mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package math
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const (
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	uvnan    = 0x7FF8000000000001
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	uvinf    = 0x7FF0000000000000
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	uvneginf = 0xFFF0000000000000
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	mask     = 0x7FF
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	shift    = 64 - 11 - 1
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	bias     = 1023
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)
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// Inf returns positive infinity if sign >= 0, negative infinity if sign < 0.
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func Inf(sign int) float64 {
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	var v uint64
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	if sign >= 0 {
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		v = uvinf
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	} else {
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		v = uvneginf
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	}
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	return Float64frombits(v)
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}
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// NaN returns an IEEE 754 ``not-a-number'' value.
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func NaN() float64 { return Float64frombits(uvnan) }
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// IsNaN reports whether f is an IEEE 754 ``not-a-number'' value.
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func IsNaN(f float64) (is bool) {
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	// IEEE 754 says that only NaNs satisfy f != f.
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	// To avoid the floating-point hardware, could use:
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	//	x := Float64bits(f);
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	//	return uint32(x>>shift)&mask == mask && x != uvinf && x != uvneginf
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	return f != f
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}
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// IsInf reports whether f is an infinity, according to sign.
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// If sign > 0, IsInf reports whether f is positive infinity.
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// If sign < 0, IsInf reports whether f is negative infinity.
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// If sign == 0, IsInf reports whether f is either infinity.
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func IsInf(f float64, sign int) bool {
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	// Test for infinity by comparing against maximum float.
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	// To avoid the floating-point hardware, could use:
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	//	x := Float64bits(f);
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	//	return sign >= 0 && x == uvinf || sign <= 0 && x == uvneginf;
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	return sign >= 0 && f > MaxFloat64 || sign <= 0 && f < -MaxFloat64
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}
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// normalize returns a normal number y and exponent exp
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// satisfying x == y × 2**exp. It assumes x is finite and non-zero.
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func normalize(x float64) (y float64, exp int) {
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	const SmallestNormal = 2.2250738585072014e-308 // 2**-1022
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	if Abs(x) < SmallestNormal {
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		return x * (1 << 52), -52
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	}
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	return x, 0
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}
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