mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			255 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			255 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			Java
		
	
	
	
/* ActivationDesc.java -- record with info to activate an object
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   Copyright (c) 1996, 1997, 1998, 1999 Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.rmi.activation;
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import java.io.Serializable;
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import java.rmi.MarshalledObject;
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/**
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 * Contains the information, necessary to activate the object. This information
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 * includes:
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 * <ul>
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 * <li>the object class name</li>
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 * <li>the object group identifier</li>
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 * <li>the code location (codebase URL) that can be used to load the class
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 * remotely</li>
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 * <li>the object restart mode</li>
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 * <li>the object specific intialization information</li>
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 * </ul>
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 *
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 * @author Audrius Meskauskas (audriusa@bioinformatics.org) (from stub)
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 */
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public final class ActivationDesc
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    implements Serializable
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{
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  /**
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   * Use SVUID for interoperability.
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   */
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  static final long serialVersionUID = 7455834104417690957L;
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  /**
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   * The group id.
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   */
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  private ActivationGroupID groupid;
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  /**
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   * The class name.
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   */
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  private String classname;
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  /**
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   * The code location URL.
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   */
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  private String location;
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  /**
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   * The object specific intitalization data.
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   */
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  private MarshalledObject<?> data;
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  /**
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   * The start mode.
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   */
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  private boolean restart;
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  /**
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   * Create the new activation description, assuming the object group is the
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   * {@link ActivationGroup#currentGroupID()}.
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   *
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   * @param className the object fully qualified class name
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   * @param location the code base URL
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   * @param data the object initialization data, contained in a marshalled form
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   */
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  public ActivationDesc(String className, String location, MarshalledObject<?> data)
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      throws ActivationException
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  {
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    this(ActivationGroup.currentGroupID(), className, location, data, false);
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  }
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  /**
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   * Create the new activation description, assuming the object group is the
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   * {@link ActivationGroup#currentGroupID()}.
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   *
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   * @param className the object fully qualified class name
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   * @param location the code base URL
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   * @param data the object initialization data, contained in a marshalled form
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   * @param restart specifies reactivation mode after crash. If true, the object
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   *          is activated when activator is restarted or the activation group
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   *          is restarted. If false, the object is only activated on demand.
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   *          This flag does has no effect during the normal operation (the
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   *          object is normally activated on demand).
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   */
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  public ActivationDesc(String className, String location,
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                        MarshalledObject<?> data, boolean restart)
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      throws ActivationException
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  {
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    this(ActivationGroup.currentGroupID(), className, location, data, restart);
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  }
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  /**
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   * Create the new activation description. Under crash, the object will only
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   * be reactivated on demand.
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   *
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   * @param groupID the object group id.
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   * @param className the object fully qualified class name
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   * @param location the code base URL
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   * @param data the object initialization data, contained in a marshalled form
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   */
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  public ActivationDesc(ActivationGroupID groupID, String className,
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                        String location, MarshalledObject<?> data)
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  {
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    this(groupID, className, location, data, false);
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  }
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  /**
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   * Create the new activation description, providing full information.
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   *
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   * @param groupID the object group id.
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   * @param className the object fully qualified class name
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   * @param location the code base URL
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   * @param data the object initialization data, contained in a marshalled form
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   * @param restart specifies reactivation mode after crash. If true, the object
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   *          is activated when activator is restarted or the activation group
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   *          is restarted. If false, the object is only activated on demand.
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   *          This flag does has no effect during the normal operation (the
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   *          object is normally activated on demand).
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   */
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  public ActivationDesc(ActivationGroupID groupID, String className,
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                        String location, MarshalledObject<?> data, boolean restart)
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  {
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    this.groupid = groupID;
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    this.classname = className;
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    this.location = location;
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    this.data = data;
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    this.restart = restart;
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  }
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  public ActivationGroupID getGroupID()
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  {
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    return groupid;
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  }
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  /**
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   * Get the class name of the object being activated
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   *
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   * @return the fully qualified class name of the object being activated
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   */
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  public String getClassName()
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  {
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    return classname;
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  }
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  /**
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   * Get the code location URL ("codebase") of the object being activated.
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   *
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   * @return the codebase of the object being activated.
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   */
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  public String getLocation()
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  {
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    return location;
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  }
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  public MarshalledObject<?> getData()
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  {
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    return data;
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  }
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  /**
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   * Get the object reactivation strategy after crash.
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   *
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   * @return true ir the object is activated when activator is restarted or the
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   *         activation group is restarted. False if the object is only
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   *         activated on demand. This flag does has no effect during the normal
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   *         operation (the object is normally activated on demand).
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   */
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  public boolean getRestartMode()
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  {
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    return restart;
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  }
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  /**
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   * Compare this object with another activation description for equality.
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   *
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   * @return true if all fields have the equal values, false otherwise.
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   */
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  public boolean equals(Object obj)
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  {
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    if (obj instanceof ActivationDesc)
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      {
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        ActivationDesc that = (ActivationDesc) obj;
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        return eq(groupid, that.groupid) &&
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               eq(classname, that.classname) &&
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               eq(location, that.location) &&
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               eq(data, that.data)
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               && restart == that.restart;
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      }
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    else
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      return false;
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  }
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  /**
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   * Get the hash code of this object (overridden to make the returned value
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   * consistent with .equals(..).
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   */
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  public int hashCode()
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  {
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    return hash(groupid) ^ hash(classname) ^
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      hash(location) ^ hash(data);
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  }
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  /**
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   * Get the hashcode of x or 0 if x == null.
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   */
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  static final int hash(Object x)
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  {
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    return x == null ? 0 : x.hashCode();
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  }
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  /**
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   * Compare by .equals if both a and b are not null, compare directly if at
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   * least one of them is null.
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   */
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  static final boolean eq(Object a, Object b)
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  {
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    if (a == null || b == null)
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      return a == b;
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    else
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      return a.equals(b);
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  }
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}
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