mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			918 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			918 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
/* Thread -- an independent thread of executable code
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   Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005
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   Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.lang;
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import gnu.gcj.RawData;
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import gnu.gcj.RawDataManaged;
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/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
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 * "The Java Language Specification", ISBN 0-201-63451-1
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 * plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
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 * Status:  Believed complete to version 1.4, with caveats. We do not
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 *          implement the deprecated (and dangerous) stop, suspend, and resume
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 *          methods. Security implementation is not complete.
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 */
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/**
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 * Thread represents a single thread of execution in the VM. When an
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 * application VM starts up, it creates a non-daemon Thread which calls the
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 * main() method of a particular class.  There may be other Threads running,
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 * such as the garbage collection thread.
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 *
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 * <p>Threads have names to identify them.  These names are not necessarily
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 * unique. Every Thread has a priority, as well, which tells the VM which
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 * Threads should get more running time. New threads inherit the priority
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 * and daemon status of the parent thread, by default.
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 *
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 * <p>There are two methods of creating a Thread: you may subclass Thread and
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 * implement the <code>run()</code> method, at which point you may start the
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 * Thread by calling its <code>start()</code> method, or you may implement
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 * <code>Runnable</code> in the class you want to use and then call new
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 * <code>Thread(your_obj).start()</code>.
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 *
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 * <p>The virtual machine runs until all non-daemon threads have died (either
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 * by returning from the run() method as invoked by start(), or by throwing
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 * an uncaught exception); or until <code>System.exit</code> is called with
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 * adequate permissions.
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 *
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 * <p>It is unclear at what point a Thread should be added to a ThreadGroup,
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 * and at what point it should be removed. Should it be inserted when it
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 * starts, or when it is created?  Should it be removed when it is suspended
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 * or interrupted?  The only thing that is clear is that the Thread should be
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 * removed when it is stopped.
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 *
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 * @author Tom Tromey
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 * @author John Keiser
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 * @author Eric Blake (ebb9@email.byu.edu)
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 * @see Runnable
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 * @see Runtime#exit(int)
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 * @see #run()
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 * @see #start()
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 * @see ThreadLocal
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 * @since 1.0
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 * @status updated to 1.4
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 */
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public class Thread implements Runnable
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{
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  /** The minimum priority for a Thread. */
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  public static final int MIN_PRIORITY = 1;
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  /** The priority a Thread gets by default. */
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  public static final int NORM_PRIORITY = 5;
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  /** The maximum priority for a Thread. */
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  public static final int MAX_PRIORITY = 10;
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  /**
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   * The group this thread belongs to. This is set to null by
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   * ThreadGroup.removeThread when the thread dies.
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   */
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  ThreadGroup group;
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  /** The object to run(), null if this is the target. */
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  private Runnable runnable;
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  /** The thread name, non-null. */
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  String name;
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  /** Whether the thread is a daemon. */
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  private boolean daemon;
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  /** The thread priority, 1 to 10. */
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  private int priority;
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  boolean interrupt_flag;
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  private boolean alive_flag;
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  private boolean startable_flag;
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  /** The context classloader for this Thread. */
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  private ClassLoader contextClassLoader;
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  // This describes the top-most interpreter frame for this thread.
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  RawData interp_frame;
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  // Our native data - points to an instance of struct natThread.
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  private RawDataManaged data;
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  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
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   * the same effect as <code>Thread(null, null,</code>
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   * <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
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   * a newly generated name. Automatically generated names are of the
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   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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   * <p>
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   * Threads created this way must have overridden their
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   * <code>run()</code> method to actually do anything.  An example
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   * illustrating this method being used follows:
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   * <p><blockquote><pre>
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   *     import java.lang.*;
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   *
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   *     class plain01 implements Runnable {
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   *         String name;
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   *         plain01() {
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   *             name = null;
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   *         }
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   *         plain01(String s) {
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   *             name = s;
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   *         }
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   *         public void run() {
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   *             if (name == null)
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   *                 System.out.println("A new thread created");
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   *             else
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   *                 System.out.println("A new thread with name " + name +
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   *                                    " created");
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   *         }
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   *     }
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   *     class threadtest01 {
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   *         public static void main(String args[] ) {
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   *             int failed = 0 ;
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   *
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   *             <b>Thread t1 = new Thread();</b>
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   *             if (t1 != null)
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   *                 System.out.println("new Thread() succeed");
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   *             else {
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   *                 System.out.println("new Thread() failed");
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   *                 failed++;
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   *             }
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   *         }
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   *     }
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   * </pre></blockquote>
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   *
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   * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
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   *          java.lang.Runnable, java.lang.String)
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   */
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  public Thread()
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  {
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    this(null, null, gen_name());
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  }
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  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
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   * the same effect as <code>Thread(null, target,</code>
 | 
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   * <i>gname</i><code>)</code>, where <i>gname</i> is
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   * a newly generated name. Automatically generated names are of the
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   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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   *
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   * @param target the object whose <code>run</code> method is called.
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   * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
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   *                              java.lang.Runnable, java.lang.String)
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   */
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  public Thread(Runnable target)
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  {
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    this(null, target, gen_name());
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  }
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  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
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   * the same effect as <code>Thread(null, null, name)</code>.
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   *
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   * @param   name   the name of the new thread.
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   * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
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   *          java.lang.Runnable, java.lang.String)
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   */
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  public Thread(String name)
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  {
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    this(null, null, name);
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  }
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  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
 | 
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   * the same effect as <code>Thread(group, target,</code>
 | 
						|
   * <i>gname</i><code>)</code>, where <i>gname</i> is
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   * a newly generated name. Automatically generated names are of the
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   * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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   *
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   * @param group the group to put the Thread into
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   * @param target the Runnable object to execute
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   * @throws SecurityException if this thread cannot access <code>group</code>
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   * @throws IllegalThreadStateException if group is destroyed
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   * @see #Thread(ThreadGroup, Runnable, String)
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   */
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  public Thread(ThreadGroup group, Runnable target)
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  {
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    this(group, target, gen_name());
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  }
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 | 
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  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
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   * the same effect as <code>Thread(group, null, name)</code>
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   *
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   * @param group the group to put the Thread into
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   * @param name the name for the Thread
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   * @throws NullPointerException if name is null
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   * @throws SecurityException if this thread cannot access <code>group</code>
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   * @throws IllegalThreadStateException if group is destroyed
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   * @see #Thread(ThreadGroup, Runnable, String)
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   */
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  public Thread(ThreadGroup group, String name)
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  {
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    this(group, null, name);
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  }
 | 
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 | 
						|
  /**
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   * Allocates a new <code>Thread</code> object. This constructor has
 | 
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   * the same effect as <code>Thread(null, target, name)</code>.
 | 
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   *
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   * @param target the Runnable object to execute
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   * @param name the name for the Thread
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   * @throws NullPointerException if name is null
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   * @see #Thread(ThreadGroup, Runnable, String)
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   */
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  public Thread(Runnable target, String name)
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  {
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    this(null, target, name);
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  }
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 | 
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  /**
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   * Allocate a new Thread object, with the specified ThreadGroup and name, and
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   * using the specified Runnable object's <code>run()</code> method to
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   * execute.  If the Runnable object is null, <code>this</code> (which is
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   * a Runnable) is used instead.
 | 
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   *
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   * <p>If the ThreadGroup is null, the security manager is checked. If a
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   * manager exists and returns a non-null object for
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   * <code>getThreadGroup</code>, that group is used; otherwise the group
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   * of the creating thread is used. Note that the security manager calls
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   * <code>checkAccess</code> if the ThreadGroup is not null.
 | 
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   *
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   * <p>The new Thread will inherit its creator's priority and daemon status.
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   * These can be changed with <code>setPriority</code> and
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   * <code>setDaemon</code>.
 | 
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   *
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   * @param group the group to put the Thread into
 | 
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   * @param target the Runnable object to execute
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   * @param name the name for the Thread
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   * @throws NullPointerException if name is null
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   * @throws SecurityException if this thread cannot access <code>group</code>
 | 
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   * @throws IllegalThreadStateException if group is destroyed
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   * @see Runnable#run()
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   * @see #run()
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   * @see #setDaemon(boolean)
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   * @see #setPriority(int)
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   * @see SecurityManager#checkAccess(ThreadGroup)
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   * @see ThreadGroup#checkAccess()
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   */
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  public Thread(ThreadGroup group, Runnable target, String name)
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  {
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    this(currentThread(), group, target, name);
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  }
 | 
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 | 
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  /**
 | 
						|
   * Allocate a new Thread object, as if by
 | 
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   * <code>Thread(group, null, name)</code>, and give it the specified stack
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   * size, in bytes. The stack size is <b>highly platform independent</b>,
 | 
						|
   * and the virtual machine is free to round up or down, or ignore it
 | 
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   * completely.  A higher value might let you go longer before a
 | 
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   * <code>StackOverflowError</code>, while a lower value might let you go
 | 
						|
   * longer before an <code>OutOfMemoryError</code>.  Or, it may do absolutely
 | 
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   * nothing! So be careful, and expect to need to tune this value if your
 | 
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   * virtual machine even supports it.
 | 
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   *
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   * @param group the group to put the Thread into
 | 
						|
   * @param target the Runnable object to execute
 | 
						|
   * @param name the name for the Thread
 | 
						|
   * @param size the stack size, in bytes; 0 to be ignored
 | 
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   * @throws NullPointerException if name is null
 | 
						|
   * @throws SecurityException if this thread cannot access <code>group</code>
 | 
						|
   * @throws IllegalThreadStateException if group is destroyed
 | 
						|
   * @since 1.4
 | 
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   */
 | 
						|
  public Thread(ThreadGroup group, Runnable target, String name, long size)
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						|
  {
 | 
						|
    // Just ignore stackSize for now.
 | 
						|
    this(currentThread(), group, target, name);
 | 
						|
  }
 | 
						|
 | 
						|
  private Thread (Thread current, ThreadGroup g, Runnable r, String n)
 | 
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  {
 | 
						|
    // Make sure the current thread may create a new thread.
 | 
						|
    checkAccess();
 | 
						|
    
 | 
						|
    // The Class Libraries book says ``threadName cannot be null''.  I
 | 
						|
    // take this to mean NullPointerException.
 | 
						|
    if (n == null)
 | 
						|
      throw new NullPointerException ();
 | 
						|
      
 | 
						|
    if (g == null)
 | 
						|
      {
 | 
						|
	// If CURRENT is null, then we are bootstrapping the first thread. 
 | 
						|
	// Use ThreadGroup.root, the main threadgroup.
 | 
						|
	if (current == null)
 | 
						|
	  group = ThreadGroup.root;
 | 
						|
	else
 | 
						|
	  group = current.getThreadGroup();
 | 
						|
      }
 | 
						|
    else
 | 
						|
      group = g;
 | 
						|
      
 | 
						|
    data = null;
 | 
						|
    interrupt_flag = false;
 | 
						|
    alive_flag = false;
 | 
						|
    startable_flag = true;
 | 
						|
 | 
						|
    if (current != null)
 | 
						|
      {
 | 
						|
	group.checkAccess();
 | 
						|
 | 
						|
	daemon = current.isDaemon();
 | 
						|
        int gmax = group.getMaxPriority();
 | 
						|
	int pri = current.getPriority();
 | 
						|
	priority = (gmax < pri ? gmax : pri);
 | 
						|
	contextClassLoader = current.contextClassLoader;
 | 
						|
	InheritableThreadLocal.newChildThread(this);
 | 
						|
      }
 | 
						|
    else
 | 
						|
      {
 | 
						|
	daemon = false;
 | 
						|
	priority = NORM_PRIORITY;
 | 
						|
      }
 | 
						|
 | 
						|
    name = n;
 | 
						|
    group.addThread(this);
 | 
						|
    runnable = r;
 | 
						|
 | 
						|
    initialize_native ();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Get the number of active threads in the current Thread's ThreadGroup.
 | 
						|
   * This implementation calls
 | 
						|
   * <code>currentThread().getThreadGroup().activeCount()</code>.
 | 
						|
   *
 | 
						|
   * @return the number of active threads in the current ThreadGroup
 | 
						|
   * @see ThreadGroup#activeCount()
 | 
						|
   */
 | 
						|
  public static int activeCount()
 | 
						|
  {
 | 
						|
    return currentThread().group.activeCount();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Check whether the current Thread is allowed to modify this Thread. This
 | 
						|
   * passes the check on to <code>SecurityManager.checkAccess(this)</code>.
 | 
						|
   *
 | 
						|
   * @throws SecurityException if the current Thread cannot modify this Thread
 | 
						|
   * @see SecurityManager#checkAccess(Thread)
 | 
						|
   */
 | 
						|
  public final void checkAccess()
 | 
						|
  {
 | 
						|
    SecurityManager sm = System.getSecurityManager();
 | 
						|
    if (sm != null)
 | 
						|
      sm.checkAccess(this);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Count the number of stack frames in this Thread.  The Thread in question
 | 
						|
   * must be suspended when this occurs.
 | 
						|
   *
 | 
						|
   * @return the number of stack frames in this Thread
 | 
						|
   * @throws IllegalThreadStateException if this Thread is not suspended
 | 
						|
   * @deprecated pointless, since suspend is deprecated
 | 
						|
   */
 | 
						|
  public native int countStackFrames();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Get the currently executing Thread.
 | 
						|
   *
 | 
						|
   * @return the currently executing Thread
 | 
						|
   */
 | 
						|
  public static native Thread currentThread();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Originally intended to destroy this thread, this method was never
 | 
						|
   * implemented by Sun, and is hence a no-op.
 | 
						|
   */
 | 
						|
  public void destroy()
 | 
						|
  {
 | 
						|
    throw new NoSuchMethodError();
 | 
						|
  }
 | 
						|
  
 | 
						|
  /**
 | 
						|
   * Print a stack trace of the current thread to stderr using the same
 | 
						|
   * format as Throwable's printStackTrace() method.
 | 
						|
   *
 | 
						|
   * @see Throwable#printStackTrace()
 | 
						|
   */
 | 
						|
  public static void dumpStack()
 | 
						|
  {
 | 
						|
    (new Exception("Stack trace")).printStackTrace();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Copy every active thread in the current Thread's ThreadGroup into the
 | 
						|
   * array. Extra threads are silently ignored. This implementation calls
 | 
						|
   * <code>getThreadGroup().enumerate(array)</code>, which may have a
 | 
						|
   * security check, <code>checkAccess(group)</code>.
 | 
						|
   *
 | 
						|
   * @param array the array to place the Threads into
 | 
						|
   * @return the number of Threads placed into the array
 | 
						|
   * @throws NullPointerException if array is null
 | 
						|
   * @throws SecurityException if you cannot access the ThreadGroup
 | 
						|
   * @see ThreadGroup#enumerate(Thread[])
 | 
						|
   * @see #activeCount()
 | 
						|
   * @see SecurityManager#checkAccess(ThreadGroup)
 | 
						|
   */
 | 
						|
  public static int enumerate(Thread[] array)
 | 
						|
  {
 | 
						|
    return currentThread().group.enumerate(array);
 | 
						|
  }
 | 
						|
  
 | 
						|
  /**
 | 
						|
   * Get this Thread's name.
 | 
						|
   *
 | 
						|
   * @return this Thread's name
 | 
						|
   */
 | 
						|
  public final String getName()
 | 
						|
  {
 | 
						|
    return name;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Get this Thread's priority.
 | 
						|
   *
 | 
						|
   * @return the Thread's priority
 | 
						|
   */
 | 
						|
  public final int getPriority()
 | 
						|
  {
 | 
						|
    return priority;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Get the ThreadGroup this Thread belongs to. If the thread has died, this
 | 
						|
   * returns null.
 | 
						|
   *
 | 
						|
   * @return this Thread's ThreadGroup
 | 
						|
   */
 | 
						|
  public final ThreadGroup getThreadGroup()
 | 
						|
  {
 | 
						|
    return group;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Checks whether the current thread holds the monitor on a given object.
 | 
						|
   * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
 | 
						|
   *
 | 
						|
   * @param obj the object to test lock ownership on.
 | 
						|
   * @return true if the current thread is currently synchronized on obj
 | 
						|
   * @throws NullPointerException if obj is null
 | 
						|
   * @since 1.4
 | 
						|
   */
 | 
						|
  public static native boolean holdsLock(Object obj);
 | 
						|
 | 
						|
  /**
 | 
						|
   * Interrupt this Thread. First, there is a security check,
 | 
						|
   * <code>checkAccess</code>. Then, depending on the current state of the
 | 
						|
   * thread, various actions take place:
 | 
						|
   *
 | 
						|
   * <p>If the thread is waiting because of {@link #wait()},
 | 
						|
   * {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
 | 
						|
   * will be cleared, and an InterruptedException will be thrown. Notice that
 | 
						|
   * this case is only possible if an external thread called interrupt().
 | 
						|
   *
 | 
						|
   * <p>If the thread is blocked in an interruptible I/O operation, in
 | 
						|
   * {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
 | 
						|
   * status</i> will be set, and ClosedByInterruptException will be thrown.
 | 
						|
   *
 | 
						|
   * <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
 | 
						|
   * <i>interrupt status</i> will be set, and the selection will return, with
 | 
						|
   * a possible non-zero value, as though by the wakeup() method.
 | 
						|
   *
 | 
						|
   * <p>Otherwise, the interrupt status will be set.
 | 
						|
   *
 | 
						|
   * @throws SecurityException if you cannot modify this Thread
 | 
						|
   */
 | 
						|
  public native void interrupt();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Determine whether the current Thread has been interrupted, and clear
 | 
						|
   * the <i>interrupted status</i> in the process.
 | 
						|
   *
 | 
						|
   * @return whether the current Thread has been interrupted
 | 
						|
   * @see #isInterrupted()
 | 
						|
   */
 | 
						|
  public static boolean interrupted()
 | 
						|
  {
 | 
						|
    return currentThread().isInterrupted(true);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Determine whether the given Thread has been interrupted, but leave
 | 
						|
   * the <i>interrupted status</i> alone in the process.
 | 
						|
   *
 | 
						|
   * @return whether the Thread has been interrupted
 | 
						|
   * @see #interrupted()
 | 
						|
   */
 | 
						|
  public boolean isInterrupted()
 | 
						|
  {
 | 
						|
    return interrupt_flag;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Determine whether this Thread is alive. A thread which is alive has
 | 
						|
   * started and not yet died.
 | 
						|
   *
 | 
						|
   * @return whether this Thread is alive
 | 
						|
   */
 | 
						|
  public final synchronized boolean isAlive()
 | 
						|
  {
 | 
						|
    return alive_flag;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Tell whether this is a daemon Thread or not.
 | 
						|
   *
 | 
						|
   * @return whether this is a daemon Thread or not
 | 
						|
   * @see #setDaemon(boolean)
 | 
						|
   */
 | 
						|
  public final boolean isDaemon()
 | 
						|
  {
 | 
						|
    return daemon;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Wait forever for the Thread in question to die.
 | 
						|
   *
 | 
						|
   * @throws InterruptedException if the Thread is interrupted; it's
 | 
						|
   *         <i>interrupted status</i> will be cleared
 | 
						|
   */
 | 
						|
  public final void join() throws InterruptedException
 | 
						|
  {
 | 
						|
    join(0, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Wait the specified amount of time for the Thread in question to die.
 | 
						|
   *
 | 
						|
   * @param ms the number of milliseconds to wait, or 0 for forever
 | 
						|
   * @throws InterruptedException if the Thread is interrupted; it's
 | 
						|
   *         <i>interrupted status</i> will be cleared
 | 
						|
   */
 | 
						|
  public final void join(long ms) throws InterruptedException
 | 
						|
  {
 | 
						|
    join(ms, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Wait the specified amount of time for the Thread in question to die.
 | 
						|
   *
 | 
						|
   * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
 | 
						|
   * not offer that fine a grain of timing resolution. Besides, there is
 | 
						|
   * no guarantee that this thread can start up immediately when time expires,
 | 
						|
   * because some other thread may be active.  So don't expect real-time
 | 
						|
   * performance.
 | 
						|
   *
 | 
						|
   * @param ms the number of milliseconds to wait, or 0 for forever
 | 
						|
   * @param ns the number of extra nanoseconds to sleep (0-999999)
 | 
						|
   * @throws InterruptedException if the Thread is interrupted; it's
 | 
						|
   *         <i>interrupted status</i> will be cleared
 | 
						|
   * @throws IllegalArgumentException if ns is invalid
 | 
						|
   * @XXX A ThreadListener would be nice, to make this efficient.
 | 
						|
   */
 | 
						|
  public final native void join(long ms, int ns)
 | 
						|
    throws InterruptedException;
 | 
						|
 | 
						|
  /**
 | 
						|
   * Resume a suspended thread.
 | 
						|
   *
 | 
						|
   * @throws SecurityException if you cannot resume the Thread
 | 
						|
   * @see #checkAccess()
 | 
						|
   * @see #suspend()
 | 
						|
   * @deprecated pointless, since suspend is deprecated
 | 
						|
   */
 | 
						|
  public final native void resume();
 | 
						|
 | 
						|
  private final native void finish_();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Determine whether the given Thread has been interrupted, but leave
 | 
						|
   * the <i>interrupted status</i> alone in the process.
 | 
						|
   *
 | 
						|
   * @return whether the current Thread has been interrupted
 | 
						|
   * @see #interrupted()
 | 
						|
   */
 | 
						|
  private boolean isInterrupted(boolean clear_flag)
 | 
						|
  {
 | 
						|
    boolean r = interrupt_flag;
 | 
						|
    if (clear_flag && r)
 | 
						|
      {
 | 
						|
	// Only clear the flag if we saw it as set. Otherwise this could 
 | 
						|
	// potentially cause us to miss an interrupt in a race condition, 
 | 
						|
	// because this method is not synchronized.
 | 
						|
	interrupt_flag = false;
 | 
						|
      }
 | 
						|
    return r;
 | 
						|
  }
 | 
						|
  
 | 
						|
  /**
 | 
						|
   * The method of Thread that will be run if there is no Runnable object
 | 
						|
   * associated with the Thread. Thread's implementation does nothing at all.
 | 
						|
   *
 | 
						|
   * @see #start()
 | 
						|
   * @see #Thread(ThreadGroup, Runnable, String)
 | 
						|
   */
 | 
						|
  public void run()
 | 
						|
  {
 | 
						|
    if (runnable != null)
 | 
						|
      runnable.run();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set the daemon status of this Thread.  If this is a daemon Thread, then
 | 
						|
   * the VM may exit even if it is still running.  This may only be called
 | 
						|
   * before the Thread starts running. There may be a security check,
 | 
						|
   * <code>checkAccess</code>.
 | 
						|
   *
 | 
						|
   * @param daemon whether this should be a daemon thread or not
 | 
						|
   * @throws SecurityException if you cannot modify this Thread
 | 
						|
   * @throws IllegalThreadStateException if the Thread is active
 | 
						|
   * @see #isDaemon()
 | 
						|
   * @see #checkAccess()
 | 
						|
   */
 | 
						|
  public final void setDaemon(boolean daemon)
 | 
						|
  {
 | 
						|
    if (!startable_flag)
 | 
						|
      throw new IllegalThreadStateException();
 | 
						|
    checkAccess();
 | 
						|
    this.daemon = daemon;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the context classloader of this Thread. The context
 | 
						|
   * classloader can be used by code that want to load classes depending
 | 
						|
   * on the current thread. Normally classes are loaded depending on
 | 
						|
   * the classloader of the current class. There may be a security check
 | 
						|
   * for <code>RuntimePermission("getClassLoader")</code> if the caller's
 | 
						|
   * class loader is not null or an ancestor of this thread's context class
 | 
						|
   * loader.
 | 
						|
   *
 | 
						|
   * @return the context class loader
 | 
						|
   * @throws SecurityException when permission is denied
 | 
						|
   * @see setContextClassLoader(ClassLoader)
 | 
						|
   * @since 1.2
 | 
						|
   */
 | 
						|
  public synchronized ClassLoader getContextClassLoader()
 | 
						|
  {
 | 
						|
    if (contextClassLoader == null)
 | 
						|
      contextClassLoader = ClassLoader.getSystemClassLoader();
 | 
						|
 | 
						|
    SecurityManager sm = System.getSecurityManager();
 | 
						|
    // FIXME: we can't currently find the caller's class loader.
 | 
						|
    ClassLoader callers = null;
 | 
						|
    if (sm != null && callers != null)
 | 
						|
      {
 | 
						|
	// See if the caller's class loader is the same as or an
 | 
						|
	// ancestor of this thread's class loader.
 | 
						|
	while (callers != null && callers != contextClassLoader)
 | 
						|
	  {
 | 
						|
	    // FIXME: should use some internal version of getParent
 | 
						|
	    // that avoids security checks.
 | 
						|
	    callers = callers.getParent();
 | 
						|
	  }
 | 
						|
 | 
						|
	if (callers != contextClassLoader)
 | 
						|
	  sm.checkPermission(new RuntimePermission("getClassLoader"));
 | 
						|
      }
 | 
						|
 | 
						|
    return contextClassLoader;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the context classloader for this Thread. When not explicitly set,
 | 
						|
   * the context classloader for a thread is the same as the context
 | 
						|
   * classloader of the thread that created this thread. The first thread has
 | 
						|
   * as context classloader the system classloader. There may be a security
 | 
						|
   * check for <code>RuntimePermission("setContextClassLoader")</code>.
 | 
						|
   *
 | 
						|
   * @param classloader the new context class loader
 | 
						|
   * @throws SecurityException when permission is denied
 | 
						|
   * @see getContextClassLoader()
 | 
						|
   * @since 1.2
 | 
						|
   */
 | 
						|
  public synchronized void setContextClassLoader(ClassLoader classloader)
 | 
						|
  {
 | 
						|
    SecurityManager sm = System.getSecurityManager();
 | 
						|
    if (sm != null)
 | 
						|
      sm.checkPermission(new RuntimePermission("setContextClassLoader"));
 | 
						|
    this.contextClassLoader = classloader;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set this Thread's name.  There may be a security check,
 | 
						|
   * <code>checkAccess</code>.
 | 
						|
   *
 | 
						|
   * @param name the new name for this Thread
 | 
						|
   * @throws NullPointerException if name is null
 | 
						|
   * @throws SecurityException if you cannot modify this Thread
 | 
						|
   */
 | 
						|
  public final void setName(String name)
 | 
						|
  {
 | 
						|
    checkAccess();
 | 
						|
    // The Class Libraries book says ``threadName cannot be null''.  I
 | 
						|
    // take this to mean NullPointerException.
 | 
						|
    if (name == null)
 | 
						|
      throw new NullPointerException();
 | 
						|
    this.name = name;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Causes the currently executing thread object to temporarily pause
 | 
						|
   * and allow other threads to execute.
 | 
						|
   */
 | 
						|
  public static native void yield();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Suspend the current Thread's execution for the specified amount of
 | 
						|
   * time. The Thread will not lose any locks it has during this time. There
 | 
						|
   * are no guarantees which thread will be next to run, but most VMs will
 | 
						|
   * choose the highest priority thread that has been waiting longest.
 | 
						|
   *
 | 
						|
   * @param ms the number of milliseconds to sleep, or 0 for forever
 | 
						|
   * @throws InterruptedException if the Thread is interrupted; it's
 | 
						|
   *         <i>interrupted status</i> will be cleared
 | 
						|
   * @see #notify()
 | 
						|
   * @see #wait(long)
 | 
						|
   */
 | 
						|
  public static void sleep(long ms) throws InterruptedException
 | 
						|
  {
 | 
						|
    sleep(ms, 0);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Suspend the current Thread's execution for the specified amount of
 | 
						|
   * time. The Thread will not lose any locks it has during this time. There
 | 
						|
   * are no guarantees which thread will be next to run, but most VMs will
 | 
						|
   * choose the highest priority thread that has been waiting longest.
 | 
						|
   *
 | 
						|
   * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
 | 
						|
   * not offer that fine a grain of timing resolution. Besides, there is
 | 
						|
   * no guarantee that this thread can start up immediately when time expires,
 | 
						|
   * because some other thread may be active.  So don't expect real-time
 | 
						|
   * performance.
 | 
						|
   *
 | 
						|
   * @param ms the number of milliseconds to sleep, or 0 for forever
 | 
						|
   * @param ns the number of extra nanoseconds to sleep (0-999999)
 | 
						|
   * @throws InterruptedException if the Thread is interrupted; it's
 | 
						|
   *         <i>interrupted status</i> will be cleared
 | 
						|
   * @throws IllegalArgumentException if ns is invalid
 | 
						|
   * @see #notify()
 | 
						|
   * @see #wait(long, int)
 | 
						|
   */
 | 
						|
  public static native void sleep(long timeout, int nanos)
 | 
						|
    throws InterruptedException;
 | 
						|
 | 
						|
  /**
 | 
						|
   * Start this Thread, calling the run() method of the Runnable this Thread
 | 
						|
   * was created with, or else the run() method of the Thread itself. This
 | 
						|
   * is the only way to start a new thread; calling run by yourself will just
 | 
						|
   * stay in the same thread. The virtual machine will remove the thread from
 | 
						|
   * its thread group when the run() method completes.
 | 
						|
   *
 | 
						|
   * @throws IllegalThreadStateException if the thread has already started
 | 
						|
   * @see #run()
 | 
						|
   */
 | 
						|
  public native void start();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cause this Thread to stop abnormally because of the throw of a ThreadDeath
 | 
						|
   * error. If you stop a Thread that has not yet started, it will stop
 | 
						|
   * immediately when it is actually started.
 | 
						|
   *
 | 
						|
   * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
 | 
						|
   * leave data in bad states.  Hence, there is a security check:
 | 
						|
   * <code>checkAccess(this)</code>, plus another one if the current thread
 | 
						|
   * is not this: <code>RuntimePermission("stopThread")</code>. If you must
 | 
						|
   * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
 | 
						|
   * ThreadDeath is the only exception which does not print a stack trace when
 | 
						|
   * the thread dies.
 | 
						|
   *
 | 
						|
   * @throws SecurityException if you cannot stop the Thread
 | 
						|
   * @see #interrupt()
 | 
						|
   * @see #checkAccess()
 | 
						|
   * @see #start()
 | 
						|
   * @see ThreadDeath
 | 
						|
   * @see ThreadGroup#uncaughtException(Thread, Throwable)
 | 
						|
   * @see SecurityManager#checkAccess(Thread)
 | 
						|
   * @see SecurityManager#checkPermission(Permission)
 | 
						|
   * @deprecated unsafe operation, try not to use
 | 
						|
   */
 | 
						|
  public final void stop()
 | 
						|
  {
 | 
						|
    // Argument doesn't matter, because this is no longer
 | 
						|
    // supported.
 | 
						|
    stop(null);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cause this Thread to stop abnormally and throw the specified exception.
 | 
						|
   * If you stop a Thread that has not yet started, it will stop immediately
 | 
						|
   * when it is actually started. <b>WARNING</b>This bypasses Java security,
 | 
						|
   * and can throw a checked exception which the call stack is unprepared to
 | 
						|
   * handle. Do not abuse this power.
 | 
						|
   *
 | 
						|
   * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
 | 
						|
   * leave data in bad states.  Hence, there is a security check:
 | 
						|
   * <code>checkAccess(this)</code>, plus another one if the current thread
 | 
						|
   * is not this: <code>RuntimePermission("stopThread")</code>. If you must
 | 
						|
   * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
 | 
						|
   * ThreadDeath is the only exception which does not print a stack trace when
 | 
						|
   * the thread dies.
 | 
						|
   *
 | 
						|
   * @param t the Throwable to throw when the Thread dies
 | 
						|
   * @throws SecurityException if you cannot stop the Thread
 | 
						|
   * @throws NullPointerException in the calling thread, if t is null
 | 
						|
   * @see #interrupt()
 | 
						|
   * @see #checkAccess()
 | 
						|
   * @see #start()
 | 
						|
   * @see ThreadDeath
 | 
						|
   * @see ThreadGroup#uncaughtException(Thread, Throwable)
 | 
						|
   * @see SecurityManager#checkAccess(Thread)
 | 
						|
   * @see SecurityManager#checkPermission(Permission)
 | 
						|
   * @deprecated unsafe operation, try not to use
 | 
						|
   */
 | 
						|
  public final native void stop(Throwable t);
 | 
						|
 | 
						|
  /**
 | 
						|
   * Suspend this Thread.  It will not come back, ever, unless it is resumed.
 | 
						|
   *
 | 
						|
   * <p>This is inherently unsafe, as the suspended thread still holds locks,
 | 
						|
   * and can potentially deadlock your program.  Hence, there is a security
 | 
						|
   * check: <code>checkAccess</code>.
 | 
						|
   *
 | 
						|
   * @throws SecurityException if you cannot suspend the Thread
 | 
						|
   * @see #checkAccess()
 | 
						|
   * @see #resume()
 | 
						|
   * @deprecated unsafe operation, try not to use
 | 
						|
   */
 | 
						|
  public final native void suspend();
 | 
						|
 | 
						|
  /**
 | 
						|
   * Set this Thread's priority. There may be a security check,
 | 
						|
   * <code>checkAccess</code>, then the priority is set to the smaller of
 | 
						|
   * priority and the ThreadGroup maximum priority.
 | 
						|
   *
 | 
						|
   * @param priority the new priority for this Thread
 | 
						|
   * @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
 | 
						|
   *         MAX_PRIORITY
 | 
						|
   * @throws SecurityException if you cannot modify this Thread
 | 
						|
   * @see #getPriority()
 | 
						|
   * @see #checkAccess()
 | 
						|
   * @see ThreadGroup#getMaxPriority()
 | 
						|
   * @see #MIN_PRIORITY
 | 
						|
   * @see #MAX_PRIORITY
 | 
						|
   */
 | 
						|
  public final native void setPriority(int newPriority);
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns a string representation of this thread, including the
 | 
						|
   * thread's name, priority, and thread group.
 | 
						|
   *
 | 
						|
   * @return a human-readable String representing this Thread
 | 
						|
   */
 | 
						|
  public String toString()
 | 
						|
  {
 | 
						|
    return ("Thread[" + name + "," + priority + ","
 | 
						|
	    + (group == null ? "" : group.getName()) + "]");
 | 
						|
  }
 | 
						|
 | 
						|
  private final native void initialize_native();
 | 
						|
 | 
						|
  private final native static String gen_name();
 | 
						|
}
 |