gcc/libquadmath/quadmath-imp.h

147 lines
3.3 KiB
C

#ifndef QUADMATH_IMP_H
#define QUADMATH_IMP_H
#include <stdint.h>
#include <stdlib.h>
#include "quadmath.h"
// Prototypes for internal functions
extern int32_t rem_pio2q (__float128, __float128 *);
extern void __kernel_sincosq (__float128, __float128, __float128 *, __float128 *, int);
extern __float128 __kernel_sinq (__float128, __float128, int);
extern __float128 __kernel_cosq (__float128, __float128);
// Frankly, if you have __float128, you have 64-bit integers, right?
#ifndef UINT64_C
# error "No way!"
#endif
// If we don't have macros to know endianess, assume little endian
#if !defined(__BIG_ENDIAN__) && !defined(__LITTLE_ENDIAN__)
# define __LITTLE_ENDIAN__ 1
#endif
// Main union type we use to manipulate the floating-point type
typedef union
{
__float128 value;
struct
{
#if __BIG_ENDIAN__
unsigned negative:1;
unsigned exponent:15;
uint64_t mant_high:48;
uint64_t mant_low:64;
#endif
#if __LITTLE_ENDIAN__
uint64_t mant_low:64;
uint64_t mant_high:48;
unsigned exponent:15;
unsigned negative:1;
#endif
} ieee;
struct
{
#if __BIG_ENDIAN__
uint64_t high;
uint64_t low;
#endif
#if __LITTLE_ENDIAN__
uint64_t low;
uint64_t high;
#endif
} words64;
struct
{
#if __BIG_ENDIAN__
uint32_t w0;
uint32_t w1;
uint32_t w2;
uint32_t w3;
#endif
#if __LITTLE_ENDIAN__
uint32_t w3;
uint32_t w2;
uint32_t w1;
uint32_t w0;
#endif
} words32;
struct
{
#if __BIG_ENDIAN__
unsigned negative:1;
unsigned exponent:15;
unsigned quiet_nan:1;
uint64_t mant_high:47;
uint64_t mant_low:64;
#endif
#if __LITTLE_ENDIAN__
uint64_t mant_low:64;
uint64_t mant_high:47;
unsigned quiet_nan:1;
unsigned exponent:15;
unsigned negative:1;
#endif
} nan;
} ieee854_float128;
/* Get two 64 bit ints from a long double. */
#define GET_FLT128_WORDS64(ix0,ix1,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(ix0) = u.words64.high; \
(ix1) = u.words64.low; \
} while (0)
/* Set a long double from two 64 bit ints. */
#define SET_FLT128_WORDS64(d,ix0,ix1) \
do { \
ieee854_float128 u; \
u.words64.high = (ix0); \
u.words64.low = (ix1); \
(d) = u.value; \
} while (0)
/* Get the more significant 64 bits of a long double mantissa. */
#define GET_FLT128_MSW64(v,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(v) = u.words64.high; \
} while (0)
/* Set the more significant 64 bits of a long double mantissa from an int. */
#define SET_FLT128_MSW64(d,v) \
do { \
ieee854_float128 u; \
u.value = (d); \
u.words64.high = (v); \
(d) = u.value; \
} while (0)
/* Get the least significant 64 bits of a long double mantissa. */
#define GET_FLT128_LSW64(v,d) \
do { \
ieee854_float128 u; \
u.value = (d); \
(v) = u.words64.low; \
} while (0)
#define IEEE854_FLOAT128_BIAS 0x3fff
#endif