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			96 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			XML
		
	
	
	
<chapter xmlns="http://docbook.org/ns/docbook" version="5.0" 
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	 xml:id="std.algorithms" xreflabel="Algorithms">
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<?dbhtml filename="algorithms.html"?>
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<info><title>
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  Algorithms
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  <indexterm><primary>Algorithms</primary></indexterm>
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</title>
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  <keywordset>
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    <keyword>ISO C++</keyword>
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    <keyword>library</keyword>
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    <keyword>algorithm</keyword>
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  </keywordset>
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</info>
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<para>
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  The neatest accomplishment of the algorithms section is that all the
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  work is done via iterators, not containers directly.  This means two
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  important things:
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</para>
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<orderedlist inheritnum="ignore" continuation="restarts">
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  <listitem>
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    <para>
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      Anything that behaves like an iterator can be used in one of
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      these algorithms.  Raw pointers make great candidates, thus
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      built-in arrays are fine containers, as well as your own
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      iterators.
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    </para>
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  </listitem>
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  <listitem>
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    <para>
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      The algorithms do not (and cannot) affect the container as a
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      whole; only the things between the two iterator endpoints.  If
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      you pass a range of iterators only enclosing the middle third of
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      a container, then anything outside that range is inviolate.
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    </para>
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  </listitem>
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</orderedlist>
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<para>
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  Even strings can be fed through the algorithms here, although the
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  string class has specialized versions of many of these functions
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  (for example, <code>string::find()</code>).  Most of the examples
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  on this page will use simple arrays of integers as a playground
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  for algorithms, just to keep things simple.  The use of
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  <emphasis>N</emphasis> as a size in the examples is to keep things
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  easy to read but probably won't be valid code.  You can use wrappers
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  such as those described in
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  the <link linkend="std.containers">containers section</link> to keep
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  real code readable.
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</para>
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<para>
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  The single thing that trips people up the most is the definition
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  of <emphasis>range</emphasis> used with iterators; the famous
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  "past-the-end" rule that everybody loves to hate.  The
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  <link linkend="std.iterators">iterators section</link> of this
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    document has a complete explanation of this simple rule that seems
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    to cause so much confusion.  Once you
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    get <emphasis>range</emphasis> into your head (it's not that hard,
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    honest!), then the algorithms are a cakewalk.
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</para>
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<!-- Sect1 01 : Non Modifying -->
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<!-- Sect1 02 : Mutating -->
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<section xml:id="std.algorithms.mutating" xreflabel="Mutating"><info><title>Mutating</title></info>
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  <section xml:id="algorithms.mutating.swap" xreflabel="swap"><info><title><function>swap</function></title></info>
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    <section xml:id="algorithms.swap.specializations" xreflabel="Specializations"><info><title>Specializations</title></info>
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   <para>If you call <code> std::swap(x,y); </code> where x and y are standard
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      containers, then the call will automatically be replaced by a call to
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      <code> x.swap(y); </code> instead.
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   </para>
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   <para>This allows member functions of each container class to take over, and
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      containers' swap functions should have O(1) complexity according to
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      the standard.  (And while "should" allows implementations to
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      behave otherwise and remain compliant, this implementation does in
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      fact use constant-time swaps.)  This should not be surprising, since
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      for two containers of the same type to swap contents, only some
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      internal pointers to storage need to be exchanged.
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   </para>
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    </section>
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  </section>
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</section>
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<!-- Sect1 03 : Sorting -->
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</chapter>
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