mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			136 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			136 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			HTML
		
	
	
	
| <?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | ||
| <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Stream Buffers</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.78.1" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="io.html" title="Chapter 13.  Input and Output" /><link rel="prev" href="io.html" title="Chapter 13.  Input and Output" /><link rel="next" href="stringstreams.html" title="Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><th width="60%" align="center">Chapter 13. 
 | ||
|   Input and Output
 | ||
|   
 | ||
| </th><td width="20%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="std.io.streambufs"></a>Stream Buffers</h2></div></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h3></div></div></div><p>
 | ||
|     </p><p>Creating your own stream buffers for I/O can be remarkably easy.
 | ||
|       If you are interested in doing so, we highly recommend two very
 | ||
|       excellent books:
 | ||
|       <a class="link" href="http://www.angelikalanger.com/iostreams.html" target="_top">Standard C++
 | ||
|       IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and
 | ||
|       <a class="link" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a>
 | ||
|       by Nicolai Josuttis, ISBN 0-201-37926-0.  Both are published by
 | ||
|       Addison-Wesley, who isn't paying us a cent for saying that, honest.
 | ||
|    </p><p>Here is a simple example, io/outbuf1, from the Josuttis text.  It
 | ||
|       transforms everything sent through it to uppercase.  This version
 | ||
|       assumes many things about the nature of the character type being
 | ||
|       used (for more information, read the books or the newsgroups):
 | ||
|    </p><pre class="programlisting">
 | ||
|     #include <iostream>
 | ||
|     #include <streambuf>
 | ||
|     #include <locale>
 | ||
|     #include <cstdio>
 | ||
| 
 | ||
|     class outbuf : public std::streambuf
 | ||
|     {
 | ||
|       protected:
 | ||
| 	/* central output function
 | ||
| 	 * - print characters in uppercase mode
 | ||
| 	 */
 | ||
| 	virtual int_type overflow (int_type c) {
 | ||
| 	    if (c != EOF) {
 | ||
| 		// convert lowercase to uppercase
 | ||
| 		c = std::toupper(static_cast<char>(c),getloc());
 | ||
| 
 | ||
| 		// and write the character to the standard output
 | ||
| 		if (putchar(c) == EOF) {
 | ||
| 		    return EOF;
 | ||
| 		}
 | ||
| 	    }
 | ||
| 	    return c;
 | ||
| 	}
 | ||
|     };
 | ||
| 
 | ||
|     int main()
 | ||
|     {
 | ||
| 	// create special output buffer
 | ||
| 	outbuf ob;
 | ||
| 	// initialize output stream with that output buffer
 | ||
| 	std::ostream out(&ob);
 | ||
| 
 | ||
| 	out << "31 hexadecimal: "
 | ||
| 	    << std::hex << 31 << std::endl;
 | ||
| 	return 0;
 | ||
|     }
 | ||
|    </pre><p>Try it yourself!  More examples can be found in 3.1.x code, in
 | ||
|       <code class="filename">include/ext/*_filebuf.h</code>, and in this article by James Kanze:
 | ||
|       <a class="link" href="http://kanze.james.neuf.fr/articles/fltrsbf1.html" target="_top">Filtering
 | ||
|       Streambufs</a>.
 | ||
|    </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="io.streambuf.buffering"></a>Buffering</h3></div></div></div><p>First, are you sure that you understand buffering?  Particularly
 | ||
|       the fact that C++ may not, in fact, have anything to do with it?
 | ||
|    </p><p>The rules for buffering can be a little odd, but they aren't any
 | ||
|       different from those of C.  (Maybe that's why they can be a bit
 | ||
|       odd.)  Many people think that writing a newline to an output
 | ||
|       stream automatically flushes the output buffer.  This is true only
 | ||
|       when the output stream is, in fact, a terminal and not a file
 | ||
|       or some other device -- and <span class="emphasis"><em>that</em></span> may not even be true
 | ||
|       since C++ says nothing about files nor terminals.  All of that is
 | ||
|       system-dependent.  (The "newline-buffer-flushing only occurring
 | ||
|       on terminals" thing is mostly true on Unix systems, though.)
 | ||
|    </p><p>Some people also believe that sending <code class="code">endl</code> down an
 | ||
|       output stream only writes a newline.  This is incorrect; after a
 | ||
|       newline is written, the buffer is also flushed.  Perhaps this
 | ||
|       is the effect you want when writing to a screen -- get the text
 | ||
|       out as soon as possible, etc -- but the buffering is largely
 | ||
|       wasted when doing this to a file:
 | ||
|    </p><pre class="programlisting">
 | ||
|    output << "a line of text" << endl;
 | ||
|    output << some_data_variable << endl;
 | ||
|    output << "another line of text" << endl; </pre><p>The proper thing to do in this case to just write the data out
 | ||
|       and let the libraries and the system worry about the buffering.
 | ||
|       If you need a newline, just write a newline:
 | ||
|    </p><pre class="programlisting">
 | ||
|    output << "a line of text\n"
 | ||
| 	  << some_data_variable << '\n'
 | ||
| 	  << "another line of text\n"; </pre><p>I have also joined the output statements into a single statement.
 | ||
|       You could make the code prettier by moving the single newline to
 | ||
|       the start of the quoted text on the last line, for example.
 | ||
|    </p><p>If you do need to flush the buffer above, you can send an
 | ||
|       <code class="code">endl</code> if you also need a newline, or just flush the buffer
 | ||
|       yourself:
 | ||
|    </p><pre class="programlisting">
 | ||
|    output << ...... << flush;    // can use std::flush manipulator
 | ||
|    output.flush();               // or call a member fn </pre><p>On the other hand, there are times when writing to a file should
 | ||
|       be like writing to standard error; no buffering should be done
 | ||
|       because the data needs to appear quickly (a prime example is a
 | ||
|       log file for security-related information).  The way to do this is
 | ||
|       just to turn off the buffering <span class="emphasis"><em>before any I/O operations at
 | ||
|       all</em></span> have been done (note that opening counts as an I/O operation):
 | ||
|    </p><pre class="programlisting">
 | ||
|    std::ofstream    os;
 | ||
|    std::ifstream    is;
 | ||
|    int   i;
 | ||
| 
 | ||
|    os.rdbuf()->pubsetbuf(0,0);
 | ||
|    is.rdbuf()->pubsetbuf(0,0);
 | ||
| 
 | ||
|    os.open("/foo/bar/baz");
 | ||
|    is.open("/qux/quux/quuux");
 | ||
|    ...
 | ||
|    os << "this data is written immediately\n";
 | ||
|    is >> i;   // and this will probably cause a disk read </pre><p>Since all aspects of buffering are handled by a streambuf-derived
 | ||
|       member, it is necessary to get at that member with <code class="code">rdbuf()</code>.
 | ||
|       Then the public version of <code class="code">setbuf</code> can be called.  The
 | ||
|       arguments are the same as those for the Standard C I/O Library
 | ||
|       function (a buffer area followed by its size).
 | ||
|    </p><p>A great deal of this is implementation-dependent.  For example,
 | ||
|       <code class="code">streambuf</code> does not specify any actions for its own
 | ||
|       <code class="code">setbuf()</code>-ish functions; the classes derived from
 | ||
|       <code class="code">streambuf</code> each define behavior that "makes
 | ||
|       sense" for that class:  an argument of (0,0) turns off buffering
 | ||
|       for <code class="code">filebuf</code> but does nothing at all for its siblings
 | ||
|       <code class="code">stringbuf</code> and <code class="code">strstreambuf</code>, and specifying
 | ||
|       anything other than (0,0) has varying effects.
 | ||
|       User-defined classes derived from <code class="code">streambuf</code> can
 | ||
|       do whatever they want.  (For <code class="code">filebuf</code> and arguments for
 | ||
|       <code class="code">(p,s)</code> other than zeros, libstdc++ does what you'd expect:
 | ||
|       the first <code class="code">s</code> bytes of <code class="code">p</code> are used as a buffer,
 | ||
|       which you must allocate and deallocate.)
 | ||
|    </p><p>A last reminder:  there are usually more buffers involved than
 | ||
|       just those at the language/library level.  Kernel buffers, disk
 | ||
|       buffers, and the like will also have an effect.  Inspecting and
 | ||
|       changing those are system-dependent.
 | ||
|    </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 13. 
 | ||
|   Input and Output
 | ||
|   
 | ||
|  </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Memory Based Streams</td></tr></table></div></body></html> |