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			514 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			514 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
| /* A splay-tree datatype.  
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|    Copyright (C) 1998, 1999, 2000, 2001 Free Software Foundation, Inc.
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|    Contributed by Mark Mitchell (mark@markmitchell.com).
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| 
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| This file is part of GNU CC.
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|    
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| GNU CC is free software; you can redistribute it and/or modify it
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| under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU CC is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU CC; see the file COPYING.  If not, write to
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| the Free Software Foundation, 59 Temple Place - Suite 330,
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| Boston, MA 02111-1307, USA.  */
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| 
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| /* For an easily readable description of splay-trees, see:
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| 
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|      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
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|      Algorithms.  Harper-Collins, Inc.  1991.  */
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| 
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| #ifdef HAVE_CONFIG_H
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| #include "config.h"
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| #endif
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| 
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| #ifdef HAVE_STDLIB_H
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| #include <stdlib.h>
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| #endif
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| 
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| #include <stdio.h>
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| 
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| #include "libiberty.h"
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| #include "splay-tree.h"
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| 
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| static void splay_tree_delete_helper    PARAMS((splay_tree, 
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| 						splay_tree_node));
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| static void splay_tree_splay            PARAMS((splay_tree,
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| 						splay_tree_key));
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| static splay_tree_node splay_tree_splay_helper     
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|                                         PARAMS((splay_tree,
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| 						splay_tree_key,
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| 						splay_tree_node*,
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| 						splay_tree_node*,
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| 						splay_tree_node*));
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| static int splay_tree_foreach_helper    PARAMS((splay_tree,
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| 					        splay_tree_node,
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| 						splay_tree_foreach_fn,
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| 						void*));
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| 
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| /* Deallocate NODE (a member of SP), and all its sub-trees.  */
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| 
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| static void 
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| splay_tree_delete_helper (sp, node)
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|      splay_tree sp;
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|      splay_tree_node node;
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| {
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|   if (!node)
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|     return;
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| 
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|   splay_tree_delete_helper (sp, node->left);
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|   splay_tree_delete_helper (sp, node->right);
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| 
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|   if (sp->delete_key)
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|     (*sp->delete_key)(node->key);
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|   if (sp->delete_value)
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|     (*sp->delete_value)(node->value);
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| 
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|   free ((char*) node);
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| }
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| 
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| /* Help splay SP around KEY.  PARENT and GRANDPARENT are the parent
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|    and grandparent, respectively, of NODE.  */
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| 
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| static splay_tree_node
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| splay_tree_splay_helper (sp, key, node, parent, grandparent)
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|      splay_tree sp;
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|      splay_tree_key key;
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|      splay_tree_node *node;
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|      splay_tree_node *parent;
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|      splay_tree_node *grandparent;
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| {
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|   splay_tree_node *next;
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|   splay_tree_node n;
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|   int comparison;
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|   
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|   n = *node;
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| 
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|   if (!n)
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|     return *parent;
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| 
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|   comparison = (*sp->comp) (key, n->key);
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| 
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|   if (comparison == 0)
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|     /* We've found the target.  */
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|     next = 0;
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|   else if (comparison < 0)
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|     /* The target is to the left.  */
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|     next = &n->left;
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|   else 
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|     /* The target is to the right.  */
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|     next = &n->right;
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| 
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|   if (next)
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|     {
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|       /* Continue down the tree.  */
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|       n = splay_tree_splay_helper (sp, key, next, node, parent);
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| 
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|       /* The recursive call will change the place to which NODE
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| 	 points.  */
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|       if (*node != n)
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| 	return n;
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|     }
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| 
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|   if (!parent)
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|     /* NODE is the root.  We are done.  */
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|     return n;
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| 
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|   /* First, handle the case where there is no grandparent (i.e.,
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|      *PARENT is the root of the tree.)  */
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|   if (!grandparent) 
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|     {
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|       if (n == (*parent)->left)
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| 	{
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| 	  *node = n->right;
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| 	  n->right = *parent;
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| 	}
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|       else
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| 	{
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| 	  *node = n->left;
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| 	  n->left = *parent;
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| 	}
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|       *parent = n;
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|       return n;
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|     }
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| 
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|   /* Next handle the cases where both N and *PARENT are left children,
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|      or where both are right children.  */
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|   if (n == (*parent)->left && *parent == (*grandparent)->left)
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|     {
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|       splay_tree_node p = *parent;
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| 
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|       (*grandparent)->left = p->right;
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|       p->right = *grandparent;
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|       p->left = n->right;
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|       n->right = p;
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|       *grandparent = n;
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|       return n; 
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|     }
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|   else if  (n == (*parent)->right && *parent == (*grandparent)->right)
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|     {
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|       splay_tree_node p = *parent;
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| 
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|       (*grandparent)->right = p->left;
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|       p->left = *grandparent;
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|       p->right = n->left;
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|       n->left = p;
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|       *grandparent = n;
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|       return n;
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|     }
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| 
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|   /* Finally, deal with the case where N is a left child, but *PARENT
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|      is a right child, or vice versa.  */
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|   if (n == (*parent)->left) 
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|     {
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|       (*parent)->left = n->right;
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|       n->right = *parent;
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|       (*grandparent)->right = n->left;
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|       n->left = *grandparent;
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|       *grandparent = n;
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|       return n;
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|     } 
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|   else
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|     {
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|       (*parent)->right = n->left;
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|       n->left = *parent;
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|       (*grandparent)->left = n->right;
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|       n->right = *grandparent;
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|       *grandparent = n;
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|       return n;
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|     }
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| }
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| 
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| /* Splay SP around KEY.  */
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| 
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| static void
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| splay_tree_splay (sp, key)
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|      splay_tree sp;
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|      splay_tree_key key;
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| {
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|   if (sp->root == 0)
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|     return;
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| 
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|   splay_tree_splay_helper (sp, key, &sp->root, 
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| 			   /*grandparent=*/0, /*parent=*/0); 
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| }
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| 
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| /* Call FN, passing it the DATA, for every node below NODE, all of
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|    which are from SP, following an in-order traversal.  If FN every
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|    returns a non-zero value, the iteration ceases immediately, and the
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|    value is returned.  Otherwise, this function returns 0.  */
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| 
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| static int
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| splay_tree_foreach_helper (sp, node, fn, data)
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|      splay_tree sp;
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|      splay_tree_node node;
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|      splay_tree_foreach_fn fn;
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|      void* data;
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| {
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|   int val;
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| 
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|   if (!node)
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|     return 0;
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| 
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|   val = splay_tree_foreach_helper (sp, node->left, fn, data);
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|   if (val)
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|     return val;
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| 
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|   val = (*fn)(node, data);
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|   if (val)
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|     return val;
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| 
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|   return splay_tree_foreach_helper (sp, node->right, fn, data);
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| }
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| 
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| /* Allocate a new splay tree, using COMPARE_FN to compare nodes,
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|    DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
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|    values.  */
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| 
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| splay_tree 
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| splay_tree_new (compare_fn, delete_key_fn, delete_value_fn)
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|      splay_tree_compare_fn compare_fn;
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|      splay_tree_delete_key_fn delete_key_fn;
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|      splay_tree_delete_value_fn delete_value_fn;
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| {
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|   splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree_s));
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|   sp->root = 0;
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|   sp->comp = compare_fn;
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|   sp->delete_key = delete_key_fn;
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|   sp->delete_value = delete_value_fn;
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| 
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|   return sp;
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| }
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| 
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| /* Deallocate SP.  */
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| 
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| void 
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| splay_tree_delete (sp)
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|      splay_tree sp;
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| {
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|   splay_tree_delete_helper (sp, sp->root);
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|   free ((char*) sp);
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| }
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| 
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| /* Insert a new node (associating KEY with DATA) into SP.  If a
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|    previous node with the indicated KEY exists, its data is replaced
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|    with the new value.  Returns the new node.  */
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| 
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| splay_tree_node
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| splay_tree_insert (sp, key, value)
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|      splay_tree sp;
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|      splay_tree_key key;
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|      splay_tree_value value;
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| {
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|   int comparison = 0;
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| 
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|   splay_tree_splay (sp, key);
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| 
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|   if (sp->root)
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|     comparison = (*sp->comp)(sp->root->key, key);
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| 
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|   if (sp->root && comparison == 0)
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|     {
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|       /* If the root of the tree already has the indicated KEY, just
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| 	 replace the value with VALUE.  */
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|       if (sp->delete_value)
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| 	(*sp->delete_value)(sp->root->value);
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|       sp->root->value = value;
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|     } 
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|   else 
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|     {
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|       /* Create a new node, and insert it at the root.  */
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|       splay_tree_node node;
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|       
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|       node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node_s));
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|       node->key = key;
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|       node->value = value;
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|       
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|       if (!sp->root)
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| 	node->left = node->right = 0;
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|       else if (comparison < 0)
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| 	{
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| 	  node->left = sp->root;
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| 	  node->right = node->left->right;
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| 	  node->left->right = 0;
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| 	}
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|       else
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| 	{
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| 	  node->right = sp->root;
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| 	  node->left = node->right->left;
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| 	  node->right->left = 0;
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| 	}
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| 
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|       sp->root = node;
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|     }
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| 
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|   return sp->root;
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| }
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| 
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| /* Remove KEY from SP.  It is not an error if it did not exist.  */
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| 
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| void
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| splay_tree_remove (sp, key)
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|      splay_tree sp;
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|      splay_tree_key key;
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| {
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|   splay_tree_splay (sp, key);
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| 
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|   if (sp->root && (*sp->comp) (sp->root->key, key) == 0)
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|     {
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|       splay_tree_node left, right;
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| 
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|       left = sp->root->left;
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|       right = sp->root->right;
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| 
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|       /* Delete the root node itself.  */
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|       if (sp->delete_value)
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| 	(*sp->delete_value) (sp->root->value);
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|       free (sp->root);
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| 
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|       /* One of the children is now the root.  Doesn't matter much
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| 	 which, so long as we preserve the properties of the tree.  */
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|       if (left)
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| 	{
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| 	  sp->root = left;
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| 
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| 	  /* If there was a right child as well, hang it off the 
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| 	     right-most leaf of the left child.  */
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| 	  if (right)
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| 	    {
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| 	      while (left->right)
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| 		left = left->right;
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| 	      left->right = right;
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| 	    }
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| 	}
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|       else
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| 	sp->root = right;
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|     }
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| }
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| 
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| /* Lookup KEY in SP, returning VALUE if present, and NULL 
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|    otherwise.  */
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| 
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| splay_tree_node
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| splay_tree_lookup (sp, key)
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|      splay_tree sp;
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|      splay_tree_key key;
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| {
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|   splay_tree_splay (sp, key);
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| 
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|   if (sp->root && (*sp->comp)(sp->root->key, key) == 0)
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|     return sp->root;
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|   else
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|     return 0;
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| }
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| 
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| /* Return the node in SP with the greatest key.  */
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| 
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| splay_tree_node
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| splay_tree_max (sp)
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|      splay_tree sp;
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| {
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|   splay_tree_node n = sp->root;
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| 
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|   if (!n)
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|     return NULL;
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| 
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|   while (n->right)
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|     n = n->right;
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| 
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|   return n;
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| }
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| 
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| /* Return the node in SP with the smallest key.  */
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| 
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| splay_tree_node
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| splay_tree_min (sp)
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|      splay_tree sp;
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| {
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|   splay_tree_node n = sp->root;
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| 
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|   if (!n)
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|     return NULL;
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| 
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|   while (n->left)
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|     n = n->left;
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| 
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|   return n;
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| }
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| 
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| /* Return the immediate predecessor KEY, or NULL if there is no
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|    predecessor.  KEY need not be present in the tree.  */
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| 
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| splay_tree_node
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| splay_tree_predecessor (sp, key)
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|      splay_tree sp;
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|      splay_tree_key key;
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| {
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|   int comparison;
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|   splay_tree_node node;
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| 
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|   /* If the tree is empty, there is certainly no predecessor.  */
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|   if (!sp->root)
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|     return NULL;
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| 
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|   /* Splay the tree around KEY.  That will leave either the KEY
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|      itself, its predecessor, or its successor at the root.  */
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|   splay_tree_splay (sp, key);
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|   comparison = (*sp->comp)(sp->root->key, key);
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| 
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|   /* If the predecessor is at the root, just return it.  */
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|   if (comparison < 0)
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|     return sp->root;
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| 
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|   /* Otherwise, find the leftmost element of the right subtree.  */
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|   node = sp->root->left;
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|   if (node)
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|     while (node->right)
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|       node = node->right;
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| 
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|   return node;
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| }
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| 
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| /* Return the immediate successor KEY, or NULL if there is no
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|    predecessor.  KEY need not be present in the tree.  */
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| 
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| splay_tree_node
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| splay_tree_successor (sp, key)
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|      splay_tree sp;
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|      splay_tree_key key;
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| {
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|   int comparison;
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|   splay_tree_node node;
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| 
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|   /* If the tree is empty, there is certainly no predecessor.  */
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|   if (!sp->root)
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|     return NULL;
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| 
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|   /* Splay the tree around KEY.  That will leave either the KEY
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|      itself, its predecessor, or its successor at the root.  */
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|   splay_tree_splay (sp, key);
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|   comparison = (*sp->comp)(sp->root->key, key);
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| 
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|   /* If the successor is at the root, just return it.  */
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|   if (comparison > 0)
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|     return sp->root;
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| 
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|   /* Otherwise, find the rightmost element of the left subtree.  */
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|   node = sp->root->right;
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|   if (node)
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|     while (node->left)
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|       node = node->left;
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| 
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|   return node;
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| }
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| 
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| /* Call FN, passing it the DATA, for every node in SP, following an
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|    in-order traversal.  If FN every returns a non-zero value, the
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|    iteration ceases immediately, and the value is returned.
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|    Otherwise, this function returns 0.  */
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| 
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| int
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| splay_tree_foreach (sp, fn, data)
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|      splay_tree sp;
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|      splay_tree_foreach_fn fn;
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|      void *data;
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| {
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|   return splay_tree_foreach_helper (sp, sp->root, fn, data);
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| }
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| 
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| /* Splay-tree comparison function, treating the keys as ints.  */
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| 
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| int
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| splay_tree_compare_ints (k1, k2)
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|      splay_tree_key k1;
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|      splay_tree_key k2;
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| {
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|   if ((int) k1 < (int) k2)
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|     return -1;
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|   else if ((int) k1 > (int) k2)
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|     return 1;
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|   else 
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|     return 0;
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| }
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| 
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| /* Splay-tree comparison function, treating the keys as pointers.  */
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| 
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| int
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| splay_tree_compare_pointers (k1, k2)
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|      splay_tree_key k1;
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|      splay_tree_key k2;
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| {
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|   if ((char*) k1 < (char*) k2)
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|     return -1;
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|   else if ((char*) k1 > (char*) k2)
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|     return 1;
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|   else 
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|     return 0;
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| }
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