
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			p1 := _lgamT[0] + w*(_lgamT[3]+w*(_lgamT[6]+w*(_lgamT[9]+w*_lgamT[12]))) // parallel comp
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			p2 := _lgamT[1] + w*(_lgamT[4]+w*(_lgamT[7]+w*(_lgamT[10]+w*_lgamT[13])))
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			p3 := _lgamT[2] + w*(_lgamT[5]+w*(_lgamT[8]+w*(_lgamT[11]+w*_lgamT[14])))
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			p := z*p1 - (Tt - w*(p2+y*p3))
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			lgamma += (Tf + p)
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		case 2:
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			p1 := y * (_lgamU[0] + y*(_lgamU[1]+y*(_lgamU[2]+y*(_lgamU[3]+y*(_lgamU[4]+y*_lgamU[5])))))
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			p2 := 1 + y*(_lgamV[1]+y*(_lgamV[2]+y*(_lgamV[3]+y*(_lgamV[4]+y*_lgamV[5]))))
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			lgamma += (-0.5*y + p1/p2)
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		}
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	case x < 8: // 2 <= x < 8
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		i := int(x)
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		y := x - float64(i)
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		p := y * (_lgamS[0] + y*(_lgamS[1]+y*(_lgamS[2]+y*(_lgamS[3]+y*(_lgamS[4]+y*(_lgamS[5]+y*_lgamS[6]))))))
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		q := 1 + y*(_lgamR[1]+y*(_lgamR[2]+y*(_lgamR[3]+y*(_lgamR[4]+y*(_lgamR[5]+y*_lgamR[6])))))
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		lgamma = 0.5*y + p/q
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		z := 1.0 // Lgamma(1+s) = Log(s) + Lgamma(s)
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		switch i {
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		case 7:
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			z *= (y + 6)
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			fallthrough
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		case 6:
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			z *= (y + 5)
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			fallthrough
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		case 5:
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			z *= (y + 4)
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			fallthrough
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		case 4:
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			z *= (y + 3)
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			fallthrough
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		case 3:
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			z *= (y + 2)
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			lgamma += Log(z)
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		}
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	case x < Two58: // 8 <= x < 2**58
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		t := Log(x)
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		z := 1 / x
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		y := z * z
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		w := _lgamW[0] + z*(_lgamW[1]+y*(_lgamW[2]+y*(_lgamW[3]+y*(_lgamW[4]+y*(_lgamW[5]+y*_lgamW[6])))))
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		lgamma = (x-0.5)*(t-1) + w
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	default: // 2**58 <= x <= Inf
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		lgamma = x * (Log(x) - 1)
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	}
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	if neg {
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		lgamma = nadj - lgamma
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	}
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	return
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}
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// sinPi(x) is a helper function for negative x
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func sinPi(x float64) float64 {
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	const (
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		Two52 = 1 << 52 // 0x4330000000000000 ~4.5036e+15
 | 
						|
		Two53 = 1 << 53 // 0x4340000000000000 ~9.0072e+15
 | 
						|
	)
 | 
						|
	if x < 0.25 {
 | 
						|
		return -Sin(Pi * x)
 | 
						|
	}
 | 
						|
 | 
						|
	// argument reduction
 | 
						|
	z := Floor(x)
 | 
						|
	var n int
 | 
						|
	if z != x { // inexact
 | 
						|
		x = Mod(x, 2)
 | 
						|
		n = int(x * 4)
 | 
						|
	} else {
 | 
						|
		if x >= Two53 { // x must be even
 | 
						|
			x = 0
 | 
						|
			n = 0
 | 
						|
		} else {
 | 
						|
			if x < Two52 {
 | 
						|
				z = x + Two52 // exact
 | 
						|
			}
 | 
						|
			n = int(1 & Float64bits(z))
 | 
						|
			x = float64(n)
 | 
						|
			n <<= 2
 | 
						|
		}
 | 
						|
	}
 | 
						|
	switch n {
 | 
						|
	case 0:
 | 
						|
		x = Sin(Pi * x)
 | 
						|
	case 1, 2:
 | 
						|
		x = Cos(Pi * (0.5 - x))
 | 
						|
	case 3, 4:
 | 
						|
		x = Sin(Pi * (1 - x))
 | 
						|
	case 5, 6:
 | 
						|
		x = -Cos(Pi * (x - 1.5))
 | 
						|
	default:
 | 
						|
		x = Sin(Pi * (x - 2))
 | 
						|
	}
 | 
						|
	return -x
 | 
						|
}
 |