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			903 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			903 lines
		
	
	
		
			27 KiB
		
	
	
	
		
			Java
		
	
	
	
/* BasicStroke.java --
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   Copyright (C) 2002, 2003, 2004, 2005, 2006  Free Software Foundation, Inc.
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING.  If not, write to the
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library.  Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module.  An independent module is a module which is not derived from
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or based on this library.  If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so.  If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt;
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import gnu.java.awt.java2d.CubicSegment;
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import gnu.java.awt.java2d.LineSegment;
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import gnu.java.awt.java2d.QuadSegment;
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import gnu.java.awt.java2d.Segment;
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import java.awt.geom.FlatteningPathIterator;
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import java.awt.geom.GeneralPath;
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import java.awt.geom.PathIterator;
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import java.awt.geom.Point2D;
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import java.util.Arrays;
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/**
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 * A general purpose {@link Stroke} implementation that can represent a wide
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 * variety of line styles for use with subclasses of {@link Graphics2D}.
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 * <p>
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 * The line cap and join styles can be set using the options illustrated
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 * here:
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 * <p>
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 * <img src="doc-files/capjoin.png" width="350" height="180"
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 * alt="Illustration of line cap and join styles" />
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 * <p>
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 * A dash array can be used to specify lines with alternating opaque and
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 * transparent sections.
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 */
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public class BasicStroke implements Stroke
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{
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  /**
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   * Indicates a mitered line join style. See the class overview for an
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   * illustration.
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   */
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  public static final int JOIN_MITER = 0;
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  /**
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   * Indicates a rounded line join style. See the class overview for an
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   * illustration.
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   */
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  public static final int JOIN_ROUND = 1;
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  /**
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   * Indicates a bevelled line join style. See the class overview for an
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   * illustration.
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   */
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  public static final int JOIN_BEVEL = 2;
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  /**
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   * Indicates a flat line cap style. See the class overview for an
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   * illustration.
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   */
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  public static final int CAP_BUTT = 0;
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  /**
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   * Indicates a rounded line cap style. See the class overview for an
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   * illustration.
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   */
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  public static final int CAP_ROUND = 1;
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  /**
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   * Indicates a square line cap style. See the class overview for an
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   * illustration.
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   */
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  public static final int CAP_SQUARE = 2;
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  /** The stroke width. */
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  private final float width;
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  /** The line cap style. */
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  private final int cap;
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  /** The line join style. */
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  private final int join;
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  /** The miter limit. */
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  private final float limit;
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  /** The dash array. */
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  private final float[] dash;
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  /** The dash phase. */
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  private final float phase;
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  // The inner and outer paths of the stroke
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  private Segment start, end;
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  /**
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   * Creates a new <code>BasicStroke</code> instance with the given attributes.
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   *
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   * @param width  the line width (>= 0.0f).
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   * @param cap  the line cap style (one of {@link #CAP_BUTT},
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   *             {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
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   * @param join  the line join style (one of {@link #JOIN_ROUND},
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   *              {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
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   * @param miterlimit  the limit to trim the miter join. The miterlimit must be
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   * greater than or equal to 1.0f.
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   * @param dash The array representing the dashing pattern. There must be at
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   * least one non-zero entry.
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   * @param dashPhase is negative and dash is not null.
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   *
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   * @throws IllegalArgumentException If one input parameter doesn't meet
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   * its needs.
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   */
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  public BasicStroke(float width, int cap, int join, float miterlimit,
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                     float[] dash, float dashPhase)
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  {
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    if (width < 0.0f )
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      throw new IllegalArgumentException("width " + width + " < 0");
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    else if (cap < CAP_BUTT || cap > CAP_SQUARE)
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      throw new IllegalArgumentException("cap " + cap + " out of range ["
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                                         + CAP_BUTT + ".." + CAP_SQUARE + "]");
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    else if (miterlimit < 1.0f && join == JOIN_MITER)
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      throw new IllegalArgumentException("miterlimit " + miterlimit
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                                         + " < 1.0f while join == JOIN_MITER");
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    else if (join < JOIN_MITER || join > JOIN_BEVEL)
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      throw new IllegalArgumentException("join " + join + " out of range ["
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                                         + JOIN_MITER + ".." + JOIN_BEVEL
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                                         + "]");
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    else if (dashPhase < 0.0f && dash != null)
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      throw new IllegalArgumentException("dashPhase " + dashPhase
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                                         + " < 0.0f while dash != null");
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    else if (dash != null)
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      if (dash.length == 0)
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        throw new IllegalArgumentException("dash.length is 0");
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      else
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        {
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          boolean allZero = true;
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          for ( int i = 0; i < dash.length; ++i)
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            {
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              if (dash[i] != 0.0f)
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                {
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                  allZero = false;
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                  break;
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                }
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            }
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          if (allZero)
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            throw new IllegalArgumentException("all dashes are 0.0f");
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        }
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    this.width = width;
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    this.cap = cap;
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    this.join = join;
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    limit = miterlimit;
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    this.dash = dash == null ? null : (float[]) dash.clone();
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    phase = dashPhase;
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  }
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  /**
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   * Creates a new <code>BasicStroke</code> instance with the given attributes.
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   *
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   * @param width  the line width (>= 0.0f).
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   * @param cap  the line cap style (one of {@link #CAP_BUTT},
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   *             {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
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   * @param join  the line join style (one of {@link #JOIN_ROUND},
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   *              {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
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   * @param miterlimit the limit to trim the miter join. The miterlimit must be
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   * greater than or equal to 1.0f.
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   *
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   * @throws IllegalArgumentException If one input parameter doesn't meet
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   * its needs.
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   */
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  public BasicStroke(float width, int cap, int join, float miterlimit)
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  {
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    this(width, cap, join, miterlimit, null, 0);
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  }
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  /**
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   * Creates a new <code>BasicStroke</code> instance with the given attributes.
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   * The miter limit defaults to <code>10.0</code>.
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   *
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   * @param width  the line width (>= 0.0f).
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   * @param cap  the line cap style (one of {@link #CAP_BUTT},
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   *             {@link #CAP_ROUND} or {@link #CAP_SQUARE}).
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   * @param join  the line join style (one of {@link #JOIN_ROUND},
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   *              {@link #JOIN_BEVEL}, or {@link #JOIN_MITER}).
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   *
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   * @throws IllegalArgumentException If one input parameter doesn't meet
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   * its needs.
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   */
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  public BasicStroke(float width, int cap, int join)
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  {
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    this(width, cap, join, 10, null, 0);
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  }
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  /**
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   * Creates a new <code>BasicStroke</code> instance with the given line
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   * width.  The default values are:
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   * <ul>
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   * <li>line cap style: {@link #CAP_SQUARE};</li>
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   * <li>line join style: {@link #JOIN_MITER};</li>
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   * <li>miter limit: <code>10.0f</code>.
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   * </ul>
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   *
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   * @param width  the line width (>= 0.0f).
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   *
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   * @throws IllegalArgumentException If <code>width</code> is negative.
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   */
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  public BasicStroke(float width)
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  {
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    this(width, CAP_SQUARE, JOIN_MITER, 10, null, 0);
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  }
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  /**
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   * Creates a new <code>BasicStroke</code> instance.  The default values are:
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   * <ul>
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   * <li>line width: <code>1.0f</code>;</li>
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   * <li>line cap style: {@link #CAP_SQUARE};</li>
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   * <li>line join style: {@link #JOIN_MITER};</li>
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   * <li>miter limit: <code>10.0f</code>.
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   * </ul>
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   */
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  public BasicStroke()
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  {
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    this(1, CAP_SQUARE, JOIN_MITER, 10, null, 0);
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  }
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  /**
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   * Creates a shape representing the stroked outline of the given shape.
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   * THIS METHOD IS NOT YET IMPLEMENTED.
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   *
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   * @param s  the shape.
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   */
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  public Shape createStrokedShape(Shape s)
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  {
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    PathIterator pi = s.getPathIterator(null);
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    if( dash == null )
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      return solidStroke( pi );
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    return dashedStroke( pi );
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  }
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  /**
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   * Returns the line width.
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   *
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   * @return The line width.
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   */
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  public float getLineWidth()
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  {
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    return width;
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  }
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  /**
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   * Returns a code indicating the line cap style (one of {@link #CAP_BUTT},
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   * {@link #CAP_ROUND}, {@link #CAP_SQUARE}).
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   *
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   * @return A code indicating the line cap style.
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   */
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  public int getEndCap()
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  {
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    return cap;
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  }
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  /**
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   * Returns a code indicating the line join style (one of {@link #JOIN_BEVEL},
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   * {@link #JOIN_MITER} or {@link #JOIN_ROUND}).
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   *
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   * @return A code indicating the line join style.
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   */
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  public int getLineJoin()
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  {
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    return join;
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  }
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  /**
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   * Returns the miter limit.
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   *
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   * @return The miter limit.
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   */
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  public float getMiterLimit()
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  {
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    return limit;
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  }
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  /**
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   * Returns the dash array, which defines the length of alternate opaque and
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   * transparent sections in lines drawn with this stroke.  If
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   * <code>null</code>, a continuous line will be drawn.
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   *
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   * @return The dash array (possibly <code>null</code>).
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   */
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  public float[] getDashArray()
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  {
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    return dash;
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  }
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  /**
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   * Returns the dash phase for the stroke.  This is the offset from the start
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   * of a path at which the pattern defined by {@link #getDashArray()} is
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   * rendered.
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   *
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   * @return The dash phase.
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   */
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  public float getDashPhase()
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  {
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    return phase;
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  }
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  /**
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   * Returns the hash code for this object. The hash is calculated by
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   * xoring the hash, cap, join, limit, dash array and phase values
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   * (converted to <code>int</code> first with
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   * <code>Float.floatToIntBits()</code> if the value is a
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   * <code>float</code>).
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   *
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   * @return The hash code.
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   */
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  public int hashCode()
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  {
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    int hash = Float.floatToIntBits(width);
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    hash ^= cap;
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    hash ^= join;
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    hash ^= Float.floatToIntBits(limit);
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    if (dash != null)
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      for (int i = 0; i < dash.length; i++)
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        hash ^=  Float.floatToIntBits(dash[i]);
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    hash ^= Float.floatToIntBits(phase);
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    return hash;
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  }
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  /**
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   * Compares this <code>BasicStroke</code> for equality with an arbitrary
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   * object.  This method returns <code>true</code> if and only if:
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   * <ul>
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   * <li><code>o</code> is an instanceof <code>BasicStroke</code>;</li>
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   * <li>this object has the same width, line cap style, line join style,
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   * miter limit, dash array and dash phase as <code>o</code>.</li>
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   * </ul>
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   *
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   * @param o  the object (<code>null</code> permitted).
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   *
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   * @return <code>true</code> if this stroke is equal to <code>o</code> and
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   *         <code>false</code> otherwise.
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   */
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  public boolean equals(Object o)
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  {
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    if (! (o instanceof BasicStroke))
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      return false;
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    BasicStroke s = (BasicStroke) o;
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    return width == s.width && cap == s.cap && join == s.join
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      && limit == s.limit && Arrays.equals(dash, s.dash) && phase == s.phase;
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  }
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  private Shape solidStroke(PathIterator pi)
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  {
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    double[] coords = new double[6];
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    double x, y, x0, y0;
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    boolean pathOpen = false;
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    GeneralPath output = new GeneralPath( );
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    Segment[] p;
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    x = x0 = y = y0 = 0;
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    while( !pi.isDone() )
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      {
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        switch( pi.currentSegment(coords) )
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          {
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          case PathIterator.SEG_MOVETO:
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            x0 = x = coords[0];
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            y0 = y = coords[1];
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            if( pathOpen )
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              {
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                capEnds();
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                convertPath(output, start);
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                start = end = null;
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                pathOpen = false;
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              }
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            break;
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          case PathIterator.SEG_LINETO:
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            p = (new LineSegment(x, y, coords[0], coords[1])).
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              getDisplacedSegments(width/2.0);
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            if( !pathOpen )
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              {
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                start = p[0];
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                end = p[1];
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                pathOpen = true;
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              }
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            else
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              addSegments(p);
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            x = coords[0];
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            y = coords[1];
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            break;
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          case PathIterator.SEG_QUADTO:
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            p = (new QuadSegment(x, y, coords[0], coords[1], coords[2],
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                                 coords[3])).getDisplacedSegments(width/2.0);
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            if( !pathOpen )
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              {
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                start = p[0];
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                end = p[1];
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                pathOpen = true;
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              }
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            else
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              addSegments(p);
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            x = coords[2];
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            y = coords[3];
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            break;
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          case PathIterator.SEG_CUBICTO:
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            p = new CubicSegment(x, y, coords[0], coords[1],
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                                 coords[2], coords[3],
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                                 coords[4], coords[5]).getDisplacedSegments(width/2.0);
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						|
            if( !pathOpen )
 | 
						|
              {
 | 
						|
                start = p[0];
 | 
						|
                end = p[1];
 | 
						|
                pathOpen = true;
 | 
						|
              }
 | 
						|
            else
 | 
						|
              addSegments(p);
 | 
						|
 | 
						|
            x = coords[4];
 | 
						|
            y = coords[5];
 | 
						|
            break;
 | 
						|
 | 
						|
          case PathIterator.SEG_CLOSE:
 | 
						|
            if (x == x0 && y == y0)
 | 
						|
              {
 | 
						|
                joinSegments(new Segment[] { start.first, end.first });
 | 
						|
              }
 | 
						|
            else
 | 
						|
              {
 | 
						|
                p = (new LineSegment(x, y, x0, y0)).getDisplacedSegments(width / 2.0);
 | 
						|
                addSegments(p);
 | 
						|
              }
 | 
						|
            convertPath(output, start);
 | 
						|
            convertPath(output, end);
 | 
						|
            start = end = null;
 | 
						|
            pathOpen = false;
 | 
						|
            output.setWindingRule(GeneralPath.WIND_EVEN_ODD);
 | 
						|
            break;
 | 
						|
          }
 | 
						|
        pi.next();
 | 
						|
      }
 | 
						|
 | 
						|
    if( pathOpen )
 | 
						|
      {
 | 
						|
        capEnds();
 | 
						|
        convertPath(output, start);
 | 
						|
      }
 | 
						|
    return output;
 | 
						|
  }
 | 
						|
 | 
						|
  private Shape dashedStroke(PathIterator pi)
 | 
						|
  {
 | 
						|
    // The choice of (flatnessSq == width / 3) is made to be consistent with
 | 
						|
    // the flattening in CubicSegment.getDisplacedSegments
 | 
						|
    FlatteningPathIterator flat = new FlatteningPathIterator(pi,
 | 
						|
                                                             Math.sqrt(width / 3));
 | 
						|
 | 
						|
    // Holds the endpoint of the current segment (or piece of a segment)
 | 
						|
    double[] coords = new double[2];
 | 
						|
 | 
						|
    // Holds end of the last segment
 | 
						|
    double x, y, x0, y0;
 | 
						|
    x = x0 = y = y0 = 0;
 | 
						|
 | 
						|
    // Various useful flags
 | 
						|
    boolean pathOpen = false;
 | 
						|
    boolean dashOn = true;
 | 
						|
    boolean offsetting = (phase != 0);
 | 
						|
 | 
						|
    // How far we are into the current dash
 | 
						|
    double distance = 0;
 | 
						|
    int dashIndex = 0;
 | 
						|
 | 
						|
    // And variables to hold the final output
 | 
						|
    GeneralPath output = new GeneralPath();
 | 
						|
    Segment[] p;
 | 
						|
 | 
						|
    // Iterate over the FlatteningPathIterator
 | 
						|
    while (! flat.isDone())
 | 
						|
      {
 | 
						|
        switch (flat.currentSegment(coords))
 | 
						|
          {
 | 
						|
          case PathIterator.SEG_MOVETO:
 | 
						|
            x0 = x = coords[0];
 | 
						|
            y0 = y = coords[1];
 | 
						|
 | 
						|
            if (pathOpen)
 | 
						|
              {
 | 
						|
                capEnds();
 | 
						|
                convertPath(output, start);
 | 
						|
                start = end = null;
 | 
						|
                pathOpen = false;
 | 
						|
              }
 | 
						|
 | 
						|
            break;
 | 
						|
 | 
						|
          case PathIterator.SEG_LINETO:
 | 
						|
            boolean segmentConsumed = false;
 | 
						|
 | 
						|
            while (! segmentConsumed)
 | 
						|
              {
 | 
						|
                // Find the total remaining length of this segment
 | 
						|
                double segLength = Math.sqrt((x - coords[0]) * (x - coords[0])
 | 
						|
                                             + (y - coords[1])
 | 
						|
                                             * (y - coords[1]));
 | 
						|
                boolean spanBoundary = true;
 | 
						|
                double[] segmentEnd = null;
 | 
						|
 | 
						|
                // The current segment fits entirely inside the current dash
 | 
						|
                if ((offsetting && distance + segLength <= phase)
 | 
						|
                    || distance + segLength <= dash[dashIndex])
 | 
						|
                  {
 | 
						|
                    spanBoundary = false;
 | 
						|
                  }
 | 
						|
 | 
						|
                // Otherwise, we need to split the segment in two, as this
 | 
						|
                // segment spans a dash boundry
 | 
						|
                else
 | 
						|
                  {
 | 
						|
                    segmentEnd = (double[]) coords.clone();
 | 
						|
 | 
						|
                    // Calculate the remaining distance in this dash,
 | 
						|
                    // and coordinates of the dash boundary
 | 
						|
                    double reqLength;
 | 
						|
                    if (offsetting)
 | 
						|
                      reqLength = phase - distance;
 | 
						|
                    else
 | 
						|
                      reqLength = dash[dashIndex] - distance;
 | 
						|
 | 
						|
                    coords[0] = x + ((coords[0] - x) * reqLength / segLength);
 | 
						|
                    coords[1] = y + ((coords[1] - y) * reqLength / segLength);
 | 
						|
                  }
 | 
						|
 | 
						|
                if (offsetting || ! dashOn)
 | 
						|
                  {
 | 
						|
                    // Dash is off, or we are in offset - treat this as a
 | 
						|
                    // moveTo
 | 
						|
                    x0 = x = coords[0];
 | 
						|
                    y0 = y = coords[1];
 | 
						|
 | 
						|
                    if (pathOpen)
 | 
						|
                      {
 | 
						|
                        capEnds();
 | 
						|
                        convertPath(output, start);
 | 
						|
                        start = end = null;
 | 
						|
                        pathOpen = false;
 | 
						|
                      }
 | 
						|
                  }
 | 
						|
                else
 | 
						|
                  {
 | 
						|
                    // Dash is on - treat this as a lineTo
 | 
						|
                    p = (new LineSegment(x, y, coords[0], coords[1])).getDisplacedSegments(width / 2.0);
 | 
						|
 | 
						|
                    if (! pathOpen)
 | 
						|
                      {
 | 
						|
                        start = p[0];
 | 
						|
                        end = p[1];
 | 
						|
                        pathOpen = true;
 | 
						|
                      }
 | 
						|
                    else
 | 
						|
                      addSegments(p);
 | 
						|
 | 
						|
                    x = coords[0];
 | 
						|
                    y = coords[1];
 | 
						|
                  }
 | 
						|
 | 
						|
                // Update variables depending on whether we spanned a
 | 
						|
                // dash boundary or not
 | 
						|
                if (! spanBoundary)
 | 
						|
                  {
 | 
						|
                    distance += segLength;
 | 
						|
                    segmentConsumed = true;
 | 
						|
                  }
 | 
						|
                else
 | 
						|
                  {
 | 
						|
                    if (offsetting)
 | 
						|
                      offsetting = false;
 | 
						|
                    dashOn = ! dashOn;
 | 
						|
                    distance = 0;
 | 
						|
                    coords = segmentEnd;
 | 
						|
 | 
						|
                    if (dashIndex + 1 == dash.length)
 | 
						|
                      dashIndex = 0;
 | 
						|
                    else
 | 
						|
                      dashIndex++;
 | 
						|
 | 
						|
                    // Since the value of segmentConsumed is still false,
 | 
						|
                    // the next run of the while loop will complete the segment
 | 
						|
                  }
 | 
						|
              }
 | 
						|
            break;
 | 
						|
 | 
						|
          // This is a flattened path, so we don't need to deal with curves
 | 
						|
          }
 | 
						|
        flat.next();
 | 
						|
      }
 | 
						|
 | 
						|
    if (pathOpen)
 | 
						|
      {
 | 
						|
        capEnds();
 | 
						|
        convertPath(output, start);
 | 
						|
      }
 | 
						|
    return output;
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Cap the ends of the path (joining the start and end list of segments)
 | 
						|
   */
 | 
						|
  private void capEnds()
 | 
						|
  {
 | 
						|
    Segment returnPath = end.last;
 | 
						|
 | 
						|
    end.reverseAll(); // reverse the path.
 | 
						|
    end = null;
 | 
						|
    capEnd(start, returnPath);
 | 
						|
    start.last = returnPath.last;
 | 
						|
    end = null;
 | 
						|
 | 
						|
    capEnd(start, start);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Append the Segments in s to the GeneralPath p
 | 
						|
   */
 | 
						|
  private void convertPath(GeneralPath p, Segment s)
 | 
						|
  {
 | 
						|
    Segment v = s;
 | 
						|
    p.moveTo((float)s.P1.getX(), (float)s.P1.getY());
 | 
						|
 | 
						|
    do
 | 
						|
      {
 | 
						|
        if(v instanceof LineSegment)
 | 
						|
          p.lineTo((float)v.P2.getX(), (float)v.P2.getY());
 | 
						|
        else if(v instanceof QuadSegment)
 | 
						|
          p.quadTo((float)((QuadSegment)v).cp.getX(),
 | 
						|
                   (float)((QuadSegment)v).cp.getY(),
 | 
						|
                   (float)v.P2.getX(),
 | 
						|
                   (float)v.P2.getY());
 | 
						|
        else if(v instanceof CubicSegment)
 | 
						|
          p.curveTo((float)((CubicSegment)v).cp1.getX(),
 | 
						|
                    (float)((CubicSegment)v).cp1.getY(),
 | 
						|
                    (float)((CubicSegment)v).cp2.getX(),
 | 
						|
                    (float)((CubicSegment)v).cp2.getY(),
 | 
						|
                    (float)v.P2.getX(),
 | 
						|
                    (float)v.P2.getY());
 | 
						|
        v = v.next;
 | 
						|
      } while(v != s && v != null);
 | 
						|
 | 
						|
    p.closePath();
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Add the segments to start and end (the inner and outer edges of the stroke)
 | 
						|
   */
 | 
						|
  private void addSegments(Segment[] segments)
 | 
						|
  {
 | 
						|
    joinSegments(segments);
 | 
						|
    start.add(segments[0]);
 | 
						|
    end.add(segments[1]);
 | 
						|
  }
 | 
						|
 | 
						|
  private void joinSegments(Segment[] segments)
 | 
						|
  {
 | 
						|
    double[] p0 = start.last.cp2();
 | 
						|
    double[] p1 = new double[]{start.last.P2.getX(), start.last.P2.getY()};
 | 
						|
    double[] p2 = new double[]{segments[0].first.P1.getX(), segments[0].first.P1.getY()};
 | 
						|
    double[] p3 = segments[0].cp1();
 | 
						|
    Point2D p;
 | 
						|
 | 
						|
    p = lineIntersection(p0[0],p0[1],p1[0],p1[1],
 | 
						|
                                 p2[0],p2[1],p3[0],p3[1], false);
 | 
						|
 | 
						|
    double det = (p1[0] - p0[0])*(p3[1] - p2[1]) -
 | 
						|
      (p3[0] - p2[0])*(p1[1] - p0[1]);
 | 
						|
 | 
						|
    if( det > 0 )
 | 
						|
      {
 | 
						|
        // start and segment[0] form the 'inner' part of a join,
 | 
						|
        // connect the overlapping segments
 | 
						|
        joinInnerSegments(start, segments[0], p);
 | 
						|
        joinOuterSegments(end, segments[1], p);
 | 
						|
      }
 | 
						|
    else
 | 
						|
      {
 | 
						|
        // end and segment[1] form the 'inner' part
 | 
						|
        joinInnerSegments(end, segments[1], p);
 | 
						|
        joinOuterSegments(start, segments[0], p);
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Make a cap between a and b segments,
 | 
						|
   * where a-->b is the direction of iteration.
 | 
						|
   */
 | 
						|
  private void capEnd(Segment a, Segment b)
 | 
						|
  {
 | 
						|
    double[] p0, p1;
 | 
						|
    double dx, dy, l;
 | 
						|
    Point2D c1,c2;
 | 
						|
 | 
						|
    switch( cap )
 | 
						|
      {
 | 
						|
      case CAP_BUTT:
 | 
						|
        a.add(new LineSegment(a.last.P2, b.P1));
 | 
						|
        break;
 | 
						|
 | 
						|
      case CAP_SQUARE:
 | 
						|
        p0 = a.last.cp2();
 | 
						|
        p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
 | 
						|
        dx = p1[0] - p0[0];
 | 
						|
        dy = p1[1] - p0[1];
 | 
						|
        l = Math.sqrt(dx * dx + dy * dy);
 | 
						|
        dx = 0.5*width*dx/l;
 | 
						|
        dy = 0.5*width*dy/l;
 | 
						|
        c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
 | 
						|
        c2 = new Point2D.Double(b.P1.getX() + dx, b.P1.getY() + dy);
 | 
						|
        a.add(new LineSegment(a.last.P2, c1));
 | 
						|
        a.add(new LineSegment(c1, c2));
 | 
						|
        a.add(new LineSegment(c2, b.P1));
 | 
						|
        break;
 | 
						|
 | 
						|
      case CAP_ROUND:
 | 
						|
        p0 = a.last.cp2();
 | 
						|
        p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
 | 
						|
        dx = p1[0] - p0[0];
 | 
						|
        dy = p1[1] - p0[1];
 | 
						|
        if (dx != 0 && dy != 0)
 | 
						|
          {
 | 
						|
            l = Math.sqrt(dx * dx + dy * dy);
 | 
						|
            dx = (2.0/3.0)*width*dx/l;
 | 
						|
            dy = (2.0/3.0)*width*dy/l;
 | 
						|
          }
 | 
						|
 | 
						|
        c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
 | 
						|
        c2 = new Point2D.Double(b.P1.getX() + dx, b.P1.getY() + dy);
 | 
						|
        a.add(new CubicSegment(a.last.P2, c1, c2, b.P1));
 | 
						|
        break;
 | 
						|
      }
 | 
						|
    a.add(b);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Returns the intersection of two lines, or null if there isn't one.
 | 
						|
   * @param infinite - true if the lines should be regarded as infinite, false
 | 
						|
   * if the intersection must be within the given segments.
 | 
						|
   * @return a Point2D or null.
 | 
						|
   */
 | 
						|
  private Point2D lineIntersection(double X1, double Y1,
 | 
						|
                                   double X2, double Y2,
 | 
						|
                                   double X3, double Y3,
 | 
						|
                                   double X4, double Y4,
 | 
						|
                                   boolean infinite)
 | 
						|
  {
 | 
						|
    double x1 = X1;
 | 
						|
    double y1 = Y1;
 | 
						|
    double rx = X2 - x1;
 | 
						|
    double ry = Y2 - y1;
 | 
						|
 | 
						|
    double x2 = X3;
 | 
						|
    double y2 = Y3;
 | 
						|
    double sx = X4 - x2;
 | 
						|
    double sy = Y4 - y2;
 | 
						|
 | 
						|
    double determinant = sx * ry - sy * rx;
 | 
						|
    double nom = (sx * (y2 - y1) + sy * (x1 - x2));
 | 
						|
 | 
						|
    // lines can be considered parallel.
 | 
						|
    if (Math.abs(determinant) < 1E-6)
 | 
						|
      return null;
 | 
						|
 | 
						|
    nom = nom / determinant;
 | 
						|
 | 
						|
    // check if lines are within the bounds
 | 
						|
    if(!infinite && (nom > 1.0 || nom < 0.0))
 | 
						|
      return null;
 | 
						|
 | 
						|
    return new Point2D.Double(x1 + nom * rx, y1 + nom * ry);
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Join a and b segments, where a-->b is the direction of iteration.
 | 
						|
   *
 | 
						|
   * insideP is the inside intersection point of the join, needed for
 | 
						|
   * calculating miter lengths.
 | 
						|
   */
 | 
						|
  private void joinOuterSegments(Segment a, Segment b, Point2D insideP)
 | 
						|
  {
 | 
						|
    double[] p0, p1;
 | 
						|
    double dx, dy, l;
 | 
						|
    Point2D c1,c2;
 | 
						|
 | 
						|
    switch( join )
 | 
						|
      {
 | 
						|
      case JOIN_MITER:
 | 
						|
        p0 = a.last.cp2();
 | 
						|
        p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
 | 
						|
        double[] p2 = new double[]{b.P1.getX(), b.P1.getY()};
 | 
						|
        double[] p3 = b.cp1();
 | 
						|
        Point2D p = lineIntersection(p0[0],p0[1],p1[0],p1[1],p2[0],p2[1],p3[0],p3[1], true);
 | 
						|
        if( p == null || insideP == null )
 | 
						|
          a.add(new LineSegment(a.last.P2, b.P1));
 | 
						|
        else if((p.distance(insideP)/width) < limit)
 | 
						|
          {
 | 
						|
            a.add(new LineSegment(a.last.P2, p));
 | 
						|
            a.add(new LineSegment(p, b.P1));
 | 
						|
          }
 | 
						|
        else
 | 
						|
          {
 | 
						|
            // outside miter limit, do a bevel join.
 | 
						|
            a.add(new LineSegment(a.last.P2, b.P1));
 | 
						|
          }
 | 
						|
        break;
 | 
						|
 | 
						|
      case JOIN_ROUND:
 | 
						|
        p0 = a.last.cp2();
 | 
						|
        p1 = new double[]{a.last.P2.getX(), a.last.P2.getY()};
 | 
						|
        dx = p1[0] - p0[0];
 | 
						|
        dy = p1[1] - p0[1];
 | 
						|
        l = Math.sqrt(dx * dx + dy * dy);
 | 
						|
        dx = 0.5*width*dx/l;
 | 
						|
        dy = 0.5*width*dy/l;
 | 
						|
        c1 = new Point2D.Double(p1[0] + dx, p1[1] + dy);
 | 
						|
 | 
						|
        p0 = new double[]{b.P1.getX(), b.P1.getY()};
 | 
						|
        p1 = b.cp1();
 | 
						|
 | 
						|
        dx = p0[0] - p1[0]; // backwards direction.
 | 
						|
        dy = p0[1] - p1[1];
 | 
						|
        l = Math.sqrt(dx * dx + dy * dy);
 | 
						|
        dx = 0.5*width*dx/l;
 | 
						|
        dy = 0.5*width*dy/l;
 | 
						|
        c2 = new Point2D.Double(p0[0] + dx, p0[1] + dy);
 | 
						|
        a.add(new CubicSegment(a.last.P2, c1, c2, b.P1));
 | 
						|
        break;
 | 
						|
 | 
						|
      case JOIN_BEVEL:
 | 
						|
        a.add(new LineSegment(a.last.P2, b.P1));
 | 
						|
        break;
 | 
						|
      }
 | 
						|
  }
 | 
						|
 | 
						|
  /**
 | 
						|
   * Join a and b segments, removing any overlap
 | 
						|
   */
 | 
						|
  private void joinInnerSegments(Segment a, Segment b, Point2D p)
 | 
						|
  {
 | 
						|
    double[] p0 = a.last.cp2();
 | 
						|
    double[] p1 = new double[] { a.last.P2.getX(), a.last.P2.getY() };
 | 
						|
    double[] p2 = new double[] { b.P1.getX(), b.P1.getY() };
 | 
						|
    double[] p3 = b.cp1();
 | 
						|
 | 
						|
    if (p == null)
 | 
						|
      {
 | 
						|
        // Dodgy.
 | 
						|
        a.add(new LineSegment(a.last.P2, b.P1));
 | 
						|
        p = new Point2D.Double((b.P1.getX() + a.last.P2.getX()) / 2.0,
 | 
						|
                               (b.P1.getY() + a.last.P2.getY()) / 2.0);
 | 
						|
      }
 | 
						|
    else
 | 
						|
      // This assumes segments a and b are single segments, which is
 | 
						|
      // incorrect - if they are a linked list of segments (ie, passed in
 | 
						|
      // from a flattening operation), this produces strange results!!
 | 
						|
      a.last.P2 = b.P1 = p;
 | 
						|
  }
 | 
						|
}
 |