mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			793 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			793 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			Java
		
	
	
	
/* CompositeView.java -- An abstract view that manages child views
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   Copyright (C) 2005, 2006  Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package javax.swing.text;
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import java.awt.Rectangle;
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import java.awt.Shape;
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import javax.swing.SwingConstants;
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/**
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 * An abstract base implementation of {@link View} that manages child
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 * <code>View</code>s.
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 *
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 * @author Roman Kennke (roman@kennke.org)
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 */
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public abstract class CompositeView
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  extends View
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{
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  /**
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   * The child views of this <code>CompositeView</code>.
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   */
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  private View[] children;
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  /**
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   * The number of child views.
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   */
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  private int numChildren;
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  /**
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   * The allocation of this <code>View</code> minus its insets. This is
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   * initialized in {@link #getInsideAllocation} and reused and modified in
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   * {@link #childAllocation(int, Rectangle)}.
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   */
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  private final Rectangle insideAllocation = new Rectangle();
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  /**
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   * The insets of this <code>CompositeView</code>. This is initialized
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   * in {@link #setInsets}.
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   */
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  private short top;
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  private short bottom;
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  private short left;
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  private short right;
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  /**
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   * Creates a new <code>CompositeView</code> for the given
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   * <code>Element</code>.
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   *
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   * @param element the element that is rendered by this CompositeView
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   */
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  public CompositeView(Element element)
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  {
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    super(element);
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    children = new View[0];
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    top = 0;
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    bottom = 0;
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    left = 0;
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    right = 0;
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  }
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  /**
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   * Loads the child views of this <code>CompositeView</code>. This method
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   * is called from {@link #setParent} to initialize the child views of
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   * this composite view.
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   *
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   * @param f the view factory to use for creating new child views
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   *
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   * @see #setParent
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   */
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  protected void loadChildren(ViewFactory f)
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  {
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    if (f != null)
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      {
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        Element el = getElement();
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        int count = el.getElementCount();
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        View[] newChildren = new View[count];
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        for (int i = 0; i < count; ++i)
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          {
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            Element child = el.getElement(i);
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            View view = f.create(child);
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            newChildren[i] = view;
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          }
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        // I'd have called replace(0, getViewCount(), newChildren) here
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        // in order to replace all existing views. However according to
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        // Harmony's tests this is not what the RI does.
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        replace(0, 0, newChildren);
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      }
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  }
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  /**
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   * Sets the parent of this <code>View</code>.
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   * In addition to setting the parent, this calls {@link #loadChildren}, if
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   * this <code>View</code> does not already have its children initialized.
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   *
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   * @param parent the parent to set
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   */
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  public void setParent(View parent)
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  {
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    super.setParent(parent);
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    if (parent != null && numChildren == 0)
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      loadChildren(getViewFactory());
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  }
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  /**
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   * Returns the number of child views.
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   *
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   * @return the number of child views
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   */
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  public int getViewCount()
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  {
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    return numChildren;
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  }
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  /**
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   * Returns the child view at index <code>n</code>.
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   *
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   * @param n the index of the requested child view
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   *
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   * @return the child view at index <code>n</code>
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   */
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  public View getView(int n)
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  {
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    return children[n];
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  }
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  /**
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   * Replaces child views by some other child views. If there are no views to
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   * remove (<code>length == 0</code>), the result is a simple insert, if
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   * there are no children to add (<code>view == null</code>) the result
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   * is a simple removal.
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   *
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   * @param offset the start offset from where to remove children
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   * @param length the number of children to remove
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   * @param views the views that replace the removed children
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   */
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  public void replace(int offset, int length, View[] views)
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  {
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    // Make sure we have an array. The Harmony testsuite indicates that we
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    // have to do something like this.
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    if (views == null)
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      views = new View[0];
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    // First we set the parent of the removed children to null.
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    int endOffset = offset + length;
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    for (int i = offset; i < endOffset; ++i)
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      {
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        if (children[i].getParent() == this)
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          children[i].setParent(null);
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        children[i] = null;
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      }
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    // Update the children array.
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    int delta = views.length - length;
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    int src = offset + length;
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    int numMove = numChildren - src;
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    int dst = src + delta;
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    if (numChildren + delta > children.length)
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      {
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        // Grow array.
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        int newLength = Math.max(2 * children.length, numChildren + delta);
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        View[] newChildren = new View[newLength];
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        System.arraycopy(children, 0, newChildren, 0, offset);
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        System.arraycopy(views, 0, newChildren, offset, views.length);
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        System.arraycopy(children, src, newChildren, dst, numMove);
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        children = newChildren;
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      }
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    else
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      {
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        // Patch existing array.
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        System.arraycopy(children, src, children, dst, numMove);
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        System.arraycopy(views, 0, children, offset, views.length);
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      }
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    numChildren += delta;
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    // Finally we set the parent of the added children to this.
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    for (int i = 0; i < views.length; ++i)
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      views[i].setParent(this);
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  }
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  /**
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   * Returns the allocation for the specified child <code>View</code>.
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   *
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   * @param index the index of the child view
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   * @param a the allocation for this view
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   *
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   * @return the allocation for the specified child <code>View</code>
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   */
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  public Shape getChildAllocation(int index, Shape a)
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  {
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    Rectangle r = getInsideAllocation(a);
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    childAllocation(index, r);
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    return r;
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  }
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  /**
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   * Maps a position in the document into the coordinate space of the View.
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   * The output rectangle usually reflects the font height but has a width
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   * of zero.
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   *
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   * @param pos the position of the character in the model
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   * @param a the area that is occupied by the view
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   * @param bias either {@link Position.Bias#Forward} or
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   *        {@link Position.Bias#Backward} depending on the preferred
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   *        direction bias. If <code>null</code> this defaults to
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   *        <code>Position.Bias.Forward</code>
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   *
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   * @return a rectangle that gives the location of the document position
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   *         inside the view coordinate space
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   *
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   * @throws BadLocationException if <code>pos</code> is invalid
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   * @throws IllegalArgumentException if b is not one of the above listed
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   *         valid values
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   */
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  public Shape modelToView(int pos, Shape a, Position.Bias bias)
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    throws BadLocationException
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  {
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    boolean backward = bias == Position.Bias.Backward;
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    int testpos = backward ? Math.max(0, pos - 1) : pos;
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    Shape ret = null;
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    if (! backward || testpos >= getStartOffset())
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      {
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        int childIndex = getViewIndexAtPosition(testpos);
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        if (childIndex != -1 && childIndex < getViewCount())
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          {
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            View child = getView(childIndex);
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            if (child != null && testpos >= child.getStartOffset()
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                && testpos < child.getEndOffset())
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              {
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                Shape childAlloc = getChildAllocation(childIndex, a);
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                if (childAlloc != null)
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                  {
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                    ret = child.modelToView(pos, childAlloc, bias);
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                    // Handle corner case.
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                    if (ret == null && child.getEndOffset() == pos)
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                      {
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                        childIndex++;
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                        if (childIndex < getViewCount())
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                          {
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                            child = getView(childIndex);
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                            childAlloc = getChildAllocation(childIndex, a);
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                            ret = child.modelToView(pos, childAlloc, bias);
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                          }
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                      }
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                  }
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              }
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          }
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      }
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    if (ret == null)
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      throw new BadLocationException("Position " + pos
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                                     + " is not represented by view.", pos);
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    return ret;
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  }
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  /**
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   * Maps a region in the document into the coordinate space of the View.
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   *
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   * @param p1 the beginning position inside the document
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   * @param b1 the direction bias for the beginning position
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   * @param p2 the end position inside the document
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   * @param b2 the direction bias for the end position
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   * @param a the area that is occupied by the view
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   *
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   * @return a rectangle that gives the span of the document region
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   *         inside the view coordinate space
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   *
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   * @throws BadLocationException if <code>p1</code> or <code>p2</code> are
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   *         invalid
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   * @throws IllegalArgumentException if b1 or b2 is not one of the above
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   *         listed valid values
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   */
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  public Shape modelToView(int p1, Position.Bias b1,
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                           int p2, Position.Bias b2, Shape a)
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    throws BadLocationException
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  {
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    // TODO: This is most likely not 100% ok, figure out what else is to
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    // do here.
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    return super.modelToView(p1, b1, p2, b2, a);
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  }
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  /**
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   * Maps coordinates from the <code>View</code>'s space into a position
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   * in the document model.
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   *
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   * @param x the x coordinate in the view space, x >= 0
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   * @param y the y coordinate in the view space, y >= 0
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   * @param a the allocation of this <code>View</code>
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   * @param b the bias to use
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   *
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   * @return the position in the document that corresponds to the screen
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   *         coordinates <code>x, y</code> >= 0
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   */
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  public int viewToModel(float x, float y, Shape a, Position.Bias[] b)
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  {
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    if (x >= 0 && y >= 0)
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      {
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        Rectangle r = getInsideAllocation(a);
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        View view = getViewAtPoint((int) x, (int) y, r);
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        return view.viewToModel(x, y, r, b);
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      }
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    return 0;
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  }
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  /**
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   * Returns the next model location that is visible in eiter north / south
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   * direction or east / west direction. This is used to determine the placement
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   * of the caret when navigating around the document with the arrow keys. This
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   * is a convenience method for {@link #getNextNorthSouthVisualPositionFrom}
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   * and {@link #getNextEastWestVisualPositionFrom}.
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   *
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   * @param pos
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   *          the model position to start search from
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   * @param b
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   *          the bias for <code>pos</code>
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   * @param a
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   *          the allocated region for this view
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   * @param direction
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   *          the direction from the current position, can be one of the
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   *          following:
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   *          <ul>
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   *          <li>{@link SwingConstants#WEST}</li>
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   *          <li>{@link SwingConstants#EAST}</li>
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   *          <li>{@link SwingConstants#NORTH}</li>
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   *          <li>{@link SwingConstants#SOUTH}</li>
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   *          </ul>
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   * @param biasRet
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   *          the bias of the return value gets stored here
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   * @return the position inside the model that represents the next visual
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   *         location
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   * @throws BadLocationException
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   *           if <code>pos</code> is not a valid location inside the document
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   *           model
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   * @throws IllegalArgumentException
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   *           if <code>direction</code> is invalid
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   */
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  public int getNextVisualPositionFrom(int pos, Position.Bias b, Shape a,
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                                       int direction, Position.Bias[] biasRet)
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    throws BadLocationException
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  {
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    int retVal = -1;
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    switch (direction)
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      {
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      case SwingConstants.WEST:
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      case SwingConstants.EAST:
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        retVal = getNextEastWestVisualPositionFrom(pos, b, a, direction,
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                                                   biasRet);
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        break;
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      case SwingConstants.NORTH:
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      case SwingConstants.SOUTH:
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        retVal = getNextNorthSouthVisualPositionFrom(pos, b, a, direction,
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                                                     biasRet);
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        break;
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      default:
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        throw new IllegalArgumentException("Illegal value for direction.");
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      }
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    return retVal;
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  }
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  /**
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   * Returns the index of the child view that represents the specified
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   * model location.
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   *
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   * @param pos the model location for which to determine the child view index
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   * @param b the bias to be applied to <code>pos</code>
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   *
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   * @return the index of the child view that represents the specified
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   *         model location
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   */
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  public int getViewIndex(int pos, Position.Bias b)
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  {
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    if (b == Position.Bias.Backward)
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      pos -= 1;
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    int i = -1;
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    if (pos >= getStartOffset() && pos < getEndOffset())
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      i = getViewIndexAtPosition(pos);
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    return i;
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  }
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  /**
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   * Returns <code>true</code> if the specified point lies before the
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   * given <code>Rectangle</code>, <code>false</code> otherwise.
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   *
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   * "Before" is typically defined as being to the left or above.
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   *
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   * @param x the X coordinate of the point
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   * @param y the Y coordinate of the point
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   * @param r the rectangle to test the point against
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   *
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   * @return <code>true</code> if the specified point lies before the
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   *         given <code>Rectangle</code>, <code>false</code> otherwise
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   */
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  protected abstract boolean isBefore(int x, int y, Rectangle r);
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  /**
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   * Returns <code>true</code> if the specified point lies after the
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   * given <code>Rectangle</code>, <code>false</code> otherwise.
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   *
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   * "After" is typically defined as being to the right or below.
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   *
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   * @param x the X coordinate of the point
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   * @param y the Y coordinate of the point
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   * @param r the rectangle to test the point against
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   *
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   * @return <code>true</code> if the specified point lies after the
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   *         given <code>Rectangle</code>, <code>false</code> otherwise
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   */
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  protected abstract boolean isAfter(int x, int y, Rectangle r);
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  /**
 | 
						|
   * Returns the child <code>View</code> at the specified location.
 | 
						|
   *
 | 
						|
   * @param x the X coordinate
 | 
						|
   * @param y the Y coordinate
 | 
						|
   * @param r the inner allocation of this <code>BoxView</code> on entry,
 | 
						|
   *        the allocation of the found child on exit
 | 
						|
   *
 | 
						|
   * @return the child <code>View</code> at the specified location
 | 
						|
   */
 | 
						|
  protected abstract View getViewAtPoint(int x, int y, Rectangle r);
 | 
						|
 | 
						|
  /**
 | 
						|
   * Computes the allocation for a child <code>View</code>. The parameter
 | 
						|
   * <code>a</code> stores the allocation of this <code>CompositeView</code>
 | 
						|
   * and is then adjusted to hold the allocation of the child view.
 | 
						|
   *
 | 
						|
   * @param index the index of the child <code>View</code>
 | 
						|
   * @param a the allocation of this <code>CompositeView</code> before the
 | 
						|
   *        call, the allocation of the child on exit
 | 
						|
   */
 | 
						|
  protected abstract void childAllocation(int index, Rectangle a);
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the child <code>View</code> that contains the given model
 | 
						|
   * position. The given <code>Rectangle</code> gives the parent's allocation
 | 
						|
   * and is changed to the child's allocation on exit.
 | 
						|
   *
 | 
						|
   * @param pos the model position to query the child <code>View</code> for
 | 
						|
   * @param a the parent allocation on entry and the child allocation on exit
 | 
						|
   *
 | 
						|
   * @return the child view at the given model position
 | 
						|
   */
 | 
						|
  protected View getViewAtPosition(int pos, Rectangle a)
 | 
						|
  {
 | 
						|
    View view = null;
 | 
						|
    int i = getViewIndexAtPosition(pos);
 | 
						|
    if (i >= 0 && i < getViewCount() && a != null)
 | 
						|
      {
 | 
						|
        view = getView(i);
 | 
						|
        childAllocation(i, a);
 | 
						|
      }
 | 
						|
    return view;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the index of the child <code>View</code> for the given model
 | 
						|
   * position.
 | 
						|
   *
 | 
						|
   * @param pos the model position for whicht the child <code>View</code> is
 | 
						|
   *        queried
 | 
						|
   *
 | 
						|
   * @return the index of the child <code>View</code> for the given model
 | 
						|
   *         position
 | 
						|
   */
 | 
						|
  protected int getViewIndexAtPosition(int pos)
 | 
						|
  {
 | 
						|
    // We have a 1:1 mapping of elements to views here, so we forward
 | 
						|
    // this to the element.
 | 
						|
    Element el = getElement();
 | 
						|
    return el.getElementIndex(pos);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the allocation that is given to this <code>CompositeView</code>
 | 
						|
   * minus this <code>CompositeView</code>'s insets.
 | 
						|
   *
 | 
						|
   * Also this translates from an immutable allocation to a mutable allocation
 | 
						|
   * that is typically reused and further narrowed, like in
 | 
						|
   * {@link #childAllocation}.
 | 
						|
   *
 | 
						|
   * @param a the allocation given to this <code>CompositeView</code>
 | 
						|
   *
 | 
						|
   * @return the allocation that is given to this <code>CompositeView</code>
 | 
						|
   *         minus this <code>CompositeView</code>'s insets or
 | 
						|
   *         <code>null</code> if a was <code>null</code>
 | 
						|
   */
 | 
						|
  protected Rectangle getInsideAllocation(Shape a)
 | 
						|
  {
 | 
						|
    if (a == null)
 | 
						|
      return null;
 | 
						|
 | 
						|
    // Try to avoid allocation of Rectangle here.
 | 
						|
    Rectangle alloc = a instanceof Rectangle ? (Rectangle) a : a.getBounds();
 | 
						|
 | 
						|
    // Initialize the inside allocation rectangle. This is done inside
 | 
						|
    // a synchronized block in order to avoid multiple threads creating
 | 
						|
    // this instance simultanously.
 | 
						|
    Rectangle inside = insideAllocation;
 | 
						|
    inside.x = alloc.x + getLeftInset();
 | 
						|
    inside.y = alloc.y + getTopInset();
 | 
						|
    inside.width = alloc.width - getLeftInset() - getRightInset();
 | 
						|
    inside.height = alloc.height - getTopInset() - getBottomInset();
 | 
						|
    return inside;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the insets defined by attributes in <code>attributes</code>. This
 | 
						|
   * queries the attribute keys {@link StyleConstants#SpaceAbove},
 | 
						|
   * {@link StyleConstants#SpaceBelow}, {@link StyleConstants#LeftIndent} and
 | 
						|
   * {@link StyleConstants#RightIndent} and calls {@link #setInsets} to
 | 
						|
   * actually set the insets on this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @param attributes the attributes from which to query the insets
 | 
						|
   */
 | 
						|
  protected void setParagraphInsets(AttributeSet attributes)
 | 
						|
  {
 | 
						|
    top = (short) StyleConstants.getSpaceAbove(attributes);
 | 
						|
    bottom = (short) StyleConstants.getSpaceBelow(attributes);
 | 
						|
    left = (short) StyleConstants.getLeftIndent(attributes);
 | 
						|
    right = (short) StyleConstants.getRightIndent(attributes);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Sets the insets of this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @param t the top inset
 | 
						|
   * @param l the left inset
 | 
						|
   * @param b the bottom inset
 | 
						|
   * @param r the right inset
 | 
						|
   */
 | 
						|
  protected void setInsets(short t, short l, short b, short r)
 | 
						|
  {
 | 
						|
    top = t;
 | 
						|
    left = l;
 | 
						|
    bottom = b;
 | 
						|
    right = r;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the left inset of this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @return the left inset of this <code>CompositeView</code>
 | 
						|
   */
 | 
						|
  protected short getLeftInset()
 | 
						|
  {
 | 
						|
    return left;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the right inset of this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @return the right inset of this <code>CompositeView</code>
 | 
						|
   */
 | 
						|
  protected short getRightInset()
 | 
						|
  {
 | 
						|
    return right;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the top inset of this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @return the top inset of this <code>CompositeView</code>
 | 
						|
   */
 | 
						|
  protected short getTopInset()
 | 
						|
  {
 | 
						|
    return top;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the bottom inset of this <code>CompositeView</code>.
 | 
						|
   *
 | 
						|
   * @return the bottom inset of this <code>CompositeView</code>
 | 
						|
   */
 | 
						|
  protected short getBottomInset()
 | 
						|
  {
 | 
						|
    return bottom;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the next model location that is visible in north or south
 | 
						|
   * direction.
 | 
						|
   * This is used to determine the
 | 
						|
   * placement of the caret when navigating around the document with
 | 
						|
   * the arrow keys.
 | 
						|
   *
 | 
						|
   * @param pos the model position to start search from
 | 
						|
   * @param b the bias for <code>pos</code>
 | 
						|
   * @param a the allocated region for this view
 | 
						|
   * @param direction the direction from the current position, can be one of
 | 
						|
   *        the following:
 | 
						|
   *        <ul>
 | 
						|
   *        <li>{@link SwingConstants#NORTH}</li>
 | 
						|
   *        <li>{@link SwingConstants#SOUTH}</li>
 | 
						|
   *        </ul>
 | 
						|
   * @param biasRet the bias of the return value gets stored here
 | 
						|
   *
 | 
						|
   * @return the position inside the model that represents the next visual
 | 
						|
   *         location
 | 
						|
   *
 | 
						|
   * @throws BadLocationException if <code>pos</code> is not a valid location
 | 
						|
   *         inside the document model
 | 
						|
   * @throws IllegalArgumentException if <code>direction</code> is invalid
 | 
						|
   */
 | 
						|
  protected int getNextNorthSouthVisualPositionFrom(int pos, Position.Bias b,
 | 
						|
                                                    Shape a, int direction,
 | 
						|
                                                    Position.Bias[] biasRet)
 | 
						|
    throws BadLocationException
 | 
						|
  {
 | 
						|
    // TODO: It is unknown to me how this method has to be implemented and
 | 
						|
    // there is no specification telling me how to do it properly. Therefore
 | 
						|
    // the implementation was done for cases that are known.
 | 
						|
    //
 | 
						|
    // If this method ever happens to act silly for your particular case then
 | 
						|
    // it is likely that it is a cause of not knowing about your case when it
 | 
						|
    // was implemented first. You are free to fix the behavior.
 | 
						|
    //
 | 
						|
    // Here are the assumptions that lead to the implementation:
 | 
						|
    // If direction is NORTH chose the View preceding the one that contains the
 | 
						|
    // offset 'pos' (imagine the views are stacked on top of each other where
 | 
						|
    // the top is 0 and the bottom is getViewCount()-1.
 | 
						|
    // Consecutively when the direction is SOUTH the View following the one
 | 
						|
    // the offset 'pos' lies in is questioned.
 | 
						|
    //
 | 
						|
    // This limitation is described as PR 27345.
 | 
						|
    int index = getViewIndex(pos, b);
 | 
						|
    View v = null;
 | 
						|
 | 
						|
    if (index == -1)
 | 
						|
      return pos;
 | 
						|
 | 
						|
    switch (direction)
 | 
						|
    {
 | 
						|
      case NORTH:
 | 
						|
        // If we cannot calculate a proper offset return the one that was
 | 
						|
        // provided.
 | 
						|
        if (index <= 0)
 | 
						|
          return pos;
 | 
						|
 | 
						|
        v = getView(index - 1);
 | 
						|
        break;
 | 
						|
      case SOUTH:
 | 
						|
        // If we cannot calculate a proper offset return the one that was
 | 
						|
        // provided.
 | 
						|
        if (index >= getViewCount() - 1)
 | 
						|
          return pos;
 | 
						|
 | 
						|
        v = getView(index + 1);
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
          throw new IllegalArgumentException();
 | 
						|
    }
 | 
						|
 | 
						|
    return v.getNextVisualPositionFrom(pos, b, a, direction, biasRet);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the next model location that is visible in east or west
 | 
						|
   * direction.
 | 
						|
   * This is used to determine the
 | 
						|
   * placement of the caret when navigating around the document with
 | 
						|
   * the arrow keys.
 | 
						|
   *
 | 
						|
   * @param pos the model position to start search from
 | 
						|
   * @param b the bias for <code>pos</code>
 | 
						|
   * @param a the allocated region for this view
 | 
						|
   * @param direction the direction from the current position, can be one of
 | 
						|
   *        the following:
 | 
						|
   *        <ul>
 | 
						|
   *        <li>{@link SwingConstants#EAST}</li>
 | 
						|
   *        <li>{@link SwingConstants#WEST}</li>
 | 
						|
   *        </ul>
 | 
						|
   * @param biasRet the bias of the return value gets stored here
 | 
						|
   *
 | 
						|
   * @return the position inside the model that represents the next visual
 | 
						|
   *         location
 | 
						|
   *
 | 
						|
   * @throws BadLocationException if <code>pos</code> is not a valid location
 | 
						|
   *         inside the document model
 | 
						|
   * @throws IllegalArgumentException if <code>direction</code> is invalid
 | 
						|
   */
 | 
						|
  protected int getNextEastWestVisualPositionFrom(int pos, Position.Bias b,
 | 
						|
                                                  Shape a, int direction,
 | 
						|
                                                  Position.Bias[] biasRet)
 | 
						|
    throws BadLocationException
 | 
						|
  {
 | 
						|
    // TODO: It is unknown to me how this method has to be implemented and
 | 
						|
    // there is no specification telling me how to do it properly. Therefore
 | 
						|
    // the implementation was done for cases that are known.
 | 
						|
    //
 | 
						|
    // If this method ever happens to act silly for your particular case then
 | 
						|
    // it is likely that it is a cause of not knowing about your case when it
 | 
						|
    // was implemented first. You are free to fix the behavior.
 | 
						|
    //
 | 
						|
    // Here are the assumptions that lead to the implementation:
 | 
						|
    // If direction is EAST increase the offset by one and ask the View to
 | 
						|
    // which that index belong to calculate the 'next visual position'.
 | 
						|
    // If the direction is WEST do the same with offset 'pos' being decreased
 | 
						|
    // by one.
 | 
						|
    // This behavior will fail in a right-to-left or bidi environment!
 | 
						|
    //
 | 
						|
    // This limitation is described as PR 27346.
 | 
						|
    int index;
 | 
						|
 | 
						|
    View v = null;
 | 
						|
 | 
						|
    switch (direction)
 | 
						|
    {
 | 
						|
      case EAST:
 | 
						|
        index = getViewIndex(pos + 1, b);
 | 
						|
        // If we cannot calculate a proper offset return the one that was
 | 
						|
        // provided.
 | 
						|
        if (index == -1)
 | 
						|
          return pos;
 | 
						|
 | 
						|
        v  = getView(index);
 | 
						|
        break;
 | 
						|
      case WEST:
 | 
						|
        index = getViewIndex(pos - 1, b);
 | 
						|
        // If we cannot calculate a proper offset return the one that was
 | 
						|
        // provided.
 | 
						|
        if (index == -1)
 | 
						|
          return pos;
 | 
						|
 | 
						|
        v  = getView(index);
 | 
						|
        break;
 | 
						|
      default:
 | 
						|
        throw new IllegalArgumentException();
 | 
						|
    }
 | 
						|
 | 
						|
    return v.getNextVisualPositionFrom(pos,
 | 
						|
                                       b,
 | 
						|
                                       a,
 | 
						|
                                       direction,
 | 
						|
                                       biasRet);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Determines if the next view in horinzontal direction is located to
 | 
						|
   * the east or west of the view at position <code>pos</code>. Usually
 | 
						|
   * the <code>View</code>s are laid out from the east to the west, so
 | 
						|
   * we unconditionally return <code>false</code> here. Subclasses that
 | 
						|
   * support bidirectional text may wish to override this method.
 | 
						|
   *
 | 
						|
   * @param pos the position in the document
 | 
						|
   * @param bias the bias to be applied to <code>pos</code>
 | 
						|
   *
 | 
						|
   * @return <code>true</code> if the next <code>View</code> is located
 | 
						|
   *         to the EAST, <code>false</code> otherwise
 | 
						|
   */
 | 
						|
  protected boolean flipEastAndWestAtEnds(int pos, Position.Bias bias)
 | 
						|
  {
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
}
 |