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			1009 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			1009 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* Color.java -- represents a color in Java
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|    Copyright (C) 1999, 2002 Free Software Foundation, Inc.
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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| 02111-1307 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| 
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| package java.awt;
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| 
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| import java.awt.color.ColorSpace;
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| import java.awt.geom.AffineTransform;
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| import java.awt.geom.Rectangle2D;
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| import java.awt.image.ColorModel;
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| import java.io.Serializable;
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| 
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| /**
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|  * This class represents a color value in the AWT system. It uses the sRGB
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|  * (standard Red-Green-Blue) system, along with an alpha value ranging from
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|  * transparent (0.0f or 0) and opaque (1.0f or 255). The color is not
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|  * pre-multiplied by the alpha value an any of the accessor methods. Further
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|  * information about sRGB can be found at
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|  * <a href="http://www.w3.org/pub/WWW/Graphics/Color/sRGB.html">
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|  * http://www.w3.org/pub/WWW/Graphics/Color/sRGB.html</a>.
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|  *
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|  * @author Aaron M. Renn <arenn@urbanophile.com>
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|  * @see ColorSpace
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|  * @see AlphaComposite
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|  * @since 1.0
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|  * @status updated to 1.4
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|  */
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| public class Color implements Paint, Serializable
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| {
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|   /**
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|    * Compatible with JDK 1.0+.
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|    */
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|   private static final long serialVersionUID = 118526816881161077L;
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| 
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|   /** Constant for the color white: R=255, G=255, B=255. */
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|   public static final Color white = new Color(0xffffff, false);
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| 
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|   /**
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|    * Constant for the color white: R=255, G=255, B=255.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color WHITE = white;
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| 
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|   /** Constant for the color light gray: R=192, G=192, B=192. */
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|   public static final Color lightGray = new Color(0xc0c0c0, false);
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| 
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|   /**
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|    * Constant for the color light gray: R=192, G=192, B=192.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color LIGHT_GRAY = lightGray;
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| 
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|   /** Constant for the color gray: R=128, G=128, B=128. */
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|   public static final Color gray = new Color(0x808080, false);
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| 
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|   /**
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|    * Constant for the color gray: R=128, G=128, B=128.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color GRAY = gray;
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| 
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|   /** Constant for the color dark gray: R=64, G=64, B=64. */
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|   public static final Color darkGray = new Color(0x404040, false);
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| 
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|   /**
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|    * Constant for the color dark gray: R=64, G=64, B=64.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color DARK_GRAY = darkGray;
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| 
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|   /** Constant for the color black: R=0, G=0, B=0. */
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|   public static final Color black = new Color(0x000000, false);
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| 
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|   /**
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|    * Constant for the color black: R=0, G=0, B=0.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color BLACK = black;
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| 
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|   /** Constant for the color red: R=255, G=0, B=0. */
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|   public static final Color red = new Color(0xff0000, false);
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| 
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|   /**
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|    * Constant for the color red: R=255, G=0, B=0.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color RED = red;
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| 
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|   /** Constant for the color pink: R=255, G=175, B=175. */
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|   public static final Color pink = new Color(0xffafaf, false);
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| 
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|   /**
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|    * Constant for the color pink: R=255, G=175, B=175.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color PINK = pink;
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| 
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|   /** Constant for the color orange: R=255, G=200, B=0. */
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|   public static final Color orange = new Color(0xffc800, false);
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| 
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|   /**
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|    * Constant for the color orange: R=255, G=200, B=0.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color ORANGE = orange;
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| 
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|   /** Constant for the color yellow: R=255, G=255, B=0. */
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|   public static final Color yellow = new Color(0xffff00, false);
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| 
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|   /**
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|    * Constant for the color yellow: R=255, G=255, B=0.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color YELLOW = yellow;
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| 
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|   /** Constant for the color green: R=0, G=255, B=0. */
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|   public static final Color green = new Color(0x00ff00, false);
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| 
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|   /**
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|    * Constant for the color green: R=0, G=255, B=0.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color GREEN = green;
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| 
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|   /** Constant for the color magenta: R=255, G=0, B=255. */
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|   public static final Color magenta = new Color(0xff00ff, false);
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| 
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|   /**
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|    * Constant for the color magenta: R=255, G=0, B=255.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color MAGENTA = magenta;
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| 
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|   /** Constant for the color cyan: R=0, G=255, B=255. */
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|   public static final Color cyan = new Color(0x00ffff, false);
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| 
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|   /**
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|    * Constant for the color cyan: R=0, G=255, B=255.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color CYAN = cyan;
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| 
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|   /** Constant for the color blue: R=0, G=0, B=255. */
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|   public static final Color blue = new Color(0x0000ff, false);
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| 
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|   /**
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|    * Constant for the color blue: R=0, G=0, B=255.
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|    *
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|    * @since 1.4
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|    */
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|   public static final Color BLUE = blue;
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| 
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|   /** Internal mask for red. */
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|   private static final int RED_MASK = 255 << 16;
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| 
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|   /** Internal mask for green. */
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|   private static final int GREEN_MASK = 255 << 8;
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| 
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|   /** Internal mask for blue. */
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|   private static final int BLUE_MASK = 255;
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| 
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|   /** Internal mask for alpha. Package visible for use in subclass. */
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|   static final int ALPHA_MASK = 255 << 24;
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| 
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|   /** Amount to scale a color by when brightening or darkening. */
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|   private static final float BRIGHT_SCALE = 0.7f;
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| 
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|   /**
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|    * The color value, in sRGB. Note that the actual color may be more
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|    * precise if frgbvalue or fvalue is non-null. This class stores alpha, red,
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|    * green, and blue, each 0-255, packed in an int. However, the subclass
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|    * SystemColor stores an index into an array. Therefore, for serial
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|    * compatibility (and because of poor design on Sun's part), this value
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|    * cannot be used directly; instead you must use <code>getRGB()</code>.
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|    *
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|    * @see #getRGB()
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|    * @serial the value of the color, whether an RGB literal or array index
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|    */
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|   final int value;
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| 
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|   /**
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|    * The color value, in sRGB. This may be null if the color was constructed
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|    * with ints; and it does not include alpha. This stores red, green, and
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|    * blue, in the range 0.0f - 1.0f.
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|    *
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|    * @see #getRGBColorComponents(float[])
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|    * @see #getRGBComponents(float[])
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|    * @serial the rgb components of the value
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|    * @since 1.2
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|    */
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|   private float[] frgbvalue;
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| 
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|   /**
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|    * The color value, in the native ColorSpace components. This may be null
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|    * if the color was constructed with ints or in the sRGB color space; and
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|    * it does not include alpha.
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|    *
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|    * @see #getRGBColorComponents(float[])
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|    * @see #getRGBComponents(float[])
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|    * @serial the original color space components of the color
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|    * @since 1.2
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|    */
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|   private float[] fvalue;
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| 
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|   /**
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|    * The alpha value. This is in the range 0.0f - 1.0f, but is invalid if
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|    * deserialized as 0.0 when frgbvalue is null.
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|    *
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|    * @see #getRGBComponents(float[])
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|    * @see #getComponents(float[])
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|    * @serial the alpha component of this color
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|    * @since 1.2
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|    */
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|   private final float falpha;
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| 
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|   /**
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|    * The ColorSpace. Null means the default sRGB space.
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|    *
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|    * @see #getColor(String)
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|    * @see #getColorSpace()
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|    * @see #getColorComponents(float[])
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|    * @serial the color space for this color
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|    * @since 1.2
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|    */
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|   private final ColorSpace cs;
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| 
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|   /**
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|    * The paint context for this solid color. Package visible for use in
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|    * subclass.
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|    */
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|   transient ColorPaintContext context;
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| 
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|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * red, green, and blue values, which must be given as integers in the
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|    * range of 0-255. Alpha will default to 255 (opaque). When drawing to
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|    * screen, the actual color may be adjusted to the best match of hardware
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|    * capabilities.
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|    *
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|    * @param red the red component of the RGB value
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|    * @param green the green component of the RGB value
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|    * @param blue the blue component of the RGB value
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|    * @throws IllegalArgumentException if the values are out of range 0-255
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|    * @see #getRed()
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|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getRGB()
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|    * @see #Color(int, int, int, int)
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|    */
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|   public Color(int red, int green, int blue)
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|   {
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|     this(red, green, blue, 255);
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|   }
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| 
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|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * red, green, blue, and alpha values, which must be given as integers in
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|    * the range of 0-255. When drawing to screen, the actual color may be
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|    * adjusted to the best match of hardware capabilities.
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|    *
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|    * @param red the red component of the RGB value
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|    * @param green the green component of the RGB value
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|    * @param blue the blue component of the RGB value
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|    * @param alpha the alpha value of the color
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|    * @throws IllegalArgumentException if the values are out of range 0-255
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|    * @see #getRed()
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|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getAlpha()
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|    * @see #getRGB()
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|    */
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|   public Color(int red, int green, int blue, int alpha)
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|   {
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|     if ((red & 255) != red || (green & 255) != green || (blue & 255) != blue
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|         || (alpha & 255) != alpha)
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|       throw new IllegalArgumentException("Bad RGB values"
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|                                         +" red=0x"+Integer.toHexString(red)
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|                                         +" green=0x"+Integer.toHexString(green)
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|                                         +" blue=0x"+Integer.toHexString(blue)
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|                                         +" alpha=0x"+Integer.toHexString(alpha)  );
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| 
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|     value = (alpha << 24) | (red << 16) | (green << 8) | blue;
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|     falpha = 1;
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|     cs = null;
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|   }
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| 
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|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * RGB value. The blue value is in bits 0-7, green in bits 8-15, and
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|    * red in bits 16-23. The other bits are ignored. The alpha value is set
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|    * to 255 (opaque). When drawing to screen, the actual color may be
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|    * adjusted to the best match of hardware capabilities.
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|    *
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|    * @param value the RGB value
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|    * @see ColorModel#getRGBdefault()
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|    * @see #getRed()
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|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getRGB()
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|    * @see #Color(int, boolean)
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|    */
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|   public Color(int value)
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|   {
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|     this(value, false);
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|   }
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| 
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|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * RGB value. The blue value is in bits 0-7, green in bits 8-15, and
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|    * red in bits 16-23. The alpha value is in bits 24-31, unless hasalpha
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|    * is false, in which case alpha is set to 255. When drawing to screen, the
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|    * actual color may be adjusted to the best match of hardware capabilities.
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|    *
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|    * @param value the RGB value
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|    * @param hasalpha true if value includes the alpha
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|    * @see ColorModel#getRGBdefault()
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|    * @see #getRed()
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|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getAlpha()
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|    * @see #getRGB()
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|    */
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|   public Color(int value, boolean hasalpha)
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|   {
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|     // Note: SystemColor calls this constructor, setting falpha to 0; but
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|     // code in getRGBComponents correctly reports falpha as 1.0 to the user
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|     // for all instances of SystemColor since frgbvalue is left null here.
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|     if (hasalpha)
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|       falpha = ((value & ALPHA_MASK) >> 24) / 255f;
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|     else
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|       {
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|         value |= ALPHA_MASK;
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|         falpha = 1;
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|       }
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|     this.value = value;
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|     cs = null;
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|   }
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| 
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|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * RGB values. These must be in the range of 0.0-1.0. Alpha is assigned
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|    * the value of 1.0 (opaque). When drawing to screen, the actual color may
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|    * be adjusted to the best match of hardware capabilities.
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|    *
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|    * @param red the red component of the RGB value
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|    * @param green the green component of the RGB value
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|    * @param blue the blue component of the RGB value
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|    * @throws IllegalArgumentException tf the values are out of range 0.0f-1.0f
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|    * @see #getRed()
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|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getRGB()
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|    * @see #Color(float, float, float, float)
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|    */
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|   public Color(float red, float green, float blue)
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|   {
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|     this(red, green, blue, 1.0f);
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|   }
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| 
 | |
|   /**
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|    * Initializes a new instance of <code>Color</code> using the specified
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|    * RGB and alpha values. These must be in the range of 0.0-1.0. When drawing
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|    * to screen, the actual color may be adjusted to the best match of
 | |
|    * hardware capabilities.
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|    *
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|    * @param red the red component of the RGB value
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|    * @param green the green component of the RGB value
 | |
|    * @param blue the blue component of the RGB value
 | |
|    * @param alpha the alpha value of the color
 | |
|    * @throws IllegalArgumentException tf the values are out of range 0.0f-1.0f
 | |
|    * @see #getRed()
 | |
|    * @see #getGreen()
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|    * @see #getBlue()
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|    * @see #getAlpha()
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|    * @see #getRGB()
 | |
|    */
 | |
|   public Color(float red, float green, float blue, float alpha)
 | |
|   {
 | |
|     value = convert(red, green, blue, alpha);
 | |
|     frgbvalue = new float[] {red, green, blue};
 | |
|     falpha = alpha;
 | |
|     cs = null;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Creates a color in the given ColorSpace with the specified alpha. The
 | |
|    * array must be non-null and have enough elements for the color space
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|    * (for example, RGB requires 3 elements, CMYK requires 4). When drawing
 | |
|    * to screen, the actual color may be adjusted to the best match of
 | |
|    * hardware capabilities.
 | |
|    *
 | |
|    * @param space the color space of components
 | |
|    * @param components the color components, except alpha
 | |
|    * @param alpha the alpha value of the color
 | |
|    * @throws NullPointerException if cpsace or components is null
 | |
|    * @throws ArrayIndexOutOfBoundsException if components is too small
 | |
|    * @throws IllegalArgumentException if alpha or any component is out of range
 | |
|    * @see #getComponents(float[])
 | |
|    * @see #getColorComponents(float[])
 | |
|    */
 | |
|   public Color(ColorSpace space, float[] components, float alpha)
 | |
|   {
 | |
|     frgbvalue = space.toRGB(components);
 | |
|     fvalue = components;
 | |
|     falpha = alpha;
 | |
|     cs = space;
 | |
|     value = convert(frgbvalue[0], frgbvalue[1], frgbvalue[2], alpha);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the red value for this color, as an integer in the range 0-255
 | |
|    * in the sRGB color space.
 | |
|    *
 | |
|    * @return the red value for this color
 | |
|    * @see #getRGB()
 | |
|    */
 | |
|   public int getRed()
 | |
|   {
 | |
|     // Do not inline getRGB() to value, because of SystemColor.
 | |
|     return (getRGB() & RED_MASK) >> 16;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the green value for this color, as an integer in the range 0-255
 | |
|    * in the sRGB color space.
 | |
|    *
 | |
|    * @return the green value for this color
 | |
|    * @see #getRGB()
 | |
|    */
 | |
|   public int getGreen()
 | |
|   {
 | |
|     // Do not inline getRGB() to value, because of SystemColor.
 | |
|     return (getRGB() & GREEN_MASK) >> 8;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the blue value for this color, as an integer in the range 0-255
 | |
|    * in the sRGB color space.
 | |
|    *
 | |
|    * @return the blue value for this color
 | |
|    * @see #getRGB()
 | |
|    */
 | |
|   public int getBlue()
 | |
|   {
 | |
|     // Do not inline getRGB() to value, because of SystemColor.
 | |
|     return getRGB() & BLUE_MASK;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the alpha value for this color, as an integer in the range 0-255.
 | |
|    *
 | |
|    * @return the alpha value for this color
 | |
|    * @see #getRGB()
 | |
|    */
 | |
|   public int getAlpha()
 | |
|   {
 | |
|     // Do not inline getRGB() to value, because of SystemColor.
 | |
|     return (getRGB() & ALPHA_MASK) >>> 24;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the RGB value for this color, in the sRGB color space. The blue
 | |
|    * value will be in bits 0-7, green in 8-15, red in 6-23, and alpha value in
 | |
|    * 24-31.
 | |
|    *
 | |
|    * @return the RGB value for this color
 | |
|    * @see ColorModel#getRGBdefault()
 | |
|    * @see #getRed()
 | |
|    * @see #getGreen()
 | |
|    * @see #getBlue()
 | |
|    * @see #getAlpha()
 | |
|    */
 | |
|   public int getRGB()
 | |
|   {
 | |
|     return value;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a brighter version of this color. This is done by increasing the
 | |
|    * RGB values by an arbitrary scale factor. The new color is opaque (an
 | |
|    * alpha of 255). Note that this method and the <code>darker()</code>
 | |
|    * method are not necessarily inverses.
 | |
|    *
 | |
|    * @return a brighter version of this color
 | |
|    * @see #darker()
 | |
|    */
 | |
|   public Color brighter()
 | |
|   {
 | |
|     // Do not inline getRGB() to this.value, because of SystemColor.
 | |
|     int value = getRGB();
 | |
|     int red = (value & RED_MASK) >> 16;
 | |
|     int green = (value & GREEN_MASK) >> 8;
 | |
|     int blue = value & BLUE_MASK;
 | |
|     // We have to special case 0-2 because they won't scale by division.
 | |
|     red = red < 3 ? 3 : (int) Math.min(255, red / BRIGHT_SCALE);
 | |
|     green = green < 3 ? 3 : (int) Math.min(255, green / BRIGHT_SCALE);
 | |
|     blue = blue < 3 ? 3 : (int) Math.min(255, blue / BRIGHT_SCALE);
 | |
|     return new Color(red, green, blue, 255);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a darker version of this color. This is done by decreasing the
 | |
|    * RGB values by an arbitrary scale factor. The new color is opaque (an
 | |
|    * alpha of 255). Note that this method and the <code>brighter()</code>
 | |
|    * method are not necessarily inverses.
 | |
|    *
 | |
|    * @return a darker version of this color
 | |
|    * @see #brighter()
 | |
|    */
 | |
|   public Color darker()
 | |
|   {
 | |
|     // Do not inline getRGB() to this.value, because of SystemColor.
 | |
|     int value = getRGB();
 | |
|     return new Color((int) (((value & RED_MASK) >> 16) * BRIGHT_SCALE),
 | |
|                      (int) (((value & GREEN_MASK) >> 8) * BRIGHT_SCALE),
 | |
|                      (int) ((value & BLUE_MASK) * BRIGHT_SCALE), 255);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a hash value for this color. This is simply the color in 8-bit
 | |
|    * precision, in the format 0xAARRGGBB (alpha, red, green, blue).
 | |
|    *
 | |
|    * @return a hash value for this color
 | |
|    */
 | |
|   public int hashCode()
 | |
|   {
 | |
|     return value;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Tests this object for equality against the specified object.  This will
 | |
|    * be true if and only if the specified object is an instance of
 | |
|    * <code>Color</code> and has the same 8-bit integer red, green, and blue
 | |
|    * values as this object. Note that two colors may be slightly different
 | |
|    * as float values, but round to the same integer values. Also note that
 | |
|    * this does not accurately compare SystemColors, since that class does
 | |
|    * not store its internal data in RGB format like regular colors.
 | |
|    *
 | |
|    * @param obj the object to compare to
 | |
|    * @return true if the specified object is semantically equal to this one
 | |
|    */
 | |
|   public boolean equals(Object obj)
 | |
|   {
 | |
|     return obj instanceof Color && ((Color) obj).value == value;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a string representation of this object. Subclasses may return
 | |
|    * any desired format, except for null, but this implementation returns
 | |
|    * <code>getClass().getName() + "[r=" + getRed() + ",g=" + getGreen()
 | |
|    * + ",b=" + getBlue() + ']'</code>.
 | |
|    *
 | |
|    * @return a string representation of this object
 | |
|    */
 | |
|   public String toString()
 | |
|   {
 | |
|     return getClass().getName() + "[r=" + ((value & RED_MASK) >> 16)
 | |
|       + ",g=" + ((value & GREEN_MASK) >> 8) + ",b=" + (value & BLUE_MASK)
 | |
|       + ']';
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Converts the specified string to a number, using Integer.decode, and
 | |
|    * creates a new instance of <code>Color</code> from the value. The alpha
 | |
|    * value will be 255 (opaque).
 | |
|    *
 | |
|    * @param str the numeric color string
 | |
|    * @return a new instance of <code>Color</code> for the string
 | |
|    * @throws NumberFormatException if the string cannot be parsed
 | |
|    * @throws NullPointerException if the string is null
 | |
|    * @see Integer#decode(String)
 | |
|    * @see #Color(int)
 | |
|    * @since 1.1
 | |
|    */
 | |
|   public static Color decode(String str)
 | |
|   {
 | |
|     return new Color(Integer.decode(str).intValue(), false);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a new instance of <code>Color</code> from the value of the
 | |
|    * system property named by the specified string.  If the property does not
 | |
|    * exist, or cannot be parsed, then <code>null</code> will be returned.
 | |
|    *
 | |
|    * @param prop the system property to retrieve
 | |
|    * @throws SecurityException if getting the property is denied
 | |
|    * @see #getColor(String, Color)
 | |
|    * @see Integer#getInteger(String)
 | |
|    */
 | |
|   public static Color getColor(String prop)
 | |
|   {
 | |
|     return getColor(prop, null);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a new instance of <code>Color</code> from the value of the
 | |
|    * system property named by the specified string.  If the property does
 | |
|    * not exist, or cannot be parsed, then the default color value will be
 | |
|    * returned.
 | |
|    *
 | |
|    * @param prop the system property to retrieve
 | |
|    * @param defcolor the default color
 | |
|    * @throws SecurityException if getting the property is denied
 | |
|    * @see Integer#getInteger(String)
 | |
|    */
 | |
|   public static Color getColor(String prop, Color defcolor)
 | |
|   {
 | |
|     Integer val = Integer.getInteger(prop, null);
 | |
|     return val == null ? defcolor
 | |
|       : new Color(val.intValue(), false);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a new instance of <code>Color</code> from the value of the
 | |
|    * system property named by the specified string.  If the property does
 | |
|    * not exist, or cannot be parsed, then the default RGB value will be
 | |
|    * used to create a return value.
 | |
|    *
 | |
|    * @param prop the system property to retrieve
 | |
|    * @param defrgb the default RGB value
 | |
|    * @throws SecurityException if getting the property is denied
 | |
|    * @see #getColor(String, Color)
 | |
|    * @see Integer#getInteger(String, int)
 | |
|    */
 | |
|   public static Color getColor(String prop, int defrgb)
 | |
|   {
 | |
|     Color c = getColor(prop, null);
 | |
|     return c == null ? new Color(defrgb, false) : c;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Converts from the HSB (hue, saturation, brightness) color model to the
 | |
|    * RGB (red, green, blue) color model. The hue may be any floating point;
 | |
|    * it's fractional portion is used to select the angle in the HSB model.
 | |
|    * The saturation and brightness must be between 0 and 1. The result is
 | |
|    * suitable for creating an RGB color with the one-argument constructor.
 | |
|    *
 | |
|    * @param hue the hue of the HSB value
 | |
|    * @param saturation the saturation of the HSB value
 | |
|    * @param brightness the brightness of the HSB value
 | |
|    * @return the RGB value
 | |
|    * @see #getRGB()
 | |
|    * @see #Color(int)
 | |
|    * @see ColorModel#getRGBdefault()
 | |
|    */
 | |
|   public static int HSBtoRGB(float hue, float saturation, float brightness)
 | |
|   {
 | |
|     if (saturation == 0)
 | |
|       return convert(brightness, brightness, brightness, 0);
 | |
|     if (saturation < 0 || saturation > 1 || brightness < 0 || brightness > 1)
 | |
|       throw new IllegalArgumentException();
 | |
|     hue = hue - (float) Math.floor(hue);
 | |
|     int i = (int) (6 * hue);
 | |
|     float f = 6 * hue - i;
 | |
|     float p = brightness * (1 - saturation);
 | |
|     float q = brightness * (1 - saturation * f);
 | |
|     float t = brightness * (1 - saturation * (1 - f));
 | |
|     switch (i)
 | |
|       {
 | |
|       case 0:
 | |
|         return convert(brightness, t, p, 0);
 | |
|       case 1:
 | |
|         return convert(q, brightness, p, 0);
 | |
|       case 2:
 | |
|         return convert(p, brightness, t, 0);
 | |
|       case 3:
 | |
|         return convert(p, q, brightness, 0);
 | |
|       case 4:
 | |
|         return convert(t, p, brightness, 0);
 | |
|       case 5:
 | |
|         return convert(brightness, p, q, 0);
 | |
|       default:
 | |
|         throw new InternalError("impossible");
 | |
|       }
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Converts from the RGB (red, green, blue) color model to the HSB (hue,
 | |
|    * saturation, brightness) color model. If the array is null, a new one
 | |
|    * is created, otherwise it is recycled. The results will be in the range
 | |
|    * 0.0-1.0 if the inputs are in the range 0-255.
 | |
|    *
 | |
|    * @param red the red part of the RGB value
 | |
|    * @param green the green part of the RGB value
 | |
|    * @param blue the blue part of the RGB value
 | |
|    * @param array an array for the result (at least 3 elements), or null
 | |
|    * @return the array containing HSB value
 | |
|    * @throws ArrayIndexOutOfBoundsException of array is too small
 | |
|    * @see #getRGB()
 | |
|    * @see #Color(int)
 | |
|    * @see ColorModel#getRGBdefault()
 | |
|    */
 | |
|   public static float[] RGBtoHSB(int red, int green, int blue, float array[])
 | |
|   {
 | |
|     if (array == null)
 | |
|       array = new float[3];
 | |
|     // Calculate brightness.
 | |
|     int min;
 | |
|     int max;
 | |
|     if (red < green)
 | |
|       {
 | |
|         min = red;
 | |
|         max = green;
 | |
|       }
 | |
|     else
 | |
|       {
 | |
|         min = green;
 | |
|         max = red;
 | |
|       }
 | |
|     if (blue > max)
 | |
|       max = blue;
 | |
|     else if (blue < min)
 | |
|       min = blue;
 | |
|     array[2] = max / 255f;
 | |
|     // Calculate saturation.
 | |
|     if (max == 0)
 | |
|       array[1] = 0;
 | |
|     else
 | |
|       array[1] = (max - min) / max;
 | |
|     // Calculate hue.
 | |
|     if (array[1] == 0)
 | |
|       array[0] = 0;
 | |
|     else
 | |
|       {
 | |
|         float delta = (max - min) * 6;
 | |
|         if (red == max)
 | |
|           array[0] = (green - blue) / delta;
 | |
|         else if (green == max)
 | |
|           array[0] = 1 / 3 + (blue - red) / delta;
 | |
|         else
 | |
|           array[0] = 2 / 3 + (red - green) / delta;
 | |
|         if (array[0] < 0)
 | |
|           array[0]++;
 | |
|       }
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a new instance of <code>Color</code> based on the specified
 | |
|    * HSB values. The hue may be any floating point; it's fractional portion
 | |
|    * is used to select the angle in the HSB model. The saturation and
 | |
|    * brightness must be between 0 and 1.
 | |
|    *
 | |
|    * @param hue the hue of the HSB value
 | |
|    * @param saturation the saturation of the HSB value
 | |
|    * @param brightness the brightness of the HSB value
 | |
|    * @return the new <code>Color</code> object
 | |
|    */
 | |
|   public static Color getHSBColor(float hue, float saturation,
 | |
|                                   float brightness)
 | |
|   {
 | |
|     return new Color(HSBtoRGB(hue, saturation, brightness), false);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array with the red, green, and blue components, and the
 | |
|    * alpha value, in the default sRGB space, with values in the range 0.0-1.0.
 | |
|    * If the array is null, a new one is created, otherwise it is recycled.
 | |
|    *
 | |
|    * @param array the array to put results into (at least 4 elements), or null
 | |
|    * @return the RGB components and alpha value
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    */
 | |
|   public float[] getRGBComponents(float[] array)
 | |
|   {
 | |
|     if (array == null)
 | |
|       array = new float[4];
 | |
|     getRGBColorComponents(array);
 | |
|     // Stupid serialization issues require this check.
 | |
|     array[3] = (falpha == 0 && frgbvalue == null
 | |
|                 ? ((getRGB() & ALPHA_MASK) >> 24) / 255f : falpha);
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array with the red, green, and blue components, in the
 | |
|    * default sRGB space, with values in the range 0.0-1.0. If the array is
 | |
|    * null, a new one is created, otherwise it is recycled.
 | |
|    *
 | |
|    * @param array the array to put results into (at least 3 elements), or null
 | |
|    * @return the RGB components
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    */
 | |
|   public float[] getRGBColorComponents(float[] array)
 | |
|   {
 | |
|     if (array == null)
 | |
|       array = new float[3];
 | |
|     else if (array == frgbvalue)
 | |
|       return array; // Optimization for getColorComponents(float[]).
 | |
|     if (frgbvalue == null)
 | |
|       {
 | |
|         // Do not inline getRGB() to this.value, because of SystemColor.
 | |
|         int value = getRGB();
 | |
|         frgbvalue = new float[] { ((value & RED_MASK) >> 16) / 255f,
 | |
|                                   ((value & GREEN_MASK) >> 8) / 255f,
 | |
|                                   (value & BLUE_MASK) / 255f };
 | |
|       }
 | |
|     array[0] = frgbvalue[0];
 | |
|     array[1] = frgbvalue[1];
 | |
|     array[2] = frgbvalue[2];
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array containing the color and alpha components of this
 | |
|    * color in the ColorSpace it was created with (the constructors which do
 | |
|    * not take a ColorSpace parameter use a default sRGB ColorSpace). If the
 | |
|    * array is null, a new one is created, otherwise it is recycled, and must
 | |
|    * have at least one more position than components used in the color space.
 | |
|    *
 | |
|    * @param array the array to put results into, or null
 | |
|    * @return the original color space components and alpha value
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    */
 | |
|   public float[] getComponents(float[] array)
 | |
|   {
 | |
|     int numComponents = cs == null ? 3 : cs.getNumComponents();
 | |
|     if (array == null)
 | |
|       array = new float[1 + numComponents];
 | |
|     getColorComponents(array);
 | |
|     // Stupid serialization issues require this check.
 | |
|     array[numComponents] = (falpha == 0 && frgbvalue == null
 | |
|                             ? ((getRGB() & ALPHA_MASK) >> 24) / 255f : falpha);
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array containing the color components of this color in
 | |
|    * the ColorSpace it was created with (the constructors which do not take
 | |
|    * a ColorSpace parameter use a default sRGB ColorSpace). If the array is
 | |
|    * null, a new one is created, otherwise it is recycled, and must have at
 | |
|    * least as many positions as used in the color space.
 | |
|    *
 | |
|    * @param array the array to put results into, or null
 | |
|    * @return the original color space components
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    */
 | |
|   public float[] getColorComponents(float[] array)
 | |
|   {
 | |
|     int numComponents = cs == null ? 3 : cs.getNumComponents();
 | |
|     if (array == null)
 | |
|       array = new float[numComponents];
 | |
|     if (fvalue == null) // If fvalue is null, cs should be null too.
 | |
|       fvalue = getRGBColorComponents(frgbvalue);
 | |
|     System.arraycopy(fvalue, 0, array, 0, numComponents);
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array containing the color and alpha components of this
 | |
|    * color in the given ColorSpace. If the array is null, a new one is
 | |
|    * created, otherwise it is recycled, and must have at least one more
 | |
|    * position than components used in the color space.
 | |
|    *
 | |
|    * @param space the color space to translate to
 | |
|    * @param array the array to put results into, or null
 | |
|    * @return the color space components and alpha value
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    * @throws NullPointerException if space is null
 | |
|    */
 | |
|   public float[] getComponents(ColorSpace space, float[] array)
 | |
|   {
 | |
|     int numComponents = space.getNumComponents();
 | |
|     if (array == null)
 | |
|       array = new float[1 + numComponents];
 | |
|     getColorComponents(space, array);
 | |
|     // Stupid serialization issues require this check.
 | |
|     array[numComponents] = (falpha == 0 && frgbvalue == null
 | |
|                             ? ((getRGB() & ALPHA_MASK) >> 24) / 255f : falpha);
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a float array containing the color components of this color in
 | |
|    * the given ColorSpace. If the array is null, a new one is created,
 | |
|    * otherwise it is recycled, and must have at least as many positions as
 | |
|    * used in the color space.
 | |
|    *
 | |
|    * @param space the color space to translate to
 | |
|    * @return the color space components
 | |
|    * @throws ArrayIndexOutOfBoundsException if array is too small
 | |
|    * @throws NullPointerException if space is null
 | |
|    */
 | |
|   public float[] getColorComponents(ColorSpace space, float[] array)
 | |
|   {
 | |
|     float[] components = space.fromRGB(getRGBColorComponents(frgbvalue));
 | |
|     if (array == null)
 | |
|       return components;
 | |
|     System.arraycopy(components, 0, array, 0, components.length);
 | |
|     return array;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the color space of this color. Except for the constructor which
 | |
|    * takes a ColorSpace argument, this will be an implementation of
 | |
|    * ColorSpace.CS_sRGB.
 | |
|    *
 | |
|    * @return the color space
 | |
|    */
 | |
|   public ColorSpace getColorSpace()
 | |
|   {
 | |
|     return cs == null ? ColorSpace.getInstance(ColorSpace.CS_sRGB) : cs;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns a paint context, used for filling areas of a raster scan with
 | |
|    * this color. Since the color is constant across the entire rectangle, and
 | |
|    * since it is always in sRGB space, this implementation returns the same
 | |
|    * object, regardless of the parameters. Subclasses, however, may have a
 | |
|    * mutable result.
 | |
|    *
 | |
|    * @param cm the requested color model
 | |
|    * @param deviceBounds the bounding box in device coordinates, ignored
 | |
|    * @param userBounds the bounding box in user coordinates, ignored
 | |
|    * @param xform the bounds transformation, ignored
 | |
|    * @param hints any rendering hints, ignored
 | |
|    * @return a context for painting this solid color
 | |
|    */
 | |
|   public PaintContext createContext(ColorModel cm, Rectangle deviceBounds,
 | |
|                                     Rectangle2D userBounds,
 | |
|                                     AffineTransform xform,
 | |
|                                     RenderingHints hints)
 | |
|   {
 | |
|     if (context == null || !context.getColorModel().equals(cm))
 | |
|       context = new ColorPaintContext(cm,value);
 | |
|     return context;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the transparency level of this color.
 | |
|    *
 | |
|    * @return one of {@link #OPAQUE}, {@link #BITMASK}, or {@link #TRANSLUCENT}
 | |
|    */
 | |
|   public int getTransparency()
 | |
|   {
 | |
|     // Do not inline getRGB() to this.value, because of SystemColor.
 | |
|     int alpha = getRGB() & ALPHA_MASK;
 | |
|     return alpha == (255 << 24) ? OPAQUE : alpha == 0 ? BITMASK : TRANSLUCENT;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Converts float values to integer value.
 | |
|    *
 | |
|    * @param red the red value
 | |
|    * @param green the green value
 | |
|    * @param blue the blue value
 | |
|    * @param alpha the alpha value
 | |
|    * @return the integer value made of 8-bit sections
 | |
|    * @throws IllegalArgumentException if parameters are out of range 0.0-1.0
 | |
|    */
 | |
|   private static int convert(float red, float green, float blue, float alpha)
 | |
|   {
 | |
|     if (red < 0 || red > 1 || green < 0 || green > 1 || blue < 0 || blue > 1
 | |
|         || alpha < 0 || alpha > 1)
 | |
|       throw new IllegalArgumentException("Bad RGB values");
 | |
|     int redval = Math.round(255 * red);
 | |
|     int greenval = Math.round(255 * green);
 | |
|     int blueval = Math.round(255 * blue);
 | |
|     int alphaval = Math.round(255 * alpha);
 | |
|     return (alphaval << 24) | (redval << 16) | (greenval << 8) | blueval;
 | |
|   }
 | |
| } // class Color
 |