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			534 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			534 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* RoundRectangle2D.java -- represents a rectangle with rounded corners
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|    Copyright (C) 2000, 2002, 2003, 2004 Free Software Foundation
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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| 02111-1307 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| package java.awt.geom;
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| 
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| import java.util.NoSuchElementException;
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| 
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| 
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| /** This class implements a rectangle with rounded corners.
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|  * @author Tom Tromey <tromey@cygnus.com>
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|  * @date December 3, 2000
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|  */
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| public abstract class RoundRectangle2D extends RectangularShape
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| {
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|   /** Return the arc height of this round rectangle.  */
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|   public abstract double getArcHeight();
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| 
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|   /** Return the arc width of this round rectangle.  */
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|   public abstract double getArcWidth();
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| 
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|   /** Set the values of this round rectangle
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    * @param arcWidth The arc width
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|    * @param arcHeight The arc height
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|    */
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|   public abstract void setRoundRect(double x, double y, double w, double h,
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|                                     double arcWidth, double arcHeight);
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| 
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|   /** Create a RoundRectangle2D.  This is protected because this class
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|    * is abstract and cannot be instantiated.
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|    */
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|   protected RoundRectangle2D()
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|   {
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|   }
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| 
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|   /** Return true if this object contains the specified point.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    */
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|   public boolean contains(double x, double y)
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|   {
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|     double mx = getX();
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|     double mw = getWidth();
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|     if (x < mx || x >= mx + mw)
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|       return false;
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|     double my = getY();
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|     double mh = getHeight();
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|     if (y < my || y >= my + mh)
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|       return false;
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| 
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|     // Now check to see if the point is in range of an arc.
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|     double dy = Math.min(Math.abs(my - y), Math.abs(my + mh - y));
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|     double dx = Math.min(Math.abs(mx - x), Math.abs(mx + mw - x));
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| 
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|     // The arc dimensions are that of the corresponding ellipse
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|     // thus a 90 degree segment is half of that.
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|     double aw = getArcWidth() / 2.0;
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|     double ah = getArcHeight() / 2.0;
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|     if (dx > aw || dy > ah)
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|       return true;
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| 
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|     // At this point DX represents the distance from the nearest edge
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|     // of the rectangle.  But we want to transform it to represent the
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|     // scaled distance from the center of the ellipse that forms the
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|     // arc.  Hence this code:
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|     dy = (ah - dy) / ah;
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|     dx = (aw - dx) / aw;
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| 
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|     return dx * dx + dy * dy <= 1.0;
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|   }
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| 
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|   /** Return true if this object contains the specified rectangle
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public boolean contains(double x, double y, double w, double h)
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|   {
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|     // We have to check all four points here (for ordinary rectangles
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|     // we can just check opposing corners).
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|     return (contains(x, y) && contains(x, y + h) && contains(x + w, y + h)
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|            && contains(x + w, y));
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|   }
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| 
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|   /** Return a new path iterator which iterates over this rectangle.
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|    * @param at An affine transform to apply to the object
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|    */
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|   public PathIterator getPathIterator(final AffineTransform at)
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|   {
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|     final double minx = getX();
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|     final double miny = getY();
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|     final double maxx = minx + getWidth();
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|     final double maxy = miny + getHeight();
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|     final double arcwidth = getArcWidth();
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|     final double archeight = getArcHeight();
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|     return new PathIterator()
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|       {
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| 	/** We iterate counterclockwise around the rectangle, starting in the
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| 	 * upper right.  This variable tracks our current point, which
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| 	 * can be on either side of a given corner.  */
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| 	private int current = 0;
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| 
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| 	/** Child path iterator, used for corners.  */
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| 	private PathIterator corner;
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| 
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| 	/** This is used when rendering the corners.  We re-use the arc
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| 	 * for each corner.  */
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| 	private Arc2D arc = new Arc2D.Double();
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| 
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| 	/** Temporary array used by getPoint.  */
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| 	private double[] temp = new double[2];
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| 
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| 	public int getWindingRule()
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| 	{
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| 	  return WIND_NON_ZERO;
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| 	}
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| 
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| 	public boolean isDone()
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| 	{
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| 	  return current > 9;
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| 	}
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| 
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| 	private void getPoint(int val)
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| 	{
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| 	  switch (val)
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| 	    {
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| 	    case 0:
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| 	    case 8:
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| 	      temp[0] = maxx;
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| 	      temp[1] = miny + archeight;
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| 	      break;
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| 	    case 7:
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| 	      temp[0] = maxx;
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| 	      temp[1] = maxy - archeight;
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| 	      break;
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| 	    case 6:
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| 	      temp[0] = maxx - arcwidth;
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| 	      temp[1] = maxy;
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| 	      break;
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| 	    case 5:
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| 	      temp[0] = minx + arcwidth;
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| 	      temp[1] = maxy;
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| 	      break;
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| 	    case 4:
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| 	      temp[0] = minx;
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| 	      temp[1] = maxy - archeight;
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| 	      break;
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| 	    case 3:
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| 	      temp[0] = minx;
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| 	      temp[1] = miny + archeight;
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| 	      break;
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| 	    case 2:
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| 	      temp[0] = minx + arcwidth;
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| 	      temp[1] = miny;
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| 	      break;
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| 	    case 1:
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| 	      temp[0] = maxx - arcwidth;
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| 	      temp[1] = miny;
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| 	      break;
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| 	    }
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| 	}
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| 
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| 	public void next()
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| 	{
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| 	  if (current >= 8)
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| 	    ++current;
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| 	  else if (corner != null)
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| 	    {
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| 	      // We're iterating through the corner.  Work on the child
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| 	      // iterator; if it finishes, reset and move to the next
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| 	      // point along the rectangle.
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| 	      corner.next();
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| 	      if (corner.isDone())
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| 	        {
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| 		  corner = null;
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| 		  ++current;
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| 	        }
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| 	    }
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| 	  else
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| 	    {
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| 	      // Make an arc between this point on the rectangle and
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| 	      // the next one, and then iterate over this arc.
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| 	      getPoint(current);
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| 	      double x1 = temp[0];
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| 	      double y1 = temp[1];
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| 	      getPoint(current + 1);
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| 	      Rectangle2D.Double r = new Rectangle2D.Double(Math.min(x1,
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| 	                                                             temp[0]),
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| 	                                                    Math.min(y1,
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| 	                                                             temp[1]),
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| 	                                                    Math.abs(x1
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| 	                                                             - temp[0]),
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| 	                                                    Math.abs(y1
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| 	                                                             - temp[1]));
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| 	      arc.setArc(r, (current >> 1) * 90.0, 90.0, Arc2D.OPEN);
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| 	      corner = arc.getPathIterator(at);
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| 	    }
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| 	}
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| 
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| 	public int currentSegment(float[] coords)
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| 	{
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| 	  if (corner != null)
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| 	    {
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| 	      int r = corner.currentSegment(coords);
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| 	      if (r == SEG_MOVETO)
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| 		r = SEG_LINETO;
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| 	      return r;
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| 	    }
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| 
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| 	  if (current < 9)
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| 	    {
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| 	      getPoint(current);
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| 	      coords[0] = (float) temp[0];
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| 	      coords[1] = (float) temp[1];
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| 	    }
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| 	  else if (current == 9)
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| 	    return SEG_CLOSE;
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| 	  else
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| 	    throw new NoSuchElementException("rect iterator out of bounds");
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| 
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| 	  if (at != null)
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| 	    at.transform(coords, 0, coords, 0, 1);
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| 	  return current == 0 ? SEG_MOVETO : SEG_LINETO;
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| 	}
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| 
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| 	public int currentSegment(double[] coords)
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| 	{
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| 	  if (corner != null)
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| 	    {
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| 	      int r = corner.currentSegment(coords);
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| 	      if (r == SEG_MOVETO)
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| 		r = SEG_LINETO;
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| 	      return r;
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| 	    }
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| 
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| 	  if (current < 9)
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| 	    {
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| 	      getPoint(current);
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| 	      coords[0] = temp[0];
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| 	      coords[1] = temp[1];
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| 	    }
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| 	  else if (current == 9)
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| 	    return SEG_CLOSE;
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| 	  else
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| 	    throw new NoSuchElementException("rect iterator out of bounds");
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| 
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| 	  if (at != null)
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| 	    at.transform(coords, 0, coords, 0, 1);
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| 	  return current == 0 ? SEG_MOVETO : SEG_LINETO;
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| 	}
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|       };
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|   }
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| 
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|   /** Return true if the given rectangle intersects this shape.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public boolean intersects(double x, double y, double w, double h)
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|   {
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|     // Check if any corner is within the rectangle
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|     return (contains(x, y) || contains(x, y + h) || contains(x + w, y + h)
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|            || contains(x + w, y));
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|   }
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| 
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|   /** Set the boundary of this round rectangle.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public void setFrame(double x, double y, double w, double h)
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|   {
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|     // This is a bit lame.
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|     setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
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|   }
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| 
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|   /** Set the values of this round rectangle to be the same as those
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|    * of the argument.
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|    * @param rr The round rectangle to copy
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|    */
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|   public void setRoundRect(RoundRectangle2D rr)
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|   {
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|     setRoundRect(rr.getX(), rr.getY(), rr.getWidth(), rr.getHeight(),
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|                  rr.getArcWidth(), rr.getArcHeight());
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|   }
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| 
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|   /** A subclass of RoundRectangle which keeps its parameters as
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|    * doubles.  */
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|   public static class Double extends RoundRectangle2D
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|   {
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|     /** The height of the corner arc.  */
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|     public double archeight;
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| 
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|     /** The width of the corner arc.  */
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|     public double arcwidth;
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| 
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|     /** The x coordinate of this object.  */
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|     public double x;
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| 
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|     /** The y coordinate of this object.  */
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|     public double y;
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| 
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|     /** The width of this object.  */
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|     public double width;
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| 
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|     /** The height of this object.  */
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|     public double height;
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| 
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|     /** Construct a new instance, with all parameters set to 0.  */
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|     public Double()
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|     {
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|     }
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| 
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|     /** Construct a new instance with the given arguments.
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|      * @param x The x coordinate
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|      * @param y The y coordinate
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|      * @param w The width
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|      * @param h The height
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|      * @param arcWidth The arc width
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|      * @param arcHeight The arc height
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|      */
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|     public Double(double x, double y, double w, double h, double arcWidth,
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|                   double arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
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|     public double getArcHeight()
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|     {
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|       return archeight;
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|     }
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| 
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|     public double getArcWidth()
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|     {
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|       return arcwidth;
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|     }
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| 
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|     public Rectangle2D getBounds2D()
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|     {
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|       return new Rectangle2D.Double(x, y, width, height);
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|     }
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| 
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|     public double getX()
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|     {
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|       return x;
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|     }
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| 
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|     public double getY()
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|     {
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|       return y;
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|     }
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| 
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|     public double getWidth()
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|     {
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|       return width;
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|     }
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| 
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|     public double getHeight()
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|     {
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|       return height;
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|     }
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| 
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|     public boolean isEmpty()
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|     {
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|       return width <= 0 || height <= 0;
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|     }
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| 
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|     public void setRoundRect(double x, double y, double w, double h,
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|                              double arcWidth, double arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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|   } // class Double
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| 
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|   /** A subclass of RoundRectangle which keeps its parameters as
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|    * floats.  */
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|   public static class Float extends RoundRectangle2D
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|   {
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|     /** The height of the corner arc.  */
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|     public float archeight;
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| 
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|     /** The width of the corner arc.  */
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|     public float arcwidth;
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| 
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|     /** The x coordinate of this object.  */
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|     public float x;
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| 
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|     /** The y coordinate of this object.  */
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|     public float y;
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| 
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|     /** The width of this object.  */
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|     public float width;
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| 
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|     /** The height of this object.  */
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|     public float height;
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| 
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|     /** Construct a new instance, with all parameters set to 0.  */
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|     public Float()
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|     {
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|     }
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| 
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|     /** Construct a new instance with the given arguments.
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|      * @param x The x coordinate
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|      * @param y The y coordinate
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|      * @param w The width
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|      * @param h The height
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|      * @param arcWidth The arc width
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|      * @param arcHeight The arc height
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|      */
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|     public Float(float x, float y, float w, float h, float arcWidth,
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|                  float arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
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|     public double getArcHeight()
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|     {
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|       return archeight;
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|     }
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| 
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|     public double getArcWidth()
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|     {
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|       return arcwidth;
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|     }
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| 
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|     public Rectangle2D getBounds2D()
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|     {
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|       return new Rectangle2D.Float(x, y, width, height);
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|     }
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| 
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|     public double getX()
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|     {
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|       return x;
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|     }
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| 
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|     public double getY()
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|     {
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|       return y;
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|     }
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| 
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|     public double getWidth()
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|     {
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|       return width;
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|     }
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| 
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|     public double getHeight()
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|     {
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|       return height;
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|     }
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| 
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|     public boolean isEmpty()
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|     {
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|       return width <= 0 || height <= 0;
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|     }
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| 
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|     public void setRoundRect(float x, float y, float w, float h,
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|                              float arcWidth, float arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
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|     public void setRoundRect(double x, double y, double w, double h,
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|                              double arcWidth, double arcHeight)
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|     {
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|       this.x = (float) x;
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|       this.y = (float) y;
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|       this.width = (float) w;
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|       this.height = (float) h;
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|       this.arcwidth = (float) arcWidth;
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|       this.archeight = (float) arcHeight;
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|     }
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|   } // class Float
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| } // class RoundRectangle2D
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