mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			381 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			381 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package quick implements utility functions to help with black box testing.
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//
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// The testing/quick package is frozen and is not accepting new features.
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package quick
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import (
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	"flag"
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	"fmt"
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	"math"
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	"math/rand"
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	"reflect"
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	"strings"
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)
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var defaultMaxCount *int = flag.Int("quickchecks", 100, "The default number of iterations for each check")
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// A Generator can generate random values of its own type.
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type Generator interface {
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	// Generate returns a random instance of the type on which it is a
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	// method using the size as a size hint.
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	Generate(rand *rand.Rand, size int) reflect.Value
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}
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// randFloat32 generates a random float taking the full range of a float32.
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func randFloat32(rand *rand.Rand) float32 {
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	f := rand.Float64() * math.MaxFloat32
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	if rand.Int()&1 == 1 {
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		f = -f
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	}
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	return float32(f)
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}
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// randFloat64 generates a random float taking the full range of a float64.
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func randFloat64(rand *rand.Rand) float64 {
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	f := rand.Float64() * math.MaxFloat64
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	if rand.Int()&1 == 1 {
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		f = -f
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	}
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	return f
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}
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// randInt64 returns a random integer taking half the range of an int64.
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func randInt64(rand *rand.Rand) int64 { return rand.Int63() - 1<<62 }
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// complexSize is the maximum length of arbitrary values that contain other
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// values.
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const complexSize = 50
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// Value returns an arbitrary value of the given type.
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// If the type implements the Generator interface, that will be used.
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// Note: To create arbitrary values for structs, all the fields must be exported.
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func Value(t reflect.Type, rand *rand.Rand) (value reflect.Value, ok bool) {
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	return sizedValue(t, rand, complexSize)
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}
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// sizedValue returns an arbitrary value of the given type. The size
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// hint is used for shrinking as a function of indirection level so
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// that recursive data structures will terminate.
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func sizedValue(t reflect.Type, rand *rand.Rand, size int) (value reflect.Value, ok bool) {
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	if m, ok := reflect.Zero(t).Interface().(Generator); ok {
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		return m.Generate(rand, size), true
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	}
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	v := reflect.New(t).Elem()
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	switch concrete := t; concrete.Kind() {
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	case reflect.Bool:
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		v.SetBool(rand.Int()&1 == 0)
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	case reflect.Float32:
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		v.SetFloat(float64(randFloat32(rand)))
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	case reflect.Float64:
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		v.SetFloat(randFloat64(rand))
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	case reflect.Complex64:
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		v.SetComplex(complex(float64(randFloat32(rand)), float64(randFloat32(rand))))
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	case reflect.Complex128:
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		v.SetComplex(complex(randFloat64(rand), randFloat64(rand)))
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	case reflect.Int16:
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		v.SetInt(randInt64(rand))
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	case reflect.Int32:
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		v.SetInt(randInt64(rand))
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	case reflect.Int64:
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		v.SetInt(randInt64(rand))
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	case reflect.Int8:
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		v.SetInt(randInt64(rand))
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	case reflect.Int:
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		v.SetInt(randInt64(rand))
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	case reflect.Uint16:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Uint32:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Uint64:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Uint8:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Uint:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Uintptr:
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		v.SetUint(uint64(randInt64(rand)))
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	case reflect.Map:
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		numElems := rand.Intn(size)
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		v.Set(reflect.MakeMap(concrete))
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		for i := 0; i < numElems; i++ {
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			key, ok1 := sizedValue(concrete.Key(), rand, size)
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			value, ok2 := sizedValue(concrete.Elem(), rand, size)
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			if !ok1 || !ok2 {
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				return reflect.Value{}, false
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			}
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			v.SetMapIndex(key, value)
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		}
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	case reflect.Ptr:
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		if rand.Intn(size) == 0 {
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			v.Set(reflect.Zero(concrete)) // Generate nil pointer.
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		} else {
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			elem, ok := sizedValue(concrete.Elem(), rand, size)
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			if !ok {
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				return reflect.Value{}, false
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			}
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			v.Set(reflect.New(concrete.Elem()))
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			v.Elem().Set(elem)
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		}
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	case reflect.Slice:
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		numElems := rand.Intn(size)
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		sizeLeft := size - numElems
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		v.Set(reflect.MakeSlice(concrete, numElems, numElems))
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		for i := 0; i < numElems; i++ {
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			elem, ok := sizedValue(concrete.Elem(), rand, sizeLeft)
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			if !ok {
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				return reflect.Value{}, false
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			}
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			v.Index(i).Set(elem)
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		}
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	case reflect.Array:
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		for i := 0; i < v.Len(); i++ {
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			elem, ok := sizedValue(concrete.Elem(), rand, size)
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			if !ok {
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				return reflect.Value{}, false
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			}
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			v.Index(i).Set(elem)
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		}
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	case reflect.String:
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		numChars := rand.Intn(complexSize)
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		codePoints := make([]rune, numChars)
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		for i := 0; i < numChars; i++ {
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			codePoints[i] = rune(rand.Intn(0x10ffff))
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		}
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		v.SetString(string(codePoints))
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	case reflect.Struct:
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		n := v.NumField()
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		// Divide sizeLeft evenly among the struct fields.
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		sizeLeft := size
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		if n > sizeLeft {
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			sizeLeft = 1
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		} else if n > 0 {
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			sizeLeft /= n
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		}
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		for i := 0; i < n; i++ {
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			elem, ok := sizedValue(concrete.Field(i).Type, rand, sizeLeft)
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			if !ok {
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				return reflect.Value{}, false
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			}
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			v.Field(i).Set(elem)
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		}
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	default:
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		return reflect.Value{}, false
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	}
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	return v, true
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}
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// A Config structure contains options for running a test.
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type Config struct {
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	// MaxCount sets the maximum number of iterations. If zero,
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	// MaxCountScale is used.
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	MaxCount int
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	// MaxCountScale is a non-negative scale factor applied to the default
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	// maximum. If zero, the default is unchanged.
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	MaxCountScale float64
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	// If non-nil, rand is a source of random numbers. Otherwise a default
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	// pseudo-random source will be used.
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	Rand *rand.Rand
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	// If non-nil, the Values function generates a slice of arbitrary
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	// reflect.Values that are congruent with the arguments to the function
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	// being tested. Otherwise, the top-level Value function is used
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	// to generate them.
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	Values func([]reflect.Value, *rand.Rand)
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}
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var defaultConfig Config
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// getRand returns the *rand.Rand to use for a given Config.
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func (c *Config) getRand() *rand.Rand {
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	if c.Rand == nil {
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		return rand.New(rand.NewSource(0))
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	}
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	return c.Rand
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}
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// getMaxCount returns the maximum number of iterations to run for a given
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// Config.
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func (c *Config) getMaxCount() (maxCount int) {
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	maxCount = c.MaxCount
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	if maxCount == 0 {
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		if c.MaxCountScale != 0 {
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			maxCount = int(c.MaxCountScale * float64(*defaultMaxCount))
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		} else {
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			maxCount = *defaultMaxCount
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		}
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	}
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	return
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}
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// A SetupError is the result of an error in the way that check is being
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// used, independent of the functions being tested.
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type SetupError string
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func (s SetupError) Error() string { return string(s) }
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// A CheckError is the result of Check finding an error.
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type CheckError struct {
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	Count int
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	In    []interface{}
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}
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func (s *CheckError) Error() string {
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	return fmt.Sprintf("#%d: failed on input %s", s.Count, toString(s.In))
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}
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// A CheckEqualError is the result CheckEqual finding an error.
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type CheckEqualError struct {
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	CheckError
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	Out1 []interface{}
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	Out2 []interface{}
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}
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func (s *CheckEqualError) Error() string {
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	return fmt.Sprintf("#%d: failed on input %s. Output 1: %s. Output 2: %s", s.Count, toString(s.In), toString(s.Out1), toString(s.Out2))
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}
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// Check looks for an input to f, any function that returns bool,
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// such that f returns false. It calls f repeatedly, with arbitrary
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// values for each argument. If f returns false on a given input,
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// Check returns that input as a *CheckError.
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// For example:
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//
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// 	func TestOddMultipleOfThree(t *testing.T) {
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// 		f := func(x int) bool {
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// 			y := OddMultipleOfThree(x)
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// 			return y%2 == 1 && y%3 == 0
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// 		}
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// 		if err := quick.Check(f, nil); err != nil {
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// 			t.Error(err)
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// 		}
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// 	}
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func Check(f interface{}, config *Config) error {
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	if config == nil {
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		config = &defaultConfig
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	}
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	fVal, fType, ok := functionAndType(f)
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	if !ok {
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		return SetupError("argument is not a function")
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	}
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	if fType.NumOut() != 1 {
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		return SetupError("function does not return one value")
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	}
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	if fType.Out(0).Kind() != reflect.Bool {
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		return SetupError("function does not return a bool")
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	}
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	arguments := make([]reflect.Value, fType.NumIn())
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	rand := config.getRand()
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	maxCount := config.getMaxCount()
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	for i := 0; i < maxCount; i++ {
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		err := arbitraryValues(arguments, fType, config, rand)
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		if err != nil {
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			return err
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		}
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		if !fVal.Call(arguments)[0].Bool() {
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			return &CheckError{i + 1, toInterfaces(arguments)}
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		}
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	}
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	return nil
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}
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// CheckEqual looks for an input on which f and g return different results.
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// It calls f and g repeatedly with arbitrary values for each argument.
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// If f and g return different answers, CheckEqual returns a *CheckEqualError
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// describing the input and the outputs.
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func CheckEqual(f, g interface{}, config *Config) error {
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	if config == nil {
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		config = &defaultConfig
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	}
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	x, xType, ok := functionAndType(f)
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	if !ok {
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		return SetupError("f is not a function")
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	}
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	y, yType, ok := functionAndType(g)
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	if !ok {
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		return SetupError("g is not a function")
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	}
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	if xType != yType {
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		return SetupError("functions have different types")
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	}
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	arguments := make([]reflect.Value, xType.NumIn())
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	rand := config.getRand()
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	maxCount := config.getMaxCount()
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	for i := 0; i < maxCount; i++ {
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		err := arbitraryValues(arguments, xType, config, rand)
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		if err != nil {
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			return err
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		}
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		xOut := toInterfaces(x.Call(arguments))
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		yOut := toInterfaces(y.Call(arguments))
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		if !reflect.DeepEqual(xOut, yOut) {
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			return &CheckEqualError{CheckError{i + 1, toInterfaces(arguments)}, xOut, yOut}
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		}
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	}
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	return nil
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}
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// arbitraryValues writes Values to args such that args contains Values
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// suitable for calling f.
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func arbitraryValues(args []reflect.Value, f reflect.Type, config *Config, rand *rand.Rand) (err error) {
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	if config.Values != nil {
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		config.Values(args, rand)
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		return
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	}
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	for j := 0; j < len(args); j++ {
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		var ok bool
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		args[j], ok = Value(f.In(j), rand)
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		if !ok {
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			err = SetupError(fmt.Sprintf("cannot create arbitrary value of type %s for argument %d", f.In(j), j))
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			return
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		}
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	}
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	return
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}
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func functionAndType(f interface{}) (v reflect.Value, t reflect.Type, ok bool) {
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	v = reflect.ValueOf(f)
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	ok = v.Kind() == reflect.Func
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	if !ok {
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		return
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	}
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	t = v.Type()
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	return
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}
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func toInterfaces(values []reflect.Value) []interface{} {
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	ret := make([]interface{}, len(values))
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	for i, v := range values {
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		ret[i] = v.Interface()
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	}
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	return ret
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}
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func toString(interfaces []interface{}) string {
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	s := make([]string, len(interfaces))
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	for i, v := range interfaces {
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		s[i] = fmt.Sprintf("%#v", v)
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	}
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	return strings.Join(s, ", ")
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}
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