mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			298 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			298 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Java
		
	
	
	
// Thread.java - Thread class.
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/* Copyright (C) 1998, 1999  Cygnus Solutions
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   This file is part of libgcj.
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This software is copyrighted work licensed under the terms of the
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Libgcj License.  Please consult the file "LIBGCJ_LICENSE" for
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details.  */
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package java.lang;
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/**
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 * @author Tom Tromey <tromey@cygnus.com>
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 * @date August 24, 1998 
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 */
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/* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
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 * "The Java Language Specification", ISBN 0-201-63451-1
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 * plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
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 * Status:  Complete to version 1.1, with caveats
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 * Known problems:
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 *   No attempt was made to implement suspend/resume
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 *     (this could be done in some cases)
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 *   Various methods which assume a VM are likewise unimplemented
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 *   We do implement stop() even though it is deprecated.
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 */
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public class Thread implements Runnable
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{
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  public final static int MAX_PRIORITY = 10;
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  public final static int MIN_PRIORITY = 1;
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  public final static int NORM_PRIORITY = 5;
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  public static int activeCount ()
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  {
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    return currentThread().getThreadGroup().activeCount();
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  }
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  public void checkAccess ()
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  {
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    SecurityManager s = System.getSecurityManager();
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    if (s != null)
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      s.checkAccess(this);
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  }
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  public native int countStackFrames ();
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  public static native Thread currentThread ();
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  public native void destroy ();
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  public static native void dumpStack ();
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  public static int enumerate (Thread[] threads)
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  {
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    return currentThread().group.enumerate(threads);
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  }
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  public final String getName ()
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  {
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    return name;
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  }
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  public final int getPriority ()
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  {
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    return priority;
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  }
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  public final ThreadGroup getThreadGroup ()
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  {
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    return group;
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  }
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  public native void interrupt ();
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  public static boolean interrupted ()
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  {
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    return currentThread().isInterrupted();
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  }
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  // FIXME: it seems to me that this should be synchronized.
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  public boolean isInterrupted ()
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  {
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    boolean r = interrupt_flag;
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    interrupt_flag = false;
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    return r;
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  }
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  public final boolean isAlive ()
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  {
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    return alive_flag;
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  }
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  public final boolean isDaemon ()
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  {
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    return daemon_flag;
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  }
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  public final void join () throws InterruptedException
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  {
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    join (0, 0);
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  }
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  public final void join (long timeout) throws InterruptedException
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  {
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    join (timeout, 0);
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  }
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  public final native void join (long timeout, int nanos)
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    throws InterruptedException;
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  public final native void resume ();
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  // This method exists only to avoid a warning from the C++ compiler.
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  private static final native void run__ (Object obj);
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  private native final void finish_ ();
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  private final void run_ ()
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  {
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    try
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      {
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	run ();
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      }
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    catch (Throwable e)
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      {
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	// Uncaught exceptions are forwarded to the ThreadGroup.  If
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	// this results in an uncaught exception, that is ignored.
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	try
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	  {
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	    group.uncaughtException(this, e);
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	  }
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	catch (Throwable f)
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	  {
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	    // Nothing.
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	  }
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      }
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    finish_ ();
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  }
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  public void run ()
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  {
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    if (runnable != null)
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      runnable.run();
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  }
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  public final void setDaemon (boolean status)
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  {
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    checkAccess ();
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    if (isAlive ())
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      throw new IllegalThreadStateException ();
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    daemon_flag = status;
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  }
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  // TODO12:
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  // public ClassLoader getContextClassLoader()
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  // {
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  // }
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  // TODO12:
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  // public void setContextClassLoader(ClassLoader cl)
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  // {
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  // }
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  public final void setName (String n)
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  {
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    checkAccess ();
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    // The Class Libraries book says ``threadName cannot be null''.  I
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    // take this to mean NullPointerException.
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    if (n == null)
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      throw new NullPointerException ();
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    name = n;
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  }
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  public final native void setPriority (int newPriority);
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  public static void sleep (long timeout) throws InterruptedException
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  {
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    sleep (timeout, 0);
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  }
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  public static native void sleep (long timeout, int nanos)
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    throws InterruptedException;
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  public synchronized native void start ();
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  public final void stop ()
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  {
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    stop (new ThreadDeath ());
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  }
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  public final synchronized native void stop (Throwable e);
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  public final native void suspend ();
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  private final native void initialize_native ();
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  private final synchronized static String gen_name ()
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  {
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    String n;
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    n = "Thread-" + nextThreadNumber;
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    ++nextThreadNumber;
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    return n;
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  }
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  public Thread (ThreadGroup g, Runnable r, String n)
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  {
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    // Note that CURRENT can be null when we are creating the very
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    // first thread.  That's why we check it below.
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    Thread current = currentThread ();
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    if (g != null)
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      {
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	// If CURRENT is null, then we are creating the first thread.
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	// In this case we don't do the security check.
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	if (current != null)
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	  g.checkAccess();
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      }
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    else
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      g = current.getThreadGroup();
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    // The Class Libraries book says ``threadName cannot be null''.  I
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    // take this to mean NullPointerException.
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    if (n == null)
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      throw new NullPointerException ();
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    name = n;
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    group = g;
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    g.add(this);
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    runnable = r;
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    data = null;
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    interrupt_flag = false;
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    alive_flag = false;
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    if (current != null)
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      {
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	daemon_flag = current.isDaemon();
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	priority = current.getPriority();
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      }
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    else
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      {
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	daemon_flag = false;
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	priority = NORM_PRIORITY;
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      }
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    initialize_native ();
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  }
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  public Thread ()
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  {
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    this (null, null, gen_name ());
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  }
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  public Thread (Runnable r)
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  {
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    this (null, r, gen_name ());
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  }
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  public Thread (String n)
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  {
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    this (null, null, n);
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  }
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  public Thread (ThreadGroup g, Runnable r)
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  {
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    this (g, r, gen_name ());
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  }
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  public Thread (ThreadGroup g, String n)
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  {
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    this (g, null, n);
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  }
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  public Thread (Runnable r, String n)
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  {
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    this (null, r, n);
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  }
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  public String toString ()
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  {
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    return "Thread[" + name + "," + priority + "," + group.getName() + "]";
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  }
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  public static native void yield ();
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  // Private data.
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  private ThreadGroup group;
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  private String name;
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  private Runnable runnable;
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  private int priority;
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  private boolean daemon_flag;
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  private boolean interrupt_flag;
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  private boolean alive_flag;
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  // This is a bit odd.  We need a way to represent some data that is
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  // manipulated only by the native side of this class.  We represent
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  // it as a Java object reference.  However, it is not actually a
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  // Java object.
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  private Object data;
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  // Next thread number to assign.
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  private static int nextThreadNumber = 0;
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}
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