mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			641 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			641 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			Java
		
	
	
	
/* GlyphHints.java -- Data and methods for actual hinting
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   Copyright (C) 2006 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package gnu.java.awt.font.autofit;
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import gnu.java.awt.font.FontDelegate;
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import gnu.java.awt.font.opentype.truetype.Fixed;
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import gnu.java.awt.font.opentype.truetype.Point;
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import gnu.java.awt.font.opentype.truetype.Zone;
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/**
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 * The data and methods used for the actual hinting process.
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 */
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class GlyphHints
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  implements Constants
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{
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  int xScale;
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  int xDelta;
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  int yScale;
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  int yDelta;
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  AxisHints[] axis;
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  Point[] points;
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  int numPoints;
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  int maxPoints;
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  Point[] contours;
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  int numContours;
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  int maxContours;
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  ScriptMetrics metrics;
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  int flags;
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  GlyphHints()
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  {
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    axis = new AxisHints[Constants.DIMENSION_MAX];
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    axis[Constants.DIMENSION_VERT] = new AxisHints();
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    axis[Constants.DIMENSION_HORZ] = new AxisHints();
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    xScale = Fixed.ONE;
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    yScale = Fixed.ONE;
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  }
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  void rescale(ScriptMetrics m)
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  {
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    metrics = m;
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    // TODO: Copy scalerFlags.
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  }
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  void reload(Zone outline)
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  {
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    numPoints = 0;
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    numContours = 0;
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    axis[0].numSegments = 0;
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    axis[0].numEdges = 0;
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    axis[1].numSegments = 0;
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    axis[1].numEdges = 0;
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    // Create/reallocate the contours array.
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    int newMax = outline.getNumContours();
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    if (newMax > maxContours || contours == null)
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      {
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        newMax = (newMax + 3) & ~3; // Taken from afhints.c .
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        Point[] newContours = new Point[newMax];
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        if (contours != null)
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          {
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            System.arraycopy(contours, 0, newContours, 0, maxContours);
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          }
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        contours = newContours;
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        maxContours = newMax;
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      }
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    // Create/reallocate the points array.
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    newMax = outline.getSize() + 2;
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    if (newMax > maxPoints || points == null)
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      {
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        newMax = (newMax + 2 + 7) & ~7; // Taken from afhints.c .
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        Point[] newPoints = new Point[newMax];
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        if (points != null)
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          {
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            System.arraycopy(points, 0, newPoints, 0, maxPoints);
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          }
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        points = newPoints;
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        maxPoints = newMax;
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      }
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    numPoints = outline.getSize() - 4; // 4 phantom points.
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    numContours = outline.getNumContours();
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    // Set major direction. We don't handle Type 1 fonts yet.
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    axis[DIMENSION_HORZ].majorDir = DIR_UP;
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    axis[DIMENSION_VERT].majorDir = DIR_LEFT;
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    // TODO: Freetype seems to scale and translate the glyph at that point.
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    // I suppose that this is not really needed.
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    // The scales are scaling from font units to 1/64 device pixels.
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    xScale = Fixed.valueOf16(outline.scaleX * 64);
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    yScale = Fixed.valueOf16(outline.scaleY * 64);
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    // FIXME: What is that xDelta and yDelta used for?
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    System.arraycopy(outline.getPoints(), 0, points, 0, numPoints);
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    // Setup prev and next and contours array.
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    // TODO: Probably cache this.
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    contours = new Point[numContours];
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    Point currentContour = points[0];
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    for (int i = 0, cIndex = 0; i < numPoints; i++)
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      {
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        // Start new contour when the last point has been a contour end.
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        if (outline.isContourEnd(i))
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          {
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            // Connect the contour end point to the start point.
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            points[i].setNext(currentContour);
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            currentContour.setPrev(points[i]);
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            contours[cIndex] = currentContour;
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            cIndex++;
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            currentContour = i < numPoints - 1 ? points[i + 1] : null;
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          }
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        else
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          {
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            // Connect the current and the previous point.
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            points[i].setNext(points[i + 1]);
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            points[i + 1].setPrev(points[i]);
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          }
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      }
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    // Compute directions of in and out vectors of all points as well
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    // as the weak point flag.
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    for (int i = 0; i < numPoints; i++)
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      {
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        // Compute in and out dir.
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        Point p = points[i];
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        Point prev = p.getPrev();
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        int inX = p.getOrigX() - prev.getOrigX();
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        int inY = p.getOrigY() - prev.getOrigY();
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        p.setInDir(Utils.computeDirection(inX, inY));
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        Point next = p.getNext();
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        int outX = next.getOrigX() - p.getOrigX();
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        int outY = next.getOrigY() - p.getOrigY();
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        p.setOutDir(Utils.computeDirection(outX, outY));
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        if (p.isControlPoint())
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          {
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            setWeakPoint(p);
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          }
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        else if (p.getOutDir() == p.getInDir())
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          {
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            if (p.getOutDir() != DIR_NONE)
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              setWeakPoint(p);
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            else
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              {
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                int angleIn = Utils.atan(inY, inX);
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                int angleOut = Utils.atan(outY, outX);
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                int delta = Utils.angleDiff(angleIn, angleOut);
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                if (delta < 2 && delta > -2)
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                  setWeakPoint(p);
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              }
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          }
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        else if (p.getInDir() == - p.getOutDir())
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          {
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            setWeakPoint(p);
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          }
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      }
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    computeInflectionPoints();
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  }
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  private void setWeakPoint(Point p)
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  {
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    p.setFlags((byte) (p.getFlags() | Point.FLAG_WEAK_INTERPOLATION));
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  }
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  /**
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   * Computes the inflection points for a glyph.
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   */
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  private void computeInflectionPoints()
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  {
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    // Do each contour separately.
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    contours : for (int c = 0; c < contours.length; c++)
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      {
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        Point point = contours[c];
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        Point first = point;
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        Point start = point;
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        Point end = point;
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        do
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          {
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            end = end.getNext();
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            if (end == first)
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              continue contours;
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          } while (end.getOrigX() == first.getOrigX()
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                   && end.getOrigY() == first.getOrigY());
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        // Extend segment start whenever possible.
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        Point before = start;
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        int angleIn;
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        int angleSeg = Utils.atan(end.getOrigX() - start.getOrigX(),
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                                  end.getOrigY() - start.getOrigY());
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        do
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          {
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            do
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              {
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                start = before;
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                before = before.getPrev();
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                if (before == first)
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                  continue contours;
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              } while (before.getOrigX() == start.getOrigX()
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                       && before.getOrigY() == start.getOrigY());
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            angleIn = Utils.atan(start.getOrigX() - before.getOrigX(),
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                                 start.getOrigY() - before.getOrigY());
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          } while (angleIn == angleSeg);
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        first = start;
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        int diffIn = Utils.angleDiff(angleIn, angleSeg);
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        // Now, process all segments in the contour.
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        Point after;
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        boolean finished = false;
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        int angleOut, diffOut;
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        do
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          {
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            // First, extend the current segment's end whenever possible.
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            after = end;
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            do
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              {
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                do
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                  {
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                    end = after;
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                    after = after.getNext();
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                    if (after == first)
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                      finished = true;
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                  } while (end.getOrigX() == after.getOrigX()
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                           && end.getOrigY() == after.getOrigY());
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                angleOut = Utils.atan(after.getOrigX() - end.getOrigX(),
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                                      after.getOrigY() - end.getOrigY());
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              } while (angleOut == angleSeg);
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            diffOut = Utils.angleDiff(angleSeg, angleOut);
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            if ((diffIn ^ diffOut) < 0)
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              {
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                // diffIn and diffOut have different signs, we have
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                // inflection points here.
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                do
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                  {
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                    start.addFlags(Point.FLAG_INFLECTION);
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                    start = start.getNext();
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                  } while (start != end);
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                start.addFlags(Point.FLAG_INFLECTION);
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              }
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            start = end;
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            end = after;
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            angleSeg = angleOut;
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            diffIn = diffOut;
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          } while (! finished);
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      }
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  }
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  boolean doHorizontal()
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  {
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    return (flags & FontDelegate.FLAG_NO_HINT_HORIZONTAL) == 0;
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  }
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  boolean doVertical()
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  {
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    return (flags & FontDelegate.FLAG_NO_HINT_VERTICAL) == 0;
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  }
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  void alignWeakPoints(int dim)
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  {
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    short touchFlag;
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    Point point;
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    // PASS 1 : Move segments to edge positions.
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    if (dim == DIMENSION_HORZ)
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      {
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        touchFlag = Point.FLAG_DONE_X;
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        for (int p = 0; p < numPoints; p++)
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          {
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            point = points[p];
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            point.setU(point.getX());
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            point.setV(point.getScaledX());
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          }
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      }
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    else
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      {
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        touchFlag = Point.FLAG_DONE_Y;
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        for (int p = 0; p < numPoints; p++)
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          {
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            point = points[p];
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            point.setU(point.getY());
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            point.setV(point.getScaledY());
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          }
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      }
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    point = points[0];
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    for (int c = 0; c < numContours; c++)
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      {
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        point = contours[c];
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        int idx = getPointIndex(point);
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        Point endPoint = point.getPrev();
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        int endIdx = getPointIndex(endPoint);
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        int firstIdx = idx;
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        while (idx <=  endIdx
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            && (point.getFlags() & touchFlag) == 0)
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          {
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            idx++;
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            point = points[idx];
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          }
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        if (idx <= endIdx)
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          {
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            int firstTouched = idx;
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            int curTouched = idx;
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            idx++;
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            point = points[idx];
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            while (idx <= endIdx)
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              {
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                if ((point.getFlags() & touchFlag) != 0)
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                  {
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                    // We found two successive touch points. We interpolate
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                    // all contour points between them.
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                    iupInterp(curTouched + 1, idx - 1, curTouched, idx);
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                    curTouched = idx;
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                  }
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                idx++;
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                point = points[idx];
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              }
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            if (curTouched == firstTouched)
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              {
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                // This is a special case: Only one point was touched in the
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                // contour. We thus simply shift the whole contour.
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                iupShift(firstIdx, endIdx, curTouched);
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              }
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            else
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              {
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                // Now interpolate after the last touched point to the end
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                // of the contour.
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                iupInterp(curTouched + 1, endIdx, curTouched, firstTouched);
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                // If the first contour point isn't touched, interpolate
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                // from the contour start to the first touched point.
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                if (firstTouched > 0)
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                  {
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                    iupInterp(firstIdx, firstTouched - 1, curTouched,
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                              firstTouched);
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                  }
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              }
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          }
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      }
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    // Now store the values back.
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    if (dim == DIMENSION_HORZ)
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      {
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        for (int p = 0; p < numPoints; p++)
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          {
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            point = points[p];
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            point.setX(point.getU());
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          }
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      }
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    else
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      {
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        for (int p = 0; p < numPoints; p++)
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          {
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            point = points[p];
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            point.setY(point.getU());
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          }
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      }
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  }
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  private void iupShift(int p1, int p2, int ref)
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  {
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    int delta = points[ref].getU() - points[ref].getV();
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    for (int p = p1; p < ref; p++)
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      {
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        points[p].setU(points[p].getV() + delta);
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      }
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    for (int p = ref + 1; p <= p2; p++)
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      {
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        points[p].setU(points[p].getV() + delta);
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      }
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  }
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  private void iupInterp(int p1, int p2, int ref1, int ref2)
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  {
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    int v1 = points[ref1].getV();
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    int v2 = points[ref2].getV();
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    int d1 = points[ref1].getU() - v1;
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    int d2 = points[ref2].getU() - v2;
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    if (p1 > p2)
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      return;
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    if (v1 == v2)
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      {
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        for (int p = p1; p <= p2; p++)
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          {
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            int u = points[p].getV();
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            if (u <= v1)
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              u += d1;
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            else
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              u += d2;
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            points[p].setU(u);
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          }
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      }
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    else if (v1 < v2)
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      {
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        for (int p = p1; p <= p2; p++)
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          {
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            int u = points[p].getV();
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            if (u <= v1)
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              u += d1;
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            else if (u >= v2)
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              u += d2;
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            else
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              {
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                u = points[ref1].getU() + Utils.mulDiv(u - v1,
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                                                       points[ref2].getU()
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                                                       - points[ref1].getU(),
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                                                       v2 - v1);
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              }
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            points[p].setU(u);
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          }
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      }
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    else
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      {
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        for (int p = p1; p <= p2; p++)
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          {
 | 
						|
            int u = points[p].getV();
 | 
						|
            if (u <= v2)
 | 
						|
              u += d2;
 | 
						|
            else if (u >= v1)
 | 
						|
              u += d1;
 | 
						|
            else
 | 
						|
              {
 | 
						|
                u = points[ref1].getU() + Utils.mulDiv(u - v1,
 | 
						|
                                                       points[ref2].getU()
 | 
						|
                                                       - points[ref1].getU(),
 | 
						|
                                                       v2 - v1);
 | 
						|
              }
 | 
						|
            points[p].setU(u);
 | 
						|
          }
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  void alignStrongPoints(int dim)
 | 
						|
  {
 | 
						|
    AxisHints ax = axis[dim];
 | 
						|
    Edge[] edges = ax.edges;
 | 
						|
    int numEdges = ax.numEdges;
 | 
						|
    short touchFlag;
 | 
						|
    if (dim == DIMENSION_HORZ)
 | 
						|
      touchFlag = Point.FLAG_DONE_X;
 | 
						|
    else
 | 
						|
      touchFlag = Point.FLAG_DONE_Y;
 | 
						|
 | 
						|
    if (numEdges > 0)
 | 
						|
      {
 | 
						|
        for (int p = 0; p < numPoints; p++)
 | 
						|
          {
 | 
						|
            Point point = points[p];
 | 
						|
            if ((point.getFlags() & touchFlag) != 0)
 | 
						|
              continue;
 | 
						|
            // If this point is a candidate for weak interpolation, we
 | 
						|
            // interpolate it after all strong points have been processed.
 | 
						|
            if ((point.getFlags() & Point.FLAG_WEAK_INTERPOLATION) != 0
 | 
						|
                && (point.getFlags() & Point.FLAG_INFLECTION) == 0)
 | 
						|
              continue;
 | 
						|
 | 
						|
            int u, ou, fu, delta;
 | 
						|
            if (dim == DIMENSION_VERT)
 | 
						|
              {
 | 
						|
                u = point.getOrigY();
 | 
						|
                ou = point.getScaledY();
 | 
						|
              }
 | 
						|
            else
 | 
						|
              {
 | 
						|
                u = point.getOrigX();
 | 
						|
                ou = point.getScaledX();
 | 
						|
              }
 | 
						|
            fu = u;
 | 
						|
            // Is the point before the first edge?
 | 
						|
            Edge edge = edges[0];
 | 
						|
            // Inversed vertical dimension.
 | 
						|
            delta = edge.fpos - u;
 | 
						|
            if (delta >= 0)
 | 
						|
              {
 | 
						|
                u = edge.pos - (edge.opos - ou);
 | 
						|
                storePoint(point, u, dim, touchFlag);
 | 
						|
              }
 | 
						|
            else
 | 
						|
              {
 | 
						|
                // Is the point after the last edge?
 | 
						|
                edge = edges[numEdges - 1];
 | 
						|
                delta = u - edge.fpos;
 | 
						|
                if (delta >= 0)
 | 
						|
                  {
 | 
						|
                    u = edge.pos + (ou - edge.opos);
 | 
						|
                    storePoint(point, u, dim, touchFlag);
 | 
						|
                  }
 | 
						|
                else
 | 
						|
                  {
 | 
						|
                    // Find enclosing edges.
 | 
						|
                    int min = 0;
 | 
						|
                    int max = numEdges;
 | 
						|
                    int mid, fpos;
 | 
						|
                    boolean found = false;
 | 
						|
                    while (min < max)
 | 
						|
                      {
 | 
						|
                        mid = (max + min) / 2;
 | 
						|
                        edge = edges[mid];
 | 
						|
                        fpos = edge.fpos;
 | 
						|
                        if (u < fpos)
 | 
						|
                          max = mid;
 | 
						|
                        else if (u > fpos)
 | 
						|
                          min = mid + 1;
 | 
						|
                        else
 | 
						|
                          {
 | 
						|
                            // Directly on the edge.
 | 
						|
                            u = edge.pos;
 | 
						|
                            storePoint(point, u, dim, touchFlag);
 | 
						|
                            found = true;
 | 
						|
                            break;
 | 
						|
                          }
 | 
						|
                      }
 | 
						|
                    if (! found)
 | 
						|
                      {
 | 
						|
                        Edge before = edges[min - 1];
 | 
						|
                        Edge after = edges[min];
 | 
						|
                        if (before.scale == 0)
 | 
						|
                          {
 | 
						|
                            before.scale = Fixed.div16(after.pos - before.pos,
 | 
						|
                                                     after.fpos - before.fpos);
 | 
						|
                          }
 | 
						|
                        u = before.pos + Fixed.mul16(fu - before.fpos,
 | 
						|
                                                     before.scale);
 | 
						|
                      }
 | 
						|
                    storePoint(point, u, dim, touchFlag);
 | 
						|
                  }
 | 
						|
              }
 | 
						|
          }
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  private void storePoint(Point p, int u, int dim, short touchFlag)
 | 
						|
  {
 | 
						|
    if (dim == DIMENSION_HORZ)
 | 
						|
      p.setX(u);
 | 
						|
    else
 | 
						|
      p.setY(u);
 | 
						|
    p.addFlags(touchFlag);
 | 
						|
  }
 | 
						|
 | 
						|
  void alignEdgePoints(int dim)
 | 
						|
  {
 | 
						|
    AxisHints ax = axis[dim];
 | 
						|
    Edge[] edges = ax.edges;
 | 
						|
    int numEdges = ax.numEdges;
 | 
						|
    for (int e = 0; e < numEdges; e++)
 | 
						|
      {
 | 
						|
        Edge edge = edges[e];
 | 
						|
        Segment seg = edge.first;
 | 
						|
        do
 | 
						|
          {
 | 
						|
            Point point = seg.first;
 | 
						|
            while (true)
 | 
						|
              {
 | 
						|
                if (dim == DIMENSION_HORZ)
 | 
						|
                  {
 | 
						|
                    point.setX(edge.pos);
 | 
						|
                    point.addFlags(Point.FLAG_DONE_X);
 | 
						|
                  }
 | 
						|
                else
 | 
						|
                  {
 | 
						|
                    point.setY(edge.pos);
 | 
						|
                    point.addFlags(Point.FLAG_DONE_Y);
 | 
						|
                  }
 | 
						|
                if (point == seg.last)
 | 
						|
                  break;
 | 
						|
                point = point.getNext();
 | 
						|
              }
 | 
						|
            seg = seg.edgeNext;
 | 
						|
          } while (seg != edge.first);
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  private int getPointIndex(Point p)
 | 
						|
  {
 | 
						|
    int idx = -1;
 | 
						|
    for (int i = 0; i < numPoints; i++)
 | 
						|
      {
 | 
						|
        if (p == points[i])
 | 
						|
          {
 | 
						|
            idx = i;
 | 
						|
            break;
 | 
						|
          }
 | 
						|
      }
 | 
						|
    return idx;
 | 
						|
  }
 | 
						|
 | 
						|
  public boolean doAlignEdgePoints()
 | 
						|
  {
 | 
						|
    return (flags & FontDelegate.FLAG_NO_HINT_EDGE_POINTS) == 0;
 | 
						|
  }
 | 
						|
 | 
						|
  public boolean doAlignStrongPoints()
 | 
						|
  {
 | 
						|
    return (flags & FontDelegate.FLAG_NO_HINT_STRONG_POINTS) == 0;
 | 
						|
  }
 | 
						|
 | 
						|
  public boolean doAlignWeakPoints()
 | 
						|
  {
 | 
						|
    return (flags & FontDelegate.FLAG_NO_HINT_WEAK_POINTS) == 0;
 | 
						|
  }
 | 
						|
}
 |