mirror of git://gcc.gnu.org/git/gcc.git
469 lines
18 KiB
C++
469 lines
18 KiB
C++
// Copyright (C) 2020-2025 Free Software Foundation, Inc.
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// This file is part of GCC.
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// GCC is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3, or (at your option) any later
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// version.
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// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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// You should have received a copy of the GNU General Public License
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// along with GCC; see the file COPYING3. If not see
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// <http://www.gnu.org/licenses/>.
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#ifndef RUST_BACKEND_H
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#define RUST_BACKEND_H
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#include <gmp.h>
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#include <mpfr.h>
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#include <mpc.h>
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#include "rust-location.h"
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#include "rust-linemap.h"
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#include "rust-diagnostics.h"
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#include "util/rust-operators.h"
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#include "util/rust-ggc.h"
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#include "util/optional.h"
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#include "tree.h"
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#include "rust-gcc.h"
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// Pointers to these types are created by the backend, passed to the
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// frontend, and passed back to the backend. The types must be
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// defined by the backend using these names.
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// The backend representation of a variable.
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class Bvariable;
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// The backend interface. This is a pure abstract class that a
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// specific backend will implement.
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namespace Backend {
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namespace GGC {
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using Rust::GGC::Ident;
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} // namespace GGC
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void init ();
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// Name/type/location. Used for function parameters, struct fields,
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// interface methods.
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struct typed_identifier
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{
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GGC::Ident name;
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tree type;
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location_t location;
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typed_identifier (GGC::Ident a_name, tree a_type, location_t a_location)
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: name (a_name), type (a_type), location (a_location)
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{}
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};
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// debug
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void debug (tree);
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void debug (Bvariable *);
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tree get_identifier_node (const std::string &str);
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// Types.
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// Get the wchar type
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tree wchar_type ();
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// Get the Host pointer size in bits
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int get_pointer_size ();
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// Get the raw str type const char*
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tree raw_str_type ();
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// Get an unnamed integer type with the given signedness and number
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// of bits.
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tree integer_type (bool is_unsigned, int bits);
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// Get an unnamed floating point type with the given number of bits
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// (32 or 64).
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tree float_type (int bits);
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// Get a pointer type.
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tree pointer_type (tree to_type);
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// Get a reference type.
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tree reference_type (tree to_type);
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// make type immutable
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tree immutable_type (tree base);
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// Get a function type. The receiver, parameter, and results are
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// generated from the types in the Function_type. The Function_type
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// is provided so that the names are available. This should return
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// not the type of a Go function (which is a pointer to a struct)
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// but the type of a C function pointer (which will be used as the
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// type of the first field of the struct). If there is more than
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// one result, RESULT_STRUCT is a struct type to hold the results,
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// and RESULTS may be ignored; if there are zero or one results,
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// RESULT_STRUCT is NULL.
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tree function_type (const typed_identifier &receiver,
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const std::vector<typed_identifier> ¶meters,
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const std::vector<typed_identifier> &results,
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tree result_struct, location_t location);
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tree function_type_variadic (const typed_identifier &receiver,
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const std::vector<typed_identifier> ¶meters,
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const std::vector<typed_identifier> &results,
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tree result_struct, location_t location);
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tree function_ptr_type (tree result, const std::vector<tree> &praameters,
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location_t location);
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// Get a struct type.
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tree struct_type (const std::vector<typed_identifier> &fields,
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bool layout = true);
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// Get a union type.
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tree union_type (const std::vector<typed_identifier> &fields,
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bool layout = true);
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// Get an array type.
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tree array_type (tree element_type, tree length);
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// Return a named version of a type. The location is the location
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// of the type definition. This will not be called for a type
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// created via placeholder_pointer_type, placeholder_struct_type, or
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// placeholder_array_type.. (It may be called for a pointer,
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// struct, or array type in a case like "type P *byte; type Q P".)
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tree named_type (GGC::Ident name, tree, location_t);
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// Return the size of a type.
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int64_t type_size (tree);
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// Return the alignment of a type.
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int64_t type_alignment (tree);
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// Return the alignment of a struct field of this type. This is
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// normally the same as type_alignment, but not always.
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int64_t type_field_alignment (tree);
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// Return the offset of field INDEX in a struct type. INDEX is the
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// entry in the FIELDS std::vector parameter of struct_type or
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// set_placeholder_struct_type.
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int64_t type_field_offset (tree, size_t index);
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// Expressions.
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// Return an expression for a zero value of the given type. This is
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// used for cases such as local variable initialization and
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// converting nil to other types.
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tree zero_expression (tree);
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// Create a reference to a variable.
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tree var_expression (Bvariable *var, location_t);
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// Return an expression for the floating point value VAL in BTYPE.
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tree float_constant_expression (tree btype, mpfr_t val);
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// Return an expression for the string value VAL.
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tree string_constant_expression (const std::string &val);
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// Get a char literal
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tree char_constant_expression (char c);
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// Get a char literal
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tree wchar_constant_expression (wchar_t c);
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// Get a size literal
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tree size_constant_expression (size_t val);
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// Return an expression for the boolean value VAL.
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tree boolean_constant_expression (bool val);
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// Return an expression that converts EXPR to TYPE.
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tree convert_expression (tree type, tree expr, location_t);
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// Return an expression for the field at INDEX in BSTRUCT.
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tree struct_field_expression (tree bstruct, size_t index, location_t);
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// Create an expression that executes BSTAT before BEXPR.
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tree compound_expression (tree bstat, tree bexpr, location_t);
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// Return an expression that executes THEN_EXPR if CONDITION is true, or
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// ELSE_EXPR otherwise and returns the result as type BTYPE, within the
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// specified function FUNCTION. ELSE_EXPR may be NULL. BTYPE may be NULL.
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tree conditional_expression (tree function, tree btype, tree condition,
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tree then_expr, tree else_expr, location_t);
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// Return an expression for the negation operation OP EXPR.
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// Supported values of OP are enumerated in NegationOperator.
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tree negation_expression (NegationOperator op, tree expr, location_t);
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// Return an expression for the operation LEFT OP RIGHT.
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// Supported values of OP are enumerated in ArithmeticOrLogicalOperator.
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tree arithmetic_or_logical_expression (ArithmeticOrLogicalOperator op,
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tree left, tree right, location_t loc);
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// Return an expression for the operation LEFT OP RIGHT.
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// Supported values of OP are enumerated in ArithmeticOrLogicalOperator.
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// This function adds overflow checking and returns a list of statements to
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// add to the current function context. The `receiver` variable refers to the
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// variable which will contain the result of that operation.
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tree arithmetic_or_logical_expression_checked (ArithmeticOrLogicalOperator op,
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tree left, tree right,
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location_t loc,
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Bvariable *receiver);
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// Return an expression for the operation LEFT OP RIGHT.
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// Supported values of OP are enumerated in ComparisonOperator.
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tree comparison_expression (ComparisonOperator op, tree left, tree right,
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location_t loc);
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// Return an expression for the operation LEFT OP RIGHT.
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// Supported values of OP are enumerated in LazyBooleanOperator.
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tree lazy_boolean_expression (LazyBooleanOperator op, tree left, tree right,
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location_t);
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// Return an expression that constructs BTYPE with VALS. BTYPE must be the
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// backend representation a of struct. VALS must be in the same order as the
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// corresponding fields in BTYPE.
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tree constructor_expression (tree btype, bool is_variant,
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const std::vector<tree> &vals, int, location_t);
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// Return an expression that constructs an array of BTYPE with INDEXES and
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// VALS. INDEXES and VALS must have the same amount of elements. Each index
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// in INDEXES must be in the same order as the corresponding value in VALS.
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tree array_constructor_expression (tree btype,
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const std::vector<unsigned long> &indexes,
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const std::vector<tree> &vals, location_t);
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tree array_initializer (tree, tree, tree, tree, tree, tree *, location_t);
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// Return an expression for ARRAY[INDEX] as an l-value. ARRAY is a valid
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// fixed-length array, not a slice.
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tree array_index_expression (tree array, tree index, location_t);
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// Return an expresison for SLICE[INDEX] as an l-value. SLICE is represented
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// with a DST.
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tree slice_index_expression (tree slice, tree index, location_t);
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// Create an expression for a call to FN with ARGS, taking place within
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// caller CALLER.
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tree call_expression (tree fn, const std::vector<tree> &args, tree static_chain,
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location_t);
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// Statements.
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// Create a variable initialization statement in the specified
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// function. This initializes a local variable at the point in the
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// program flow where it is declared.
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tree init_statement (tree, Bvariable *var, tree init);
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// Create an assignment statement within the specified function.
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tree assignment_statement (tree lhs, tree rhs, location_t);
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// Create return statement for an decl for a value (can be NULL_TREE) at a
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// location
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tree return_statement (tree fndecl, tree val, location_t);
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// Create an if statement within a function. ELSE_BLOCK may be NULL.
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tree if_statement (tree, tree condition, tree then_block, tree else_block,
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location_t);
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// infinite loop expressions
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tree loop_expression (tree body, location_t);
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// exit expressions
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tree exit_expression (tree condition, location_t);
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// Create a single statement from two statements.
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tree compound_statement (tree, tree);
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// Create a single statement from a list of statements.
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tree statement_list (const std::vector<tree> &);
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// Create a statement that attempts to execute BSTAT and calls EXCEPT_STMT if
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// an exception occurs. EXCEPT_STMT may be NULL. FINALLY_STMT may be NULL and
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// if not NULL, it will always be executed. This is used for handling defers
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// in Go functions. In C++, the resulting code is of this form:
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// try { BSTAT; } catch { EXCEPT_STMT; } finally { FINALLY_STMT; }
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tree exception_handler_statement (tree bstat, tree except_stmt,
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tree finally_stmt, location_t);
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// Blocks.
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// Create a block. The frontend will call this function when it
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// starts converting a block within a function. FUNCTION is the
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// current function. ENCLOSING is the enclosing block; it will be
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// NULL for the top-level block in a function. VARS is the list of
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// local variables defined within this block; each entry will be
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// created by the local_variable function. START_LOCATION is the
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// location of the start of the block, more or less the location of
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// the initial curly brace. END_LOCATION is the location of the end
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// of the block, more or less the location of the final curly brace.
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// The statements will be added after the block is created.
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tree block (tree function, tree enclosing, const std::vector<Bvariable *> &vars,
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location_t start_location, location_t end_location);
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// Add the statements to a block. The block is created first. Then
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// the statements are created. Then the statements are added to the
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// block. This will called exactly once per block. The vector may
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// be empty if there are no statements.
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void block_add_statements (tree, const std::vector<tree> &);
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// Variables.
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// Create a global variable. NAME is the package-qualified name of
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// the variable. ASM_NAME is the encoded identifier for the
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// variable, incorporating the package, and made safe for the
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// assembler. BTYPE is the type of the variable. IS_EXTERNAL is
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// true if the variable is defined in some other package. IS_HIDDEN
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// is true if the variable is not exported (name begins with a lower
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// case letter). IN_UNIQUE_SECTION is true if the variable should
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// be put into a unique section if possible; this is intended to
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// permit the linker to garbage collect the variable if it is not
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// referenced. LOCATION is where the variable was defined.
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Bvariable *global_variable (GGC::Ident name, GGC::Ident asm_name, tree btype,
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bool is_external, bool is_hidden,
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bool in_unique_section, location_t location);
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// A global variable will 1) be initialized to zero, or 2) be
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// initialized to a constant value, or 3) be initialized in the init
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// function. In case 2, the frontend will call
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// global_variable_set_init to set the initial value. If this is
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// not called, the backend should initialize a global variable to 0.
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// The init function may then assign a value to it.
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void global_variable_set_init (Bvariable *, tree);
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// Create a local variable. The frontend will create the local
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// variables first, and then create the block which contains them.
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// FUNCTION is the function in which the variable is defined. NAME
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// is the name of the variable. TYPE is the type. DECL_VAR, if not
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// null, gives the location at which the value of this variable may
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// be found, typically used to create an inner-scope reference to an
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// outer-scope variable, to extend the lifetime of the variable beyond
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// the inner scope. IS_ADDRESS_TAKEN is true if the address of this
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// variable is taken (this implies that the address does not escape
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// the function, as otherwise the variable would be on the heap).
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// LOCATION is where the variable is defined. For each local variable
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// the frontend will call init_statement to set the initial value.
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Bvariable *local_variable (tree function, GGC::Ident name, tree type,
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Bvariable *decl_var, location_t location);
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// Create a function parameter. This is an incoming parameter, not
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// a result parameter (result parameters are treated as local
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// variables). The arguments are as for local_variable.
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Bvariable *parameter_variable (tree function, GGC::Ident name, tree type,
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location_t location);
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// Create a static chain parameter. This is the closure parameter.
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Bvariable *static_chain_variable (tree function, GGC::Ident name, tree type,
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location_t location);
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// Create a temporary variable. A temporary variable has no name,
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// just a type. We pass in FUNCTION and BLOCK in case they are
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// needed. If INIT is not NULL, the variable should be initialized
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// to that value. Otherwise the initial value is irrelevant--the
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// backend does not have to explicitly initialize it to zero.
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// ADDRESS_IS_TAKEN is true if the programs needs to take the
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// address of this temporary variable. LOCATION is the location of
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// the statement or expression which requires creating the temporary
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// variable, and may not be very useful. This function should
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// return a variable which can be referenced later and should set
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// *PSTATEMENT to a statement which initializes the variable.
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Bvariable *temporary_variable (tree fndecl, tree bind_tree, tree type,
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tree init, bool address_is_taken,
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location_t location, tree *pstatement);
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// Labels.
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// Create a new label. NAME will be tl::nullopt if this is a label
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// created by the frontend for a loop construct. The location is
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// where the label is defined.
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tree label (tree, tl::optional<GGC::Ident> name, location_t);
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// Create a statement which defines a label. This statement will be
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// put into the codestream at the point where the label should be
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// defined.
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tree label_definition_statement (tree);
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// Create a goto statement to a label.
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tree goto_statement (tree, location_t);
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// Create an expression for the address of a label. This is used to
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// get the return address of a deferred function which may call
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// recover.
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tree label_address (tree, location_t);
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// Lookup a field from a type given its name.
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// Build the `component` tree with `Backend::get_identifier_node`.
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//
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// Forked from the C frontend.
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tree lookup_field (const_tree, tree);
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// Functions.
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// Bit flags to pass to the function method.
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// Set if this is a function declaration rather than a definition;
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// the definition will be in another compilation unit.
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static const unsigned int function_is_declaration = 1 << 0;
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// Set if the function should never be inlined because they call
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// recover and must be visible for correct panic recovery.
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static const unsigned int function_is_uninlinable = 1 << 1;
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// Set if the function does not return. This is set for the
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// implementation of panic.
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static const unsigned int function_does_not_return = 1 << 2;
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// Set if the function should be put in a unique section if
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// possible. This is used for field tracking.
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static const unsigned int function_in_unique_section = 1 << 3;
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// Declare or define a function of FNTYPE.
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// NAME is the Go name of the function. ASM_NAME, if not tl::nullopt,
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// is the name that should be used in the symbol table; this
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// will be non-empty if a magic extern comment is used. FLAGS is
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// bit flags described above.
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tree function (tree fntype, GGC::Ident name, tl::optional<GGC::Ident> asm_name,
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unsigned int flags, location_t);
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// Create a statement that runs all deferred calls for FUNCTION. This should
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// be a statement that looks like this in C++:
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// finish:
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// try { DEFER_RETURN; } catch { CHECK_DEFER; goto finish; }
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tree function_defer_statement (tree function, tree undefer, tree check_defer,
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location_t);
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// Record PARAM_VARS as the variables to use for the parameters of FUNCTION.
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// This will only be called for a function definition. Returns true on
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// success, false on failure.
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bool function_set_parameters (tree function,
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const std::vector<Bvariable *> ¶m_vars);
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// Utility.
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// Write the definitions for all TYPE_DECLS, CONSTANT_DECLS,
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// FUNCTION_DECLS, and VARIABLE_DECLS declared globally.
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void write_global_definitions (const std::vector<tree> &type_decls,
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const std::vector<tree> &constant_decls,
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const std::vector<tree> &function_decls,
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const std::vector<Bvariable *> &variable_decls);
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// TODO: make static
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tree fill_in_fields (tree, const std::vector<typed_identifier> &, bool);
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tree fill_in_array (tree, tree, tree);
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tree non_zero_size_type (tree);
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tree convert_tree (tree, tree, location_t);
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} // namespace Backend
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#endif // RUST_BACKEND_H
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