mirror of git://gcc.gnu.org/git/gcc.git
2396 lines
69 KiB
C++
2396 lines
69 KiB
C++
// rust-gcc.cc -- Rust frontend to gcc IR.
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// Copyright (C) 2011-2025 Free Software Foundation, Inc.
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// Contributed by Ian Lance Taylor, Google.
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// forked from gccgo
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// This file is part of GCC.
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// GCC is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3, or (at your option) any later
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// version.
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// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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// You should have received a copy of the GNU General Public License
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// along with GCC; see the file COPYING3. If not see
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// <http://www.gnu.org/licenses/>.
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#include "rust-system.h"
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// This has to be included outside of extern "C", so we have to
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// include it here before tree.h includes it later.
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#include <gmp.h>
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#include "tree.h"
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#include "opts.h"
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#include "fold-const.h"
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#include "stringpool.h"
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#include "stor-layout.h"
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#include "varasm.h"
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#include "tree-iterator.h"
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#include "tm.h"
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#include "function.h"
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#include "cgraph.h"
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#include "convert.h"
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#include "gimple-expr.h"
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#include "gimplify.h"
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#include "langhooks.h"
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#include "toplev.h"
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#include "output.h"
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#include "realmpfr.h"
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#include "builtins.h"
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#include "print-tree.h"
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#include "attribs.h"
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#include "rust-location.h"
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#include "rust-linemap.h"
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#include "rust-backend.h"
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#include "rust-object-export.h"
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#include "rust-gcc.h"
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#include "backend/rust-tree.h"
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#include "backend/rust-builtins.h"
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// Get the tree of a variable for use as an expression. If this is a
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// zero-sized global, create an expression that refers to the decl but
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// has zero size.
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tree
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Bvariable::get_tree (location_t location) const
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{
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if (error_operand_p (this->t_))
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return error_mark_node;
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TREE_USED (this->t_) = 1;
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if (this->orig_type_ == NULL || TREE_TYPE (this->t_) == this->orig_type_)
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{
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return this->t_;
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}
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// Return *(orig_type*)&decl. */
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tree t = build_fold_addr_expr_loc (location, this->t_);
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t = fold_build1_loc (location, NOP_EXPR,
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build_pointer_type (this->orig_type_), t);
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return build_fold_indirect_ref_loc (location, t);
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}
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Bvariable *
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Bvariable::error_variable ()
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{
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return new Bvariable (error_mark_node);
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}
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// This file implements the interface between the Rust frontend proper
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// and the gcc IR. This implements specific instantiations of
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// abstract classes defined by the Rust frontend proper. The Rust
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// frontend proper class methods of these classes to generate the
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// backend representation.
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// A helper function to create a GCC identifier from a C++ string.
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namespace Backend {
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// Define the built-in functions that are exposed to GCCRust.
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void
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init ()
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{
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/* We need to define the fetch_and_add functions, since we use them
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for ++ and --. */
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// tree t = this->integer_type (true, BITS_PER_UNIT)->get_tree ();
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// tree p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE));
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// this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_1,
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// "__sync_fetch_and_add_1",
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// NULL, build_function_type_list (t, p, t, NULL_TREE), 0);
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// t = this->integer_type (true, BITS_PER_UNIT * 2)->get_tree ();
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// p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE));
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// this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_2,
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// "__sync_fetch_and_add_2",
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// NULL, build_function_type_list (t, p, t, NULL_TREE), 0);
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// t = this->integer_type (true, BITS_PER_UNIT * 4)->get_tree ();
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// p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE));
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// this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_4,
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// "__sync_fetch_and_add_4",
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// NULL, build_function_type_list (t, p, t, NULL_TREE), 0);
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// t = this->integer_type (true, BITS_PER_UNIT * 8)->get_tree ();
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// p = build_pointer_type (build_qualified_type (t, TYPE_QUAL_VOLATILE));
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// this->define_builtin (BUILT_IN_SYNC_ADD_AND_FETCH_8,
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// "__sync_fetch_and_add_8",
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// NULL, build_function_type_list (t, p, t, NULL_TREE), 0);
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// // We use __builtin_expect for magic import functions.
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// this->define_builtin (BUILT_IN_EXPECT, "__builtin_expect", NULL,
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// build_function_type_list (long_integer_type_node,
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// long_integer_type_node,
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// long_integer_type_node,
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// NULL_TREE),
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// builtin_const);
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// // We use __builtin_memcmp for struct comparisons.
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// this->define_builtin (BUILT_IN_MEMCMP, "__builtin_memcmp", "memcmp",
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// build_function_type_list (integer_type_node,
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// const_ptr_type_node,
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// const_ptr_type_node,
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// size_type_node, NULL_TREE),
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// 0);
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// // We use __builtin_memmove for copying data.
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// this->define_builtin (BUILT_IN_MEMMOVE, "__builtin_memmove", "memmove",
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// build_function_type_list (void_type_node, ptr_type_node,
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// const_ptr_type_node,
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// size_type_node, NULL_TREE),
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// 0);
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// // We use __builtin_memset for zeroing data.
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// this->define_builtin (BUILT_IN_MEMSET, "__builtin_memset", "memset",
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// build_function_type_list (void_type_node, ptr_type_node,
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// integer_type_node,
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// size_type_node, NULL_TREE),
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// 0);
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// // Used by runtime/internal/sys and math/bits.
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// this->define_builtin (BUILT_IN_CTZ, "__builtin_ctz", "ctz",
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// build_function_type_list (integer_type_node,
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// unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_CTZLL, "__builtin_ctzll", "ctzll",
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// build_function_type_list (integer_type_node,
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// long_long_unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_CLZ, "__builtin_clz", "clz",
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// build_function_type_list (integer_type_node,
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// unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_CLZLL, "__builtin_clzll", "clzll",
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// build_function_type_list (integer_type_node,
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// long_long_unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_POPCOUNT, "__builtin_popcount", "popcount",
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// build_function_type_list (integer_type_node,
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// unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_POPCOUNTLL, "__builtin_popcountll",
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// "popcountll",
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// build_function_type_list (integer_type_node,
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// long_long_unsigned_type_node,
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// NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_BSWAP16, "__builtin_bswap16", "bswap16",
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// build_function_type_list (uint16_type_node,
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// uint16_type_node, NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_BSWAP32, "__builtin_bswap32", "bswap32",
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// build_function_type_list (uint32_type_node,
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// uint32_type_node, NULL_TREE),
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// builtin_const);
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// this->define_builtin (BUILT_IN_BSWAP64, "__builtin_bswap64", "bswap64",
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// build_function_type_list (uint64_type_node,
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// uint64_type_node, NULL_TREE),
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// builtin_const);
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// We provide some functions for the math library.
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// We use __builtin_return_address in the thunk we build for
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// functions which call recover, and for runtime.getcallerpc.
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// t = build_function_type_list (ptr_type_node, unsigned_type_node,
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// NULL_TREE); this->define_builtin (BUILT_IN_RETURN_ADDRESS,
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// "__builtin_return_address",
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// NULL, t, 0);
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// The runtime calls __builtin_dwarf_cfa for runtime.getcallersp.
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// t = build_function_type_list (ptr_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_DWARF_CFA, "__builtin_dwarf_cfa", NULL, t,
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// 0);
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// The runtime calls __builtin_extract_return_addr when recording
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// the address to which a function returns.
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// this->define_builtin (
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// BUILT_IN_EXTRACT_RETURN_ADDR, "__builtin_extract_return_addr", NULL,
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// build_function_type_list (ptr_type_node, ptr_type_node, NULL_TREE), 0);
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// The compiler uses __builtin_trap for some exception handling
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// cases.
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// this->define_builtin (BUILT_IN_TRAP, "__builtin_trap", NULL,
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// build_function_type (void_type_node, void_list_node),
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// builtin_noreturn);
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// The runtime uses __builtin_prefetch.
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// this->define_builtin (BUILT_IN_PREFETCH, "__builtin_prefetch", NULL,
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// build_varargs_function_type_list (void_type_node,
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// const_ptr_type_node,
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// NULL_TREE),
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// builtin_novops);
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// The compiler uses __builtin_unreachable for cases that cannot
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// occur.
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// this->define_builtin (BUILT_IN_UNREACHABLE, "__builtin_unreachable", NULL,
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// build_function_type (void_type_node, void_list_node),
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// builtin_const | builtin_noreturn);
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// We provide some atomic functions.
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// t = build_function_type_list (uint32_type_node, ptr_type_node,
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// integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_LOAD_4, "__atomic_load_4", NULL, t,
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// 0);
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// t = build_function_type_list (uint64_type_node, ptr_type_node,
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// integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_LOAD_8, "__atomic_load_8", NULL, t,
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// 0);
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// t = build_function_type_list (void_type_node, ptr_type_node,
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// uint32_type_node,
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// integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_STORE_4, "__atomic_store_4", NULL, t,
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// 0);
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// t = build_function_type_list (void_type_node, ptr_type_node,
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// uint64_type_node,
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// integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_STORE_8, "__atomic_store_8", NULL, t,
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// 0);
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// t = build_function_type_list (uint32_type_node, ptr_type_node,
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// uint32_type_node, integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_EXCHANGE_4, "__atomic_exchange_4",
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// NULL,
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// t, 0);
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// t = build_function_type_list (uint64_type_node, ptr_type_node,
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// uint64_type_node, integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_EXCHANGE_8, "__atomic_exchange_8",
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// NULL,
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// t, 0);
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// t = build_function_type_list (boolean_type_node, ptr_type_node,
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// ptr_type_node,
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// uint32_type_node, boolean_type_node,
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// integer_type_node, integer_type_node,
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// NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_COMPARE_EXCHANGE_4,
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// "__atomic_compare_exchange_4", NULL, t, 0);
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// t = build_function_type_list (boolean_type_node, ptr_type_node,
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// ptr_type_node,
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// uint64_type_node, boolean_type_node,
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// integer_type_node, integer_type_node,
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// NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_COMPARE_EXCHANGE_8,
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// "__atomic_compare_exchange_8", NULL, t, 0);
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// t = build_function_type_list (uint32_type_node, ptr_type_node,
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// uint32_type_node, integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_ADD_FETCH_4, "__atomic_add_fetch_4",
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// NULL, t, 0);
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// t = build_function_type_list (uint64_type_node, ptr_type_node,
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// uint64_type_node, integer_type_node, NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_ADD_FETCH_8, "__atomic_add_fetch_8",
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// NULL, t, 0);
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// t = build_function_type_list (unsigned_char_type_node, ptr_type_node,
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// unsigned_char_type_node, integer_type_node,
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// NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_AND_FETCH_1, "__atomic_and_fetch_1",
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// NULL, t, 0);
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// this->define_builtin (BUILT_IN_ATOMIC_FETCH_AND_1, "__atomic_fetch_and_1",
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// NULL, t, 0);
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// t = build_function_type_list (unsigned_char_type_node, ptr_type_node,
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// unsigned_char_type_node, integer_type_node,
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// NULL_TREE);
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// this->define_builtin (BUILT_IN_ATOMIC_OR_FETCH_1, "__atomic_or_fetch_1",
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// NULL,
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// t, 0);
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// this->define_builtin (BUILT_IN_ATOMIC_FETCH_OR_1, "__atomic_fetch_or_1",
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// NULL,
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// t, 0);
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}
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void
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debug (tree t)
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{
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debug_tree (t);
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};
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void
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debug (Bvariable *t)
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{
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debug_tree (t->get_decl ());
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};
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tree
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get_identifier_node (const std::string &str)
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{
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return get_identifier_with_length (str.data (), str.length ());
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}
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tree
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wchar_type ()
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{
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static tree wchar;
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if (wchar == NULL_TREE)
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{
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wchar = make_unsigned_type (32);
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TYPE_STRING_FLAG (wchar) = 1;
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}
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return wchar;
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}
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// Get an unnamed integer type.
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int
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get_pointer_size ()
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{
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return POINTER_SIZE;
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}
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tree
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raw_str_type ()
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{
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tree char_ptr = build_pointer_type (char_type_node);
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tree const_char_type = build_qualified_type (char_ptr, TYPE_QUAL_CONST);
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return const_char_type;
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}
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tree
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integer_type (bool is_unsigned, int bits)
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{
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tree type;
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if (is_unsigned)
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{
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if (bits == INT_TYPE_SIZE)
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type = unsigned_type_node;
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else if (bits == SHORT_TYPE_SIZE)
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type = short_unsigned_type_node;
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else if (bits == LONG_TYPE_SIZE)
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type = long_unsigned_type_node;
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else if (bits == LONG_LONG_TYPE_SIZE)
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type = long_long_unsigned_type_node;
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else
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type = make_unsigned_type (bits);
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}
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else
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{
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if (bits == INT_TYPE_SIZE)
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type = integer_type_node;
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else if (bits == SHORT_TYPE_SIZE)
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type = short_integer_type_node;
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else if (bits == LONG_TYPE_SIZE)
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type = long_integer_type_node;
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else if (bits == LONG_LONG_TYPE_SIZE)
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type = long_long_integer_type_node;
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else
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type = make_signed_type (bits);
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}
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return type;
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}
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// Get an unnamed float type.
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tree
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float_type (int bits)
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{
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tree type;
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if (bits == TYPE_PRECISION (float_type_node))
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type = float_type_node;
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else if (bits == TYPE_PRECISION (double_type_node))
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type = double_type_node;
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else if (bits == TYPE_PRECISION (long_double_type_node))
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type = long_double_type_node;
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else
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{
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type = make_node (REAL_TYPE);
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TYPE_PRECISION (type) = bits;
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layout_type (type);
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}
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return type;
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}
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// Get a pointer type.
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tree
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pointer_type (tree to_type)
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{
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if (error_operand_p (to_type))
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return error_mark_node;
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tree type = build_pointer_type (to_type);
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return type;
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}
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// Get a reference type.
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tree
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reference_type (tree to_type)
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{
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if (error_operand_p (to_type))
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return error_mark_node;
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tree type = build_reference_type (to_type);
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return type;
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}
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// Get immutable type
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tree
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immutable_type (tree base)
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{
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|
if (error_operand_p (base))
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return error_mark_node;
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tree constified = build_qualified_type (base, TYPE_QUAL_CONST);
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return constified;
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}
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// Make a function type.
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tree
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|
function_type (const typed_identifier &receiver,
|
|
const std::vector<typed_identifier> ¶meters,
|
|
const std::vector<typed_identifier> &results, tree result_struct,
|
|
location_t)
|
|
{
|
|
tree args = NULL_TREE;
|
|
tree *pp = &args;
|
|
if (receiver.type != NULL_TREE)
|
|
{
|
|
tree t = receiver.type;
|
|
if (error_operand_p (t))
|
|
return error_mark_node;
|
|
*pp = tree_cons (NULL_TREE, t, NULL_TREE);
|
|
pp = &TREE_CHAIN (*pp);
|
|
}
|
|
|
|
for (const auto &p : parameters)
|
|
{
|
|
tree t = p.type;
|
|
if (error_operand_p (t))
|
|
return error_mark_node;
|
|
*pp = tree_cons (NULL_TREE, t, NULL_TREE);
|
|
pp = &TREE_CHAIN (*pp);
|
|
}
|
|
|
|
// Varargs is handled entirely at the Rust level. When converted to
|
|
// GENERIC functions are not varargs.
|
|
*pp = void_list_node;
|
|
|
|
tree result;
|
|
if (results.empty ())
|
|
result = void_type_node;
|
|
else if (results.size () == 1)
|
|
result = results.front ().type;
|
|
else
|
|
{
|
|
gcc_assert (result_struct != NULL);
|
|
result = result_struct;
|
|
}
|
|
if (error_operand_p (result))
|
|
return error_mark_node;
|
|
|
|
tree fntype = build_function_type (result, args);
|
|
if (error_operand_p (fntype))
|
|
return error_mark_node;
|
|
|
|
return build_pointer_type (fntype);
|
|
}
|
|
|
|
tree
|
|
function_type_variadic (const typed_identifier &receiver,
|
|
const std::vector<typed_identifier> ¶meters,
|
|
const std::vector<typed_identifier> &results,
|
|
tree result_struct, location_t)
|
|
{
|
|
size_t n = parameters.size () + (receiver.type != NULL_TREE ? 1 : 0);
|
|
tree *args = XALLOCAVEC (tree, n);
|
|
size_t offs = 0;
|
|
if (error_operand_p (receiver.type))
|
|
return error_mark_node;
|
|
|
|
if (receiver.type != NULL_TREE)
|
|
args[offs++] = receiver.type;
|
|
|
|
for (const auto &p : parameters)
|
|
{
|
|
tree t = p.type;
|
|
if (error_operand_p (t))
|
|
return error_mark_node;
|
|
args[offs++] = t;
|
|
}
|
|
|
|
tree result;
|
|
if (results.empty ())
|
|
result = void_type_node;
|
|
else if (results.size () == 1)
|
|
result = results.front ().type;
|
|
else
|
|
{
|
|
gcc_assert (result_struct != NULL_TREE);
|
|
result = result_struct;
|
|
}
|
|
if (error_operand_p (result))
|
|
return error_mark_node;
|
|
|
|
tree fntype = build_varargs_function_type_array (result, n, args);
|
|
if (error_operand_p (fntype))
|
|
return error_mark_node;
|
|
|
|
return build_pointer_type (fntype);
|
|
}
|
|
|
|
tree
|
|
function_ptr_type (tree result_type, const std::vector<tree> ¶meters,
|
|
location_t /* locus */)
|
|
{
|
|
tree args = NULL_TREE;
|
|
tree *pp = &args;
|
|
|
|
for (auto ¶m : parameters)
|
|
{
|
|
if (error_operand_p (param))
|
|
return error_mark_node;
|
|
|
|
*pp = tree_cons (NULL_TREE, param, NULL_TREE);
|
|
pp = &TREE_CHAIN (*pp);
|
|
}
|
|
|
|
*pp = void_list_node;
|
|
|
|
tree result = result_type;
|
|
if (result != void_type_node && int_size_in_bytes (result) == 0)
|
|
result = void_type_node;
|
|
|
|
tree fntype = build_function_type (result, args);
|
|
if (error_operand_p (fntype))
|
|
return error_mark_node;
|
|
|
|
return build_pointer_type (fntype);
|
|
}
|
|
|
|
// Make a struct type.
|
|
|
|
tree
|
|
struct_type (const std::vector<typed_identifier> &fields, bool layout)
|
|
{
|
|
return fill_in_fields (make_node (RECORD_TYPE), fields, layout);
|
|
}
|
|
|
|
// Make a union type.
|
|
|
|
tree
|
|
union_type (const std::vector<typed_identifier> &fields, bool layout)
|
|
{
|
|
return fill_in_fields (make_node (UNION_TYPE), fields, layout);
|
|
}
|
|
|
|
// Fill in the fields of a struct or union type.
|
|
|
|
tree
|
|
fill_in_fields (tree fill, const std::vector<typed_identifier> &fields,
|
|
bool layout)
|
|
{
|
|
tree field_trees = NULL_TREE;
|
|
tree *pp = &field_trees;
|
|
for (const auto &p : fields)
|
|
{
|
|
tree name_tree = p.name.as_tree ();
|
|
tree type_tree = p.type;
|
|
if (error_operand_p (type_tree))
|
|
return error_mark_node;
|
|
tree field = build_decl (p.location, FIELD_DECL, name_tree, type_tree);
|
|
DECL_CONTEXT (field) = fill;
|
|
*pp = field;
|
|
pp = &DECL_CHAIN (field);
|
|
}
|
|
TYPE_FIELDS (fill) = field_trees;
|
|
|
|
if (layout)
|
|
layout_type (fill);
|
|
|
|
// Because Rust permits converting between named struct types and
|
|
// equivalent struct types, for which we use VIEW_CONVERT_EXPR, and
|
|
// because we don't try to maintain TYPE_CANONICAL for struct types,
|
|
// we need to tell the middle-end to use structural equality.
|
|
SET_TYPE_STRUCTURAL_EQUALITY (fill);
|
|
|
|
return fill;
|
|
}
|
|
|
|
// Make an array type.
|
|
|
|
tree
|
|
array_type (tree element_type, tree length)
|
|
{
|
|
return fill_in_array (make_node (ARRAY_TYPE), element_type, length);
|
|
}
|
|
|
|
// Fill in an array type.
|
|
|
|
tree
|
|
fill_in_array (tree fill, tree element_type, tree length_tree)
|
|
{
|
|
if (error_operand_p (element_type) || error_operand_p (length_tree))
|
|
return error_mark_node;
|
|
|
|
gcc_assert (TYPE_SIZE (element_type) != NULL_TREE);
|
|
|
|
length_tree = fold_convert (sizetype, length_tree);
|
|
|
|
// build_index_type takes the maximum index, which is one less than
|
|
// the length.
|
|
tree index_type_tree = build_index_type (
|
|
fold_build2 (MINUS_EXPR, sizetype, length_tree, size_one_node));
|
|
|
|
TREE_TYPE (fill) = element_type;
|
|
TYPE_DOMAIN (fill) = index_type_tree;
|
|
TYPE_ADDR_SPACE (fill) = TYPE_ADDR_SPACE (element_type);
|
|
layout_type (fill);
|
|
|
|
if (TYPE_STRUCTURAL_EQUALITY_P (element_type))
|
|
SET_TYPE_STRUCTURAL_EQUALITY (fill);
|
|
else if (TYPE_CANONICAL (element_type) != element_type
|
|
|| TYPE_CANONICAL (index_type_tree) != index_type_tree)
|
|
TYPE_CANONICAL (fill) = build_array_type (TYPE_CANONICAL (element_type),
|
|
TYPE_CANONICAL (index_type_tree));
|
|
|
|
return fill;
|
|
}
|
|
|
|
// Return a named version of a type.
|
|
|
|
tree
|
|
named_type (GGC::Ident name, tree type, location_t location)
|
|
{
|
|
if (error_operand_p (type))
|
|
return error_mark_node;
|
|
|
|
// The middle-end expects a basic type to have a name. In Rust every
|
|
// basic type will have a name. The first time we see a basic type,
|
|
// give it whatever Rust name we have at this point.
|
|
if (TYPE_NAME (type) == NULL_TREE && location == BUILTINS_LOCATION
|
|
&& (TREE_CODE (type) == INTEGER_TYPE || TREE_CODE (type) == REAL_TYPE
|
|
|| TREE_CODE (type) == COMPLEX_TYPE
|
|
|| TREE_CODE (type) == BOOLEAN_TYPE))
|
|
{
|
|
tree decl
|
|
= build_decl (BUILTINS_LOCATION, TYPE_DECL, name.as_tree (), type);
|
|
TYPE_NAME (type) = decl;
|
|
return type;
|
|
}
|
|
|
|
tree copy = build_variant_type_copy (type);
|
|
tree decl = build_decl (location, TYPE_DECL, name.as_tree (), copy);
|
|
DECL_ORIGINAL_TYPE (decl) = type;
|
|
TYPE_NAME (copy) = decl;
|
|
return copy;
|
|
}
|
|
|
|
// Return the size of a type.
|
|
|
|
int64_t
|
|
type_size (tree t)
|
|
{
|
|
if (error_operand_p (t))
|
|
return 1;
|
|
if (t == void_type_node)
|
|
return 0;
|
|
t = TYPE_SIZE_UNIT (t);
|
|
gcc_assert (tree_fits_uhwi_p (t));
|
|
unsigned HOST_WIDE_INT val_wide = TREE_INT_CST_LOW (t);
|
|
int64_t ret = static_cast<int64_t> (val_wide);
|
|
if (ret < 0 || static_cast<unsigned HOST_WIDE_INT> (ret) != val_wide)
|
|
return -1;
|
|
return ret;
|
|
}
|
|
|
|
// Return the alignment of a type.
|
|
|
|
int64_t
|
|
type_alignment (tree t)
|
|
{
|
|
if (error_operand_p (t))
|
|
return 1;
|
|
return TYPE_ALIGN_UNIT (t);
|
|
}
|
|
|
|
// Return the alignment of a struct field of type BTYPE.
|
|
|
|
int64_t
|
|
type_field_alignment (tree t)
|
|
{
|
|
if (error_operand_p (t))
|
|
return 1;
|
|
return rust_field_alignment (t);
|
|
}
|
|
|
|
// Return the offset of a field in a struct.
|
|
|
|
int64_t
|
|
type_field_offset (tree struct_tree, size_t index)
|
|
{
|
|
if (error_operand_p (struct_tree))
|
|
return 0;
|
|
gcc_assert (TREE_CODE (struct_tree) == RECORD_TYPE);
|
|
tree field = TYPE_FIELDS (struct_tree);
|
|
for (; index > 0; --index)
|
|
{
|
|
field = DECL_CHAIN (field);
|
|
gcc_assert (field != NULL_TREE);
|
|
}
|
|
HOST_WIDE_INT offset_wide = int_byte_position (field);
|
|
int64_t ret = static_cast<int64_t> (offset_wide);
|
|
gcc_assert (ret == offset_wide);
|
|
return ret;
|
|
}
|
|
|
|
// Return the zero value for a type.
|
|
|
|
tree
|
|
zero_expression (tree t)
|
|
{
|
|
tree ret;
|
|
if (error_operand_p (t))
|
|
ret = error_mark_node;
|
|
else
|
|
ret = build_zero_cst (t);
|
|
return ret;
|
|
}
|
|
|
|
// An expression that references a variable.
|
|
|
|
tree
|
|
var_expression (Bvariable *var, location_t location)
|
|
{
|
|
return var->get_tree (location);
|
|
}
|
|
|
|
// Return a typed value as a constant floating-point number.
|
|
|
|
tree
|
|
float_constant_expression (tree t, mpfr_t val)
|
|
{
|
|
tree ret;
|
|
if (error_operand_p (t))
|
|
return error_mark_node;
|
|
|
|
REAL_VALUE_TYPE r1;
|
|
real_from_mpfr (&r1, val, t, GMP_RNDN);
|
|
REAL_VALUE_TYPE r2;
|
|
real_convert (&r2, TYPE_MODE (t), &r1);
|
|
ret = build_real (t, r2);
|
|
return ret;
|
|
}
|
|
|
|
// Make a constant string expression.
|
|
|
|
tree
|
|
string_constant_expression (const std::string &val)
|
|
{
|
|
tree index_type = build_index_type (size_int (val.length ()));
|
|
tree const_char_type = build_qualified_type (char_type_node, TYPE_QUAL_CONST);
|
|
tree string_type = build_array_type (const_char_type, index_type);
|
|
TYPE_STRING_FLAG (string_type) = 1;
|
|
tree string_val = build_string (val.length (), val.data ());
|
|
TREE_TYPE (string_val) = string_type;
|
|
|
|
return string_val;
|
|
}
|
|
|
|
tree
|
|
wchar_constant_expression (wchar_t c)
|
|
{
|
|
return build_int_cst (wchar_type (), c);
|
|
}
|
|
|
|
tree
|
|
char_constant_expression (char c)
|
|
{
|
|
return build_int_cst (char_type_node, c);
|
|
}
|
|
|
|
tree
|
|
size_constant_expression (size_t val)
|
|
{
|
|
return size_int (val);
|
|
}
|
|
|
|
// Make a constant boolean expression.
|
|
|
|
tree
|
|
boolean_constant_expression (bool val)
|
|
{
|
|
return val ? boolean_true_node : boolean_false_node;
|
|
}
|
|
|
|
// An expression that converts an expression to a different type.
|
|
|
|
tree
|
|
convert_expression (tree type_tree, tree expr_tree, location_t location)
|
|
{
|
|
if (error_operand_p (type_tree) || error_operand_p (expr_tree))
|
|
return error_mark_node;
|
|
|
|
tree ret;
|
|
if (type_size (type_tree) == 0 || TREE_TYPE (expr_tree) == void_type_node)
|
|
{
|
|
// Do not convert zero-sized types.
|
|
ret = expr_tree;
|
|
}
|
|
else if (TREE_CODE (type_tree) == INTEGER_TYPE)
|
|
ret = convert_to_integer (type_tree, expr_tree);
|
|
else if (TREE_CODE (type_tree) == REAL_TYPE)
|
|
ret = convert_to_real (type_tree, expr_tree);
|
|
else if (TREE_CODE (type_tree) == COMPLEX_TYPE)
|
|
ret = convert_to_complex (type_tree, expr_tree);
|
|
else if (TREE_CODE (type_tree) == POINTER_TYPE
|
|
&& TREE_CODE (TREE_TYPE (expr_tree)) == INTEGER_TYPE)
|
|
ret = convert_to_pointer (type_tree, expr_tree);
|
|
else if (TREE_CODE (type_tree) == RECORD_TYPE
|
|
|| TREE_CODE (type_tree) == ARRAY_TYPE)
|
|
ret = fold_build1_loc (location, VIEW_CONVERT_EXPR, type_tree, expr_tree);
|
|
else
|
|
ret = fold_convert_loc (location, type_tree, expr_tree);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Return an expression for the field at INDEX in BSTRUCT.
|
|
|
|
tree
|
|
struct_field_expression (tree struct_tree, size_t index, location_t location)
|
|
{
|
|
if (error_operand_p (struct_tree))
|
|
return error_mark_node;
|
|
gcc_assert (TREE_CODE (TREE_TYPE (struct_tree)) == RECORD_TYPE
|
|
|| TREE_CODE (TREE_TYPE (struct_tree)) == UNION_TYPE);
|
|
tree field = TYPE_FIELDS (TREE_TYPE (struct_tree));
|
|
if (field == NULL_TREE)
|
|
{
|
|
// This can happen for a type which refers to itself indirectly
|
|
// and then turns out to be erroneous.
|
|
return error_mark_node;
|
|
}
|
|
for (unsigned int i = index; i > 0; --i)
|
|
{
|
|
field = DECL_CHAIN (field);
|
|
gcc_assert (field != NULL_TREE);
|
|
}
|
|
if (error_operand_p (TREE_TYPE (field)))
|
|
return error_mark_node;
|
|
tree ret = fold_build3_loc (location, COMPONENT_REF, TREE_TYPE (field),
|
|
struct_tree, field, NULL_TREE);
|
|
if (TREE_CONSTANT (struct_tree))
|
|
TREE_CONSTANT (ret) = 1;
|
|
return ret;
|
|
}
|
|
|
|
// Return an expression that executes BSTAT before BEXPR.
|
|
|
|
tree
|
|
compound_expression (tree stat, tree expr, location_t location)
|
|
{
|
|
if (error_operand_p (stat) || error_operand_p (expr))
|
|
return error_mark_node;
|
|
tree ret
|
|
= fold_build2_loc (location, COMPOUND_EXPR, TREE_TYPE (expr), stat, expr);
|
|
return ret;
|
|
}
|
|
|
|
// Return an expression that executes THEN_EXPR if CONDITION is true, or
|
|
// ELSE_EXPR otherwise.
|
|
|
|
tree
|
|
conditional_expression (tree, tree type_tree, tree cond_expr, tree then_expr,
|
|
tree else_expr, location_t location)
|
|
{
|
|
if (error_operand_p (type_tree) || error_operand_p (cond_expr)
|
|
|| error_operand_p (then_expr) || error_operand_p (else_expr))
|
|
return error_mark_node;
|
|
tree ret = build3_loc (location, COND_EXPR, type_tree, cond_expr, then_expr,
|
|
else_expr);
|
|
return ret;
|
|
}
|
|
|
|
/* Helper function that converts rust operators to equivalent GCC tree_code.
|
|
Note that CompoundAssignmentOperator don't get their corresponding tree_code,
|
|
because they get compiled away when we lower AST to HIR. */
|
|
static enum tree_code
|
|
operator_to_tree_code (NegationOperator op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case NegationOperator::NEGATE:
|
|
return NEGATE_EXPR;
|
|
case NegationOperator::NOT:
|
|
return BIT_NOT_EXPR;
|
|
default:
|
|
rust_unreachable ();
|
|
}
|
|
}
|
|
|
|
/* Note that GCC tree code distinguishes floating point division and integer
|
|
division. These two types of division are represented as the same rust
|
|
operator, and can only be distinguished via context(i.e. the TREE_TYPE of the
|
|
operands). */
|
|
static enum tree_code
|
|
operator_to_tree_code (ArithmeticOrLogicalOperator op, bool floating_point)
|
|
{
|
|
switch (op)
|
|
{
|
|
case ArithmeticOrLogicalOperator::ADD:
|
|
return PLUS_EXPR;
|
|
case ArithmeticOrLogicalOperator::SUBTRACT:
|
|
return MINUS_EXPR;
|
|
case ArithmeticOrLogicalOperator::MULTIPLY:
|
|
return MULT_EXPR;
|
|
case ArithmeticOrLogicalOperator::DIVIDE:
|
|
if (floating_point)
|
|
return RDIV_EXPR;
|
|
else
|
|
return TRUNC_DIV_EXPR;
|
|
case ArithmeticOrLogicalOperator::MODULUS:
|
|
return TRUNC_MOD_EXPR;
|
|
case ArithmeticOrLogicalOperator::BITWISE_AND:
|
|
return BIT_AND_EXPR;
|
|
case ArithmeticOrLogicalOperator::BITWISE_OR:
|
|
return BIT_IOR_EXPR;
|
|
case ArithmeticOrLogicalOperator::BITWISE_XOR:
|
|
return BIT_XOR_EXPR;
|
|
case ArithmeticOrLogicalOperator::LEFT_SHIFT:
|
|
return LSHIFT_EXPR;
|
|
case ArithmeticOrLogicalOperator::RIGHT_SHIFT:
|
|
return RSHIFT_EXPR;
|
|
default:
|
|
rust_unreachable ();
|
|
}
|
|
}
|
|
|
|
static enum tree_code
|
|
operator_to_tree_code (ComparisonOperator op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case ComparisonOperator::EQUAL:
|
|
return EQ_EXPR;
|
|
case ComparisonOperator::NOT_EQUAL:
|
|
return NE_EXPR;
|
|
case ComparisonOperator::GREATER_THAN:
|
|
return GT_EXPR;
|
|
case ComparisonOperator::LESS_THAN:
|
|
return LT_EXPR;
|
|
case ComparisonOperator::GREATER_OR_EQUAL:
|
|
return GE_EXPR;
|
|
case ComparisonOperator::LESS_OR_EQUAL:
|
|
return LE_EXPR;
|
|
default:
|
|
rust_unreachable ();
|
|
}
|
|
}
|
|
|
|
static enum tree_code
|
|
operator_to_tree_code (LazyBooleanOperator op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case LazyBooleanOperator::LOGICAL_OR:
|
|
return TRUTH_ORIF_EXPR;
|
|
case LazyBooleanOperator::LOGICAL_AND:
|
|
return TRUTH_ANDIF_EXPR;
|
|
default:
|
|
rust_unreachable ();
|
|
}
|
|
}
|
|
|
|
/* Returns true if the type of EXP is a floating point type.
|
|
False otherwise. */
|
|
bool
|
|
is_floating_point (tree exp)
|
|
{
|
|
return FLOAT_TYPE_P (TREE_TYPE (exp));
|
|
}
|
|
|
|
// Return an expression for the negation operation OP EXPR.
|
|
tree
|
|
negation_expression (NegationOperator op, tree expr_tree, location_t location)
|
|
{
|
|
/* Check if the expression is an error, in which case we return an error
|
|
expression. */
|
|
if (error_operand_p (expr_tree))
|
|
return error_mark_node;
|
|
|
|
/* For negation operators, the resulting type should be the same as its
|
|
operand. */
|
|
auto tree_type = TREE_TYPE (expr_tree);
|
|
auto original_type = tree_type;
|
|
auto tree_code = operator_to_tree_code (op);
|
|
|
|
/* For floating point operations we may need to extend the precision of type.
|
|
For example, a 64-bit machine may not support operations on float32. */
|
|
bool floating_point = is_floating_point (expr_tree);
|
|
auto extended_type = NULL_TREE;
|
|
if (floating_point)
|
|
{
|
|
extended_type = excess_precision_type (tree_type);
|
|
if (extended_type != NULL_TREE)
|
|
{
|
|
expr_tree = convert (extended_type, expr_tree);
|
|
tree_type = extended_type;
|
|
}
|
|
}
|
|
|
|
/* Construct a new tree and build an expression from it. */
|
|
auto new_tree = fold_build1_loc (location, tree_code, tree_type, expr_tree);
|
|
if (floating_point && extended_type != NULL_TREE)
|
|
new_tree = convert (original_type, expr_tree);
|
|
return new_tree;
|
|
}
|
|
|
|
tree
|
|
arithmetic_or_logical_expression (ArithmeticOrLogicalOperator op, tree left,
|
|
tree right, location_t location)
|
|
{
|
|
/* Check if either expression is an error, in which case we return an error
|
|
expression. */
|
|
if (error_operand_p (left) || error_operand_p (right))
|
|
return error_mark_node;
|
|
|
|
// unwrap the const decls if set
|
|
if (TREE_CODE (left) == CONST_DECL)
|
|
left = DECL_INITIAL (left);
|
|
if (TREE_CODE (right) == CONST_DECL)
|
|
right = DECL_INITIAL (right);
|
|
|
|
/* We need to determine if we're doing floating point arithmetics of integer
|
|
arithmetics. */
|
|
bool floating_point = is_floating_point (left);
|
|
auto ret = NULL_TREE;
|
|
|
|
/* For arithmetic or logical operators, the resulting type should be the same
|
|
as the lhs operand. */
|
|
auto tree_type = TREE_TYPE (left);
|
|
auto original_type = tree_type;
|
|
auto tree_code = operator_to_tree_code (op, floating_point);
|
|
|
|
/* For floating point operations we may need to extend the precision of type.
|
|
For example, a 64-bit machine may not support operations on float32. */
|
|
auto extended_type = NULL_TREE;
|
|
if (floating_point)
|
|
{
|
|
extended_type = excess_precision_type (tree_type);
|
|
if (extended_type != NULL_TREE)
|
|
{
|
|
left = convert (extended_type, left);
|
|
right = convert (extended_type, right);
|
|
tree_type = extended_type;
|
|
}
|
|
}
|
|
|
|
ret = fold_build2_loc (location, tree_code, tree_type, left, right);
|
|
TREE_CONSTANT (ret) = TREE_CONSTANT (left) & TREE_CONSTANT (right);
|
|
|
|
// TODO: How do we handle floating point?
|
|
if (floating_point && extended_type != NULL_TREE)
|
|
ret = convert (original_type, ret);
|
|
|
|
if (op == ArithmeticOrLogicalOperator::DIVIDE
|
|
&& (integer_zerop (right) || fixed_zerop (right)))
|
|
{
|
|
rust_error_at (location, "division by zero");
|
|
}
|
|
else if (op == ArithmeticOrLogicalOperator::LEFT_SHIFT
|
|
&& TREE_CODE (right) == INTEGER_CST
|
|
&& (compare_tree_int (right, TYPE_PRECISION (TREE_TYPE (ret))) >= 0))
|
|
{
|
|
rust_error_at (location, "left shift count >= width of type");
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool
|
|
is_overflowing_expr (ArithmeticOrLogicalOperator op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case ArithmeticOrLogicalOperator::ADD:
|
|
case ArithmeticOrLogicalOperator::SUBTRACT:
|
|
case ArithmeticOrLogicalOperator::MULTIPLY:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static std::pair<tree, tree>
|
|
fetch_overflow_builtins (ArithmeticOrLogicalOperator op)
|
|
{
|
|
auto builtin_ctx = Rust::Compile::BuiltinsContext::get ();
|
|
|
|
auto builtin = NULL_TREE;
|
|
auto abort = NULL_TREE;
|
|
|
|
switch (op)
|
|
{
|
|
case ArithmeticOrLogicalOperator::ADD:
|
|
builtin_ctx.lookup_simple_builtin ("__builtin_add_overflow", &builtin);
|
|
break;
|
|
case ArithmeticOrLogicalOperator::SUBTRACT:
|
|
builtin_ctx.lookup_simple_builtin ("__builtin_sub_overflow", &builtin);
|
|
break;
|
|
case ArithmeticOrLogicalOperator::MULTIPLY:
|
|
builtin_ctx.lookup_simple_builtin ("__builtin_mul_overflow", &builtin);
|
|
break;
|
|
default:
|
|
rust_unreachable ();
|
|
break;
|
|
};
|
|
|
|
builtin_ctx.lookup_simple_builtin ("__builtin_abort", &abort);
|
|
|
|
rust_assert (abort);
|
|
rust_assert (builtin);
|
|
|
|
return {abort, builtin};
|
|
}
|
|
|
|
// Return an expression for the arithmetic or logical operation LEFT OP RIGHT
|
|
// with overflow checking when possible
|
|
tree
|
|
arithmetic_or_logical_expression_checked (ArithmeticOrLogicalOperator op,
|
|
tree left, tree right,
|
|
location_t location,
|
|
Bvariable *receiver_var)
|
|
{
|
|
/* Check if either expression is an error, in which case we return an error
|
|
expression. */
|
|
if (error_operand_p (left) || error_operand_p (right))
|
|
return error_mark_node;
|
|
|
|
// FIXME: Add `if (!debug_mode)`
|
|
// No overflow checks for floating point operations or divisions. In that
|
|
// case, simply assign the result of the operation to the receiver variable
|
|
if (is_floating_point (left) || !is_overflowing_expr (op))
|
|
return assignment_statement (
|
|
receiver_var->get_tree (location),
|
|
arithmetic_or_logical_expression (op, left, right, location), location);
|
|
|
|
auto receiver = receiver_var->get_tree (location);
|
|
TREE_ADDRESSABLE (receiver) = 1;
|
|
auto result_ref = build_fold_addr_expr_loc (location, receiver);
|
|
|
|
auto builtins = fetch_overflow_builtins (op);
|
|
auto abort = builtins.first;
|
|
auto builtin = builtins.second;
|
|
|
|
auto abort_call = build_call_expr_loc (location, abort, 0);
|
|
|
|
auto builtin_call
|
|
= build_call_expr_loc (location, builtin, 3, left, right, result_ref);
|
|
auto overflow_check
|
|
= build2_loc (location, EQ_EXPR, boolean_type_node, builtin_call,
|
|
boolean_constant_expression (true));
|
|
|
|
auto if_block = build3_loc (location, COND_EXPR, void_type_node,
|
|
overflow_check, abort_call, NULL_TREE);
|
|
|
|
return if_block;
|
|
}
|
|
|
|
// Return an expression for the comparison operation LEFT OP RIGHT.
|
|
tree
|
|
comparison_expression (ComparisonOperator op, tree left_tree, tree right_tree,
|
|
location_t location)
|
|
{
|
|
/* Check if either expression is an error, in which case we return an error
|
|
expression. */
|
|
if (error_operand_p (left_tree) || error_operand_p (right_tree))
|
|
return error_mark_node;
|
|
|
|
/* For comparison operators, the resulting type should be boolean. */
|
|
auto tree_type = boolean_type_node;
|
|
auto tree_code = operator_to_tree_code (op);
|
|
|
|
/* Construct a new tree and build an expression from it. */
|
|
auto new_tree
|
|
= fold_build2_loc (location, tree_code, tree_type, left_tree, right_tree);
|
|
return new_tree;
|
|
}
|
|
|
|
// Return an expression for the lazy boolean operation LEFT OP RIGHT.
|
|
tree
|
|
lazy_boolean_expression (LazyBooleanOperator op, tree left_tree,
|
|
tree right_tree, location_t location)
|
|
{
|
|
/* Check if either expression is an error, in which case we return an error
|
|
expression. */
|
|
if (error_operand_p (left_tree) || error_operand_p (right_tree))
|
|
return error_mark_node;
|
|
|
|
/* For lazy boolean operators, the resulting type should be the same as the
|
|
rhs operand. */
|
|
auto tree_type = TREE_TYPE (right_tree);
|
|
auto tree_code = operator_to_tree_code (op);
|
|
|
|
/* Construct a new tree and build an expression from it. */
|
|
auto new_tree
|
|
= fold_build2_loc (location, tree_code, tree_type, left_tree, right_tree);
|
|
return new_tree;
|
|
}
|
|
|
|
// Return an expression that constructs BTYPE with VALS.
|
|
|
|
tree
|
|
constructor_expression (tree type_tree, bool is_variant,
|
|
const std::vector<tree> &vals, int union_index,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (type_tree))
|
|
return error_mark_node;
|
|
|
|
vec<constructor_elt, va_gc> *init;
|
|
vec_alloc (init, vals.size ());
|
|
|
|
tree sink = NULL_TREE;
|
|
bool is_constant = true;
|
|
tree field = TYPE_FIELDS (type_tree);
|
|
|
|
if (is_variant)
|
|
{
|
|
gcc_assert (union_index != -1);
|
|
gcc_assert (TREE_CODE (type_tree) == UNION_TYPE);
|
|
|
|
for (int i = 0; i < union_index; i++)
|
|
{
|
|
gcc_assert (field != NULL_TREE);
|
|
field = DECL_CHAIN (field);
|
|
}
|
|
|
|
tree nested_ctor
|
|
= constructor_expression (TREE_TYPE (field), false, vals, -1, location);
|
|
|
|
constructor_elt empty = {NULL, NULL};
|
|
constructor_elt *elt = init->quick_push (empty);
|
|
elt->index = field;
|
|
elt->value = convert_tree (TREE_TYPE (field), nested_ctor, location);
|
|
if (!TREE_CONSTANT (elt->value))
|
|
is_constant = false;
|
|
}
|
|
else
|
|
{
|
|
if (union_index != -1)
|
|
{
|
|
gcc_assert (TREE_CODE (type_tree) == UNION_TYPE);
|
|
tree val = vals.front ();
|
|
for (int i = 0; i < union_index; i++)
|
|
{
|
|
gcc_assert (field != NULL_TREE);
|
|
field = DECL_CHAIN (field);
|
|
}
|
|
|
|
if (TREE_TYPE (field) == error_mark_node || error_operand_p (val))
|
|
return error_mark_node;
|
|
|
|
if (int_size_in_bytes (TREE_TYPE (field)) == 0)
|
|
{
|
|
// GIMPLE cannot represent indices of zero-sized types so
|
|
// trying to construct a map with zero-sized keys might lead
|
|
// to errors. Instead, we evaluate each expression that
|
|
// would have been added as a map element for its
|
|
// side-effects and construct an empty map.
|
|
append_to_statement_list (val, &sink);
|
|
}
|
|
else
|
|
{
|
|
constructor_elt empty = {NULL, NULL};
|
|
constructor_elt *elt = init->quick_push (empty);
|
|
elt->index = field;
|
|
elt->value = convert_tree (TREE_TYPE (field), val, location);
|
|
if (!TREE_CONSTANT (elt->value))
|
|
is_constant = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gcc_assert (TREE_CODE (type_tree) == RECORD_TYPE);
|
|
for (std::vector<tree>::const_iterator p = vals.begin ();
|
|
p != vals.end (); ++p, field = DECL_CHAIN (field))
|
|
{
|
|
gcc_assert (field != NULL_TREE);
|
|
tree val = (*p);
|
|
if (TREE_TYPE (field) == error_mark_node || error_operand_p (val))
|
|
return error_mark_node;
|
|
|
|
if (int_size_in_bytes (TREE_TYPE (field)) == 0)
|
|
{
|
|
// GIMPLE cannot represent indices of zero-sized types so
|
|
// trying to construct a map with zero-sized keys might lead
|
|
// to errors. Instead, we evaluate each expression that
|
|
// would have been added as a map element for its
|
|
// side-effects and construct an empty map.
|
|
append_to_statement_list (val, &sink);
|
|
continue;
|
|
}
|
|
|
|
constructor_elt empty = {NULL, NULL};
|
|
constructor_elt *elt = init->quick_push (empty);
|
|
elt->index = field;
|
|
elt->value = convert_tree (TREE_TYPE (field), val, location);
|
|
if (!TREE_CONSTANT (elt->value))
|
|
is_constant = false;
|
|
}
|
|
// gcc_assert (field == NULL_TREE);
|
|
}
|
|
}
|
|
|
|
tree ret = build_constructor (type_tree, init);
|
|
if (is_constant)
|
|
TREE_CONSTANT (ret) = 1;
|
|
if (sink != NULL_TREE)
|
|
ret = fold_build2_loc (location, COMPOUND_EXPR, type_tree, sink, ret);
|
|
return ret;
|
|
}
|
|
|
|
tree
|
|
array_constructor_expression (tree type_tree,
|
|
const std::vector<unsigned long> &indexes,
|
|
const std::vector<tree> &vals,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (type_tree))
|
|
return error_mark_node;
|
|
|
|
gcc_assert (indexes.size () == vals.size ());
|
|
|
|
tree element_type = TREE_TYPE (type_tree);
|
|
HOST_WIDE_INT element_size = int_size_in_bytes (element_type);
|
|
vec<constructor_elt, va_gc> *init;
|
|
vec_alloc (init, element_size == 0 ? 0 : vals.size ());
|
|
|
|
tree sink = NULL_TREE;
|
|
bool is_constant = true;
|
|
for (size_t i = 0; i < vals.size (); ++i)
|
|
{
|
|
tree index = size_int (indexes[i]);
|
|
tree val = vals[i];
|
|
|
|
if (error_operand_p (index) || error_operand_p (val))
|
|
return error_mark_node;
|
|
|
|
if (element_size == 0)
|
|
{
|
|
// GIMPLE cannot represent arrays of zero-sized types so trying
|
|
// to construct an array of zero-sized values might lead to errors.
|
|
// Instead, we evaluate each expression that would have been added as
|
|
// an array value for its side-effects and construct an empty array.
|
|
append_to_statement_list (val, &sink);
|
|
continue;
|
|
}
|
|
|
|
if (!TREE_CONSTANT (val))
|
|
is_constant = false;
|
|
|
|
constructor_elt empty = {NULL, NULL};
|
|
constructor_elt *elt = init->quick_push (empty);
|
|
elt->index = index;
|
|
elt->value = val;
|
|
}
|
|
|
|
tree ret = build_constructor (type_tree, init);
|
|
if (is_constant)
|
|
TREE_CONSTANT (ret) = 1;
|
|
if (sink != NULL_TREE)
|
|
ret = fold_build2_loc (location, COMPOUND_EXPR, type_tree, sink, ret);
|
|
return ret;
|
|
}
|
|
|
|
// Build insns to create an array, initialize all elements of the array to
|
|
// value, and return it
|
|
tree
|
|
array_initializer (tree fndecl, tree block, tree array_type, tree length,
|
|
tree value, tree *tmp, location_t locus)
|
|
{
|
|
std::vector<tree> stmts;
|
|
|
|
// Temporary array we initialize with the desired value.
|
|
tree t = NULL_TREE;
|
|
Bvariable *tmp_array = temporary_variable (fndecl, block, array_type,
|
|
NULL_TREE, true, locus, &t);
|
|
tree arr = tmp_array->get_tree (locus);
|
|
stmts.push_back (t);
|
|
|
|
// Temporary for the array length used for initialization loop guard.
|
|
Bvariable *tmp_len = temporary_variable (fndecl, block, size_type_node,
|
|
length, true, locus, &t);
|
|
tree len = tmp_len->get_tree (locus);
|
|
stmts.push_back (t);
|
|
|
|
// Temporary variable for pointer used to initialize elements.
|
|
tree ptr_type = pointer_type (TREE_TYPE (array_type));
|
|
tree ptr_init
|
|
= build1_loc (locus, ADDR_EXPR, ptr_type,
|
|
array_index_expression (arr, integer_zero_node, locus));
|
|
Bvariable *tmp_ptr
|
|
= temporary_variable (fndecl, block, ptr_type, ptr_init, false, locus, &t);
|
|
tree ptr = tmp_ptr->get_tree (locus);
|
|
stmts.push_back (t);
|
|
|
|
// push statement list for the loop
|
|
std::vector<tree> loop_stmts;
|
|
|
|
// Loop exit condition:
|
|
// if (length == 0) break;
|
|
t = comparison_expression (ComparisonOperator::EQUAL, len,
|
|
zero_expression (TREE_TYPE (len)), locus);
|
|
|
|
t = exit_expression (t, locus);
|
|
loop_stmts.push_back (t);
|
|
|
|
// Assign value to the current pointer position
|
|
// *ptr = value;
|
|
t = assignment_statement (build_fold_indirect_ref (ptr), value, locus);
|
|
loop_stmts.push_back (t);
|
|
|
|
// Move pointer to next element
|
|
// ptr++;
|
|
tree size = TYPE_SIZE_UNIT (TREE_TYPE (ptr_type));
|
|
t = build2 (POSTINCREMENT_EXPR, ptr_type, ptr, convert (ptr_type, size));
|
|
loop_stmts.push_back (t);
|
|
|
|
// Decrement loop counter.
|
|
// length--;
|
|
t = build2 (POSTDECREMENT_EXPR, TREE_TYPE (len), len,
|
|
convert (TREE_TYPE (len), integer_one_node));
|
|
loop_stmts.push_back (t);
|
|
|
|
// pop statments and finish loop
|
|
tree loop_body = statement_list (loop_stmts);
|
|
stmts.push_back (loop_expression (loop_body, locus));
|
|
|
|
// Return the temporary in the provided pointer and the statement list which
|
|
// initializes it.
|
|
*tmp = tmp_array->get_tree (locus);
|
|
return statement_list (stmts);
|
|
}
|
|
|
|
// Return an expression representing ARRAY[INDEX]
|
|
|
|
tree
|
|
array_index_expression (tree array_tree, tree index_tree, location_t location)
|
|
{
|
|
if (error_operand_p (array_tree) || error_operand_p (index_tree))
|
|
return error_mark_node;
|
|
|
|
// A function call that returns a zero sized object will have been
|
|
// changed to return void. If we see void here, assume we are
|
|
// dealing with a zero sized type and just evaluate the operands.
|
|
tree ret;
|
|
if (TREE_TYPE (array_tree) != void_type_node)
|
|
ret = build4_loc (location, ARRAY_REF, TREE_TYPE (TREE_TYPE (array_tree)),
|
|
array_tree, index_tree, NULL_TREE, NULL_TREE);
|
|
else
|
|
ret = fold_build2_loc (location, COMPOUND_EXPR, void_type_node, array_tree,
|
|
index_tree);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Return an expression representing SLICE[INDEX]
|
|
|
|
tree
|
|
slice_index_expression (tree slice_tree, tree index_tree, location_t location)
|
|
{
|
|
if (error_operand_p (slice_tree) || error_operand_p (index_tree))
|
|
return error_mark_node;
|
|
|
|
// A slice is created in TyTyResolvecompile::create_slice_type_record
|
|
// For example:
|
|
// &[i32] is turned directly into a struct { i32* data, usize len };
|
|
// [i32] is also turned into struct { i32* data, usize len }
|
|
|
|
// it should have RS_DST_FLAG set to 1
|
|
rust_assert (RS_DST_FLAG_P (TREE_TYPE (slice_tree)));
|
|
|
|
tree data_field = struct_field_expression (slice_tree, 0, location);
|
|
tree data_field_deref = build_fold_indirect_ref_loc (location, data_field);
|
|
|
|
tree element_type = TREE_TYPE (data_field_deref);
|
|
tree data_pointer = TREE_OPERAND (data_field_deref, 0);
|
|
rust_assert (POINTER_TYPE_P (TREE_TYPE (data_pointer)));
|
|
tree data_offset_expr
|
|
= Rust::pointer_offset_expression (data_pointer, index_tree, location);
|
|
|
|
return build1_loc (location, INDIRECT_REF, element_type, data_offset_expr);
|
|
}
|
|
|
|
// Create an expression for a call to FN_EXPR with FN_ARGS.
|
|
tree
|
|
call_expression (tree fn, const std::vector<tree> &fn_args, tree chain_expr,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (fn))
|
|
return error_mark_node;
|
|
|
|
gcc_assert (FUNCTION_POINTER_TYPE_P (TREE_TYPE (fn)));
|
|
tree rettype = TREE_TYPE (TREE_TYPE (TREE_TYPE (fn)));
|
|
|
|
size_t nargs = fn_args.size ();
|
|
tree *args = nargs == 0 ? NULL : new tree[nargs];
|
|
for (size_t i = 0; i < nargs; ++i)
|
|
{
|
|
args[i] = fn_args.at (i);
|
|
}
|
|
|
|
tree fndecl = fn;
|
|
if (TREE_CODE (fndecl) == ADDR_EXPR)
|
|
fndecl = TREE_OPERAND (fndecl, 0);
|
|
|
|
// This is to support builtin math functions when using 80387 math.
|
|
tree excess_type = NULL_TREE;
|
|
if (optimize && TREE_CODE (fndecl) == FUNCTION_DECL
|
|
&& fndecl_built_in_p (fndecl, BUILT_IN_NORMAL)
|
|
&& DECL_IS_UNDECLARED_BUILTIN (fndecl) && nargs > 0
|
|
&& ((SCALAR_FLOAT_TYPE_P (rettype)
|
|
&& SCALAR_FLOAT_TYPE_P (TREE_TYPE (args[0])))
|
|
|| (COMPLEX_FLOAT_TYPE_P (rettype)
|
|
&& COMPLEX_FLOAT_TYPE_P (TREE_TYPE (args[0])))))
|
|
{
|
|
excess_type = excess_precision_type (TREE_TYPE (args[0]));
|
|
if (excess_type != NULL_TREE)
|
|
{
|
|
tree excess_fndecl
|
|
= mathfn_built_in (excess_type, DECL_FUNCTION_CODE (fndecl));
|
|
if (excess_fndecl == NULL_TREE)
|
|
excess_type = NULL_TREE;
|
|
else
|
|
{
|
|
fn = build_fold_addr_expr_loc (location, excess_fndecl);
|
|
for (size_t i = 0; i < nargs; ++i)
|
|
{
|
|
if (SCALAR_FLOAT_TYPE_P (TREE_TYPE (args[i]))
|
|
|| COMPLEX_FLOAT_TYPE_P (TREE_TYPE (args[i])))
|
|
args[i] = ::convert (excess_type, args[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tree ret
|
|
= build_call_array_loc (location,
|
|
excess_type != NULL_TREE ? excess_type : rettype,
|
|
fn, nargs, args);
|
|
|
|
// check for deprecated function usage
|
|
if (fndecl && TREE_DEPRECATED (fndecl))
|
|
{
|
|
// set up the call-site information for `warn_deprecated_use`
|
|
input_location = location;
|
|
warn_deprecated_use (fndecl, NULL_TREE);
|
|
}
|
|
|
|
if (chain_expr)
|
|
CALL_EXPR_STATIC_CHAIN (ret) = chain_expr;
|
|
|
|
if (excess_type != NULL_TREE)
|
|
{
|
|
// Calling convert here can undo our excess precision change.
|
|
// That may or may not be a bug in convert_to_real.
|
|
ret = build1_loc (location, NOP_EXPR, rettype, ret);
|
|
}
|
|
|
|
delete[] args;
|
|
return ret;
|
|
}
|
|
|
|
// Variable initialization.
|
|
|
|
tree
|
|
init_statement (tree, Bvariable *var, tree init_tree)
|
|
{
|
|
tree var_tree = var->get_decl ();
|
|
if (error_operand_p (var_tree) || error_operand_p (init_tree))
|
|
return error_mark_node;
|
|
gcc_assert (TREE_CODE (var_tree) == VAR_DECL);
|
|
|
|
// To avoid problems with GNU ld, we don't make zero-sized
|
|
// externally visible variables. That might lead us to doing an
|
|
// initialization of a zero-sized expression to a non-zero sized
|
|
// variable, or vice-versa. Avoid crashes by omitting the
|
|
// initializer. Such initializations don't mean anything anyhow.
|
|
if (int_size_in_bytes (TREE_TYPE (var_tree)) != 0 && init_tree != NULL_TREE
|
|
&& TREE_TYPE (init_tree) != void_type_node
|
|
&& int_size_in_bytes (TREE_TYPE (init_tree)) != 0)
|
|
{
|
|
DECL_INITIAL (var_tree) = init_tree;
|
|
init_tree = NULL_TREE;
|
|
}
|
|
|
|
tree ret = build1_loc (DECL_SOURCE_LOCATION (var_tree), DECL_EXPR,
|
|
void_type_node, var_tree);
|
|
if (init_tree != NULL_TREE)
|
|
ret = build2_loc (DECL_SOURCE_LOCATION (var_tree), COMPOUND_EXPR,
|
|
void_type_node, init_tree, ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Assignment.
|
|
|
|
tree
|
|
assignment_statement (tree lhs, tree rhs, location_t location)
|
|
{
|
|
if (error_operand_p (lhs) || error_operand_p (rhs))
|
|
return error_mark_node;
|
|
|
|
// To avoid problems with GNU ld, we don't make zero-sized
|
|
// externally visible variables. That might lead us to doing an
|
|
// assignment of a zero-sized expression to a non-zero sized
|
|
// expression; avoid crashes here by avoiding assignments of
|
|
// zero-sized expressions. Such assignments don't really mean
|
|
// anything anyhow.
|
|
if (TREE_TYPE (lhs) == void_type_node
|
|
|| int_size_in_bytes (TREE_TYPE (lhs)) == 0
|
|
|| TREE_TYPE (rhs) == void_type_node
|
|
|| int_size_in_bytes (TREE_TYPE (rhs)) == 0)
|
|
return compound_statement (lhs, rhs);
|
|
|
|
rhs = convert_tree (TREE_TYPE (lhs), rhs, location);
|
|
|
|
return fold_build2_loc (location, MODIFY_EXPR, void_type_node, lhs, rhs);
|
|
}
|
|
|
|
// Return.
|
|
|
|
tree
|
|
return_statement (tree fntree, tree val, location_t location)
|
|
{
|
|
if (error_operand_p (fntree))
|
|
return error_mark_node;
|
|
|
|
tree result = DECL_RESULT (fntree);
|
|
if (error_operand_p (result))
|
|
return error_mark_node;
|
|
|
|
if (error_operand_p (val))
|
|
return error_mark_node;
|
|
|
|
tree set
|
|
= fold_build2_loc (location, MODIFY_EXPR, void_type_node, result, val);
|
|
return fold_build1_loc (location, RETURN_EXPR, void_type_node, set);
|
|
}
|
|
|
|
// Create a statement that attempts to execute BSTAT and calls EXCEPT_STMT if an
|
|
// error occurs. EXCEPT_STMT may be NULL. FINALLY_STMT may be NULL and if not
|
|
// NULL, it will always be executed. This is used for handling defers in Rust
|
|
// functions. In C++, the resulting code is of this form:
|
|
// try { BSTAT; } catch { EXCEPT_STMT; } finally { FINALLY_STMT; }
|
|
|
|
tree
|
|
exception_handler_statement (tree try_stmt, tree except_stmt, tree finally_stmt,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (try_stmt) || error_operand_p (except_stmt)
|
|
|| error_operand_p (finally_stmt))
|
|
return error_mark_node;
|
|
|
|
if (except_stmt != NULL_TREE)
|
|
try_stmt = build2_loc (location, TRY_CATCH_EXPR, void_type_node, try_stmt,
|
|
build2_loc (location, CATCH_EXPR, void_type_node,
|
|
NULL, except_stmt));
|
|
if (finally_stmt != NULL_TREE)
|
|
try_stmt = build2_loc (location, TRY_FINALLY_EXPR, void_type_node, try_stmt,
|
|
finally_stmt);
|
|
return try_stmt;
|
|
}
|
|
|
|
// If.
|
|
|
|
tree
|
|
if_statement (tree, tree cond_tree, tree then_tree, tree else_tree,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (cond_tree) || error_operand_p (then_tree)
|
|
|| error_operand_p (else_tree))
|
|
return error_mark_node;
|
|
tree ret = build3_loc (location, COND_EXPR, void_type_node, cond_tree,
|
|
then_tree, else_tree);
|
|
return ret;
|
|
}
|
|
|
|
// Loops
|
|
|
|
tree
|
|
loop_expression (tree body, location_t locus)
|
|
{
|
|
return fold_build1_loc (locus, LOOP_EXPR, void_type_node, body);
|
|
}
|
|
|
|
tree
|
|
exit_expression (tree cond_tree, location_t locus)
|
|
{
|
|
return fold_build1_loc (locus, EXIT_EXPR, void_type_node, cond_tree);
|
|
}
|
|
|
|
// Pair of statements.
|
|
|
|
tree
|
|
compound_statement (tree s1, tree s2)
|
|
{
|
|
if (error_operand_p (s1) || error_operand_p (s2))
|
|
return error_mark_node;
|
|
|
|
tree stmt_list = NULL_TREE;
|
|
append_to_statement_list (s1, &stmt_list);
|
|
append_to_statement_list (s2, &stmt_list);
|
|
|
|
// If neither statement has any side effects, stmt_list can be NULL
|
|
// at this point.
|
|
if (stmt_list == NULL_TREE)
|
|
stmt_list = integer_zero_node;
|
|
|
|
return stmt_list;
|
|
}
|
|
|
|
// List of statements.
|
|
|
|
tree
|
|
statement_list (const std::vector<tree> &statements)
|
|
{
|
|
tree stmt_list = NULL_TREE;
|
|
for (tree t : statements)
|
|
{
|
|
if (error_operand_p (t))
|
|
return error_mark_node;
|
|
append_to_statement_list (t, &stmt_list);
|
|
}
|
|
return stmt_list;
|
|
}
|
|
|
|
// Make a block. For some reason gcc uses a dual structure for
|
|
// blocks: BLOCK tree nodes and BIND_EXPR tree nodes. Since the
|
|
// BIND_EXPR node points to the BLOCK node, we store the BIND_EXPR in
|
|
// the Bblock.
|
|
|
|
tree
|
|
block (tree fndecl, tree enclosing, const std::vector<Bvariable *> &vars,
|
|
location_t start_location, location_t)
|
|
{
|
|
tree block_tree = make_node (BLOCK);
|
|
if (enclosing == NULL)
|
|
{
|
|
gcc_assert (fndecl != NULL_TREE);
|
|
|
|
// We may have already created a block for local variables when
|
|
// we take the address of a parameter.
|
|
if (DECL_INITIAL (fndecl) == NULL_TREE)
|
|
{
|
|
BLOCK_SUPERCONTEXT (block_tree) = fndecl;
|
|
DECL_INITIAL (fndecl) = block_tree;
|
|
}
|
|
else
|
|
{
|
|
tree superblock_tree = DECL_INITIAL (fndecl);
|
|
BLOCK_SUPERCONTEXT (block_tree) = superblock_tree;
|
|
tree *pp;
|
|
for (pp = &BLOCK_SUBBLOCKS (superblock_tree); *pp != NULL_TREE;
|
|
pp = &BLOCK_CHAIN (*pp))
|
|
;
|
|
*pp = block_tree;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tree superblock_tree = BIND_EXPR_BLOCK (enclosing);
|
|
gcc_assert (TREE_CODE (superblock_tree) == BLOCK);
|
|
|
|
BLOCK_SUPERCONTEXT (block_tree) = superblock_tree;
|
|
tree *pp;
|
|
for (pp = &BLOCK_SUBBLOCKS (superblock_tree); *pp != NULL_TREE;
|
|
pp = &BLOCK_CHAIN (*pp))
|
|
;
|
|
*pp = block_tree;
|
|
}
|
|
|
|
// Chain the variables of the scope together so they are all connected
|
|
// to the block.
|
|
tree *pp = &BLOCK_VARS (block_tree);
|
|
for (Bvariable *bv : vars)
|
|
{
|
|
*pp = bv->get_decl ();
|
|
if (!error_operand_p (*pp))
|
|
pp = &DECL_CHAIN (*pp);
|
|
}
|
|
*pp = NULL_TREE;
|
|
|
|
TREE_USED (block_tree) = 1;
|
|
|
|
tree bind_tree = build3_loc (start_location, BIND_EXPR, void_type_node,
|
|
BLOCK_VARS (block_tree), NULL_TREE, block_tree);
|
|
TREE_SIDE_EFFECTS (bind_tree) = 1;
|
|
return bind_tree;
|
|
}
|
|
|
|
// Add statements to a block.
|
|
|
|
void
|
|
block_add_statements (tree bind_tree, const std::vector<tree> &statements)
|
|
{
|
|
tree stmt_list = NULL_TREE;
|
|
for (tree s : statements)
|
|
{
|
|
if (!error_operand_p (s))
|
|
append_to_statement_list (s, &stmt_list);
|
|
}
|
|
|
|
gcc_assert (TREE_CODE (bind_tree) == BIND_EXPR);
|
|
BIND_EXPR_BODY (bind_tree) = stmt_list;
|
|
}
|
|
|
|
// This is not static because we declare it with GTY(()) in rust-c.h.
|
|
tree rust_non_zero_struct;
|
|
|
|
// Return a type corresponding to TYPE with non-zero size.
|
|
|
|
tree
|
|
non_zero_size_type (tree type)
|
|
{
|
|
if (int_size_in_bytes (type) != 0)
|
|
return type;
|
|
|
|
switch (TREE_CODE (type))
|
|
{
|
|
case RECORD_TYPE:
|
|
if (TYPE_FIELDS (type) != NULL_TREE)
|
|
{
|
|
tree ns = make_node (RECORD_TYPE);
|
|
tree field_trees = NULL_TREE;
|
|
tree *pp = &field_trees;
|
|
for (tree field = TYPE_FIELDS (type); field != NULL_TREE;
|
|
field = DECL_CHAIN (field))
|
|
{
|
|
tree ft = TREE_TYPE (field);
|
|
if (field == TYPE_FIELDS (type))
|
|
ft = non_zero_size_type (ft);
|
|
tree f = build_decl (DECL_SOURCE_LOCATION (field), FIELD_DECL,
|
|
DECL_NAME (field), ft);
|
|
DECL_CONTEXT (f) = ns;
|
|
*pp = f;
|
|
pp = &DECL_CHAIN (f);
|
|
}
|
|
TYPE_FIELDS (ns) = field_trees;
|
|
layout_type (ns);
|
|
return ns;
|
|
}
|
|
|
|
if (rust_non_zero_struct == NULL_TREE)
|
|
{
|
|
type = make_node (RECORD_TYPE);
|
|
tree field = build_decl (UNKNOWN_LOCATION, FIELD_DECL,
|
|
get_identifier ("dummy"), boolean_type_node);
|
|
DECL_CONTEXT (field) = type;
|
|
TYPE_FIELDS (type) = field;
|
|
layout_type (type);
|
|
rust_non_zero_struct = type;
|
|
}
|
|
return rust_non_zero_struct;
|
|
|
|
case ARRAY_TYPE:
|
|
{
|
|
tree element_type = non_zero_size_type (TREE_TYPE (type));
|
|
return build_array_type_nelts (element_type, 1);
|
|
}
|
|
|
|
default:
|
|
rust_unreachable ();
|
|
}
|
|
|
|
rust_unreachable ();
|
|
}
|
|
|
|
// Convert EXPR_TREE to TYPE_TREE. Sometimes the same unnamed Rust type
|
|
// can be created multiple times and thus have multiple tree
|
|
// representations. Make sure this does not confuse the middle-end.
|
|
|
|
tree
|
|
convert_tree (tree type_tree, tree expr_tree, location_t location)
|
|
{
|
|
if (type_tree == TREE_TYPE (expr_tree))
|
|
return expr_tree;
|
|
|
|
if (error_operand_p (type_tree) || error_operand_p (expr_tree))
|
|
return error_mark_node;
|
|
|
|
if (POINTER_TYPE_P (type_tree) || INTEGRAL_TYPE_P (type_tree)
|
|
|| SCALAR_FLOAT_TYPE_P (type_tree) || COMPLEX_FLOAT_TYPE_P (type_tree))
|
|
return fold_convert_loc (location, type_tree, expr_tree);
|
|
else if (TREE_CODE (type_tree) == RECORD_TYPE
|
|
|| TREE_CODE (type_tree) == UNION_TYPE
|
|
|| TREE_CODE (type_tree) == ARRAY_TYPE)
|
|
{
|
|
gcc_assert (int_size_in_bytes (type_tree)
|
|
== int_size_in_bytes (TREE_TYPE (expr_tree)));
|
|
if (TYPE_MAIN_VARIANT (type_tree)
|
|
== TYPE_MAIN_VARIANT (TREE_TYPE (expr_tree)))
|
|
return fold_build1_loc (location, NOP_EXPR, type_tree, expr_tree);
|
|
return fold_build1_loc (location, VIEW_CONVERT_EXPR, type_tree,
|
|
expr_tree);
|
|
}
|
|
|
|
rust_unreachable ();
|
|
}
|
|
|
|
// Make a global variable.
|
|
|
|
Bvariable *
|
|
global_variable (GGC::Ident var_name, GGC::Ident asm_name, tree type_tree,
|
|
bool is_external, bool is_hidden, bool in_unique_section,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (type_tree))
|
|
return Bvariable::error_variable ();
|
|
|
|
// The GNU linker does not like dynamic variables with zero size.
|
|
tree orig_type_tree = type_tree;
|
|
if ((is_external || !is_hidden) && int_size_in_bytes (type_tree) == 0)
|
|
type_tree = non_zero_size_type (type_tree);
|
|
|
|
tree decl = build_decl (location, VAR_DECL, var_name.as_tree (), type_tree);
|
|
if (is_external)
|
|
DECL_EXTERNAL (decl) = 1;
|
|
else
|
|
TREE_STATIC (decl) = 1;
|
|
if (!is_hidden)
|
|
{
|
|
TREE_PUBLIC (decl) = 1;
|
|
SET_DECL_ASSEMBLER_NAME (decl, asm_name.as_tree ());
|
|
}
|
|
else
|
|
{
|
|
SET_DECL_ASSEMBLER_NAME (decl, asm_name.as_tree ());
|
|
}
|
|
|
|
TREE_USED (decl) = 1;
|
|
|
|
if (in_unique_section)
|
|
resolve_unique_section (decl, 0, 1);
|
|
|
|
rust_preserve_from_gc (decl);
|
|
|
|
return new Bvariable (decl, orig_type_tree);
|
|
}
|
|
|
|
// Set the initial value of a global variable.
|
|
|
|
void
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global_variable_set_init (Bvariable *var, tree expr_tree)
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{
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if (error_operand_p (expr_tree))
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return;
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gcc_assert (TREE_CONSTANT (expr_tree));
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tree var_decl = var->get_decl ();
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if (error_operand_p (var_decl))
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return;
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DECL_INITIAL (var_decl) = expr_tree;
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|
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// If this variable goes in a unique section, it may need to go into
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// a different one now that DECL_INITIAL is set.
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if (symtab_node::get (var_decl)
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&& symtab_node::get (var_decl)->implicit_section)
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{
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set_decl_section_name (var_decl, (const char *) NULL);
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resolve_unique_section (var_decl, compute_reloc_for_constant (expr_tree),
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1);
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}
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}
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// Make a local variable.
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Bvariable *
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local_variable (tree function, GGC::Ident name, tree type_tree,
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Bvariable *decl_var, location_t location)
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{
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if (error_operand_p (type_tree))
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return Bvariable::error_variable ();
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tree decl = build_decl (location, VAR_DECL, name.as_tree (), type_tree);
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DECL_CONTEXT (decl) = function;
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if (decl_var != NULL)
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{
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DECL_HAS_VALUE_EXPR_P (decl) = 1;
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SET_DECL_VALUE_EXPR (decl, decl_var->get_decl ());
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}
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rust_preserve_from_gc (decl);
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return new Bvariable (decl);
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}
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// Make a function parameter variable.
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Bvariable *
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parameter_variable (tree function, GGC::Ident name, tree type_tree,
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location_t location)
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|
{
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if (error_operand_p (type_tree))
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return Bvariable::error_variable ();
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tree decl = build_decl (location, PARM_DECL, name.as_tree (), type_tree);
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DECL_CONTEXT (decl) = function;
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DECL_ARG_TYPE (decl) = type_tree;
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rust_preserve_from_gc (decl);
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return new Bvariable (decl);
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}
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// Make a static chain variable.
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Bvariable *
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static_chain_variable (tree fndecl, GGC::Ident name, tree type_tree,
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location_t location)
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|
{
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if (error_operand_p (type_tree))
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return Bvariable::error_variable ();
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tree decl = build_decl (location, PARM_DECL, name.as_tree (), type_tree);
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DECL_CONTEXT (decl) = fndecl;
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DECL_ARG_TYPE (decl) = type_tree;
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TREE_USED (decl) = 1;
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DECL_ARTIFICIAL (decl) = 1;
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DECL_IGNORED_P (decl) = 1;
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TREE_READONLY (decl) = 1;
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struct function *f = DECL_STRUCT_FUNCTION (fndecl);
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if (f == NULL)
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{
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push_struct_function (fndecl);
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pop_cfun ();
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f = DECL_STRUCT_FUNCTION (fndecl);
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}
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gcc_assert (f->static_chain_decl == NULL);
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f->static_chain_decl = decl;
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DECL_STATIC_CHAIN (fndecl) = 1;
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rust_preserve_from_gc (decl);
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return new Bvariable (decl);
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}
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// Make a temporary variable.
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Bvariable *
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temporary_variable (tree fndecl, tree bind_tree, tree type_tree, tree init_tree,
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bool is_address_taken, location_t location,
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tree *pstatement)
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|
{
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gcc_assert (fndecl != NULL_TREE);
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if (error_operand_p (type_tree) || error_operand_p (init_tree)
|
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|| error_operand_p (fndecl))
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|
{
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*pstatement = error_mark_node;
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return Bvariable::error_variable ();
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}
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|
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tree var;
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// We can only use create_tmp_var if the type is not addressable.
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|
if (!TREE_ADDRESSABLE (type_tree))
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|
{
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|
if (DECL_STRUCT_FUNCTION (fndecl) == NULL)
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push_struct_function (fndecl);
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else
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push_cfun (DECL_STRUCT_FUNCTION (fndecl));
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var = create_tmp_var (type_tree, "RUSTTMP");
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pop_cfun ();
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}
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else
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{
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gcc_assert (bind_tree != NULL_TREE);
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var = build_decl (location, VAR_DECL, create_tmp_var_name ("RUSTTMP"),
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type_tree);
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DECL_ARTIFICIAL (var) = 1;
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DECL_IGNORED_P (var) = 1;
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TREE_USED (var) = 1;
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DECL_CONTEXT (var) = fndecl;
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// We have to add this variable to the BLOCK and the BIND_EXPR.
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|
gcc_assert (TREE_CODE (bind_tree) == BIND_EXPR);
|
|
tree block_tree = BIND_EXPR_BLOCK (bind_tree);
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|
gcc_assert (TREE_CODE (block_tree) == BLOCK);
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|
DECL_CHAIN (var) = BLOCK_VARS (block_tree);
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|
BLOCK_VARS (block_tree) = var;
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|
BIND_EXPR_VARS (bind_tree) = BLOCK_VARS (block_tree);
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|
}
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|
if (type_size (type_tree) != 0 && init_tree != NULL_TREE
|
|
&& TREE_TYPE (init_tree) != void_type_node)
|
|
DECL_INITIAL (var) = convert_tree (type_tree, init_tree, location);
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|
|
|
if (is_address_taken)
|
|
TREE_ADDRESSABLE (var) = 1;
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*pstatement = build1_loc (location, DECL_EXPR, void_type_node, var);
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|
|
|
// For a zero sized type, don't initialize VAR with BINIT, but still
|
|
// evaluate BINIT for its side effects.
|
|
if (init_tree != NULL_TREE
|
|
&& (type_size (type_tree) == 0
|
|
|| TREE_TYPE (init_tree) == void_type_node))
|
|
*pstatement = compound_statement (init_tree, *pstatement);
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|
|
return new Bvariable (var);
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}
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|
|
// Make a label.
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tree
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label (tree func_tree, tl::optional<GGC::Ident> name, location_t location)
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|
{
|
|
tree decl;
|
|
if (!name.has_value ())
|
|
{
|
|
if (DECL_STRUCT_FUNCTION (func_tree) == NULL)
|
|
push_struct_function (func_tree);
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|
else
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|
push_cfun (DECL_STRUCT_FUNCTION (func_tree));
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|
decl = create_artificial_label (location);
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|
|
pop_cfun ();
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|
}
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|
else
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|
{
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|
tree id = name->as_tree ();
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decl = build_decl (location, LABEL_DECL, id, void_type_node);
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|
DECL_CONTEXT (decl) = func_tree;
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|
}
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return decl;
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|
}
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|
|
|
// Make a statement which defines a label.
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|
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tree
|
|
label_definition_statement (tree label)
|
|
{
|
|
return fold_build1_loc (DECL_SOURCE_LOCATION (label), LABEL_EXPR,
|
|
void_type_node, label);
|
|
}
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|
|
|
// Make a goto statement.
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|
|
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tree
|
|
goto_statement (tree label, location_t location)
|
|
{
|
|
return fold_build1_loc (location, GOTO_EXPR, void_type_node, label);
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|
}
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|
|
|
// Get the address of a label.
|
|
|
|
tree
|
|
label_address (tree label, location_t location)
|
|
{
|
|
TREE_USED (label) = 1;
|
|
TREE_ADDRESSABLE (label) = 1;
|
|
tree ret = fold_convert_loc (location, ptr_type_node,
|
|
build_fold_addr_expr_loc (location, label));
|
|
return ret;
|
|
}
|
|
|
|
// Declare or define a new function.
|
|
|
|
tree
|
|
function (tree functype, GGC::Ident name, tl::optional<GGC::Ident> asm_name,
|
|
unsigned int flags, location_t location)
|
|
{
|
|
if (error_operand_p (functype))
|
|
return error_mark_node;
|
|
|
|
gcc_assert (FUNCTION_POINTER_TYPE_P (functype));
|
|
functype = TREE_TYPE (functype);
|
|
tree id = name.as_tree ();
|
|
if (error_operand_p (id))
|
|
return error_mark_node;
|
|
|
|
tree decl = build_decl (location, FUNCTION_DECL, id, functype);
|
|
if (asm_name.has_value ())
|
|
SET_DECL_ASSEMBLER_NAME (decl, asm_name->as_tree ());
|
|
|
|
if ((flags & function_is_declaration) != 0)
|
|
DECL_EXTERNAL (decl) = 1;
|
|
else
|
|
{
|
|
tree restype = TREE_TYPE (functype);
|
|
tree resdecl = build_decl (location, RESULT_DECL, NULL_TREE, restype);
|
|
DECL_ARTIFICIAL (resdecl) = 1;
|
|
DECL_IGNORED_P (resdecl) = 1;
|
|
DECL_CONTEXT (resdecl) = decl;
|
|
DECL_RESULT (decl) = resdecl;
|
|
}
|
|
if ((flags & function_is_uninlinable) != 0)
|
|
DECL_UNINLINABLE (decl) = 1;
|
|
if ((flags & function_does_not_return) != 0)
|
|
TREE_THIS_VOLATILE (decl) = 1;
|
|
if ((flags & function_in_unique_section) != 0)
|
|
resolve_unique_section (decl, 0, 1);
|
|
|
|
rust_preserve_from_gc (decl);
|
|
return decl;
|
|
}
|
|
|
|
// Create a statement that runs all deferred calls for FUNCTION. This should
|
|
// be a statement that looks like this in C++:
|
|
// finish:
|
|
// try { UNDEFER; } catch { CHECK_DEFER; goto finish; }
|
|
|
|
tree
|
|
function_defer_statement (tree function, tree undefer_tree, tree defer_tree,
|
|
location_t location)
|
|
{
|
|
if (error_operand_p (undefer_tree) || error_operand_p (defer_tree)
|
|
|| error_operand_p (function))
|
|
return error_mark_node;
|
|
|
|
if (DECL_STRUCT_FUNCTION (function) == NULL)
|
|
push_struct_function (function);
|
|
else
|
|
push_cfun (DECL_STRUCT_FUNCTION (function));
|
|
|
|
tree stmt_list = NULL;
|
|
tree label = Backend::label (function, tl::nullopt, location);
|
|
tree label_def = label_definition_statement (label);
|
|
append_to_statement_list (label_def, &stmt_list);
|
|
|
|
tree jump_stmt = goto_statement (label, location);
|
|
tree catch_body
|
|
= build2 (COMPOUND_EXPR, void_type_node, defer_tree, jump_stmt);
|
|
catch_body = build2 (CATCH_EXPR, void_type_node, NULL, catch_body);
|
|
tree try_catch
|
|
= build2 (TRY_CATCH_EXPR, void_type_node, undefer_tree, catch_body);
|
|
append_to_statement_list (try_catch, &stmt_list);
|
|
pop_cfun ();
|
|
|
|
return stmt_list;
|
|
}
|
|
|
|
// Record PARAM_VARS as the variables to use for the parameters of FUNCTION.
|
|
// This will only be called for a function definition.
|
|
|
|
bool
|
|
function_set_parameters (tree function,
|
|
const std::vector<Bvariable *> ¶m_vars)
|
|
{
|
|
if (error_operand_p (function))
|
|
return false;
|
|
|
|
tree params = NULL_TREE;
|
|
tree *pp = ¶ms;
|
|
for (Bvariable *bv : param_vars)
|
|
{
|
|
*pp = bv->get_decl ();
|
|
gcc_assert (!error_operand_p (*pp));
|
|
pp = &DECL_CHAIN (*pp);
|
|
}
|
|
*pp = NULL_TREE;
|
|
DECL_ARGUMENTS (function) = params;
|
|
return true;
|
|
}
|
|
|
|
// Write the definitions for all TYPE_DECLS, CONSTANT_DECLS,
|
|
// FUNCTION_DECLS, and VARIABLE_DECLS declared globally, as well as
|
|
// emit early debugging information.
|
|
|
|
void
|
|
write_global_definitions (const std::vector<tree> &type_decls,
|
|
const std::vector<tree> &constant_decls,
|
|
const std::vector<tree> &function_decls,
|
|
const std::vector<Bvariable *> &variable_decls)
|
|
{
|
|
size_t count_definitions = type_decls.size () + constant_decls.size ()
|
|
+ function_decls.size () + variable_decls.size ();
|
|
|
|
tree *defs = new tree[count_definitions];
|
|
|
|
// Convert all non-erroneous declarations into Gimple form.
|
|
size_t i = 0;
|
|
for (Bvariable *bv : variable_decls)
|
|
{
|
|
tree v = bv->get_decl ();
|
|
if (error_operand_p (v))
|
|
continue;
|
|
defs[i] = v;
|
|
rust_preserve_from_gc (defs[i]);
|
|
++i;
|
|
}
|
|
|
|
for (tree type_tree : type_decls)
|
|
{
|
|
if (!error_operand_p (type_tree) && IS_TYPE_OR_DECL_P (type_tree))
|
|
{
|
|
defs[i] = TYPE_NAME (type_tree);
|
|
gcc_assert (defs[i] != NULL);
|
|
rust_preserve_from_gc (defs[i]);
|
|
++i;
|
|
}
|
|
}
|
|
for (tree t : constant_decls)
|
|
{
|
|
if (!error_operand_p (t))
|
|
{
|
|
defs[i] = t;
|
|
rust_preserve_from_gc (defs[i]);
|
|
++i;
|
|
}
|
|
}
|
|
for (tree decl : function_decls)
|
|
{
|
|
if (!error_operand_p (decl))
|
|
{
|
|
rust_preserve_from_gc (decl);
|
|
if (DECL_STRUCT_FUNCTION (decl) == NULL)
|
|
allocate_struct_function (decl, false);
|
|
dump_function (TDI_original, decl);
|
|
cgraph_node::finalize_function (decl, true);
|
|
|
|
defs[i] = decl;
|
|
++i;
|
|
}
|
|
}
|
|
|
|
// Pass everything back to the middle-end.
|
|
|
|
wrapup_global_declarations (defs, i);
|
|
|
|
delete[] defs;
|
|
}
|
|
|
|
tree
|
|
lookup_field (const_tree type, tree component)
|
|
{
|
|
tree field;
|
|
|
|
for (field = TYPE_FIELDS (type); field; field = DECL_CHAIN (field))
|
|
{
|
|
if (DECL_NAME (field) == NULL_TREE
|
|
&& RECORD_OR_UNION_TYPE_P (TREE_TYPE (field)))
|
|
{
|
|
tree anon = lookup_field (TREE_TYPE (field), component);
|
|
|
|
if (anon)
|
|
return tree_cons (NULL_TREE, field, anon);
|
|
}
|
|
|
|
if (DECL_NAME (field) == component)
|
|
break;
|
|
}
|
|
|
|
if (field == NULL_TREE)
|
|
return NULL_TREE;
|
|
|
|
return tree_cons (NULL_TREE, field, NULL_TREE);
|
|
}
|
|
|
|
} // namespace Backend
|