mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			1914 lines
		
	
	
		
			58 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			1914 lines
		
	
	
		
			58 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* AbstractButton.java -- Provides basic button functionality.
 | |
|    Copyright (C) 2002, 2004 Free Software Foundation, Inc.
 | |
| 
 | |
| This file is part of GNU Classpath.
 | |
| 
 | |
| GNU Classpath is free software; you can redistribute it and/or modify
 | |
| it under the terms of the GNU General Public License as published by
 | |
| the Free Software Foundation; either version 2, or (at your option)
 | |
| any later version.
 | |
| 
 | |
| GNU Classpath is distributed in the hope that it will be useful, but
 | |
| WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | |
| General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU General Public License
 | |
| along with GNU Classpath; see the file COPYING.  If not, write to the
 | |
| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
 | |
| 02111-1307 USA.
 | |
| 
 | |
| Linking this library statically or dynamically with other modules is
 | |
| making a combined work based on this library.  Thus, the terms and
 | |
| conditions of the GNU General Public License cover the whole
 | |
| combination.
 | |
| 
 | |
| As a special exception, the copyright holders of this library give you
 | |
| permission to link this library with independent modules to produce an
 | |
| executable, regardless of the license terms of these independent
 | |
| modules, and to copy and distribute the resulting executable under
 | |
| terms of your choice, provided that you also meet, for each linked
 | |
| independent module, the terms and conditions of the license of that
 | |
| module.  An independent module is a module which is not derived from
 | |
| or based on this library.  If you modify this library, you may extend
 | |
| this exception to your version of the library, but you are not
 | |
| obligated to do so.  If you do not wish to do so, delete this
 | |
| exception statement from your version. */
 | |
| 
 | |
| package javax.swing;
 | |
| 
 | |
| import java.awt.Graphics;
 | |
| import java.awt.Image;
 | |
| import java.awt.Insets;
 | |
| import java.awt.ItemSelectable;
 | |
| import java.awt.Point;
 | |
| import java.awt.Rectangle;
 | |
| import java.awt.event.ActionEvent;
 | |
| import java.awt.event.ActionListener;
 | |
| import java.awt.event.ItemEvent;
 | |
| import java.awt.event.ItemListener;
 | |
| import java.beans.PropertyChangeEvent;
 | |
| import java.beans.PropertyChangeListener;
 | |
| 
 | |
| import javax.accessibility.AccessibleAction;
 | |
| import javax.accessibility.AccessibleIcon;
 | |
| import javax.accessibility.AccessibleRelationSet;
 | |
| import javax.accessibility.AccessibleStateSet;
 | |
| import javax.accessibility.AccessibleText;
 | |
| import javax.accessibility.AccessibleValue;
 | |
| import javax.swing.event.ChangeEvent;
 | |
| import javax.swing.event.ChangeListener;
 | |
| import javax.swing.plaf.ButtonUI;
 | |
| import javax.swing.text.AttributeSet;
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * <p>The purpose of this class is to serve as a facade over a number of
 | |
|  * classes which collectively represent the semantics of a button: the
 | |
|  * button's model, its listeners, its action, and its look and feel. Some
 | |
|  * parts of a button's state are stored explicitly in this class, other
 | |
|  * parts are delegates to the model. Some methods related to buttons are
 | |
|  * implemented in this class, other methods pass through to the current 
 | |
|  * model or look and feel.</p>
 | |
|  *
 | |
|  * <p>Furthermore this class is supposed to serve as a base class for
 | |
|  * several kinds of buttons with similar but non-identical semantics:
 | |
|  * toggle buttons (radio buttons and checkboxes), simple "push" buttons,
 | |
|  * menu items.</p>
 | |
|  *
 | |
|  * <p>Buttons have many properties, some of which are stored in this class
 | |
|  * while others are delegated to the button's model. The following properties
 | |
|  * are available:</p>
 | |
|  *
 | |
|  * <table>
 | |
|  * <tr><th>Property               </th><th>Stored in</th><th>Bound?</th></tr>
 | |
|  *
 | |
|  * <tr><td>action                 </td><td>button</td> <td>no</td></tr>
 | |
|  * <tr><td>actionCommand          </td><td>model</td>  <td>no</td></tr>
 | |
|  * <tr><td>borderPainted          </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>contentAreaFilled      </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>disabledIcon           </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>disabledSelectedIcon   </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>displayedMnemonicIndex </td><td>button</td> <td>no</td></tr>
 | |
|  * <tr><td>enabled                </td><td>model</td>  <td>no</td></tr>
 | |
|  * <tr><td>focusPainted           </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>horizontalAlignment    </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>horizontalTextPosition </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>icon                   </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>iconTextGap            </td><td>button</td> <td>no</td></tr>
 | |
|  * <tr><td>label (same as text)   </td><td>model</td>  <td>yes</td></tr>
 | |
|  * <tr><td>margin                 </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>multiClickThreshold    </td><td>button</td> <td>no</td></tr>
 | |
|  * <tr><td>pressedIcon            </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>rolloverEnabled        </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>rolloverIcon           </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>rolloverSelectedIcon   </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>selected               </td><td>model</td>  <td>no</td></tr>
 | |
|  * <tr><td>selectedIcon           </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>selectedObjects        </td><td>button</td> <td>no</td></tr>
 | |
|  * <tr><td>text                   </td><td>model</td>  <td>yes</td></tr>
 | |
|  * <tr><td>UI                     </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>verticalAlignment      </td><td>button</td> <td>yes</td></tr>
 | |
|  * <tr><td>verticalTextPosition   </td><td>button</td> <td>yes</td></tr>
 | |
|  *
 | |
|  * </table>
 | |
|  *
 | |
|  * <p>The various behavioral aspects of these properties follows:</p>
 | |
|  *
 | |
|  * <ul> 
 | |
|  *
 | |
|  * <li>When non-bound properties stored in the button change, the button
 | |
|  * fires ChangeEvents to its ChangeListeners.</li>
 | |
|  * 
 | |
|  * <li>When bound properties stored in the button change, the button fires
 | |
|  * PropertyChangeEvents to its PropertyChangeListeners</li>
 | |
|  *
 | |
|  * <li>If any of the model's properties change, it fires a ChangeEvent to
 | |
|  * its ChangeListeners, which include the button.</li>
 | |
|  *
 | |
|  * <li>If the button receives a ChangeEvent from its model, it will
 | |
|  * propagate the ChangeEvent to its ChangeListeners, with the ChangeEvent's
 | |
|  * "source" property set to refer to the button, rather than the model. The
 | |
|  * the button will request a repaint, to paint its updated state.</li>
 | |
|  *
 | |
|  * <li>If the model's "selected" property changes, the model will fire an
 | |
|  * ItemEvent to its ItemListeners, which include the button, in addition to
 | |
|  * the ChangeEvent which models the property change. The button propagates
 | |
|  * ItemEvents directly to its ItemListeners.</li>
 | |
|  *
 | |
|  * <li>If the model's armed and pressed properties are simultaneously
 | |
|  * <code>true</code>, the model will fire an ActionEvent to its
 | |
|  * ActionListeners, which include the button. The button will propagate
 | |
|  * this ActionEvent to its ActionListeners, with the ActionEvent's "source"
 | |
|  * property set to refer to the button, rather than the model.</li>
 | |
|  *
 | |
|  * </ul>
 | |
|  *
 | |
|  * @author Ronald Veldema (rveldema@cs.vu.nl)
 | |
|  * @author Graydon Hoare (graydon@redhat.com)
 | |
|  */
 | |
| 
 | |
| public abstract class AbstractButton extends JComponent
 | |
|   implements ItemSelectable, SwingConstants
 | |
| {
 | |
|   private static final long serialVersionUID = -937921345538462020L;
 | |
|   
 | |
|   /** The icon displayed by default. */
 | |
|   Icon default_icon;
 | |
| 
 | |
|   /** The icon displayed when the button is pressed. */
 | |
|   Icon pressed_icon;
 | |
| 
 | |
|   /** The icon displayed when the button is disabled. */
 | |
|   Icon disabeldIcon;
 | |
| 
 | |
|   /** The icon displayed when the button is selected. */
 | |
|   Icon selectedIcon;
 | |
| 
 | |
|   /** The icon displayed when the button is selected but disabled. */
 | |
|   Icon disabledSelectedIcon;
 | |
| 
 | |
|   /** The icon displayed when the button is rolled over. */
 | |
|   Icon rolloverIcon;
 | |
| 
 | |
|   /** The icon displayed when the button is selected and rolled over. */
 | |
|   Icon rolloverSelectedIcon;
 | |
| 
 | |
|   /** The icon currently displayed. */
 | |
|   Icon current_icon;
 | |
| 
 | |
|   /** The text displayed in the button. */
 | |
|   String text;
 | |
| 
 | |
|   /** The gap between icon and text, if both icon and text are non-<code>null</code>. */
 | |
|   int iconTextGap;
 | |
| 
 | |
|   /** The vertical alignment of the button's text and icon. */
 | |
|   int verticalAlignment;
 | |
| 
 | |
|   /** The horizontal alignment of the button's text and icon. */
 | |
|   int horizontalAlignment;
 | |
| 
 | |
|   /** The horizontal position of the button's text relative to its icon. */
 | |
|   int horizontalTextPosition;
 | |
| 
 | |
|   /** The vertical position of the button's text relative to its icon. */
 | |
|   int verticalTextPosition;
 | |
| 
 | |
|   /** Whether or not the button paints its border. */
 | |
|   boolean borderPainted;
 | |
| 
 | |
|   /** Whether or not the button paints its focus state. */
 | |
|   boolean focusPainted;
 | |
| 
 | |
|   /** Whether or not the button fills its content area. */
 | |
|   boolean contentAreaFilled;
 | |
|   
 | |
|   /** Whether rollover is enabled. */
 | |
|   boolean rollOverEnabled;
 | |
| 
 | |
|   /** The action taken when the button is clicked. */
 | |
|   Action action;
 | |
| 
 | |
|   /** The button's current state. */
 | |
|   protected ButtonModel model;
 | |
| 
 | |
|   /** The margin between the button's border and its label. */
 | |
|   Insets margin;
 | |
| 
 | |
|   /** A hint to the look and feel class, suggesting which character in the
 | |
|    * button's label should be underlined when drawing the label. */
 | |
|   int mnemonicIndex;
 | |
| 
 | |
|   /** Listener the button uses to receive ActionEvents from its model.  */
 | |
|   protected ActionListener actionListener;
 | |
| 
 | |
|   /** Listener the button uses to receive ItemEvents from its model.  */
 | |
|   protected ItemListener itemListener;
 | |
| 
 | |
|   /** Listener the button uses to receive ChangeEvents from its model.  */  
 | |
|   protected ChangeListener changeListener;
 | |
| 
 | |
|   /** The time in miliseconds in which clicks get coalesced into a single
 | |
|    * <code>ActionEvent</code>. */
 | |
|   long multiClickThreshhold;
 | |
|   
 | |
|   /** Listener the button uses to receive PropertyChangeEvents from its
 | |
|       Action. */
 | |
|   PropertyChangeListener actionPropertyChangeListener;
 | |
|   
 | |
|   /** ChangeEvent that is fired to button's ChangeEventListeners  */  
 | |
|   protected ChangeEvent changeEvent = new ChangeEvent(this);
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "borderPainted" property changes. */
 | |
|   public static final String BORDER_PAINTED_CHANGED_PROPERTY = "borderPainted";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "contentAreaFilled" property changes. */
 | |
|   public static final String CONTENT_AREA_FILLED_CHANGED_PROPERTY = "contentAreaFilled";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "disabledIcon" property changes. */
 | |
|   public static final String DISABLED_ICON_CHANGED_PROPERTY = "disabledIcon";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "disabledSelectedIcon" property changes. */
 | |
|   public static final String DISABLED_SELECTED_ICON_CHANGED_PROPERTY = "disabledSelectedIcon";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "focusPainted" property changes. */
 | |
|   public static final String FOCUS_PAINTED_CHANGED_PROPERTY = "focusPainted";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "horizontalAlignment" property changes. */
 | |
|   public static final String HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY = "horizontalAlignment";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "horizontalTextPosition" property changes. */
 | |
|   public static final String HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY = "horizontalTextPosition";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "icon" property changes. */
 | |
|   public static final String ICON_CHANGED_PROPERTY = "icon";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "margin" property changes. */
 | |
|   public static final String MARGIN_CHANGED_PROPERTY = "margin";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "mnemonic" property changes. */
 | |
|   public static final String MNEMONIC_CHANGED_PROPERTY = "mnemonic";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "model" property changes. */
 | |
|   public static final String MODEL_CHANGED_PROPERTY = "model";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "pressedIcon" property changes. */
 | |
|   public static final String PRESSED_ICON_CHANGED_PROPERTY = "pressedIcon";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "rolloverEnabled" property changes. */
 | |
|   public static final String ROLLOVER_ENABLED_CHANGED_PROPERTY = "rolloverEnabled";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "rolloverIcon" property changes. */
 | |
|   public static final String ROLLOVER_ICON_CHANGED_PROPERTY = "rolloverIcon";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "rolloverSelectedIcon" property changes. */
 | |
|   public static final String ROLLOVER_SELECTED_ICON_CHANGED_PROPERTY = "rolloverSelectedIcon";
 | |
|   
 | |
|   /** Fired in a PropertyChangeEvent when the "selectedIcon" property changes. */
 | |
|   public static final String SELECTED_ICON_CHANGED_PROPERTY = "selectedIcon";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "text" property changes. */
 | |
|   public static final String TEXT_CHANGED_PROPERTY = "text";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "verticalAlignment" property changes. */
 | |
|   public static final String VERTICAL_ALIGNMENT_CHANGED_PROPERTY = "verticalAlignment";
 | |
| 
 | |
|   /** Fired in a PropertyChangeEvent when the "verticalTextPosition" property changes. */
 | |
|   public static final String VERTICAL_TEXT_POSITION_CHANGED_PROPERTY = "verticalTextPosition";
 | |
| 
 | |
|   /**
 | |
|    * A Java Accessibility extension of the AbstractButton.
 | |
|    */
 | |
|   protected abstract class AccessibleAbstractButton
 | |
|     extends AccessibleJComponent implements AccessibleAction, AccessibleValue,
 | |
|                                             AccessibleText
 | |
|   {
 | |
|     private static final long serialVersionUID = -5673062525319836790L;
 | |
|     
 | |
|     protected AccessibleAbstractButton()
 | |
|     {
 | |
|     }
 | |
| 
 | |
|     public AccessibleStateSet getAccessibleStateSet()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getAccessibleName()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AccessibleIcon[] getAccessibleIcon()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AccessibleRelationSet getAccessibleRelationSet()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AccessibleAction getAccessibleAction()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AccessibleValue getAccessibleValue()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getAccessibleActionCount()
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getAccessibleActionDescription(int value0)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public boolean doAccessibleAction(int value0)
 | |
|     {
 | |
|       return false; // TODO
 | |
|     }
 | |
| 
 | |
|     public Number getCurrentAccessibleValue()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public boolean setCurrentAccessibleValue(Number value0)
 | |
|     {
 | |
|       return false; // TODO
 | |
|     }
 | |
| 
 | |
|     public Number getMinimumAccessibleValue()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public Number getMaximumAccessibleValue()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AccessibleText getAccessibleText()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getIndexAtPoint(Point value0)
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public Rectangle getCharacterBounds(int value0)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getCharCount()
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getCaretPosition()
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getAtIndex(int value0, int value1)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getAfterIndex(int value0, int value1)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getBeforeIndex(int value0, int value1)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public AttributeSet getCharacterAttribute(int value0)
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getSelectionStart()
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public int getSelectionEnd()
 | |
|     {
 | |
|       return 0; // TODO
 | |
|     }
 | |
| 
 | |
|     public String getSelectedText()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
| 
 | |
|     private Rectangle getTextRectangle()
 | |
|     {
 | |
|       return null; // TODO
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Creates a new AbstractButton object.
 | |
|    */
 | |
|   public AbstractButton()
 | |
|   {
 | |
|     this("",null);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Creates a new AbstractButton object.
 | |
|    *
 | |
|    * @param txt Value to use for the button's "text" property
 | |
|    * @param icon Value to use for the button's "defaultIcon" property
 | |
|    */
 | |
|   AbstractButton(String txt, Icon icon)
 | |
|   {
 | |
|     init (txt, icon);
 | |
|     updateUI();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the model the button is currently using.
 | |
|    *
 | |
|    * @return The current model
 | |
|    */
 | |
|   public ButtonModel getModel()
 | |
|   {
 | |
|     return model;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the model the button is currently using. This un-registers all 
 | |
|    * listeners associated with the current model, and re-registers them
 | |
|    * with the new model.
 | |
|    *
 | |
|    * @param newModel The new model
 | |
|    */
 | |
|   public void setModel(ButtonModel newModel)
 | |
|   {
 | |
|     if (newModel == model)
 | |
|       return;
 | |
| 
 | |
|     if (model != null)
 | |
|       {
 | |
|         model.removeActionListener(actionListener);
 | |
|         model.removeChangeListener(changeListener);
 | |
|         model.removeItemListener(itemListener);
 | |
|       }
 | |
|     ButtonModel old = model;
 | |
|     model = newModel;
 | |
|     if (model != null)
 | |
|       {
 | |
|         model.addActionListener(actionListener);
 | |
|         model.addChangeListener(changeListener);
 | |
|         model.addItemListener(itemListener);
 | |
|       }
 | |
|     firePropertyChange(MODEL_CHANGED_PROPERTY, old, model);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|  protected void init(String text, Icon icon) 
 | |
|  {
 | |
|     this.text = text;
 | |
|     default_icon = icon;
 | |
|     model = new DefaultButtonModel();
 | |
|     actionListener = createActionListener();
 | |
|     changeListener = createChangeListener();
 | |
|     itemListener = createItemListener();
 | |
| 
 | |
|     model.addActionListener(actionListener);
 | |
|     model.addChangeListener(changeListener);
 | |
|     model.addItemListener(itemListener);
 | |
| 
 | |
|     horizontalAlignment = CENTER;
 | |
|     horizontalTextPosition = TRAILING;
 | |
|     verticalAlignment = CENTER;
 | |
|     verticalTextPosition = CENTER;
 | |
|     borderPainted = true;
 | |
|     contentAreaFilled = true;
 | |
| 
 | |
|     focusPainted = true;
 | |
|     setFocusable(true);
 | |
| 
 | |
|     setAlignmentX(LEFT_ALIGNMENT);
 | |
|     setAlignmentY(CENTER_ALIGNMENT);
 | |
| 
 | |
|     setDisplayedMnemonicIndex(-1);    
 | |
|  }
 | |
|  
 | |
|   /**
 | |
|    * Get the action command string for this button's model.
 | |
|    *
 | |
|    * @return The current action command string from the button's model
 | |
|    */
 | |
|   public String getActionCommand()
 | |
|   {
 | |
|     return getModel().getActionCommand();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the action command string for this button's model.
 | |
|    *
 | |
|    * @param aCommand The new action command string to set in the button's
 | |
|    * model.
 | |
|    */
 | |
|   public void setActionCommand(String aCommand)
 | |
|   {
 | |
|     getModel().setActionCommand(aCommand);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Adds an ActionListener to the button's listener list. When the
 | |
|    * button's model is clicked it fires an ActionEvent, and these
 | |
|    * listeners will be called.
 | |
|    *
 | |
|    * @param l The new listener to add
 | |
|    */
 | |
|   public void addActionListener(ActionListener l)
 | |
|   {
 | |
|     listenerList.add(ActionListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Removes an ActionListener from the button's listener list.
 | |
|    *
 | |
|    * @param l The listener to remove
 | |
|    */
 | |
|   public void removeActionListener(ActionListener l)
 | |
|   {
 | |
|     listenerList.remove(ActionListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns all added <code>ActionListener</code> objects.
 | |
|    * 
 | |
|    * @return an array of listeners
 | |
|    * 
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public ActionListener[] getActionListeners()
 | |
|   {
 | |
|     return (ActionListener[]) listenerList.getListeners(ActionListener.class);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Adds an ItemListener to the button's listener list. When the button's
 | |
|    * model changes state (between any of ARMED, ENABLED, PRESSED, ROLLOVER
 | |
|    * or SELECTED) it fires an ItemEvent, and these listeners will be
 | |
|    * called.
 | |
|    *
 | |
|    * @param l The new listener to add
 | |
|    */
 | |
|   public void addItemListener(ItemListener l)
 | |
|   {
 | |
|     listenerList.add(ItemListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Removes an ItemListener from the button's listener list.
 | |
|    *
 | |
|    * @param l The listener to remove
 | |
|    */
 | |
|   public void removeItemListener(ItemListener l)
 | |
|   {
 | |
|     listenerList.remove(ItemListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns all added <code>ItemListener</code> objects.
 | |
|    * 
 | |
|    * @return an array of listeners
 | |
|    * 
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public ItemListener[] getItemListeners()
 | |
|   {
 | |
|     return (ItemListener[]) listenerList.getListeners(ItemListener.class);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Adds a ChangeListener to the button's listener list. When the button's
 | |
|    * model changes any of its (non-bound) properties, these listeners will be
 | |
|    * called. 
 | |
|    *
 | |
|    * @param l The new listener to add
 | |
|    */
 | |
|   public void addChangeListener(ChangeListener l)
 | |
|   {
 | |
|     listenerList.add(ChangeListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Removes a ChangeListener from the button's listener list.
 | |
|    *
 | |
|    * @param l The listener to remove
 | |
|    */
 | |
|   public void removeChangeListener(ChangeListener l)
 | |
|   {
 | |
|     listenerList.remove(ChangeListener.class, l);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns all added <code>ChangeListener</code> objects.
 | |
|    * 
 | |
|    * @return an array of listeners
 | |
|    * 
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public ChangeListener[] getChangeListeners()
 | |
|   {
 | |
|     return (ChangeListener[]) listenerList.getListeners(ChangeListener.class);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Calls {@link ItemListener.itemStateChanged} on each ItemListener in
 | |
|    * the button's listener list.
 | |
|    *
 | |
|    * @param e The event signifying that the button's model changed state
 | |
|    */
 | |
|   public void fireItemStateChanged(ItemEvent e)
 | |
|   {
 | |
|     e.setSource(this);
 | |
|     ItemListener[] listeners = getItemListeners();
 | |
|  
 | |
|     for (int i = 0; i < listeners.length; i++)
 | |
|       listeners[i].itemStateChanged(e);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Calls {@link ActionListener.actionPerformed} on each {@link
 | |
|    * ActionListener} in the button's listener list.
 | |
|    *
 | |
|    * @param e The event signifying that the button's model was clicked
 | |
|    */
 | |
|   public void fireActionPerformed(ActionEvent e)
 | |
|   {
 | |
|     e.setSource(this);
 | |
|     ActionListener[] listeners = getActionListeners();
 | |
|     
 | |
|     for (int i = 0; i < listeners.length; i++)
 | |
|       listeners[i].actionPerformed(e);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Calls {@link ChangeEvent.stateChanged} on each {@link ChangeListener}
 | |
|    * in the button's listener list.
 | |
|    */
 | |
|   public void fireStateChanged()
 | |
|   {
 | |
|     ChangeListener[] listeners = getChangeListeners();
 | |
| 
 | |
|     for (int i = 0; i < listeners.length; i++)
 | |
|       listeners[i].stateChanged(changeEvent);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the current keyboard mnemonic value. This value corresponds to a
 | |
|    * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
 | |
|    * codes) and is used to activate the button when pressed in conjunction
 | |
|    * with the "mouseless modifier" of the button's look and feel class, and
 | |
|    * when focus is in one of the button's ancestors.
 | |
|    *
 | |
|    * @return The button's current keyboard mnemonic
 | |
|    */
 | |
|   public int getMnemonic()
 | |
|   {
 | |
|     return getModel().getMnemonic();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the current keyboard mnemonic value. This value corresponds to a
 | |
|    * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
 | |
|    * codes) and is used to activate the button when pressed in conjunction
 | |
|    * with the "mouseless modifier" of the button's look and feel class, and
 | |
|    * when focus is in one of the button's ancestors.
 | |
|    *
 | |
|    * @param mne A new mnemonic to use for the button
 | |
|    */
 | |
|   public void setMnemonic(char mne)
 | |
|   {
 | |
|     setMnemonic((int) mne);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the current keyboard mnemonic value. This value corresponds to a
 | |
|    * single key code (one of the {@link java.awt.event.KeyEvent} VK_*
 | |
|    * codes) and is used to activate the button when pressed in conjunction
 | |
|    * with the "mouseless modifier" of the button's look and feel class, and
 | |
|    * when focus is in one of the button's ancestors.
 | |
|    *
 | |
|    * @param mne A new mnemonic to use for the button
 | |
|    */
 | |
|   public void setMnemonic(int mne)
 | |
|   {
 | |
|     int old = getModel().getMnemonic();
 | |
| 
 | |
|     if (old != mne)
 | |
|       {
 | |
|     getModel().setMnemonic(mne);
 | |
| 
 | |
| 	if (text != null && ! text.equals(""))
 | |
|       {
 | |
| 	    // Since lower case char = upper case char for 
 | |
| 	    // mnemonic, we will convert both text and mnemonic 
 | |
| 	    // to upper case before checking if mnemonic character occurs
 | |
| 	    // in the menu item text. 
 | |
| 	    int upperCaseMne = Character.toUpperCase((char) mne);
 | |
| 	    String upperCaseText = text.toUpperCase();
 | |
| 	    setDisplayedMnemonicIndex(upperCaseText.indexOf(upperCaseMne));
 | |
| 	  }
 | |
| 
 | |
|         firePropertyChange(MNEMONIC_CHANGED_PROPERTY, old, mne);
 | |
|         revalidate();
 | |
|         repaint();
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /** 
 | |
|    * Sets the button's mnemonic index. The mnemonic index is a hint to the
 | |
|    * look and feel class, suggesting which character in the button's label
 | |
|    * should be underlined when drawing the label. If the mnemonic index is
 | |
|    * -1, no mnemonic will be displayed. 
 | |
|    * 
 | |
|    * If no mnemonic index is set, the button will choose a mnemonic index
 | |
|    * by default, which will be the first occurrence of the mnemonic
 | |
|    * character in the button's text.
 | |
|    *
 | |
|    * @param index An offset into the "text" property of the button
 | |
|    * @throws IllegalArgumentException If <code>index</code> is not within the
 | |
|    * range of legal offsets for the "text" property of the button.
 | |
|    * @since 1.4
 | |
|    */
 | |
| 
 | |
|   public void setDisplayedMnemonicIndex(int index)
 | |
|   {
 | |
|     if (index < -1 || (text != null && index >= text.length()))
 | |
|       throw new IllegalArgumentException();
 | |
|   
 | |
|     mnemonicIndex = index;
 | |
|   }
 | |
|   
 | |
|   /** 
 | |
|    * Get the button's mnemonic index, which is an offset into the button's
 | |
|    * "text" property.  The character specified by this offset should be
 | |
|    * underlined when the look and feel class draws this button.
 | |
|    *
 | |
|    * @return An index into the button's "text" property
 | |
|    */
 | |
|   public int getDisplayedMnemonicIndex()
 | |
|   {
 | |
|     return mnemonicIndex;
 | |
|   }
 | |
|   
 | |
| 
 | |
|   /**
 | |
|    * Set the "rolloverEnabled" property. When rollover is enabled, and the
 | |
|    * look and feel supports it, the button will change its icon to
 | |
|    * rolloverIcon, when the mouse passes over it.
 | |
|    *
 | |
|    * @param r Whether or not to enable rollover icon changes
 | |
|    */
 | |
|   public void setRolloverEnabled(boolean r)
 | |
|   {
 | |
|     if (rollOverEnabled != r)
 | |
|   {
 | |
|         rollOverEnabled = r;
 | |
|         firePropertyChange(ROLLOVER_ENABLED_CHANGED_PROPERTY, !r, r);
 | |
|         revalidate();
 | |
|         repaint();
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns whether or not rollover icon changes are enabled on the
 | |
|    * button.
 | |
|    *
 | |
|    * @return The state of the "rolloverEnabled" property
 | |
|    */
 | |
|   public boolean isRolloverEnabled()
 | |
|   {
 | |
|     return rollOverEnabled;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the value of the button's "selected" property. Selection is only
 | |
|    * meaningful for toggle-type buttons (check boxes, radio buttons).
 | |
|    *
 | |
|    * @param s New value for the property
 | |
|    */
 | |
|   public void setSelected(boolean s)
 | |
|   {
 | |
|     getModel().setSelected(s);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the value of the button's "selected" property. Selection is only
 | |
|    * meaningful for toggle-type buttons (check boxes, radio buttons).
 | |
|    *
 | |
|    * @return The value of the property
 | |
|    */
 | |
|   public boolean isSelected()
 | |
|   {
 | |
|     return getModel().isSelected();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Enables or disables the button. A button will neither be selectable
 | |
|    * nor preform any actions unless it is enabled.
 | |
|    *
 | |
|    * @param b Whether or not to enable the button
 | |
|    */
 | |
|   public void setEnabled(boolean b)
 | |
|   {
 | |
|     super.setEnabled(b);
 | |
|     getModel().setEnabled(b);
 | |
|   }
 | |
| 
 | |
|   /** 
 | |
|    * Set the horizontal alignment of the button's text and icon. The
 | |
|    * alignment is a numeric constant from {@link SwingConstants}. It must
 | |
|    * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
 | |
|    * <code>LEADING</code> or <code>TRAILING</code>.  The default is
 | |
|    * <code>RIGHT</code>.
 | |
|    * 
 | |
|    * @return The current horizontal alignment
 | |
|    */
 | |
|   public int getHorizontalAlignment()
 | |
|   {
 | |
|     return horizontalAlignment;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the horizontal alignment of the button's text and icon. The
 | |
|    * alignment is a numeric constant from {@link SwingConstants}. It must
 | |
|    * be one of: <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
 | |
|    * <code>LEADING</code> or <code>TRAILING</code>.  The default is
 | |
|    * <code>RIGHT</code>.
 | |
|    *
 | |
|    * @param a The new horizontal alignment
 | |
|    * @throws IllegalArgumentException If alignment is not one of the legal
 | |
|    * constants.
 | |
|    */
 | |
|   public void setHorizontalAlignment(int a)
 | |
|   {
 | |
|     if (horizontalAlignment == a)
 | |
|       return;
 | |
| 
 | |
|     int old = horizontalAlignment;
 | |
|     horizontalAlignment = a;
 | |
|     firePropertyChange(HORIZONTAL_ALIGNMENT_CHANGED_PROPERTY, old, a);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the horizontal position of the button's text relative to its
 | |
|    * icon. The position is a numeric constant from {@link
 | |
|    * SwingConstants}. It must be one of: <code>RIGHT</code>,
 | |
|    * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or
 | |
|    * <code>TRAILING</code>.  The default is <code>TRAILING</code>.
 | |
|    *
 | |
|    * @return The current horizontal text position
 | |
|    */
 | |
|   public int getHorizontalTextPosition()
 | |
|   {
 | |
|     return horizontalTextPosition;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the horizontal position of the button's text relative to its
 | |
|    * icon. The position is a numeric constant from {@link
 | |
|    * SwingConstants}. It must be one of: <code>RIGHT</code>,
 | |
|    * <code>LEFT</code>, <code>CENTER</code>, <code>LEADING</code> or
 | |
|    * <code>TRAILING</code>. The default is <code>TRAILING</code>.
 | |
|    *
 | |
|    * @param t The new horizontal text position
 | |
|    * @throws IllegalArgumentException If position is not one of the legal
 | |
|    * constants.
 | |
|    */
 | |
|   public void setHorizontalTextPosition(int t)
 | |
|   {
 | |
|     if (horizontalTextPosition == t)
 | |
|       return;
 | |
| 
 | |
|     int old = horizontalTextPosition;
 | |
|     horizontalTextPosition = t;
 | |
|     firePropertyChange(HORIZONTAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the vertical alignment of the button's text and icon. The
 | |
|    * alignment is a numeric constant from {@link SwingConstants}. It must
 | |
|    * be one of: <code>CENTER</code>, <code>TOP</code>, or
 | |
|    * <code>BOTTOM</code>. The default is <code>CENTER</code>.
 | |
|    *
 | |
|    * @return The current vertical alignment
 | |
|    */
 | |
|   public int getVerticalAlignment()
 | |
|   {
 | |
|     return verticalAlignment;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the vertical alignment of the button's text and icon. The
 | |
|    * alignment is a numeric constant from {@link SwingConstants}. It must
 | |
|    * be one of: <code>CENTER</code>, <code>TOP</code>, or
 | |
|    * <code>BOTTOM</code>. The default is <code>CENTER</code>.
 | |
|    *
 | |
|    * @param a The new vertical alignment
 | |
|    * @throws IllegalArgumentException If alignment is not one of the legal
 | |
|    * constants.
 | |
|    */
 | |
|   public void setVerticalAlignment(int a)
 | |
|   {
 | |
|     if (verticalAlignment == a)
 | |
|       return;
 | |
|     
 | |
|     int old = verticalAlignment;
 | |
|     verticalAlignment = a;
 | |
|     firePropertyChange(VERTICAL_ALIGNMENT_CHANGED_PROPERTY, old, a);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the vertical position of the button's text relative to its
 | |
|    * icon. The alignment is a numeric constant from {@link
 | |
|    * SwingConstants}. It must be one of: <code>CENTER</code>,
 | |
|    * <code>TOP</code>, or <code>BOTTOM</code>. The default is
 | |
|    * <code>CENTER</code>.
 | |
|    *
 | |
|    * @return The current vertical position
 | |
|    */
 | |
|   public int getVerticalTextPosition()
 | |
|   {
 | |
|     return verticalTextPosition;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the vertical position of the button's text relative to its
 | |
|    * icon. The alignment is a numeric constant from {@link
 | |
|    * SwingConstants}. It must be one of: <code>CENTER</code>,
 | |
|    * <code>TOP</code>, or <code>BOTTOM</code>. The default is
 | |
|    * <code>CENTER</code>.
 | |
|    *
 | |
|    * @param t The new vertical position
 | |
|    * @throws IllegalArgumentException If position is not one of the legal
 | |
|    * constants.
 | |
|    */
 | |
|   public void setVerticalTextPosition(int t)
 | |
|   {
 | |
|     if (verticalTextPosition == t)
 | |
|       return;
 | |
|     
 | |
|     int old = verticalTextPosition;
 | |
|     verticalTextPosition = t;
 | |
|     firePropertyChange(VERTICAL_TEXT_POSITION_CHANGED_PROPERTY, old, t);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the value of the "borderPainted" property. If set to
 | |
|    * <code>false</code>, the button's look and feel class should not paint
 | |
|    * a border for the button. The default is <code>true</code>.
 | |
|    *
 | |
|    * @return The current value of the property.
 | |
|    */
 | |
|   public boolean isBorderPainted()
 | |
|   {
 | |
|     return borderPainted;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the value of the "borderPainted" property. If set to
 | |
|    * <code>false</code>, the button's look and feel class should not paint
 | |
|    * a border for the button. The default is <code>true</code>.
 | |
|    *
 | |
|    * @param b The new value of the property.
 | |
|    */
 | |
|   public void setBorderPainted(boolean b)
 | |
|   {
 | |
|     if (borderPainted == b)
 | |
|       return;
 | |
|     
 | |
|     boolean old = borderPainted;
 | |
|     borderPainted = b;
 | |
|     firePropertyChange(BORDER_PAINTED_CHANGED_PROPERTY, old, b);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the value of the "action" property. 
 | |
|    *
 | |
|    * @return The current value of the "action" property
 | |
|    */
 | |
|   public Action getAction()
 | |
|   {
 | |
|     return action;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * <p>Set the button's "action" property, subscribing the new action to the
 | |
|    * button, as an ActionListener, if it is not already subscribed. The old
 | |
|    * Action, if it exists, is unsubscribed, and the button is unsubscribed
 | |
|    * from the old Action if it was previously subscribed as a
 | |
|    * PropertyChangeListener.</p>
 | |
|    *
 | |
|    * <p>This method also configures several of the button's properties from
 | |
|    * the Action, by calling {@link configurePropertiesFromAction}, and
 | |
|    * subscribes the button to the Action as a PropertyChangeListener.
 | |
|    * Subsequent changes to the Action will thus reconfigure the button 
 | |
|    * automatically.</p>
 | |
|    *
 | |
|    * @param a The new value of the "action" property
 | |
|    */
 | |
|   public void setAction(Action a)
 | |
|   {
 | |
|     if (action != null)
 | |
|       {
 | |
|         action.removePropertyChangeListener(actionPropertyChangeListener);
 | |
|         removeActionListener(action);
 | |
|         if (actionPropertyChangeListener != null)
 | |
|           {
 | |
|             action.removePropertyChangeListener(actionPropertyChangeListener);
 | |
|             actionPropertyChangeListener = null;
 | |
|           }
 | |
|       }
 | |
| 
 | |
|     Action old = action;
 | |
|     action = a;
 | |
|     configurePropertiesFromAction(action);
 | |
|     if (action != null)
 | |
|       {
 | |
|         actionPropertyChangeListener = createActionPropertyChangeListener(a);      
 | |
|         action.addPropertyChangeListener(actionPropertyChangeListener);
 | |
|         addActionListener(action);
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's default "icon" property.
 | |
|    *
 | |
|    * @return The current default icon
 | |
|    */
 | |
|   public Icon getIcon()
 | |
|   {
 | |
|     return default_icon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's default "icon" property. This icon is used as a basis
 | |
|    * for the pressed and disabled icons, if none are explicitly set.
 | |
|    *
 | |
|    * @param i The new default icon
 | |
|    */
 | |
|   public void setIcon(Icon i)
 | |
|   {
 | |
|     if (default_icon == i)
 | |
|       return;
 | |
|     
 | |
|     Icon old = default_icon;      
 | |
|     default_icon = i;      
 | |
|     firePropertyChange(ICON_CHANGED_PROPERTY, old, i);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "text" property. This property is synonymous with
 | |
|    * the "label" property.
 | |
|    *
 | |
|    * @return The current "text" property
 | |
|    */
 | |
|   public String getText()
 | |
|   {
 | |
|     return text;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "label" property. This property is synonymous with the
 | |
|    * "text" property.
 | |
|    *
 | |
|    * @param label The new "label" property
 | |
|    *
 | |
|    * @deprecated use <code>setText(text)</code>
 | |
|    */
 | |
|   public void setLabel(String label)
 | |
|   {
 | |
|     setText(label);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "label" property. This property is synonymous with
 | |
|    * the "text" property.
 | |
|    *
 | |
|    * @return The current "label" property
 | |
|    *
 | |
|    * @deprecated use <code>getText()</code>
 | |
|    */
 | |
|   public String getLabel()
 | |
|   {
 | |
|     return getText();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "text" property. This property is synonymous with the
 | |
|    * "label" property.
 | |
|    *
 | |
|    * @param t The new "text" property
 | |
|    */
 | |
|   public void setText(String t)
 | |
|   {
 | |
|     if (text == t)
 | |
|       return;
 | |
|     
 | |
|     String old = text;
 | |
|     text = t;
 | |
|     firePropertyChange(TEXT_CHANGED_PROPERTY, old, t);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the value of the {@link #iconTextGap} property.
 | |
|    * 
 | |
|    * @param i The new value of the property
 | |
|    */
 | |
|   public void setIconTextGap(int i)
 | |
|   {
 | |
|     if (iconTextGap == i)
 | |
|       return;
 | |
|     
 | |
|     int old = iconTextGap;
 | |
|     iconTextGap = i;
 | |
|     fireStateChanged();
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the value of the {@link #iconTextGap} property.
 | |
|    *
 | |
|    * @return The current value of the property
 | |
|    */
 | |
|   public int getIconTextGap()
 | |
|   {
 | |
|     return iconTextGap;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "margin" property, which is an {@link Insets} object
 | |
|    * describing the distance between the button's border and its text and
 | |
|    * icon.
 | |
|    *
 | |
|    * @return The current "margin" property
 | |
|    */
 | |
|   public Insets getMargin()
 | |
|   {
 | |
|     return margin;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "margin" property, which is an {@link Insets} object
 | |
|    * describing the distance between the button's border and its text and
 | |
|    * icon.
 | |
|    *
 | |
|    * @param m The new "margin" property
 | |
|    */
 | |
|   public void setMargin(Insets m)
 | |
|   {
 | |
|     if (margin == m)
 | |
|       return;
 | |
|     
 | |
|     Insets old = margin;
 | |
|     margin = m;
 | |
|     firePropertyChange(MARGIN_CHANGED_PROPERTY, old, m);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "pressedIcon" property. The look and feel class
 | |
|    * should paint this icon when the "pressed" property of the button's
 | |
|    * {@link ButtonModel} is <code>true</code>. This property may be
 | |
|    * <code>null</code>, in which case the default icon is used.
 | |
|    *
 | |
|    * @return The current "pressedIcon" property
 | |
|    */
 | |
|   public Icon getPressedIcon()
 | |
|   {
 | |
|     return pressed_icon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "pressedIcon" property. The look and feel class
 | |
|    * should paint this icon when the "pressed" property of the button's
 | |
|    * {@link ButtonModel} is <code>true</code>. This property may be
 | |
|    * <code>null</code>, in which case the default icon is used.
 | |
|    *
 | |
|    * @param pressedIcon The new "pressedIcon" property
 | |
|    */
 | |
|   public void setPressedIcon(Icon pressedIcon)
 | |
|   {
 | |
|     if (pressed_icon == pressedIcon)
 | |
|       return;
 | |
|     
 | |
|     Icon old = pressed_icon;
 | |
|     pressed_icon = pressedIcon;
 | |
|     firePropertyChange(PRESSED_ICON_CHANGED_PROPERTY, old, pressed_icon);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "disabledIcon" property. The look and feel class
 | |
|    * should paint this icon when the "enabled" property of the button's
 | |
|    * {@link ButtonModel} is <code>false</code>. This property may be
 | |
|    * <code>null</code>, in which case an icon is constructed, based on the
 | |
|    * default icon.
 | |
|    *
 | |
|    * @return The current "disabledIcon" property
 | |
|    */
 | |
|   public Icon getDisabledIcon()
 | |
|   {
 | |
|     if (disabeldIcon == null
 | |
| 	&& default_icon instanceof ImageIcon)
 | |
|       disabeldIcon = new ImageIcon(GrayFilter.createDisabledImage(((ImageIcon) default_icon).getImage()));
 | |
|       
 | |
|     return disabeldIcon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "disabledIcon" property. The look and feel class should
 | |
|    * paint this icon when the "enabled" property of the button's {@link
 | |
|    * ButtonModel} is <code>false</code>. This property may be
 | |
|    * <code>null</code>, in which case an icon is constructed, based on the
 | |
|    * default icon.
 | |
|    *
 | |
|    * @param disabledIcon The new "disabledIcon" property
 | |
|    */
 | |
|   public void setDisabledIcon(Icon d)
 | |
|   {
 | |
|     disabeldIcon = d;
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "paintFocus" property. This property controls
 | |
|    * whether or not the look and feel class will paint a special indicator
 | |
|    * of focus state for the button. If it is false, the button still paints
 | |
|    * when focused, but no special decoration is painted to indicate the
 | |
|    * presence of focus.
 | |
|    *
 | |
|    * @return The current "paintFocus" property
 | |
|    */
 | |
|   public boolean isFocusPainted()
 | |
|   {
 | |
|     return focusPainted;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's "paintFocus" property. This property controls whether
 | |
|    * or not the look and feel class will paint a special indicator of focus
 | |
|    * state for the button. If it is false, the button still paints when
 | |
|    * focused, but no special decoration is painted to indicate the presence
 | |
|    * of focus.
 | |
|    *
 | |
|    * @param b The new "paintFocus" property
 | |
|    */
 | |
|   public void setFocusPainted(boolean p)
 | |
|   {
 | |
|     if (focusPainted == p)
 | |
|       return;
 | |
|     
 | |
|     boolean old = focusPainted;
 | |
|     focusPainted = p;
 | |
|     firePropertyChange(FOCUS_PAINTED_CHANGED_PROPERTY, old, p);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's "focusTraversable" property. This property controls
 | |
|    * whether or not the button can receive focus when the user attempts to
 | |
|    * traverse the focus hierarchy.
 | |
|    *
 | |
|    * @return The current "focusTraversable" property
 | |
|    */
 | |
|   public boolean isFocusTraversable()
 | |
|   {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Verifies that a particular key is one of the valid constants used for
 | |
|    * describing horizontal alignment and positioning. The valid constants
 | |
|    * are the following members of {@link SwingConstants}:
 | |
|    * <code>RIGHT</code>, <code>LEFT</code>, <code>CENTER</code>,
 | |
|    * <code>LEADING</code> or <code>TRAILING</code>.
 | |
|    *
 | |
|    * @param key The key to check
 | |
|    * @param exception A message to include in an IllegalArgumentException
 | |
|    *
 | |
|    * @return the value of key
 | |
|    *
 | |
|    * @throws IllegalArgumentException If key is not one of the valid constants
 | |
|    *
 | |
|    * @see setHorizontalTextPosition()
 | |
|    * @see setHorizontalAlignment()
 | |
|    */
 | |
|   protected  int checkHorizontalKey(int key, String exception)
 | |
|   {
 | |
|     switch (key)
 | |
|       {
 | |
|       case SwingConstants.RIGHT:
 | |
|       case SwingConstants.LEFT:
 | |
|       case SwingConstants.CENTER:
 | |
|       case SwingConstants.LEADING:
 | |
|       case SwingConstants.TRAILING:
 | |
|         break;
 | |
|       default:
 | |
|         throw new IllegalArgumentException(exception);
 | |
|       }
 | |
|     return key;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Verifies that a particular key is one of the valid constants used for
 | |
|    * describing vertical alignment and positioning. The valid constants are
 | |
|    * the following members of {@link SwingConstants}: <code>TOP</code>,
 | |
|    * <code>BOTTOM</code> or <code>CENTER</code>.
 | |
|    *
 | |
|    * @param key The key to check
 | |
|    * @param exception A message to include in an IllegalArgumentException
 | |
|    *
 | |
|    * @return the value of key
 | |
|    *
 | |
|    * @throws IllegalArgumentException If key is not one of the valid constants
 | |
|    *
 | |
|    * @see setVerticalTextPosition()
 | |
|    * @see setVerticalAlignment()
 | |
|    */
 | |
|   protected  int checkVerticalKey(int key, String exception)
 | |
|   {
 | |
|     switch (key)
 | |
|       {
 | |
|       case SwingConstants.TOP:
 | |
|       case SwingConstants.BOTTOM:
 | |
|       case SwingConstants.CENTER:
 | |
|         break;
 | |
|       default:
 | |
|         throw new IllegalArgumentException(exception);
 | |
|       }
 | |
|     return key;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Configure various properties of the button by reading properties
 | |
|    * of an {@link Action}. The mapping of properties is as follows:
 | |
|    *
 | |
|    * <table>
 | |
|    *
 | |
|    * <tr><th>Action keyed property</th> <th>AbstractButton property</th></tr>
 | |
|    *
 | |
|    * <tr><td>NAME                 </td> <td>text                   </td></tr>
 | |
|    * <tr><td>SMALL_ICON           </td> <td>icon                   </td></tr>
 | |
|    * <tr><td>SHORT_DESCRIPTION    </td> <td>toolTipText            </td></tr>
 | |
|    * <tr><td>MNEMONIC_KEY         </td> <td>mnemonic               </td></tr>
 | |
|    * <tr><td>ACTION_COMMAND_KEY   </td> <td>actionCommand          </td></tr>
 | |
|    *
 | |
|    * </table>
 | |
|    *
 | |
|    * <p>In addition, this method always sets the button's "enabled" property to
 | |
|    * the value of the Action's "enabled" property.</p>
 | |
|    *
 | |
|    * <p>If the provided Action is <code>null</code>, the text, icon, and
 | |
|    * toolTipText properties of the button are set to <code>null</code>, and
 | |
|    * the "enabled" property is set to <code>true</code>; the mnemonic and
 | |
|    * actionCommand properties are unchanged.</p>
 | |
|    *
 | |
|    * @param a An Action to configure the button from
 | |
|    */
 | |
|   protected  void configurePropertiesFromAction(Action a)
 | |
|   {
 | |
|     if (a == null)
 | |
|       {
 | |
|         setText(null);
 | |
|         setIcon(null);
 | |
|         setEnabled(true);
 | |
|         setToolTipText(null);
 | |
|       }
 | |
|     else
 | |
|       {
 | |
|         setText((String)(a.getValue(Action.NAME)));
 | |
|         setIcon((Icon)(a.getValue(Action.SMALL_ICON)));
 | |
|         setEnabled(a.isEnabled());
 | |
|         setToolTipText((String)(a.getValue(Action.SHORT_DESCRIPTION)));
 | |
| 	if (a.getValue(Action.MNEMONIC_KEY) != null)
 | |
|           setMnemonic(((Integer)(a.getValue(Action.MNEMONIC_KEY))).intValue());
 | |
|         String actionCommand = (String)(a.getValue(Action.ACTION_COMMAND_KEY));
 | |
| 
 | |
|         // Set actionCommand to button's text by default if it is not specified
 | |
|         if (actionCommand != null)
 | |
|         setActionCommand((String)(a.getValue(Action.ACTION_COMMAND_KEY)));
 | |
| 	 else
 | |
| 	   setActionCommand(getText());
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * <p>A factory method which should return an {@link ActionListener} that
 | |
|    * propagates events from the button's {@link ButtonModel} to any of the
 | |
|    * button's ActionListeners. By default, this is an inner class which
 | |
|    * calls {@link AbstractButton.fireActionPerformed} with a modified copy
 | |
|    * of the incoming model {@link ActionEvent}.</p>
 | |
|    *
 | |
|    * <p>The button calls this method during construction, stores the
 | |
|    * resulting ActionListener in its <code>actionListener</code> member
 | |
|    * field, and subscribes it to the button's model. If the button's model
 | |
|    * is changed, this listener is unsubscribed from the old model and
 | |
|    * subscribed to the new one.</p>
 | |
|    *
 | |
|    * @return A new ActionListener 
 | |
|    */
 | |
|   protected  ActionListener createActionListener()
 | |
|   {
 | |
|     return new ActionListener()
 | |
|       {
 | |
|         public void actionPerformed(ActionEvent e)
 | |
|         {
 | |
|           AbstractButton.this.fireActionPerformed(e);
 | |
|         }
 | |
|       };
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * <p>A factory method which should return a {@link PropertyChangeListener}
 | |
|    * that accepts changes to the specified {@link Action} and reconfigure
 | |
|    * the {@link AbstractButton}, by default using the {@link
 | |
|    * configurePropertiesFromAction} method.</p>
 | |
|    *
 | |
|    * <p>The button calls this method whenever a new Action is assigned to
 | |
|    * the button's "action" property, via {@link setAction}, and stores the
 | |
|    * resulting PropertyChangeListener in its
 | |
|    * <code>actionPropertyChangeListener</code> member field. The button
 | |
|    * then subscribes the listener to the button's new action. If the
 | |
|    * button's action is changed subsequently, the listener is unsubscribed
 | |
|    * from the old action and subscribed to the new one.</p>
 | |
|    *
 | |
|    * @param a The Action which will be listened to, and which should be 
 | |
|    * the same as the source of any PropertyChangeEvents received by the
 | |
|    * new listener returned from this method.
 | |
|    *
 | |
|    * @return A new PropertyChangeListener
 | |
|    */
 | |
|   protected  PropertyChangeListener createActionPropertyChangeListener(Action a)
 | |
|   {
 | |
|     return new PropertyChangeListener()
 | |
|       {
 | |
|         public void propertyChange(PropertyChangeEvent e)
 | |
|         {
 | |
|           Action act = (Action) (e.getSource());	
 | |
| 	  if (e.getPropertyName().equals(AbstractAction.ENABLED_PROPERTY))
 | |
| 	    setEnabled(act.isEnabled());
 | |
| 	  else if (e.getPropertyName().equals(Action.NAME))
 | |
|             setText((String)(act.getValue(Action.NAME)));
 | |
| 	  else if (e.getPropertyName().equals(Action.SMALL_ICON))
 | |
| 	    setIcon((Icon)(act.getValue(Action.SMALL_ICON)));
 | |
| 	  else if (e.getPropertyName().equals(Action.SHORT_DESCRIPTION))
 | |
|             setToolTipText((String)(act.getValue(Action.SHORT_DESCRIPTION)));
 | |
| 	  else if (e.getPropertyName().equals(Action.MNEMONIC_KEY))
 | |
|             if (act.getValue(Action.MNEMONIC_KEY) != null)
 | |
|               setMnemonic(((Integer)(act.getValue(Action.MNEMONIC_KEY))).intValue());
 | |
| 	  else if (e.getPropertyName().equals(Action.ACTION_COMMAND_KEY))
 | |
|             setActionCommand((String)(act.getValue(Action.ACTION_COMMAND_KEY)));
 | |
| 	}
 | |
|       };
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * <p>Factory method which creates a {@link ChangeListener}, used to
 | |
|    * subscribe to ChangeEvents from the button's model. Subclasses of
 | |
|    * AbstractButton may wish to override the listener used to subscribe to
 | |
|    * such ChangeEvents. By default, the listener just propagates the
 | |
|    * {@link ChangeEvent} to the button's ChangeListeners, via the {@link
 | |
|    * AbstractButton.fireStateChanged} method.</p>
 | |
|    *
 | |
|    * <p>The button calls this method during construction, stores the
 | |
|    * resulting ChangeListener in its <code>changeListener</code> member
 | |
|    * field, and subscribes it to the button's model. If the button's model
 | |
|    * is changed, this listener is unsubscribed from the old model and
 | |
|    * subscribed to the new one.</p>
 | |
|    *
 | |
|    * @return The new ChangeListener
 | |
|    */
 | |
|   protected  ChangeListener createChangeListener()
 | |
|   {
 | |
|     return new ChangeListener()
 | |
|       {
 | |
|         public void stateChanged(ChangeEvent e)
 | |
|         {
 | |
|           AbstractButton.this.fireStateChanged();
 | |
|           AbstractButton.this.repaint();          
 | |
|         }
 | |
|       };
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * <p>Factory method which creates a {@link ItemListener}, used to
 | |
|    * subscribe to ItemEvents from the button's model. Subclasses of
 | |
|    * AbstractButton may wish to override the listener used to subscribe to
 | |
|    * such ItemEvents. By default, the listener just propagates the
 | |
|    * {@link ItemEvent} to the button's ItemListeners, via the {@link
 | |
|    * AbstractButton.fireItemStateChanged} method.</p>
 | |
|    *
 | |
|    * <p>The button calls this method during construction, stores the
 | |
|    * resulting ItemListener in its <code>changeListener</code> member
 | |
|    * field, and subscribes it to the button's model. If the button's model
 | |
|    * is changed, this listener is unsubscribed from the old model and
 | |
|    * subscribed to the new one.</p>
 | |
|    *
 | |
|    * <p>Note that ItemEvents are only generated from the button's model
 | |
|    * when the model's <em>selected</em> property changes. If you want to
 | |
|    * subscribe to other properties of the model, you must subscribe to
 | |
|    * ChangeEvents.
 | |
|    *
 | |
|    * @return The new ItemListener
 | |
|    */
 | |
|   protected  ItemListener createItemListener()
 | |
|   {
 | |
|     return new ItemListener()
 | |
|       {
 | |
|         public void itemStateChanged(ItemEvent e)
 | |
|         {
 | |
|           AbstractButton.this.fireItemStateChanged(e);
 | |
|         }
 | |
|       };
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Programmatically perform a "click" on the button: arming, pressing,
 | |
|    * waiting, un-pressing, and disarming the model.
 | |
|    */
 | |
|   public void doClick()
 | |
|   {
 | |
|     doClick(100);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Programmatically perform a "click" on the button: arming, pressing,
 | |
|    * waiting, un-pressing, and disarming the model.
 | |
|    *
 | |
|    * @param pressTime The number of milliseconds to wait in the pressed state
 | |
|    */
 | |
|   public void doClick(int pressTime)
 | |
|   {
 | |
|     getModel().setArmed(true);
 | |
|     getModel().setPressed(true);
 | |
|     try
 | |
|       {
 | |
|         java.lang.Thread.sleep(pressTime);
 | |
|       }
 | |
|     catch (java.lang.InterruptedException e)
 | |
|       {
 | |
|         // probably harmless
 | |
|       }
 | |
|     getModel().setPressed(false);
 | |
|     getModel().setArmed(false);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's disabled selected icon. The look and feel class
 | |
|    * should paint this icon when the "enabled" property of the button's model
 | |
|    * is <code>false</code> and its "selected" property is
 | |
|    * <code>true</code>. This icon can be <code>null</code>, in which case
 | |
|    * it is synthesized from the button's selected icon.
 | |
|    *
 | |
|    * @return The current disabled selected icon
 | |
|    */
 | |
|   public Icon getDisabledSelectedIcon()
 | |
|   {
 | |
|     return disabledSelectedIcon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's disabled selected icon. The look and feel class
 | |
|    * should paint this icon when the "enabled" property of the button's model
 | |
|    * is <code>false</code> and its "selected" property is
 | |
|    * <code>true</code>. This icon can be <code>null</code>, in which case
 | |
|    * it is synthesized from the button's selected icon.
 | |
|    *
 | |
|    * @param icon The new disabled selected icon
 | |
|    */
 | |
|   public void setDisabledSelectedIcon(Icon icon)
 | |
|   {
 | |
|     if (disabledSelectedIcon == icon)
 | |
|       return;
 | |
|     
 | |
|     Icon old = disabledSelectedIcon;
 | |
|     disabledSelectedIcon = icon;
 | |
|     firePropertyChange(DISABLED_SELECTED_ICON_CHANGED_PROPERTY, old, icon);
 | |
|     revalidate();
 | |
|     repaint();        
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's rollover icon. The look and feel class should
 | |
|    * paint this icon when the "rolloverEnabled" property of the button is
 | |
|    * <code>true</code> and the mouse rolls over the button.
 | |
|    *
 | |
|    * @return The current rollover icon
 | |
|    */
 | |
|   public Icon getRolloverIcon()
 | |
|   {
 | |
|     return rolloverIcon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's rollover icon. The look and feel class should
 | |
|    * paint this icon when the "rolloverEnabled" property of the button is
 | |
|    * <code>true</code> and the mouse rolls over the button.
 | |
|    *
 | |
|    * @param rolloverIcon The new rollover icon
 | |
|    */
 | |
|   public void setRolloverIcon(Icon r)
 | |
|   {
 | |
|     if (rolloverIcon == r)
 | |
|       return;
 | |
|     
 | |
|     Icon old = rolloverIcon;
 | |
|     rolloverIcon = r;
 | |
|     firePropertyChange(ROLLOVER_ICON_CHANGED_PROPERTY, old, rolloverIcon);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's rollover selected icon. The look and feel class
 | |
|    * should paint this icon when the "rolloverEnabled" property of the button
 | |
|    * is <code>true</code>, the "selected" property of the button's model is
 | |
|    * <code>true</code>, and the mouse rolls over the button.
 | |
|    *
 | |
|    * @return The current rollover selected icon
 | |
|    */
 | |
|   public Icon getRolloverSelectedIcon()
 | |
|   {
 | |
|     return rolloverSelectedIcon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's rollover selected icon. The look and feel class
 | |
|    * should paint this icon when the "rolloverEnabled" property of the button
 | |
|    * is <code>true</code>, the "selected" property of the button's model is
 | |
|    * <code>true</code>, and the mouse rolls over the button.
 | |
|    *
 | |
|    * @param rolloverSelectedIcon The new rollover selected icon
 | |
|    */
 | |
|   public void setRolloverSelectedIcon(Icon r)
 | |
|   {
 | |
|     if (rolloverSelectedIcon == r)
 | |
|       return;
 | |
|     
 | |
|     Icon old = rolloverSelectedIcon;
 | |
|     rolloverSelectedIcon = r;
 | |
|     firePropertyChange(ROLLOVER_SELECTED_ICON_CHANGED_PROPERTY, old, r);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return the button's selected icon. The look and feel class should
 | |
|    * paint this icon when the "selected" property of the button's model is
 | |
|    * <code>true</code>, and either the "rolloverEnabled" property of the
 | |
|    * button is <code>false</code> or the mouse is not currently rolled
 | |
|    * over the button.
 | |
|    *
 | |
|    * @return The current selected icon
 | |
|    */
 | |
|   public Icon getSelectedIcon()
 | |
|   {
 | |
|     return selectedIcon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the button's selected icon. The look and feel class should
 | |
|    * paint this icon when the "selected" property of the button's model is
 | |
|    * <code>true</code>, and either the "rolloverEnabled" property of the
 | |
|    * button is <code>false</code> or the mouse is not currently rolled
 | |
|    * over the button.
 | |
|    *
 | |
|    * @param selectedIcon The new selected icon
 | |
|    */
 | |
|   public void setSelectedIcon(Icon s)
 | |
|   {
 | |
|     if (selectedIcon == s)
 | |
|       return;
 | |
|     
 | |
|     Icon old = selectedIcon;
 | |
|     selectedIcon = s;
 | |
|     firePropertyChange(SELECTED_ICON_CHANGED_PROPERTY, old, s);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns an single-element array containing the "text" property of the
 | |
|    * button if the "selected" property of the button's model is
 | |
|    * <code>true</code>, otherwise returns <code>null</code>.
 | |
|    *
 | |
|    * @return The button's "selected object" array
 | |
|    */
 | |
|   public Object[] getSelectedObjects()
 | |
|   {
 | |
|     if (isSelected())
 | |
|       {
 | |
|         Object[] objs = new Object[1];
 | |
|         objs[0] = getText();
 | |
|         return objs;
 | |
|       }
 | |
|     else
 | |
|      {
 | |
|         return null;
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Called when image data becomes available for one of the button's icons.
 | |
|    *
 | |
|    * @param img The image being updated
 | |
|    * @param infoflags One of the constant codes in {@link ImageObserver} used to describe
 | |
|    * updated portions of an image.
 | |
|    * @param x X coordinate of the region being updated
 | |
|    * @param y Y coordinate of the region being updated
 | |
|    * @param w Width of the region beign updated
 | |
|    * @param h Height of the region being updated
 | |
|    *
 | |
|    * @return <code>true</code> if img is equal to the button's current
 | |
|    * icon, otherwise <code>false</code>
 | |
|    */
 | |
|   public boolean imageUpdate(Image img, int infoflags, int x, int y, int w,
 | |
|                              int h)
 | |
|   {
 | |
|     return current_icon == img;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the value of the button's "contentAreaFilled" property. This
 | |
|    * property indicates whether the area surrounding the text and icon of
 | |
|    * the button should be filled by the look and feel class.  If this
 | |
|    * property is <code>false</code>, the look and feel class should leave
 | |
|    * the content area transparent.
 | |
|    *
 | |
|    * @return The current value of the "contentAreaFilled" property
 | |
|    */
 | |
|   public boolean isContentAreaFilled()
 | |
|   {
 | |
|     return contentAreaFilled;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Sets the value of the button's "contentAreaFilled" property. This
 | |
|    * property indicates whether the area surrounding the text and icon of
 | |
|    * the button should be filled by the look and feel class.  If this
 | |
|    * property is <code>false</code>, the look and feel class should leave
 | |
|    * the content area transparent.
 | |
|    *
 | |
|    * @param b The new value of the "contentAreaFilled" property
 | |
|    */
 | |
|   public void setContentAreaFilled(boolean b)
 | |
|   {
 | |
|     if (contentAreaFilled == b)
 | |
|       return;
 | |
|     
 | |
|     boolean old = contentAreaFilled;
 | |
|     contentAreaFilled = b;
 | |
|     firePropertyChange(CONTENT_AREA_FILLED_CHANGED_PROPERTY, old, b);
 | |
|     revalidate();
 | |
|     repaint();
 | |
|    }
 | |
| 
 | |
|   /**
 | |
|    * Paints the button's border, if the button's "borderPainted" property is
 | |
|    * <code>true</code>, by out calling to the button's look and feel class.
 | |
|    *
 | |
|    * @param g The graphics context used to paint the border
 | |
|    */
 | |
|   protected void paintBorder(Graphics g)
 | |
|   {
 | |
|     if (isBorderPainted())
 | |
|       super.paintBorder(g);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a string, used only for debugging, which identifies or somehow
 | |
|    * represents this button. The exact value is implementation-defined.
 | |
|    *
 | |
|    * @return A string representation of the button
 | |
|    */
 | |
|   protected String paramString()
 | |
|   {
 | |
|     return "AbstractButton";
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the "UI" property of the button, which is a look and feel class
 | |
|    * responsible for handling the button's input events and painting it.
 | |
|    *
 | |
|    * @param ui The new "UI" property
 | |
|    */
 | |
|   public void setUI(ButtonUI ui)
 | |
|   {
 | |
|     super.setUI(ui);
 | |
|   }
 | |
|   
 | |
|   /**
 | |
|    * Set the "UI" property of the button, which is a look and feel class
 | |
|    * responsible for handling the button's input events and painting it.
 | |
|    *
 | |
|    * @return The current "UI" property
 | |
|    */
 | |
|   public ButtonUI getUI()
 | |
|   {
 | |
|     return (ButtonUI) ui;
 | |
|   }
 | |
|   
 | |
|   /**
 | |
|    * Set the "UI" property to a class constructed, via the {@link
 | |
|    * UIManager}, from the current look and feel. This should be overridden
 | |
|    * for each subclass of AbstractButton, to retrieve a suitable {@link
 | |
|    * ButtonUI} look and feel class.
 | |
|    */
 | |
|   public void updateUI()
 | |
|   {
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the current time in milliseconds in which clicks gets coalesced
 | |
|    * into a single <code>ActionEvent</code>.
 | |
|    *
 | |
|    * @return the time in milliseconds
 | |
|    * 
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public long getMultiClickThreshhold()
 | |
|   {
 | |
|     return multiClickThreshhold;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Sets the time in milliseconds in which clicks gets coalesced into a single
 | |
|    * <code>ActionEvent</code>.
 | |
|    *
 | |
|    * @param threshhold the time in milliseconds
 | |
|    * 
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public void setMultiClickThreshhold(long threshhold)
 | |
|   {
 | |
|     if (threshhold < 0)
 | |
|       throw new IllegalArgumentException();
 | |
| 
 | |
|     multiClickThreshhold = threshhold;
 | |
|   }
 | |
| }
 |