mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			1173 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			1173 lines
		
	
	
		
			35 KiB
		
	
	
	
		
			C
		
	
	
	
/* Library support for -fsplit-stack.  */
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/* Copyright (C) 2009-2013 Free Software Foundation, Inc.
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   Contributed by Ian Lance Taylor <iant@google.com>.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
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for more details.
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Under Section 7 of GPL version 3, you are granted additional
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permissions described in the GCC Runtime Library Exception, version
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3.1, as published by the Free Software Foundation.
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You should have received a copy of the GNU General Public License and
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a copy of the GCC Runtime Library Exception along with this program;
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see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
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<http://www.gnu.org/licenses/>.  */
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#include "tconfig.h"
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#include "tsystem.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "libgcc_tm.h"
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/* If inhibit_libc is defined, we can not compile this file.  The
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   effect is that people will not be able to use -fsplit-stack.  That
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   is much better than failing the build particularly since people
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   will want to define inhibit_libc while building a compiler which
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   can build glibc.  */
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#ifndef inhibit_libc
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#include <assert.h>
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#include <errno.h>
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#include <signal.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <sys/uio.h>
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#include "generic-morestack.h"
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typedef unsigned uintptr_type __attribute__ ((mode (pointer)));
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/* This file contains subroutines that are used by code compiled with
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   -fsplit-stack.  */
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/* Declare functions to avoid warnings--there is no header file for
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   these internal functions.  We give most of these functions the
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   flatten attribute in order to minimize their stack usage--here we
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   must minimize stack usage even at the cost of code size, and in
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   general inlining everything will do that.  */
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extern void
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__generic_morestack_set_initial_sp (void *sp, size_t len)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void *
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__generic_morestack (size_t *frame_size, void *old_stack, size_t param_size)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void *
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__generic_releasestack (size_t *pavailable)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_block_signals (void)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_unblock_signals (void)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern size_t
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__generic_findstack (void *stack)
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  __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
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extern void
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__morestack_load_mmap (void)
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  __attribute__ ((no_split_stack, visibility ("hidden")));
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extern void *
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__morestack_allocate_stack_space (size_t size)
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  __attribute__ ((visibility ("hidden")));
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/* These are functions which -fsplit-stack code can call.  These are
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   not called by the compiler, and are not hidden.  FIXME: These
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   should be in some header file somewhere, somehow.  */
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extern void *
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__splitstack_find (void *, void *, size_t *, void **, void **, void **)
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  __attribute__ ((visibility ("default")));
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extern void
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__splitstack_block_signals (int *, int *)
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  __attribute__ ((visibility ("default")));
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extern void
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__splitstack_getcontext (void *context[10])
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  __attribute__ ((no_split_stack, visibility ("default")));
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extern void
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__splitstack_setcontext (void *context[10])
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  __attribute__ ((no_split_stack, visibility ("default")));
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extern void *
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__splitstack_makecontext (size_t, void *context[10], size_t *)
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  __attribute__ ((visibility ("default")));
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extern void *
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__splitstack_resetcontext (void *context[10], size_t *)
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  __attribute__ ((visibility ("default")));
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extern void
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__splitstack_releasecontext (void *context[10])
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  __attribute__ ((visibility ("default")));
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extern void
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__splitstack_block_signals_context (void *context[10], int *, int *)
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  __attribute__ ((visibility ("default")));
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extern void *
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__splitstack_find_context (void *context[10], size_t *, void **, void **,
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			   void **)
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  __attribute__ ((visibility ("default")));
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/* These functions must be defined by the processor specific code.  */
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extern void *__morestack_get_guard (void)
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  __attribute__ ((no_split_stack, visibility ("hidden")));
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extern void __morestack_set_guard (void *)
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  __attribute__ ((no_split_stack, visibility ("hidden")));
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extern void *__morestack_make_guard (void *, size_t)
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  __attribute__ ((no_split_stack, visibility ("hidden")));
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/* When we allocate a stack segment we put this header at the
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   start.  */
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struct stack_segment
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{
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  /* The previous stack segment--when a function running on this stack
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     segment returns, it will run on the previous one.  */
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  struct stack_segment *prev;
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  /* The next stack segment, if it has been allocated--when a function
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     is running on this stack segment, the next one is not being
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     used.  */
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  struct stack_segment *next;
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  /* The total size of this stack segment.  */
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  size_t size;
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  /* The stack address when this stack was created.  This is used when
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     popping the stack.  */
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  void *old_stack;
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  /* A list of memory blocks allocated by dynamic stack
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     allocation.  */
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  struct dynamic_allocation_blocks *dynamic_allocation;
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  /* A list of dynamic memory blocks no longer needed.  */
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  struct dynamic_allocation_blocks *free_dynamic_allocation;
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  /* An extra pointer in case we need some more information some
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     day.  */
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  void *extra;
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};
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/* This structure holds the (approximate) initial stack pointer and
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   size for the system supplied stack for a thread.  This is set when
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   the thread is created.  We also store a sigset_t here to hold the
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   signal mask while splitting the stack, since we don't want to store
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   that on the stack.  */
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struct initial_sp
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{
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  /* The initial stack pointer.  */
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  void *sp;
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  /* The stack length.  */
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  size_t len;
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  /* A signal mask, put here so that the thread can use it without
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     needing stack space.  */
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  sigset_t mask;
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  /* Non-zero if we should not block signals.  This is a reversed flag
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     so that the default zero value is the safe value.  The type is
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     uintptr_type because it replaced one of the void * pointers in
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     extra.  */
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  uintptr_type dont_block_signals;
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  /* Some extra space for later extensibility.  */
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  void *extra[4];
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};
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/* A list of memory blocks allocated by dynamic stack allocation.
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   This is used for code that calls alloca or uses variably sized
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   arrays.  */
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struct dynamic_allocation_blocks
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{
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  /* The next block in the list.  */
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  struct dynamic_allocation_blocks *next;
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  /* The size of the allocated memory.  */
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  size_t size;
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  /* The allocated memory.  */
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  void *block;
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};
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/* These thread local global variables must be shared by all split
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   stack code across shared library boundaries.  Therefore, they have
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   default visibility.  They have extensibility fields if needed for
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   new versions.  If more radical changes are needed, new code can be
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   written using new variable names, while still using the existing
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   variables in a backward compatible manner.  Symbol versioning is
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   also used, although, since these variables are only referenced by
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   code in this file and generic-morestack-thread.c, it is likely that
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   simply using new names will suffice.  */
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/* The first stack segment allocated for this thread.  */
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__thread struct stack_segment *__morestack_segments
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  __attribute__ ((visibility ("default")));
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/* The stack segment that we think we are currently using.  This will
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   be correct in normal usage, but will be incorrect if an exception
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   unwinds into a different stack segment or if longjmp jumps to a
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   different stack segment.  */
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__thread struct stack_segment *__morestack_current_segment
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  __attribute__ ((visibility ("default")));
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/* The initial stack pointer and size for this thread.  */
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__thread struct initial_sp __morestack_initial_sp
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  __attribute__ ((visibility ("default")));
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/* A static signal mask, to avoid taking up stack space.  */
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static sigset_t __morestack_fullmask;
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/* Convert an integer to a decimal string without using much stack
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   space.  Return a pointer to the part of the buffer to use.  We this
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   instead of sprintf because sprintf will require too much stack
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   space.  */
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static char *
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print_int (int val, char *buf, int buflen, size_t *print_len)
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{
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  int is_negative;
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  int i;
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  unsigned int uval;
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  uval = (unsigned int) val;
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  if (val >= 0)
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    is_negative = 0;
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  else
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    {
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      is_negative = 1;
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      uval = - uval;
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    }
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  i = buflen;
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  do
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    {
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      --i;
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      buf[i] = '0' + (uval % 10);
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      uval /= 10;
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    }
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  while (uval != 0 && i > 0);
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  if (is_negative)
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    {
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      if (i > 0)
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	--i;
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      buf[i] = '-';
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    }
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  *print_len = buflen - i;
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  return buf + i;
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}
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/* Print the string MSG/LEN, the errno number ERR, and a newline on
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   stderr.  Then crash.  */
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void
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__morestack_fail (const char *, size_t, int) __attribute__ ((noreturn));
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void
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__morestack_fail (const char *msg, size_t len, int err)
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{
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  char buf[24];
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  static const char nl[] = "\n";
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  struct iovec iov[3];
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  union { char *p; const char *cp; } const_cast;
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  const_cast.cp = msg;
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  iov[0].iov_base = const_cast.p;
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  iov[0].iov_len = len;
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  /* We can't call strerror, because it may try to translate the error
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     message, and that would use too much stack space.  */
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  iov[1].iov_base = print_int (err, buf, sizeof buf, &iov[1].iov_len);
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  const_cast.cp = &nl[0];
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  iov[2].iov_base = const_cast.p;
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  iov[2].iov_len = sizeof nl - 1;
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  /* FIXME: On systems without writev we need to issue three write
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     calls, or punt on printing errno.  For now this is irrelevant
 | 
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     since stack splitting only works on GNU/Linux anyhow.  */
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  writev (2, iov, 3);
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  abort ();
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}
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/* Allocate a new stack segment.  FRAME_SIZE is the required frame
 | 
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   size.  */
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static struct stack_segment *
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allocate_segment (size_t frame_size)
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{
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  static unsigned int static_pagesize;
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  static int use_guard_page;
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  unsigned int pagesize;
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  unsigned int overhead;
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  unsigned int allocate;
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  void *space;
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  struct stack_segment *pss;
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  pagesize = static_pagesize;
 | 
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  if (pagesize == 0)
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    {
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      unsigned int p;
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      pagesize = getpagesize ();
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#ifdef __GCC_HAVE_SYNC_COMPARE_AND_SWAP_4
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      p = __sync_val_compare_and_swap (&static_pagesize, 0, pagesize);
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#else
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      /* Just hope this assignment is atomic.  */
 | 
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      static_pagesize = pagesize;
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      p = 0;
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#endif
 | 
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 | 
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      use_guard_page = getenv ("SPLIT_STACK_GUARD") != 0;
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 | 
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      /* FIXME: I'm not sure this assert should be in the released
 | 
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	 code.  */
 | 
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      assert (p == 0 || p == pagesize);
 | 
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    }
 | 
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 | 
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  overhead = sizeof (struct stack_segment);
 | 
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 | 
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  allocate = pagesize;
 | 
						|
  if (allocate < MINSIGSTKSZ)
 | 
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    allocate = ((MINSIGSTKSZ + overhead + pagesize - 1)
 | 
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		& ~ (pagesize - 1));
 | 
						|
  if (allocate < frame_size)
 | 
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    allocate = ((frame_size + overhead + pagesize - 1)
 | 
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		& ~ (pagesize - 1));
 | 
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 | 
						|
  if (use_guard_page)
 | 
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    allocate += pagesize;
 | 
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 | 
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  /* FIXME: If this binary requires an executable stack, then we need
 | 
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     to set PROT_EXEC.  Unfortunately figuring that out is complicated
 | 
						|
     and target dependent.  We would need to use dl_iterate_phdr to
 | 
						|
     see if there is any object which does not have a PT_GNU_STACK
 | 
						|
     phdr, though only for architectures which use that mechanism.  */
 | 
						|
  space = mmap (NULL, allocate, PROT_READ | PROT_WRITE,
 | 
						|
		MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
 | 
						|
  if (space == MAP_FAILED)
 | 
						|
    {
 | 
						|
      static const char msg[] =
 | 
						|
	"unable to allocate additional stack space: errno ";
 | 
						|
      __morestack_fail (msg, sizeof msg - 1, errno);
 | 
						|
    }
 | 
						|
 | 
						|
  if (use_guard_page)
 | 
						|
    {
 | 
						|
      void *guard;
 | 
						|
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      guard = space;
 | 
						|
      space = (char *) space + pagesize;
 | 
						|
#else
 | 
						|
      guard = space + allocate - pagesize;
 | 
						|
#endif
 | 
						|
 | 
						|
      mprotect (guard, pagesize, PROT_NONE);
 | 
						|
      allocate -= pagesize;
 | 
						|
    }
 | 
						|
 | 
						|
  pss = (struct stack_segment *) space;
 | 
						|
 | 
						|
  pss->prev = NULL;
 | 
						|
  pss->next = NULL;
 | 
						|
  pss->size = allocate - overhead;
 | 
						|
  pss->dynamic_allocation = NULL;
 | 
						|
  pss->free_dynamic_allocation = NULL;
 | 
						|
  pss->extra = NULL;
 | 
						|
 | 
						|
  return pss;
 | 
						|
}
 | 
						|
 | 
						|
/* Free a list of dynamic blocks.  */
 | 
						|
 | 
						|
static void
 | 
						|
free_dynamic_blocks (struct dynamic_allocation_blocks *p)
 | 
						|
{
 | 
						|
  while (p != NULL)
 | 
						|
    {
 | 
						|
      struct dynamic_allocation_blocks *next;
 | 
						|
 | 
						|
      next = p->next;
 | 
						|
      free (p->block);
 | 
						|
      free (p);
 | 
						|
      p = next;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/* Merge two lists of dynamic blocks.  */
 | 
						|
 | 
						|
static struct dynamic_allocation_blocks *
 | 
						|
merge_dynamic_blocks (struct dynamic_allocation_blocks *a,
 | 
						|
		      struct dynamic_allocation_blocks *b)
 | 
						|
{
 | 
						|
  struct dynamic_allocation_blocks **pp;
 | 
						|
 | 
						|
  if (a == NULL)
 | 
						|
    return b;
 | 
						|
  if (b == NULL)
 | 
						|
    return a;
 | 
						|
  for (pp = &a->next; *pp != NULL; pp = &(*pp)->next)
 | 
						|
    ;
 | 
						|
  *pp = b;
 | 
						|
  return a;
 | 
						|
}
 | 
						|
 | 
						|
/* Release stack segments.  If FREE_DYNAMIC is non-zero, we also free
 | 
						|
   any dynamic blocks.  Otherwise we return them.  */
 | 
						|
 | 
						|
struct dynamic_allocation_blocks *
 | 
						|
__morestack_release_segments (struct stack_segment **pp, int free_dynamic)
 | 
						|
{
 | 
						|
  struct dynamic_allocation_blocks *ret;
 | 
						|
  struct stack_segment *pss;
 | 
						|
 | 
						|
  ret = NULL;
 | 
						|
  pss = *pp;
 | 
						|
  while (pss != NULL)
 | 
						|
    {
 | 
						|
      struct stack_segment *next;
 | 
						|
      unsigned int allocate;
 | 
						|
 | 
						|
      next = pss->next;
 | 
						|
 | 
						|
      if (pss->dynamic_allocation != NULL
 | 
						|
	  || pss->free_dynamic_allocation != NULL)
 | 
						|
	{
 | 
						|
	  if (free_dynamic)
 | 
						|
	    {
 | 
						|
	      free_dynamic_blocks (pss->dynamic_allocation);
 | 
						|
	      free_dynamic_blocks (pss->free_dynamic_allocation);
 | 
						|
	    }
 | 
						|
	  else
 | 
						|
	    {
 | 
						|
	      ret = merge_dynamic_blocks (pss->dynamic_allocation, ret);
 | 
						|
	      ret = merge_dynamic_blocks (pss->free_dynamic_allocation, ret);
 | 
						|
	    }
 | 
						|
	}
 | 
						|
 | 
						|
      allocate = pss->size + sizeof (struct stack_segment);
 | 
						|
      if (munmap (pss, allocate) < 0)
 | 
						|
	{
 | 
						|
	  static const char msg[] = "munmap of stack space failed: errno ";
 | 
						|
	  __morestack_fail (msg, sizeof msg - 1, errno);
 | 
						|
	}
 | 
						|
 | 
						|
      pss = next;
 | 
						|
    }
 | 
						|
  *pp = NULL;
 | 
						|
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
/* This function is called by a processor specific function to set the
 | 
						|
   initial stack pointer for a thread.  The operating system will
 | 
						|
   always create a stack for a thread.  Here we record a stack pointer
 | 
						|
   near the base of that stack.  The size argument lets the processor
 | 
						|
   specific code estimate how much stack space is available on this
 | 
						|
   initial stack.  */
 | 
						|
 | 
						|
void
 | 
						|
__generic_morestack_set_initial_sp (void *sp, size_t len)
 | 
						|
{
 | 
						|
  /* The stack pointer most likely starts on a page boundary.  Adjust
 | 
						|
     to the nearest 512 byte boundary.  It's not essential that we be
 | 
						|
     precise here; getting it wrong will just leave some stack space
 | 
						|
     unused.  */
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
  sp = (void *) ((((__UINTPTR_TYPE__) sp + 511U) / 512U) * 512U);
 | 
						|
#else
 | 
						|
  sp = (void *) ((((__UINTPTR_TYPE__) sp - 511U) / 512U) * 512U);
 | 
						|
#endif
 | 
						|
 | 
						|
  __morestack_initial_sp.sp = sp;
 | 
						|
  __morestack_initial_sp.len = len;
 | 
						|
  sigemptyset (&__morestack_initial_sp.mask);
 | 
						|
 | 
						|
  sigfillset (&__morestack_fullmask);
 | 
						|
#if defined(__GLIBC__) && defined(__linux__)
 | 
						|
  /* In glibc, the first two real time signals are used by the NPTL
 | 
						|
     threading library.  By taking them out of the set of signals, we
 | 
						|
     avoiding copying the signal mask in pthread_sigmask.  More
 | 
						|
     importantly, pthread_sigmask uses less stack space on x86_64.  */
 | 
						|
  sigdelset (&__morestack_fullmask, __SIGRTMIN);
 | 
						|
  sigdelset (&__morestack_fullmask, __SIGRTMIN + 1);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
/* This function is called by a processor specific function which is
 | 
						|
   run in the prologue when more stack is needed.  The processor
 | 
						|
   specific function handles the details of saving registers and
 | 
						|
   frobbing the actual stack pointer.  This function is responsible
 | 
						|
   for allocating a new stack segment and for copying a parameter
 | 
						|
   block from the old stack to the new one.  On function entry
 | 
						|
   *PFRAME_SIZE is the size of the required stack frame--the returned
 | 
						|
   stack must be at least this large.  On function exit *PFRAME_SIZE
 | 
						|
   is the amount of space remaining on the allocated stack.  OLD_STACK
 | 
						|
   points at the parameters the old stack (really the current one
 | 
						|
   while this function is running).  OLD_STACK is saved so that it can
 | 
						|
   be returned by a later call to __generic_releasestack.  PARAM_SIZE
 | 
						|
   is the size in bytes of parameters to copy to the new stack.  This
 | 
						|
   function returns a pointer to the new stack segment, pointing to
 | 
						|
   the memory after the parameters have been copied.  The returned
 | 
						|
   value minus the returned *PFRAME_SIZE (or plus if the stack grows
 | 
						|
   upward) is the first address on the stack which should not be used.
 | 
						|
 | 
						|
   This function is running on the old stack and has only a limited
 | 
						|
   amount of stack space available.  */
 | 
						|
 | 
						|
void *
 | 
						|
__generic_morestack (size_t *pframe_size, void *old_stack, size_t param_size)
 | 
						|
{
 | 
						|
  size_t frame_size = *pframe_size;
 | 
						|
  struct stack_segment *current;
 | 
						|
  struct stack_segment **pp;
 | 
						|
  struct dynamic_allocation_blocks *dynamic;
 | 
						|
  char *from;
 | 
						|
  char *to;
 | 
						|
  void *ret;
 | 
						|
  size_t i;
 | 
						|
  size_t aligned;
 | 
						|
 | 
						|
  current = __morestack_current_segment;
 | 
						|
 | 
						|
  pp = current != NULL ? ¤t->next : &__morestack_segments;
 | 
						|
  if (*pp != NULL && (*pp)->size < frame_size)
 | 
						|
    dynamic = __morestack_release_segments (pp, 0);
 | 
						|
  else
 | 
						|
    dynamic = NULL;
 | 
						|
  current = *pp;
 | 
						|
 | 
						|
  if (current == NULL)
 | 
						|
    {
 | 
						|
      current = allocate_segment (frame_size + param_size);
 | 
						|
      current->prev = __morestack_current_segment;
 | 
						|
      *pp = current;
 | 
						|
    }
 | 
						|
 | 
						|
  current->old_stack = old_stack;
 | 
						|
 | 
						|
  __morestack_current_segment = current;
 | 
						|
 | 
						|
  if (dynamic != NULL)
 | 
						|
    {
 | 
						|
      /* Move the free blocks onto our list.  We don't want to call
 | 
						|
	 free here, as we are short on stack space.  */
 | 
						|
      current->free_dynamic_allocation =
 | 
						|
	merge_dynamic_blocks (dynamic, current->free_dynamic_allocation);
 | 
						|
    }
 | 
						|
 | 
						|
  *pframe_size = current->size - param_size;
 | 
						|
 | 
						|
  /* Align the returned stack to a 32-byte boundary.  */
 | 
						|
  aligned = (param_size + 31) & ~ (size_t) 31;
 | 
						|
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
  {
 | 
						|
    char *bottom = (char *) (current + 1) + current->size;
 | 
						|
    to = bottom - aligned;
 | 
						|
    ret = bottom - aligned;
 | 
						|
  }
 | 
						|
#else
 | 
						|
  to = current + 1;
 | 
						|
  to += aligned - param_size;
 | 
						|
  ret = (char *) (current + 1) + aligned;
 | 
						|
#endif
 | 
						|
 | 
						|
  /* We don't call memcpy to avoid worrying about the dynamic linker
 | 
						|
     trying to resolve it.  */
 | 
						|
  from = (char *) old_stack;
 | 
						|
  for (i = 0; i < param_size; i++)
 | 
						|
    *to++ = *from++;
 | 
						|
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
/* This function is called by a processor specific function when it is
 | 
						|
   ready to release a stack segment.  We don't actually release the
 | 
						|
   stack segment, we just move back to the previous one.  The current
 | 
						|
   stack segment will still be available if we need it in
 | 
						|
   __generic_morestack.  This returns a pointer to the new stack
 | 
						|
   segment to use, which is the one saved by a previous call to
 | 
						|
   __generic_morestack.  The processor specific function is then
 | 
						|
   responsible for actually updating the stack pointer.  This sets
 | 
						|
   *PAVAILABLE to the amount of stack space now available.  */
 | 
						|
 | 
						|
void *
 | 
						|
__generic_releasestack (size_t *pavailable)
 | 
						|
{
 | 
						|
  struct stack_segment *current;
 | 
						|
  void *old_stack;
 | 
						|
 | 
						|
  current = __morestack_current_segment;
 | 
						|
  old_stack = current->old_stack;
 | 
						|
  current = current->prev;
 | 
						|
  __morestack_current_segment = current;
 | 
						|
 | 
						|
  if (current != NULL)
 | 
						|
    {
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      *pavailable = (char *) old_stack - (char *) (current + 1);
 | 
						|
#else
 | 
						|
      *pavailable = (char *) (current + 1) + current->size - (char *) old_stack;
 | 
						|
#endif
 | 
						|
    }
 | 
						|
  else
 | 
						|
    {
 | 
						|
      size_t used;
 | 
						|
 | 
						|
      /* We have popped back to the original stack.  */
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      if ((char *) old_stack >= (char *) __morestack_initial_sp.sp)
 | 
						|
	used = 0;
 | 
						|
      else
 | 
						|
	used = (char *) __morestack_initial_sp.sp - (char *) old_stack;
 | 
						|
#else
 | 
						|
      if ((char *) old_stack <= (char *) __morestack_initial_sp.sp)
 | 
						|
	used = 0;
 | 
						|
      else
 | 
						|
	used = (char *) old_stack - (char *) __morestack_initial_sp.sp;
 | 
						|
#endif
 | 
						|
 | 
						|
      if (used > __morestack_initial_sp.len)
 | 
						|
	*pavailable = 0;
 | 
						|
      else
 | 
						|
	*pavailable = __morestack_initial_sp.len - used;
 | 
						|
    }
 | 
						|
 | 
						|
  return old_stack;
 | 
						|
}
 | 
						|
 | 
						|
/* Block signals while splitting the stack.  This avoids trouble if we
 | 
						|
   try to invoke a signal handler which itself wants to split the
 | 
						|
   stack.  */
 | 
						|
 | 
						|
extern int pthread_sigmask (int, const sigset_t *, sigset_t *)
 | 
						|
  __attribute__ ((weak));
 | 
						|
 | 
						|
void
 | 
						|
__morestack_block_signals (void)
 | 
						|
{
 | 
						|
  if (__morestack_initial_sp.dont_block_signals)
 | 
						|
    ;
 | 
						|
  else if (pthread_sigmask)
 | 
						|
    pthread_sigmask (SIG_BLOCK, &__morestack_fullmask,
 | 
						|
		     &__morestack_initial_sp.mask);
 | 
						|
  else
 | 
						|
    sigprocmask (SIG_BLOCK, &__morestack_fullmask,
 | 
						|
		 &__morestack_initial_sp.mask);
 | 
						|
}
 | 
						|
 | 
						|
/* Unblock signals while splitting the stack.  */
 | 
						|
 | 
						|
void
 | 
						|
__morestack_unblock_signals (void)
 | 
						|
{
 | 
						|
  if (__morestack_initial_sp.dont_block_signals)
 | 
						|
    ;
 | 
						|
  else if (pthread_sigmask)
 | 
						|
    pthread_sigmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
 | 
						|
  else
 | 
						|
    sigprocmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
 | 
						|
}
 | 
						|
 | 
						|
/* This function is called to allocate dynamic stack space, for alloca
 | 
						|
   or a variably sized array.  This is a regular function with
 | 
						|
   sufficient stack space, so we just use malloc to allocate the
 | 
						|
   space.  We attach the allocated blocks to the current stack
 | 
						|
   segment, so that they will eventually be reused or freed.  */
 | 
						|
 | 
						|
void *
 | 
						|
__morestack_allocate_stack_space (size_t size)
 | 
						|
{
 | 
						|
  struct stack_segment *seg, *current;
 | 
						|
  struct dynamic_allocation_blocks *p;
 | 
						|
 | 
						|
  /* We have to block signals to avoid getting confused if we get
 | 
						|
     interrupted by a signal whose handler itself uses alloca or a
 | 
						|
     variably sized array.  */
 | 
						|
  __morestack_block_signals ();
 | 
						|
 | 
						|
  /* Since we don't want to call free while we are low on stack space,
 | 
						|
     we may have a list of already allocated blocks waiting to be
 | 
						|
     freed.  Release them all, unless we find one that is large
 | 
						|
     enough.  We don't look at every block to see if one is large
 | 
						|
     enough, just the first one, because we aren't trying to build a
 | 
						|
     memory allocator here, we're just trying to speed up common
 | 
						|
     cases.  */
 | 
						|
 | 
						|
  current = __morestack_current_segment;
 | 
						|
  p = NULL;
 | 
						|
  for (seg = __morestack_segments; seg != NULL; seg = seg->next)
 | 
						|
    {
 | 
						|
      p = seg->free_dynamic_allocation;
 | 
						|
      if (p != NULL)
 | 
						|
	{
 | 
						|
	  if (p->size >= size)
 | 
						|
	    {
 | 
						|
	      seg->free_dynamic_allocation = p->next;
 | 
						|
	      break;
 | 
						|
	    }
 | 
						|
 | 
						|
	  free_dynamic_blocks (p);
 | 
						|
	  seg->free_dynamic_allocation = NULL;
 | 
						|
	  p = NULL;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
  if (p == NULL)
 | 
						|
    {
 | 
						|
      /* We need to allocate additional memory.  */
 | 
						|
      p = malloc (sizeof (*p));
 | 
						|
      if (p == NULL)
 | 
						|
	abort ();
 | 
						|
      p->size = size;
 | 
						|
      p->block = malloc (size);
 | 
						|
      if (p->block == NULL)
 | 
						|
	abort ();
 | 
						|
    }
 | 
						|
 | 
						|
  /* If we are still on the initial stack, then we have a space leak.
 | 
						|
     FIXME.  */
 | 
						|
  if (current != NULL)
 | 
						|
    {
 | 
						|
      p->next = current->dynamic_allocation;
 | 
						|
      current->dynamic_allocation = p;
 | 
						|
    }
 | 
						|
 | 
						|
  __morestack_unblock_signals ();
 | 
						|
 | 
						|
  return p->block;
 | 
						|
}
 | 
						|
 | 
						|
/* Find the stack segment for STACK and return the amount of space
 | 
						|
   available.  This is used when unwinding the stack because of an
 | 
						|
   exception, in order to reset the stack guard correctly.  */
 | 
						|
 | 
						|
size_t
 | 
						|
__generic_findstack (void *stack)
 | 
						|
{
 | 
						|
  struct stack_segment *pss;
 | 
						|
  size_t used;
 | 
						|
 | 
						|
  for (pss = __morestack_current_segment; pss != NULL; pss = pss->prev)
 | 
						|
    {
 | 
						|
      if ((char *) pss < (char *) stack
 | 
						|
	  && (char *) pss + pss->size > (char *) stack)
 | 
						|
	{
 | 
						|
	  __morestack_current_segment = pss;
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
	  return (char *) stack - (char *) (pss + 1);
 | 
						|
#else
 | 
						|
	  return (char *) (pss + 1) + pss->size - (char *) stack;
 | 
						|
#endif
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
  /* We have popped back to the original stack.  */
 | 
						|
 | 
						|
  if (__morestack_initial_sp.sp == NULL)
 | 
						|
    return 0;
 | 
						|
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
  if ((char *) stack >= (char *) __morestack_initial_sp.sp)
 | 
						|
    used = 0;
 | 
						|
  else
 | 
						|
    used = (char *) __morestack_initial_sp.sp - (char *) stack;
 | 
						|
#else
 | 
						|
  if ((char *) stack <= (char *) __morestack_initial_sp.sp)
 | 
						|
    used = 0;
 | 
						|
  else
 | 
						|
    used = (char *) stack - (char *) __morestack_initial_sp.sp;
 | 
						|
#endif
 | 
						|
 | 
						|
  if (used > __morestack_initial_sp.len)
 | 
						|
    return 0;
 | 
						|
  else
 | 
						|
    return __morestack_initial_sp.len - used;
 | 
						|
}
 | 
						|
 | 
						|
/* This function is called at program startup time to make sure that
 | 
						|
   mmap, munmap, and getpagesize are resolved if linking dynamically.
 | 
						|
   We want to resolve them while we have enough stack for them, rather
 | 
						|
   than calling into the dynamic linker while low on stack space.  */
 | 
						|
 | 
						|
void
 | 
						|
__morestack_load_mmap (void)
 | 
						|
{
 | 
						|
  /* Call with bogus values to run faster.  We don't care if the call
 | 
						|
     fails.  Pass __MORESTACK_CURRENT_SEGMENT to make sure that any
 | 
						|
     TLS accessor function is resolved.  */
 | 
						|
  mmap (__morestack_current_segment, 0, PROT_READ, MAP_ANONYMOUS, -1, 0);
 | 
						|
  mprotect (NULL, 0, 0);
 | 
						|
  munmap (0, getpagesize ());
 | 
						|
}
 | 
						|
 | 
						|
/* This function may be used to iterate over the stack segments.
 | 
						|
   This can be called like this.
 | 
						|
     void *next_segment = NULL;
 | 
						|
     void *next_sp = NULL;
 | 
						|
     void *initial_sp = NULL;
 | 
						|
     void *stack;
 | 
						|
     size_t stack_size;
 | 
						|
     while ((stack = __splitstack_find (next_segment, next_sp, &stack_size,
 | 
						|
                                        &next_segment, &next_sp,
 | 
						|
					&initial_sp)) != NULL)
 | 
						|
       {
 | 
						|
         // Stack segment starts at stack and is stack_size bytes long.
 | 
						|
       }
 | 
						|
 | 
						|
   There is no way to iterate over the stack segments of a different
 | 
						|
   thread.  However, what is permitted is for one thread to call this
 | 
						|
   with the first two values NULL, to pass next_segment, next_sp, and
 | 
						|
   initial_sp to a different thread, and then to suspend one way or
 | 
						|
   another.  A different thread may run the subsequent
 | 
						|
   __morestack_find iterations.  Of course, this will only work if the
 | 
						|
   first thread is suspended during the __morestack_find iterations.
 | 
						|
   If not, the second thread will be looking at the stack while it is
 | 
						|
   changing, and anything could happen.
 | 
						|
 | 
						|
   FIXME: This should be declared in some header file, but where?  */
 | 
						|
 | 
						|
void *
 | 
						|
__splitstack_find (void *segment_arg, void *sp, size_t *len,
 | 
						|
		   void **next_segment, void **next_sp,
 | 
						|
		   void **initial_sp)
 | 
						|
{
 | 
						|
  struct stack_segment *segment;
 | 
						|
  void *ret;
 | 
						|
  char *nsp;
 | 
						|
 | 
						|
  if (segment_arg == (void *) (uintptr_type) 1)
 | 
						|
    {
 | 
						|
      char *isp = (char *) *initial_sp;
 | 
						|
 | 
						|
      if (isp == NULL)
 | 
						|
	return NULL;
 | 
						|
 | 
						|
      *next_segment = (void *) (uintptr_type) 2;
 | 
						|
      *next_sp = NULL;
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      if ((char *) sp >= isp)
 | 
						|
	return NULL;
 | 
						|
      *len = (char *) isp - (char *) sp;
 | 
						|
      return sp;
 | 
						|
#else
 | 
						|
      if ((char *) sp <= (char *) isp)
 | 
						|
	return NULL;
 | 
						|
      *len = (char *) sp - (char *) isp;
 | 
						|
      return (void *) isp;
 | 
						|
#endif
 | 
						|
    }
 | 
						|
  else if (segment_arg == (void *) (uintptr_type) 2)
 | 
						|
    return NULL;
 | 
						|
  else if (segment_arg != NULL)
 | 
						|
    segment = (struct stack_segment *) segment_arg;
 | 
						|
  else
 | 
						|
    {
 | 
						|
      *initial_sp = __morestack_initial_sp.sp;
 | 
						|
      segment = __morestack_current_segment;
 | 
						|
      sp = (void *) &segment;
 | 
						|
      while (1)
 | 
						|
	{
 | 
						|
	  if (segment == NULL)
 | 
						|
	    return __splitstack_find ((void *) (uintptr_type) 1, sp, len,
 | 
						|
				      next_segment, next_sp, initial_sp);
 | 
						|
	  if ((char *) sp >= (char *) (segment + 1)
 | 
						|
	      && (char *) sp <= (char *) (segment + 1) + segment->size)
 | 
						|
	    break;
 | 
						|
	  segment = segment->prev;
 | 
						|
	}
 | 
						|
    }
 | 
						|
 | 
						|
  if (segment->prev == NULL)
 | 
						|
    *next_segment = (void *) (uintptr_type) 1;
 | 
						|
  else
 | 
						|
    *next_segment = segment->prev;
 | 
						|
 | 
						|
  /* The old_stack value is the address of the function parameters of
 | 
						|
     the function which called __morestack.  So if f1 called f2 which
 | 
						|
     called __morestack, the stack looks like this:
 | 
						|
 | 
						|
         parameters       <- old_stack
 | 
						|
         return in f1
 | 
						|
	 return in f2
 | 
						|
	 registers pushed by __morestack
 | 
						|
 | 
						|
     The registers pushed by __morestack may not be visible on any
 | 
						|
     other stack, if we are being called by a signal handler
 | 
						|
     immediately after the call to __morestack_unblock_signals.  We
 | 
						|
     want to adjust our return value to include those registers.  This
 | 
						|
     is target dependent.  */
 | 
						|
 | 
						|
  nsp = (char *) segment->old_stack;
 | 
						|
 | 
						|
  if (nsp == NULL)
 | 
						|
    {
 | 
						|
      /* We've reached the top of the stack.  */
 | 
						|
      *next_segment = (void *) (uintptr_type) 2;
 | 
						|
    }
 | 
						|
  else
 | 
						|
    {
 | 
						|
#if defined (__x86_64__)
 | 
						|
      nsp -= 12 * sizeof (void *);
 | 
						|
#elif defined (__i386__)
 | 
						|
      nsp -= 6 * sizeof (void *);
 | 
						|
#else
 | 
						|
#error "unrecognized target"
 | 
						|
#endif
 | 
						|
 | 
						|
      *next_sp = (void *) nsp;
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
  *len = (char *) (segment + 1) + segment->size - (char *) sp;
 | 
						|
  ret = (void *) sp;
 | 
						|
#else
 | 
						|
  *len = (char *) sp - (char *) (segment + 1);
 | 
						|
  ret = (void *) (segment + 1);
 | 
						|
#endif
 | 
						|
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
/* Tell the split stack code whether it has to block signals while
 | 
						|
   manipulating the stack.  This is for programs in which some threads
 | 
						|
   block all signals.  If a thread already blocks signals, there is no
 | 
						|
   need for the split stack code to block them as well.  If NEW is not
 | 
						|
   NULL, then if *NEW is non-zero signals will be blocked while
 | 
						|
   splitting the stack, otherwise they will not.  If OLD is not NULL,
 | 
						|
   *OLD will be set to the old value.  */
 | 
						|
 | 
						|
void
 | 
						|
__splitstack_block_signals (int *new, int *old)
 | 
						|
{
 | 
						|
  if (old != NULL)
 | 
						|
    *old = __morestack_initial_sp.dont_block_signals ? 0 : 1;
 | 
						|
  if (new != NULL)
 | 
						|
    __morestack_initial_sp.dont_block_signals = *new ? 0 : 1;
 | 
						|
}
 | 
						|
 | 
						|
/* The offsets into the arrays used by __splitstack_getcontext and
 | 
						|
   __splitstack_setcontext.  */
 | 
						|
 | 
						|
enum __splitstack_context_offsets
 | 
						|
{
 | 
						|
  MORESTACK_SEGMENTS = 0,
 | 
						|
  CURRENT_SEGMENT = 1,
 | 
						|
  CURRENT_STACK = 2,
 | 
						|
  STACK_GUARD = 3,
 | 
						|
  INITIAL_SP = 4,
 | 
						|
  INITIAL_SP_LEN = 5,
 | 
						|
  BLOCK_SIGNALS = 6,
 | 
						|
 | 
						|
  NUMBER_OFFSETS = 10
 | 
						|
};
 | 
						|
 | 
						|
/* Get the current split stack context.  This may be used for
 | 
						|
   coroutine switching, similar to getcontext.  The argument should
 | 
						|
   have at least 10 void *pointers for extensibility, although we
 | 
						|
   don't currently use all of them.  This would normally be called
 | 
						|
   immediately before a call to getcontext or swapcontext or
 | 
						|
   setjmp.  */
 | 
						|
 | 
						|
void
 | 
						|
__splitstack_getcontext (void *context[NUMBER_OFFSETS])
 | 
						|
{
 | 
						|
  memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
 | 
						|
  context[MORESTACK_SEGMENTS] = (void *) __morestack_segments;
 | 
						|
  context[CURRENT_SEGMENT] = (void *) __morestack_current_segment;
 | 
						|
  context[CURRENT_STACK] = (void *) &context;
 | 
						|
  context[STACK_GUARD] = __morestack_get_guard ();
 | 
						|
  context[INITIAL_SP] = (void *) __morestack_initial_sp.sp;
 | 
						|
  context[INITIAL_SP_LEN] = (void *) (uintptr_type) __morestack_initial_sp.len;
 | 
						|
  context[BLOCK_SIGNALS] = (void *) __morestack_initial_sp.dont_block_signals;
 | 
						|
}
 | 
						|
 | 
						|
/* Set the current split stack context.  The argument should be a
 | 
						|
   context previously passed to __splitstack_getcontext.  This would
 | 
						|
   normally be called immediately after a call to getcontext or
 | 
						|
   swapcontext or setjmp if something jumped to it.  */
 | 
						|
 | 
						|
void
 | 
						|
__splitstack_setcontext (void *context[NUMBER_OFFSETS])
 | 
						|
{
 | 
						|
  __morestack_segments = (struct stack_segment *) context[MORESTACK_SEGMENTS];
 | 
						|
  __morestack_current_segment =
 | 
						|
    (struct stack_segment *) context[CURRENT_SEGMENT];
 | 
						|
  __morestack_set_guard (context[STACK_GUARD]);
 | 
						|
  __morestack_initial_sp.sp = context[INITIAL_SP];
 | 
						|
  __morestack_initial_sp.len = (size_t) context[INITIAL_SP_LEN];
 | 
						|
  __morestack_initial_sp.dont_block_signals =
 | 
						|
    (uintptr_type) context[BLOCK_SIGNALS];
 | 
						|
}
 | 
						|
 | 
						|
/* Create a new split stack context.  This will allocate a new stack
 | 
						|
   segment which may be used by a coroutine.  STACK_SIZE is the
 | 
						|
   minimum size of the new stack.  The caller is responsible for
 | 
						|
   actually setting the stack pointer.  This would normally be called
 | 
						|
   before a call to makecontext, and the returned stack pointer and
 | 
						|
   size would be used to set the uc_stack field.  A function called
 | 
						|
   via makecontext on a stack created by __splitstack_makecontext may
 | 
						|
   not return.  Note that the returned pointer points to the lowest
 | 
						|
   address in the stack space, and thus may not be the value to which
 | 
						|
   to set the stack pointer.  */
 | 
						|
 | 
						|
void *
 | 
						|
__splitstack_makecontext (size_t stack_size, void *context[NUMBER_OFFSETS],
 | 
						|
			  size_t *size)
 | 
						|
{
 | 
						|
  struct stack_segment *segment;
 | 
						|
  void *initial_sp;
 | 
						|
 | 
						|
  memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
 | 
						|
  segment = allocate_segment (stack_size);
 | 
						|
  context[MORESTACK_SEGMENTS] = segment;
 | 
						|
  context[CURRENT_SEGMENT] = segment;
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
  initial_sp = (void *) ((char *) (segment + 1) + segment->size);
 | 
						|
#else
 | 
						|
  initial_sp = (void *) (segment + 1);
 | 
						|
#endif
 | 
						|
  context[STACK_GUARD] = __morestack_make_guard (initial_sp, segment->size);
 | 
						|
  context[INITIAL_SP] = NULL;
 | 
						|
  context[INITIAL_SP_LEN] = 0;
 | 
						|
  *size = segment->size;
 | 
						|
  return (void *) (segment + 1);
 | 
						|
}
 | 
						|
 | 
						|
/* Given an existing split stack context, reset it back to the start
 | 
						|
   of the stack.  Return the stack pointer and size, appropriate for
 | 
						|
   use with makecontext.  This may be used if a coroutine exits, in
 | 
						|
   order to reuse the stack segments for a new coroutine.  */
 | 
						|
 | 
						|
void *
 | 
						|
__splitstack_resetcontext (void *context[10], size_t *size)
 | 
						|
{
 | 
						|
  struct stack_segment *segment;
 | 
						|
  void *initial_sp;
 | 
						|
  size_t initial_size;
 | 
						|
  void *ret;
 | 
						|
 | 
						|
  /* Reset the context assuming that MORESTACK_SEGMENTS, INITIAL_SP
 | 
						|
     and INITIAL_SP_LEN are correct.  */
 | 
						|
 | 
						|
  segment = context[MORESTACK_SEGMENTS];
 | 
						|
  context[CURRENT_SEGMENT] = segment;
 | 
						|
  context[CURRENT_STACK] = NULL;
 | 
						|
  if (segment == NULL)
 | 
						|
    {
 | 
						|
      initial_sp = context[INITIAL_SP];
 | 
						|
      initial_size = (uintptr_type) context[INITIAL_SP_LEN];
 | 
						|
      ret = initial_sp;
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      ret = (void *) ((char *) ret - initial_size);
 | 
						|
#endif
 | 
						|
    }
 | 
						|
  else
 | 
						|
    {
 | 
						|
#ifdef STACK_GROWS_DOWNWARD
 | 
						|
      initial_sp = (void *) ((char *) (segment + 1) + segment->size);
 | 
						|
#else
 | 
						|
      initial_sp = (void *) (segment + 1);
 | 
						|
#endif
 | 
						|
      initial_size = segment->size;
 | 
						|
      ret = (void *) (segment + 1);
 | 
						|
    }
 | 
						|
  context[STACK_GUARD] = __morestack_make_guard (initial_sp, initial_size);
 | 
						|
  context[BLOCK_SIGNALS] = NULL;
 | 
						|
  *size = initial_size;
 | 
						|
  return ret;
 | 
						|
}
 | 
						|
 | 
						|
/* Release all the memory associated with a splitstack context.  This
 | 
						|
   may be used if a coroutine exits and the associated stack should be
 | 
						|
   freed.  */
 | 
						|
 | 
						|
void
 | 
						|
__splitstack_releasecontext (void *context[10])
 | 
						|
{
 | 
						|
  __morestack_release_segments (((struct stack_segment **)
 | 
						|
				 &context[MORESTACK_SEGMENTS]),
 | 
						|
				1);
 | 
						|
}
 | 
						|
 | 
						|
/* Like __splitstack_block_signals, but operating on CONTEXT, rather
 | 
						|
   than on the current state.  */
 | 
						|
 | 
						|
void
 | 
						|
__splitstack_block_signals_context (void *context[NUMBER_OFFSETS], int *new,
 | 
						|
				    int *old)
 | 
						|
{
 | 
						|
  if (old != NULL)
 | 
						|
    *old = ((uintptr_type) context[BLOCK_SIGNALS]) != 0 ? 0 : 1;
 | 
						|
  if (new != NULL)
 | 
						|
    context[BLOCK_SIGNALS] = (void *) (uintptr_type) (*new ? 0 : 1);
 | 
						|
}
 | 
						|
 | 
						|
/* Find the stack segments associated with a split stack context.
 | 
						|
   This will return the address of the first stack segment and set
 | 
						|
   *STACK_SIZE to its size.  It will set next_segment, next_sp, and
 | 
						|
   initial_sp which may be passed to __splitstack_find to find the
 | 
						|
   remaining segments.  */
 | 
						|
 | 
						|
void *
 | 
						|
__splitstack_find_context (void *context[NUMBER_OFFSETS], size_t *stack_size,
 | 
						|
			   void **next_segment, void **next_sp,
 | 
						|
			   void **initial_sp)
 | 
						|
{
 | 
						|
  void *sp;
 | 
						|
  struct stack_segment *segment;
 | 
						|
 | 
						|
  *initial_sp = context[INITIAL_SP];
 | 
						|
 | 
						|
  sp = context[CURRENT_STACK];
 | 
						|
  if (sp == NULL)
 | 
						|
    {
 | 
						|
      /* Most likely this context was created but was never used.  The
 | 
						|
	 value 2 is a code used by __splitstack_find to mean that we
 | 
						|
	 have reached the end of the list of stacks.  */
 | 
						|
      *next_segment = (void *) (uintptr_type) 2;
 | 
						|
      *next_sp = NULL;
 | 
						|
      *initial_sp = NULL;
 | 
						|
      return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
  segment = context[CURRENT_SEGMENT];
 | 
						|
  if (segment == NULL)
 | 
						|
    {
 | 
						|
      /* Most likely this context was saved by a thread which was not
 | 
						|
	 created using __splistack_makecontext and which has never
 | 
						|
	 split the stack.  The value 1 is a code used by
 | 
						|
	 __splitstack_find to look at the initial stack.  */
 | 
						|
      segment = (struct stack_segment *) (uintptr_type) 1;
 | 
						|
    }
 | 
						|
 | 
						|
  return __splitstack_find (segment, sp, stack_size, next_segment, next_sp,
 | 
						|
			    initial_sp);
 | 
						|
}
 | 
						|
 | 
						|
#endif /* !defined (inhibit_libc) */
 |