mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			585 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			585 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			Java
		
	
	
	
/* RoundRectangle2D.java -- represents a rectangle with rounded corners
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   Copyright (C) 2000, 2002, 2003, 2004, 2006, Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt.geom;
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/** This class implements a rectangle with rounded corners.
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 * @author Tom Tromey (tromey@cygnus.com)
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 * @date December 3, 2000
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 */
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public abstract class RoundRectangle2D extends RectangularShape
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{
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  /** 
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   * Return the arc height of this round rectangle.  The arc height and width
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   * control the roundness of the corners of the rectangle.
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   * 
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   * @return The arc height.
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   * 
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   * @see #getArcWidth()
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   */
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  public abstract double getArcHeight();
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  /** 
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   * Return the arc width of this round rectangle.  The arc width and height
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   * control the roundness of the corners of the rectangle.
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   * 
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   * @return The arc width.
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   * 
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   * @see #getArcHeight()
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   */
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  public abstract double getArcWidth();
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  /** 
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   * Set the values of this round rectangle.
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   * 
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   * @param x The x coordinate
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   * @param y The y coordinate
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   * @param w The width
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   * @param h The height
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   * @param arcWidth The arc width
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   * @param arcHeight The arc height
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   */
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  public abstract void setRoundRect(double x, double y, double w, double h,
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                                    double arcWidth, double arcHeight);
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  /** 
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   * Create a RoundRectangle2D.  This is protected because this class
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   * is abstract and cannot be instantiated.
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   */
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  protected RoundRectangle2D()
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  {
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  }
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  /** 
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   * Return true if this object contains the specified point.
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   * @param x The x coordinate
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   * @param y The y coordinate
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   */
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  public boolean contains(double x, double y)
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  {
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    double mx = getX();
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    double mw = getWidth();
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    if (x < mx || x >= mx + mw)
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      return false;
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    double my = getY();
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    double mh = getHeight();
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    if (y < my || y >= my + mh)
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      return false;
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    // Now check to see if the point is in range of an arc.
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    double dy = Math.min(Math.abs(my - y), Math.abs(my + mh - y));
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    double dx = Math.min(Math.abs(mx - x), Math.abs(mx + mw - x));
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    // The arc dimensions are that of the corresponding ellipse
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    // thus a 90 degree segment is half of that.
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    double aw = getArcWidth() / 2.0;
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    double ah = getArcHeight() / 2.0;
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    if (dx > aw || dy > ah)
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      return true;
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    // At this point DX represents the distance from the nearest edge
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    // of the rectangle.  But we want to transform it to represent the
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    // scaled distance from the center of the ellipse that forms the
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    // arc.  Hence this code:
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    dy = (ah - dy) / ah;
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    dx = (aw - dx) / aw;
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    return dx * dx + dy * dy <= 1.0;
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  }
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  /** 
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   * Return true if this object contains the specified rectangle
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   * @param x The x coordinate
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   * @param y The y coordinate
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   * @param w The width
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   * @param h The height
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   */
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  public boolean contains(double x, double y, double w, double h)
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  {
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    // We have to check all four points here (for ordinary rectangles
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    // we can just check opposing corners).
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    return (contains(x, y) && contains(x, y + h) && contains(x + w, y + h)
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           && contains(x + w, y));
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  }
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  /** 
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   * Return a new path iterator which iterates over this rectangle.
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   * 
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   * @param at An affine transform to apply to the object
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   */
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  public PathIterator getPathIterator(final AffineTransform at) 
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  {
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    double arcW = Math.min(getArcWidth(), getWidth());
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    double arcH = Math.min(getArcHeight(), getHeight());
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    // check for special cases...
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    if (arcW <= 0 || arcH <= 0)
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      {
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        Rectangle2D r = new Rectangle2D.Double(getX(), getY(), getWidth(), 
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                getHeight());
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        return r.getPathIterator(at);
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      }
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    else if (arcW >= getWidth() && arcH >= getHeight()) 
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      {
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        Ellipse2D e = new Ellipse2D.Double(getX(), getY(), getWidth(), 
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                getHeight());
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        return e.getPathIterator(at);
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      }
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    // otherwise return the standard case...
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    return new PathIterator() 
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      {
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        double x = getX();
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        double y = getY();
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        double w = getWidth();
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        double h = getHeight();
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        double arcW = Math.min(getArcWidth(), w);
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        double arcH = Math.min(getArcHeight(), h);
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        Arc2D.Double arc = new Arc2D.Double();
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        PathIterator corner;
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        int step = -1;
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        public int currentSegment(double[] coords) 
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        {
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          if (corner != null) // steps 1, 3, 5 and 7
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          {
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            int r = corner.currentSegment(coords);
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            if (r == SEG_MOVETO)
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              r = SEG_LINETO;
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            return r;
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          }
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          if (step == -1) 
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          {
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            // move to the start position
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            coords[0] = x + w - arcW / 2;
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            coords[1] = y;
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          }
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          else if (step == 0)
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          {
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            // top line
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            coords[0] = x + arcW / 2;
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            coords[1] = y;
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          }
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          else if (step == 2) 
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          {
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            // left line
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            coords[0] = x;
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            coords[1] = y + h - arcH / 2;
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          }
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          else if (step == 4)
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          {
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            // bottom line
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            coords[0] = x + w - arcW / 2;
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            coords[1] = y + h;
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          }
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          else if (step == 6)
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          {
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            // right line
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              coords[0] = x + w;
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              coords[1] = y + arcH / 2;
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          }
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          if (at != null)
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            at.transform(coords, 0, coords, 0, 1);
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          return step == -1 ? SEG_MOVETO : SEG_LINETO;
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        }
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        public int currentSegment(float[] coords) {
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          if (corner != null) // steps 1, 3, 5 and 7
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          {
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            int r = corner.currentSegment(coords);
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            if (r == SEG_MOVETO)
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              r = SEG_LINETO;
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            return r;
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          }
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          if (step == -1) 
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          {
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            // move to the start position
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            coords[0] = (float) (x + w - arcW / 2);
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            coords[1] = (float) y;
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          }
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          else if (step == 0)
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          {
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            // top line
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            coords[0] = (float) (x + arcW / 2);
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            coords[1] = (float) y;
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          }
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          else if (step == 2) 
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          {
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            // left line
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            coords[0] = (float) x;
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            coords[1] = (float) (y + h - arcH / 2);
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          }
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          else if (step == 4)
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          {
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            // bottom line
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            coords[0] = (float) (x + w - arcW / 2);
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            coords[1] = (float) (y + h);
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          }
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          else if (step == 6)
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          {
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            // right line
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            coords[0] = (float) (x + w);
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            coords[1] = (float) (y + arcH / 2);
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          }
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        if (at != null)
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          at.transform(coords, 0, coords, 0, 1);
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        return step == -1 ? SEG_MOVETO : SEG_LINETO;
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      }
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      public int getWindingRule() {
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        return WIND_NON_ZERO;
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      }
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      public boolean isDone() {
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        return step >= 8;
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      }
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      public void next() 
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      {
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        if (corner != null)
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          {
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            corner.next();
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            if (corner.isDone())
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              {
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                corner = null;
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                step++;
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              }
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          }
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        else
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          {
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            step++;
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            if (step == 1) 
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              {
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                // create top left corner
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                arc.setArc(x, y, arcW, arcH, 90, 90, Arc2D.OPEN);
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                corner = arc.getPathIterator(at);
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              }
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            else if (step == 3)
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              {
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                // create bottom left corner  
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                arc.setArc(x, y + h - arcH, arcW, arcH, 180, 90, 
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                        Arc2D.OPEN);
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                corner = arc.getPathIterator(at);
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              }
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            else if (step == 5)
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              {
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                // create bottom right corner  
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                arc.setArc(x + w - arcW, y + h - arcH, arcW, arcH, 270, 90,
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                        Arc2D.OPEN);
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                corner = arc.getPathIterator(at);
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              }
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            else if (step == 7)
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              {
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                // create top right corner  
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                arc.setArc(x + w - arcW, y, arcW, arcH, 0, 90, Arc2D.OPEN);
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                corner = arc.getPathIterator(at);
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              }
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          }
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      }
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    };
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  }
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  /** 
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   * Return true if the given rectangle intersects this shape.
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   * @param x The x coordinate
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   * @param y The y coordinate
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   * @param w The width
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   * @param h The height
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   */
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  public boolean intersects(double x, double y, double w, double h)
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  {
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    // Check if any corner is within the rectangle
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    return (contains(x, y) || contains(x, y + h) || contains(x + w, y + h)
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           || contains(x + w, y));
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  }
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  /** 
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   * Set the boundary of this round rectangle.
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   * @param x The x coordinate
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   * @param y The y coordinate
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   * @param w The width
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   * @param h The height
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   */
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  public void setFrame(double x, double y, double w, double h)
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  {
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    // This is a bit lame.
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    setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
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  }
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  /** 
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   * Set the values of this round rectangle to be the same as those
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   * of the argument.
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   * @param rr The round rectangle to copy
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   */
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  public void setRoundRect(RoundRectangle2D rr)
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  {
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    setRoundRect(rr.getX(), rr.getY(), rr.getWidth(), rr.getHeight(),
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                 rr.getArcWidth(), rr.getArcHeight());
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  }
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  /** 
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   * A subclass of RoundRectangle which keeps its parameters as
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   * doubles.  
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   */
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  public static class Double extends RoundRectangle2D
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  {
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    /** The height of the corner arc.  */
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    public double archeight;
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    /** The width of the corner arc.  */
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    public double arcwidth;
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    /** The x coordinate of this object.  */
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    public double x;
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    /** The y coordinate of this object.  */
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    public double y;
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    /** The width of this object.  */
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    public double width;
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    /** The height of this object.  */
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    public double height;
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    /** 
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     * Construct a new instance, with all parameters set to 0.  
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     */
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    public Double()
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    {
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    }
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    /** 
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     * Construct a new instance with the given arguments.
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     * @param x The x coordinate
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     * @param y The y coordinate
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     * @param w The width
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     * @param h The height
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     * @param arcWidth The arc width
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     * @param arcHeight The arc height
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     */
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    public Double(double x, double y, double w, double h, double arcWidth,
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                  double arcHeight)
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    {
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      this.x = x;
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      this.y = y;
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      this.width = w;
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      this.height = h;
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      this.arcwidth = arcWidth;
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      this.archeight = arcHeight;
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    }
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    public double getArcHeight()
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    {
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      return archeight;
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    }
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    public double getArcWidth()
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    {
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      return arcwidth;
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    }
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    public Rectangle2D getBounds2D()
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    {
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      return new Rectangle2D.Double(x, y, width, height);
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    }
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    public double getX()
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    {
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      return x;
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    }
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    public double getY()
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    {
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      return y;
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    }
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    public double getWidth()
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    {
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      return width;
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    }
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    public double getHeight()
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    {
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      return height;
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    }
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    public boolean isEmpty()
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    {
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      return width <= 0 || height <= 0;
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    }
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    public void setRoundRect(double x, double y, double w, double h,
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                             double arcWidth, double arcHeight)
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    {
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      this.x = x;
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      this.y = y;
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      this.width = w;
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      this.height = h;
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      this.arcwidth = arcWidth;
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      this.archeight = arcHeight;
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    }
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  } // class Double
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  /** 
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   * A subclass of RoundRectangle which keeps its parameters as
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   * floats.  
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   */
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  public static class Float extends RoundRectangle2D
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  {
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    /** The height of the corner arc.  */
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    public float archeight;
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    /** The width of the corner arc.  */
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    public float arcwidth;
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    /** The x coordinate of this object.  */
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    public float x;
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    /** The y coordinate of this object.  */
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    public float y;
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    /** The width of this object.  */
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						|
    public float width;
 | 
						|
 | 
						|
    /** The height of this object.  */
 | 
						|
    public float height;
 | 
						|
 | 
						|
    /** 
 | 
						|
     * Construct a new instance, with all parameters set to 0.  
 | 
						|
     */
 | 
						|
    public Float()
 | 
						|
    {
 | 
						|
    }
 | 
						|
 | 
						|
    /** 
 | 
						|
     * Construct a new instance with the given arguments.
 | 
						|
     * @param x The x coordinate
 | 
						|
     * @param y The y coordinate
 | 
						|
     * @param w The width
 | 
						|
     * @param h The height
 | 
						|
     * @param arcWidth The arc width
 | 
						|
     * @param arcHeight The arc height
 | 
						|
     */
 | 
						|
    public Float(float x, float y, float w, float h, float arcWidth,
 | 
						|
                 float arcHeight)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      this.width = w;
 | 
						|
      this.height = h;
 | 
						|
      this.arcwidth = arcWidth;
 | 
						|
      this.archeight = arcHeight;
 | 
						|
    }
 | 
						|
 | 
						|
    public double getArcHeight()
 | 
						|
    {
 | 
						|
      return archeight;
 | 
						|
    }
 | 
						|
 | 
						|
    public double getArcWidth()
 | 
						|
    {
 | 
						|
      return arcwidth;
 | 
						|
    }
 | 
						|
 | 
						|
    public Rectangle2D getBounds2D()
 | 
						|
    {
 | 
						|
      return new Rectangle2D.Float(x, y, width, height);
 | 
						|
    }
 | 
						|
 | 
						|
    public double getX()
 | 
						|
    {
 | 
						|
      return x;
 | 
						|
    }
 | 
						|
 | 
						|
    public double getY()
 | 
						|
    {
 | 
						|
      return y;
 | 
						|
    }
 | 
						|
 | 
						|
    public double getWidth()
 | 
						|
    {
 | 
						|
      return width;
 | 
						|
    }
 | 
						|
 | 
						|
    public double getHeight()
 | 
						|
    {
 | 
						|
      return height;
 | 
						|
    }
 | 
						|
 | 
						|
    public boolean isEmpty()
 | 
						|
    {
 | 
						|
      return width <= 0 || height <= 0;
 | 
						|
    }
 | 
						|
 | 
						|
    /**
 | 
						|
     * Sets the dimensions for this rounded rectangle.
 | 
						|
     * 
 | 
						|
     * @param x  the x-coordinate of the top left corner.
 | 
						|
     * @param y  the y-coordinate of the top left corner.
 | 
						|
     * @param w  the width of the rectangle.
 | 
						|
     * @param h  the height of the rectangle.
 | 
						|
     * @param arcWidth  the arc width.
 | 
						|
     * @param arcHeight  the arc height.
 | 
						|
     * 
 | 
						|
     * @see #setRoundRect(double, double, double, double, double, double)
 | 
						|
     */
 | 
						|
    public void setRoundRect(float x, float y, float w, float h,
 | 
						|
                             float arcWidth, float arcHeight)
 | 
						|
    {
 | 
						|
      this.x = x;
 | 
						|
      this.y = y;
 | 
						|
      this.width = w;
 | 
						|
      this.height = h;
 | 
						|
      this.arcwidth = arcWidth;
 | 
						|
      this.archeight = arcHeight;
 | 
						|
    }
 | 
						|
 | 
						|
    public void setRoundRect(double x, double y, double w, double h,
 | 
						|
                             double arcWidth, double arcHeight)
 | 
						|
    {
 | 
						|
      this.x = (float) x;
 | 
						|
      this.y = (float) y;
 | 
						|
      this.width = (float) w;
 | 
						|
      this.height = (float) h;
 | 
						|
      this.arcwidth = (float) arcWidth;
 | 
						|
      this.archeight = (float) arcHeight;
 | 
						|
    }
 | 
						|
  } // class Float
 | 
						|
} // class RoundRectangle2D
 |