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			993 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			993 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Java
		
	
	
	
/* Rectangle2D.java -- generic rectangles in 2-D space
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   Copyright (C) 2000, 2001, 2002, 2004  Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt.geom;
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import java.util.NoSuchElementException;
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/**
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 * This class describes a rectangle by a point (x,y) and dimension (w x h).
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 * The actual storage is left up to subclasses.
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 *
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 * <p>It is valid for a rectangle to have negative width or height; but it
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 * is considered to have no area or internal points. Therefore, the behavior
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 * in methods like <code>contains</code> or <code>intersects</code> is
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 * undefined unless the rectangle has positive width and height.
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 *
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 * @author Tom Tromey (tromey@cygnus.com)
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 * @author Eric Blake (ebb9@email.byu.edu)
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 * @since 1.2
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 * @status updated to 1.4
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 */
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public abstract class Rectangle2D extends RectangularShape
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{
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  /**
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   * The point lies left of the rectangle (p.x < r.x).
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   *
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   * @see #outcode(double, double)
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   */
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  public static final int OUT_LEFT = 1;
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  /**
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   * The point lies above the rectangle (p.y < r.y).
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   *
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   * @see #outcode(double, double)
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   */
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  public static final int OUT_TOP = 2;
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  /**
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   * The point lies right of the rectangle (p.x > r.maxX).
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   *
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   * @see #outcode(double, double)
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   */
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  public static final int OUT_RIGHT = 4;
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  /**
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   * The point lies below of the rectangle (p.y > r.maxY).
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   *
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   * @see #outcode(double, double)
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   */
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  public static final int OUT_BOTTOM = 8;
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  /**
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   * Default constructor.
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   */
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  protected Rectangle2D()
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  {
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  }
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  /**
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   * Set the bounding box of this rectangle.
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   *
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   * @param x the new X coordinate
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   * @param y the new Y coordinate
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   * @param w the new width
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   * @param h the new height
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   */
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  public abstract void setRect(double x, double y, double w, double h);
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  /**
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   * Set the bounding box of this rectangle from the given one.
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   *
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   * @param r rectangle to copy
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   * @throws NullPointerException if r is null
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   */
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  public void setRect(Rectangle2D r)
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  {
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    setRect(r.getX(), r.getY(), r.getWidth(), r.getHeight());
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  }
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  /**
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   * Tests if the specified line intersects the interior of this rectangle.
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   *
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   * @param x1 the first x coordinate of line segment
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   * @param y1 the first y coordinate of line segment
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   * @param x2 the second x coordinate of line segment
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   * @param y2 the second y coordinate of line segment
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   * @return true if the line intersects the rectangle
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   */
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  public boolean intersectsLine(double x1, double y1, double x2, double y2)
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  {
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    double x = getX();
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    double y = getY();
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    double w = getWidth();
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    double h = getHeight();
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    if (w <= 0 || h <= 0)
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      return false;
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    if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y + h)
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      return true;
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    if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y + h)
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      return true;
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    double x3 = x + w;
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    double y3 = y + h;
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    return (Line2D.linesIntersect(x1, y1, x2, y2, x, y, x, y3)
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            || Line2D.linesIntersect(x1, y1, x2, y2, x, y3, x3, y3)
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            || Line2D.linesIntersect(x1, y1, x2, y2, x3, y3, x3, y)
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            || Line2D.linesIntersect(x1, y1, x2, y2, x3, y, x, y));
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  }
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  /**
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   * Tests if the specified line intersects the interior of this rectangle.
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   *
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   * @param l the line segment
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   * @return true if the line intersects the rectangle
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   * @throws NullPointerException if l is null
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   */
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  public boolean intersectsLine(Line2D l)
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  {
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    return intersectsLine(l.getX1(), l.getY1(), l.getX2(), l.getY2());
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  }
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  /**
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   * Determine where the point lies with respect to this rectangle. The
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   * result will be the binary OR of the appropriate bit masks.
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   *
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   * @param x the x coordinate to check
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   * @param y the y coordinate to check
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   * @return the binary OR of the result
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   * @see #OUT_LEFT
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   * @see #OUT_TOP
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   * @see #OUT_RIGHT
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   * @see #OUT_BOTTOM
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   */
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  public abstract int outcode(double x, double y);
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  /**
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   * Determine where the point lies with respect to this rectangle. The
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   * result will be the binary OR of the appropriate bit masks.
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   *
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   * @param p the point to check
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   * @return the binary OR of the result
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   * @throws NullPointerException if p is null
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   * @see #OUT_LEFT
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   * @see #OUT_TOP
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   * @see #OUT_RIGHT
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   * @see #OUT_BOTTOM
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   */
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  public int outcode(Point2D p)
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  {
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    return outcode(p.getX(), p.getY());
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  }
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  /**
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   * Set the bounding box of this rectangle.
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   *
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   * @param x the new X coordinate
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   * @param y the new Y coordinate
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   * @param w the new width
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   * @param h the new height
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   */
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  public void setFrame(double x, double y, double w, double h)
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  {
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    setRect(x, y, w, h);
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  }
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  /**
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   * Returns the bounds of this rectangle. A pretty useless method, as this
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   * is already a rectangle.
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   *
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   * @return a copy of this rectangle
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   */
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  public Rectangle2D getBounds2D()
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  {
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    return (Rectangle2D) clone();
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  }
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  /**
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   * Test if the given point is contained in the rectangle.
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   *
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   * @param x the x coordinate of the point
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   * @param y the y coordinate of the point
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   * @return true if (x,y) is in the rectangle
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   */
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  public boolean contains(double x, double y)
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  {
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    double mx = getX();
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    double my = getY();
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    double w = getWidth();
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    double h = getHeight();
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    return w > 0 && h > 0 && x >= mx && x < mx + w && y >= my && y < my + h;
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  }
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  /**
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   * Tests if the given rectangle intersects this one. In other words, test if
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   * the two rectangles share at least one internal point.
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   *
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   * @param x the x coordinate of the other rectangle
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   * @param y the y coordinate of the other rectangle
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   * @param w the width of the other rectangle
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   * @param h the height of the other rectangle
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   * @return true if the rectangles intersect
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   */
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  public boolean intersects(double x, double y, double w, double h)
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  {
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    double mx = getX();
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    double my = getY();
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    double mw = getWidth();
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    double mh = getHeight();
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    return w > 0 && h > 0 && mw > 0 && mh > 0
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      && x < mx + mw && x + w > mx && y < my + mh && y + h > my;
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  }
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  /**
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   * Tests if this rectangle contains the given one. In other words, test if
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   * this rectangle contains all points in the given one.
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   *
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   * @param x the x coordinate of the other rectangle
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   * @param y the y coordinate of the other rectangle
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   * @param w the width of the other rectangle
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   * @param h the height of the other rectangle
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   * @return true if this rectangle contains the other
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   */
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  public boolean contains(double x, double y, double w, double h)
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  {
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    double mx = getX();
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    double my = getY();
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    double mw = getWidth();
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    double mh = getHeight();
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    return w > 0 && h > 0 && mw > 0 && mh > 0
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      && x >= mx && x + w <= mx + mw && y >= my && y + h <= my + mh;
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  }
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  /**
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   * Return a new rectangle which is the intersection of this and the given
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   * one. The result will be empty if there is no intersection.
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   *
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   * @param r the rectangle to be intersected
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   * @return the intersection
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   * @throws NullPointerException if r is null
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   */
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  public abstract Rectangle2D createIntersection(Rectangle2D r);
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  /**
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   * Intersects a pair of rectangles, and places the result in the
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   * destination; this can be used to avoid object creation. This method
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   * even works when the destination is also a source, although you stand
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   * to lose the original data.
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   *
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   * @param src1 the first source
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   * @param src2 the second source
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   * @param dest the destination for the intersection
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   * @throws NullPointerException if any rectangle is null
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   */
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  public static void intersect(Rectangle2D src1, Rectangle2D src2,
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                               Rectangle2D dest)
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  {
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    double x = Math.max(src1.getX(), src2.getX());
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    double y = Math.max(src1.getY(), src2.getY());
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    double maxx = Math.min(src1.getMaxX(), src2.getMaxX());
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    double maxy = Math.min(src1.getMaxY(), src2.getMaxY());
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    dest.setRect(x, y, maxx - x, maxy - y);
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  }
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  /**
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   * Return a new rectangle which is the union of this and the given one.
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   *
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   * @param r the rectangle to be merged
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   * @return the union
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   * @throws NullPointerException if r is null
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   */
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  public abstract Rectangle2D createUnion(Rectangle2D r);
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  /**
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   * Joins a pair of rectangles, and places the result in the destination;
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   * this can be used to avoid object creation. This method even works when
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   * the destination is also a source, although you stand to lose the
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   * original data.
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   *
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   * @param src1 the first source
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   * @param src2 the second source
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   * @param dest the destination for the union
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   * @throws NullPointerException if any rectangle is null
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   */
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  public static void union(Rectangle2D src1, Rectangle2D src2,
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                           Rectangle2D dest)
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  {
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    double x = Math.min(src1.getX(), src2.getX());
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    double y = Math.min(src1.getY(), src2.getY());
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    double maxx = Math.max(src1.getMaxX(), src2.getMaxX());
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    double maxy = Math.max(src1.getMaxY(), src2.getMaxY());
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    dest.setRect(x, y, maxx - x, maxy - y);
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  }
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  /**
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   * Modifies this rectangle so that it represents the smallest rectangle
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   * that contains both the existing rectangle and the specified point.
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   * However, if the point falls on one of the two borders which are not
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   * inside the rectangle, a subsequent call to <code>contains</code> may
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   * return false.
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   *
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   * @param newx the X coordinate of the point to add to this rectangle
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   * @param newy the Y coordinate of the point to add to this rectangle
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   */
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  public void add(double newx, double newy)
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  {
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    double minx = Math.min(getX(), newx);
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    double maxx = Math.max(getMaxX(), newx);
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    double miny = Math.min(getY(), newy);
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    double maxy = Math.max(getMaxY(), newy);
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    setRect(minx, miny, maxx - minx, maxy - miny);
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  }
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  /**
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   * Modifies this rectangle so that it represents the smallest rectangle
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   * that contains both the existing rectangle and the specified point.
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   * However, if the point falls on one of the two borders which are not
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   * inside the rectangle, a subsequent call to <code>contains</code> may
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   * return false.
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   *
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   * @param p the point to add to this rectangle
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   * @throws NullPointerException if p is null
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   */
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  public void add(Point2D p)
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  {
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    add(p.getX(), p.getY());
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  }
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  /**
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   * Modifies this rectangle so that it represents the smallest rectangle
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   * that contains both the existing rectangle and the specified rectangle.
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   *
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   * @param r the rectangle to add to this rectangle
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   * @throws NullPointerException if r is null
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   * @see #union(Rectangle2D, Rectangle2D, Rectangle2D)
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   */
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  public void add(Rectangle2D r)
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  {
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    union(this, r, this);
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  }
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  /**
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   * Return an iterator along the shape boundary. If the optional transform
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   * is provided, the iterator is transformed accordingly. Each call returns
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   * a new object, independent from others in use. This iterator is thread
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   * safe; modifications to the rectangle do not affect the results of this
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   * path instance.
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   *
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   * @param at an optional transform to apply to the iterator
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   * @return a new iterator over the boundary
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   * @since 1.2
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   */
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  public PathIterator getPathIterator(final AffineTransform at)
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  {
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    final double minx = getX();
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    final double miny = getY();
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    final double maxx = minx + getWidth();
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    final double maxy = miny + getHeight();
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    return new PathIterator()
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    {
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      /** Current coordinate. */
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      private int current = (maxx <= minx && maxy <= miny) ? 6 : 0;
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      public int getWindingRule()
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      {
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        // A test program showed that Sun J2SE 1.3.1 and 1.4.1_01
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        // return WIND_NON_ZERO paths.  While this does not really
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        // make any difference for rectangles (because they are not
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        // self-intersecting), it seems appropriate to behave
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        // identically.
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        return WIND_NON_ZERO;
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      }
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      public boolean isDone()
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      {
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        return current > 5;
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      }
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      public void next()
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      {
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        current++;
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      }
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      public int currentSegment(float[] coords)
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      {
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        switch (current)
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          {
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          case 1:
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            coords[0] = (float) maxx;
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            coords[1] = (float) miny;
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            break;
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          case 2:
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            coords[0] = (float) maxx;
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            coords[1] = (float) maxy;
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            break;
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          case 3:
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            coords[0] = (float) minx;
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            coords[1] = (float) maxy;
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            break;
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          case 0:
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          case 4:
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            coords[0] = (float) minx;
 | 
						|
            coords[1] = (float) miny;
 | 
						|
            break;
 | 
						|
          case 5:
 | 
						|
            return SEG_CLOSE;
 | 
						|
          default:
 | 
						|
            throw new NoSuchElementException("rect iterator out of bounds");
 | 
						|
          }
 | 
						|
        if (at != null)
 | 
						|
          at.transform(coords, 0, coords, 0, 1);
 | 
						|
        return current == 0 ? SEG_MOVETO : SEG_LINETO;
 | 
						|
      }
 | 
						|
 | 
						|
      public int currentSegment(double[] coords)
 | 
						|
      {
 | 
						|
        switch (current)
 | 
						|
          {
 | 
						|
          case 1:
 | 
						|
            coords[0] = maxx;
 | 
						|
            coords[1] = miny;
 | 
						|
            break;
 | 
						|
          case 2:
 | 
						|
            coords[0] = maxx;
 | 
						|
            coords[1] = maxy;
 | 
						|
            break;
 | 
						|
          case 3:
 | 
						|
            coords[0] = minx;
 | 
						|
            coords[1] = maxy;
 | 
						|
            break;
 | 
						|
          case 0:
 | 
						|
          case 4:
 | 
						|
            coords[0] = minx;
 | 
						|
            coords[1] = miny;
 | 
						|
            break;
 | 
						|
          case 5:
 | 
						|
            return SEG_CLOSE;
 | 
						|
          default:
 | 
						|
            throw new NoSuchElementException("rect iterator out of bounds");
 | 
						|
          }
 | 
						|
        if (at != null)
 | 
						|
          at.transform(coords, 0, coords, 0, 1);
 | 
						|
        return current == 0 ? SEG_MOVETO : SEG_LINETO;
 | 
						|
      }
 | 
						|
    };
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return an iterator along the shape boundary. If the optional transform
 | 
						|
   * is provided, the iterator is transformed accordingly. Each call returns
 | 
						|
   * a new object, independent from others in use. This iterator is thread
 | 
						|
   * safe; modifications to the rectangle do not affect the results of this
 | 
						|
   * path instance. As the rectangle is already flat, the flatness parameter
 | 
						|
   * is ignored.
 | 
						|
   *
 | 
						|
   * @param at an optional transform to apply to the iterator
 | 
						|
   * @param flatness the maximum distance for deviation from the real boundary
 | 
						|
   * @return a new iterator over the boundary
 | 
						|
   * @since 1.2
 | 
						|
   */
 | 
						|
  public PathIterator getPathIterator(AffineTransform at, double flatness)
 | 
						|
  {
 | 
						|
    return getPathIterator(at);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Return the hashcode for this rectangle. The formula is not documented, but
 | 
						|
   * appears to be the same as:
 | 
						|
   * <pre>
 | 
						|
   * long l = Double.doubleToLongBits(getX())
 | 
						|
   *   + 37 * Double.doubleToLongBits(getY())
 | 
						|
   *   + 43 * Double.doubleToLongBits(getWidth())
 | 
						|
   *   + 47 * Double.doubleToLongBits(getHeight());
 | 
						|
   * return (int) ((l >> 32) ^ l);
 | 
						|
   * </pre>
 | 
						|
   *
 | 
						|
   * @return the hashcode
 | 
						|
   */
 | 
						|
  public int hashCode()
 | 
						|
  {
 | 
						|
    // Talk about a fun time reverse engineering this one!
 | 
						|
    long l = java.lang.Double.doubleToLongBits(getX())
 | 
						|
      + 37 * java.lang.Double.doubleToLongBits(getY())
 | 
						|
      + 43 * java.lang.Double.doubleToLongBits(getWidth())
 | 
						|
      + 47 * java.lang.Double.doubleToLongBits(getHeight());
 | 
						|
    return (int) ((l >> 32) ^ l);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Tests this rectangle for equality against the specified object.  This
 | 
						|
   * will be true if an only if the specified object is an instance of
 | 
						|
   * Rectangle2D with the same coordinates and dimensions.
 | 
						|
   *
 | 
						|
   * @param obj the object to test against for equality
 | 
						|
   * @return true if the specified object is equal to this one
 | 
						|
   */
 | 
						|
  public boolean equals(Object obj)
 | 
						|
  {
 | 
						|
    if (! (obj instanceof Rectangle2D))
 | 
						|
      return false;
 | 
						|
    Rectangle2D r = (Rectangle2D) obj;
 | 
						|
    return r.getX() == getX() && r.getY() == getY()
 | 
						|
      && r.getWidth() == getWidth() && r.getHeight() == getHeight();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * This class defines a rectangle in <code>double</code> precision.
 | 
						|
   *
 | 
						|
   * @author Eric Blake (ebb9@email.byu.edu)
 | 
						|
   * @since 1.2
 | 
						|
   * @status updated to 1.4
 | 
						|
   */
 | 
						|
  public static class Double extends Rectangle2D
 | 
						|
  {
 | 
						|
    /** The x coordinate of the lower left corner. */
 | 
						|
    public double x;
 | 
						|
 | 
						|
    /** The y coordinate of the lower left corner. */
 | 
						|
    public double y;
 | 
						|
 | 
						|
    /** The width of the rectangle. */
 | 
						|
    public double width;
 | 
						|
 | 
						|
    /** The height of the rectangle. */
 | 
						|
    public double height;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a rectangle at (0,0) with width 0 and height 0.
 | 
						|
     */
 | 
						|
    public Double()
 | 
						|
    {
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a rectangle with the given values.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    public Double(double x, double y, double w, double h)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      width = w;
 | 
						|
      height = h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the X coordinate.
 | 
						|
     *
 | 
						|
     * @return the value of x
 | 
						|
     */
 | 
						|
    public double getX()
 | 
						|
    {
 | 
						|
      return x;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the Y coordinate.
 | 
						|
     *
 | 
						|
     * @return the value of y
 | 
						|
     */
 | 
						|
    public double getY()
 | 
						|
    {
 | 
						|
      return y;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the width.
 | 
						|
     *
 | 
						|
     * @return the value of width
 | 
						|
     */
 | 
						|
    public double getWidth()
 | 
						|
    {
 | 
						|
      return width;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the height.
 | 
						|
     *
 | 
						|
     * @return the value of height
 | 
						|
     */
 | 
						|
    public double getHeight()
 | 
						|
    {
 | 
						|
      return height;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Test if the rectangle is empty.
 | 
						|
     *
 | 
						|
     * @return true if width or height is not positive
 | 
						|
     */
 | 
						|
    public boolean isEmpty()
 | 
						|
    {
 | 
						|
      return width <= 0 || height <= 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set the contents of this rectangle to those specified.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    public void setRect(double x, double y, double w, double h)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      width = w;
 | 
						|
      height = h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set the contents of this rectangle to those specified.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to copy
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public void setRect(Rectangle2D r)
 | 
						|
    {
 | 
						|
      x = r.getX();
 | 
						|
      y = r.getY();
 | 
						|
      width = r.getWidth();
 | 
						|
      height = r.getHeight();
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Determine where the point lies with respect to this rectangle. The
 | 
						|
     * result will be the binary OR of the appropriate bit masks.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate to check
 | 
						|
     * @param y the y coordinate to check
 | 
						|
     * @return the binary OR of the result
 | 
						|
     * @see #OUT_LEFT
 | 
						|
     * @see #OUT_TOP
 | 
						|
     * @see #OUT_RIGHT
 | 
						|
     * @see #OUT_BOTTOM
 | 
						|
     * @since 1.2
 | 
						|
     */
 | 
						|
    public int outcode(double x, double y)
 | 
						|
    {
 | 
						|
      int result = 0;
 | 
						|
      if (width <= 0)
 | 
						|
        result |= OUT_LEFT | OUT_RIGHT;
 | 
						|
      else if (x < this.x)
 | 
						|
        result |= OUT_LEFT;
 | 
						|
      else if (x > this.x + width)
 | 
						|
        result |= OUT_RIGHT;
 | 
						|
      if (height <= 0)
 | 
						|
        result |= OUT_BOTTOM | OUT_TOP;
 | 
						|
      else if (y < this.y) // Remember that +y heads top-to-bottom.
 | 
						|
        result |= OUT_TOP;
 | 
						|
      else if (y > this.y + height)
 | 
						|
        result |= OUT_BOTTOM;
 | 
						|
      return result;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns the bounds of this rectangle. A pretty useless method, as this
 | 
						|
     * is already a rectangle.
 | 
						|
     *
 | 
						|
     * @return a copy of this rectangle
 | 
						|
     */
 | 
						|
    public Rectangle2D getBounds2D()
 | 
						|
    {
 | 
						|
      return new Double(x, y, width, height);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return a new rectangle which is the intersection of this and the given
 | 
						|
     * one. The result will be empty if there is no intersection.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to be intersected
 | 
						|
     * @return the intersection
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public Rectangle2D createIntersection(Rectangle2D r)
 | 
						|
    {
 | 
						|
      Double res = new Double();
 | 
						|
      intersect(this, r, res);
 | 
						|
      return res;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return a new rectangle which is the union of this and the given one.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to be merged
 | 
						|
     * @return the union
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public Rectangle2D createUnion(Rectangle2D r)
 | 
						|
    {
 | 
						|
      Double res = new Double();
 | 
						|
      union(this, r, res);
 | 
						|
      return res;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a string representation of this rectangle. This is in the form
 | 
						|
     * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
 | 
						|
     * + ",h=" + height + ']'</code>.
 | 
						|
     *
 | 
						|
     * @return a string representation of this rectangle
 | 
						|
     */
 | 
						|
    public String toString()
 | 
						|
    {
 | 
						|
      return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
 | 
						|
        + ",h=" + height + ']';
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * This class defines a rectangle in <code>float</code> precision.
 | 
						|
   *
 | 
						|
   * @author Eric Blake (ebb9@email.byu.edu)
 | 
						|
   * @since 1.2
 | 
						|
   * @status updated to 1.4
 | 
						|
   */
 | 
						|
  public static class Float extends Rectangle2D
 | 
						|
  {
 | 
						|
    /** The x coordinate of the lower left corner. */
 | 
						|
    public float x;
 | 
						|
 | 
						|
    /** The y coordinate of the lower left corner. */
 | 
						|
    public float y;
 | 
						|
 | 
						|
    /** The width of the rectangle. */
 | 
						|
    public float width;
 | 
						|
 | 
						|
    /** The height of the rectangle. */
 | 
						|
    public float height;
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a rectangle at (0,0) with width 0 and height 0.
 | 
						|
     */
 | 
						|
    public Float()
 | 
						|
    {
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a rectangle with the given values.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    public Float(float x, float y, float w, float h)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      width = w;
 | 
						|
      height = h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Create a rectangle with the given values.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    Float(double x, double y, double w, double h)
 | 
						|
    {
 | 
						|
      this.x = (float) x;
 | 
						|
      this.y = (float) y;
 | 
						|
      width = (float) w;
 | 
						|
      height = (float) h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the X coordinate.
 | 
						|
     *
 | 
						|
     * @return the value of x
 | 
						|
     */
 | 
						|
    public double getX()
 | 
						|
    {
 | 
						|
      return x;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the Y coordinate.
 | 
						|
     *
 | 
						|
     * @return the value of y
 | 
						|
     */
 | 
						|
    public double getY()
 | 
						|
    {
 | 
						|
      return y;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the width.
 | 
						|
     *
 | 
						|
     * @return the value of width
 | 
						|
     */
 | 
						|
    public double getWidth()
 | 
						|
    {
 | 
						|
      return width;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return the height.
 | 
						|
     *
 | 
						|
     * @return the value of height
 | 
						|
     */
 | 
						|
    public double getHeight()
 | 
						|
    {
 | 
						|
      return height;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Test if the rectangle is empty.
 | 
						|
     *
 | 
						|
     * @return true if width or height is not positive
 | 
						|
     */
 | 
						|
    public boolean isEmpty()
 | 
						|
    {
 | 
						|
      return width <= 0 || height <= 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set the contents of this rectangle to those specified.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    public void setRect(float x, float y, float w, float h)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      width = w;
 | 
						|
      height = h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set the contents of this rectangle to those specified.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate
 | 
						|
     * @param y the y coordinate
 | 
						|
     * @param w the width
 | 
						|
     * @param h the height
 | 
						|
     */
 | 
						|
    public void setRect(double x, double y, double w, double h)
 | 
						|
    {
 | 
						|
      this.x = (float) x;
 | 
						|
      this.y = (float) y;
 | 
						|
      width = (float) w;
 | 
						|
      height = (float) h;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Set the contents of this rectangle to those specified.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to copy
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public void setRect(Rectangle2D r)
 | 
						|
    {
 | 
						|
      x = (float) r.getX();
 | 
						|
      y = (float) r.getY();
 | 
						|
      width = (float) r.getWidth();
 | 
						|
      height = (float) r.getHeight();
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Determine where the point lies with respect to this rectangle. The
 | 
						|
     * result will be the binary OR of the appropriate bit masks.
 | 
						|
     *
 | 
						|
     * @param x the x coordinate to check
 | 
						|
     * @param y the y coordinate to check
 | 
						|
     * @return the binary OR of the result
 | 
						|
     * @see #OUT_LEFT
 | 
						|
     * @see #OUT_TOP
 | 
						|
     * @see #OUT_RIGHT
 | 
						|
     * @see #OUT_BOTTOM
 | 
						|
     * @since 1.2
 | 
						|
     */
 | 
						|
    public int outcode(double x, double y)
 | 
						|
    {
 | 
						|
      int result = 0;
 | 
						|
      if (width <= 0)
 | 
						|
        result |= OUT_LEFT | OUT_RIGHT;
 | 
						|
      else if (x < this.x)
 | 
						|
        result |= OUT_LEFT;
 | 
						|
      else if (x > this.x + width)
 | 
						|
        result |= OUT_RIGHT;
 | 
						|
      if (height <= 0)
 | 
						|
        result |= OUT_BOTTOM | OUT_TOP;
 | 
						|
      else if (y < this.y) // Remember that +y heads top-to-bottom.
 | 
						|
        result |= OUT_TOP;
 | 
						|
      else if (y > this.y + height)
 | 
						|
        result |= OUT_BOTTOM;
 | 
						|
      return result;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns the bounds of this rectangle. A pretty useless method, as this
 | 
						|
     * is already a rectangle.
 | 
						|
     *
 | 
						|
     * @return a copy of this rectangle
 | 
						|
     */
 | 
						|
    public Rectangle2D getBounds2D()
 | 
						|
    {
 | 
						|
      return new Float(x, y, width, height);
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return a new rectangle which is the intersection of this and the given
 | 
						|
     * one. The result will be empty if there is no intersection.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to be intersected
 | 
						|
     * @return the intersection
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public Rectangle2D createIntersection(Rectangle2D r)
 | 
						|
    {
 | 
						|
      Float res = new Float();
 | 
						|
      intersect(this, r, res);
 | 
						|
      return res;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Return a new rectangle which is the union of this and the given one.
 | 
						|
     *
 | 
						|
     * @param r the rectangle to be merged
 | 
						|
     * @return the union
 | 
						|
     * @throws NullPointerException if r is null
 | 
						|
     */
 | 
						|
    public Rectangle2D createUnion(Rectangle2D r)
 | 
						|
    {
 | 
						|
      Float res = new Float();
 | 
						|
      union(this, r, res);
 | 
						|
      return res;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Returns a string representation of this rectangle. This is in the form
 | 
						|
     * <code>getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
 | 
						|
     * + ",h=" + height + ']'</code>.
 | 
						|
     *
 | 
						|
     * @return a string representation of this rectangle
 | 
						|
     */
 | 
						|
    public String toString()
 | 
						|
    {
 | 
						|
      return getClass().getName() + "[x=" + x + ",y=" + y + ",w=" + width
 | 
						|
        + ",h=" + height + ']';
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 |