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			752 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			752 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* Polygon.java -- class representing a polygon
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|    Copyright (C) 1999, 2002 Free Software Foundation, Inc.
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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| 02111-1307 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| 
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| package java.awt;
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| 
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| import java.awt.geom.AffineTransform;
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| import java.awt.geom.PathIterator;
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| import java.awt.geom.Point2D;
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| import java.awt.geom.Rectangle2D;
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| import java.io.Serializable;
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| 
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| /**
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|  * This class represents a polygon, a closed, two-dimensional region in a
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|  * coordinate space. The region is bounded by an arbitrary number of line
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|  * segments, between (x,y) coordinate vertices. The polygon has even-odd
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|  * winding, meaning that a point is inside the shape if it crosses the
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|  * boundary an odd number of times on the way to infinity.
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|  *
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|  * <p>There are some public fields; if you mess with them in an inconsistent
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|  * manner, it is your own fault when you get NullPointerException,
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|  * ArrayIndexOutOfBoundsException, or invalid results. Also, this class is
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|  * not threadsafe.
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|  *
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|  * @author Aaron M. Renn <arenn@urbanophile.com>
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|  * @author Eric Blake <ebb9@email.byu.edu>
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|  * @since 1.0
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|  * @status updated to 1.4
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|  */
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| public class Polygon implements Shape, Serializable
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| {
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|   /**
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|    * Compatible with JDK 1.0+.
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|    */
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|   private static final long serialVersionUID = -6460061437900069969L;
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| 
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|   /**
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|    * This total number of endpoints.
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|    *
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|    * @serial the number of endpoints, possibly less than the array sizes
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|    */
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|   public int npoints;
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| 
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|   /**
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|    * The array of X coordinates of endpoints. This should not be null.
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|    *
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|    * @see #addPoint(int, int)
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|    * @serial the x coordinates
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|    */
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|   public int[] xpoints;
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| 
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|   /**
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|    * The array of Y coordinates of endpoints. This should not be null.
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|    *
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|    * @see #addPoint(int, int)
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|    * @serial the y coordinates
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|    */
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|   public int[] ypoints;
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| 
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|   /**
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|    * The bounding box of this polygon. This is lazily created and cached, so
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|    * it must be invalidated after changing points.
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|    *
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|    * @see #getBounds()
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|    * @serial the bounding box, or null
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|    */
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|   protected Rectangle bounds;
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| 
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|   /**
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|    * Cached flattened version - condense points and parallel lines, so the
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|    * result has area if there are >= 3 condensed vertices. flat[0] is the
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|    * number of condensed points, and (flat[odd], flat[odd+1]) form the
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|    * condensed points.
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|    *
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|    * @see #condense()
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|    * @see #contains(double, double)
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|    * @see #contains(double, double, double, double)
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|    */
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|   private transient int[] condensed;
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| 
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|   /**
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|    * Initializes an empty polygon.
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|    */
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|   public Polygon()
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|   {
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|     // Leave room for growth.
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|     xpoints = new int[4];
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|     ypoints = new int[4];
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|   }
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| 
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|   /**
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|    * Create a new polygon with the specified endpoints. The arrays are copied,
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|    * so that future modifications to the parameters do not affect the polygon.
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|    *
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|    * @param xpoints the array of X coordinates for this polygon
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|    * @param ypoints the array of Y coordinates for this polygon
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|    * @param npoints the total number of endpoints in this polygon
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|    * @throws NegativeArraySizeException if npoints is negative
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|    * @throws IndexOutOfBoundsException if npoints exceeds either array
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|    * @throws NullPointerException if xpoints or ypoints is null
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|    */
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|   public Polygon(int[] xpoints, int[] ypoints, int npoints)
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|   {
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|     this.xpoints = new int[npoints];
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|     this.ypoints = new int[npoints];
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|     System.arraycopy(xpoints, 0, this.xpoints, 0, npoints);
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|     System.arraycopy(ypoints, 0, this.ypoints, 0, npoints);
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|     this.npoints = npoints;
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|   }
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| 
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|   /**
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|    * Reset the polygon to be empty. The arrays are left alone, to avoid object
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|    * allocation, but the number of points is set to 0, and all cached data
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|    * is discarded. If you are discarding a huge number of points, it may be
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|    * more efficient to just create a new Polygon.
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|    *
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|    * @see #invalidate()
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|    * @since 1.4
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|    */
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|   public void reset()
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|   {
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|     npoints = 0;
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|     invalidate();
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|   }
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| 
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|   /**
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|    * Invalidate or flush all cached data. After direct manipulation of the
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|    * public member fields, this is necessary to avoid inconsistent results
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|    * in methods like <code>contains</code>.
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|    *
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|    * @see #getBounds()
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|    * @since 1.4
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|    */
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|   public void invalidate()
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|   {
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|     bounds = null;
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|     condensed = null;
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|   }
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| 
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|   /**
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|    * Translates the polygon by adding the specified values to all X and Y
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|    * coordinates. This updates the bounding box, if it has been calculated.
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|    *
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|    * @param dx the amount to add to all X coordinates
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|    * @param dy the amount to add to all Y coordinates
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|    * @since 1.1
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|    */
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|   public void translate(int dx, int dy)
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|   {
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|     int i = npoints;
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|     while (--i >= 0)
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|       {
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|         xpoints[i] += dx;
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|         ypoints[i] += dy;
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|       }
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|     if (bounds != null)
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|       {
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|         bounds.x += dx;
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|         bounds.y += dy;
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|       }
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|     condensed = null;
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|   }
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| 
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|   /**
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|    * Adds the specified endpoint to the polygon. This updates the bounding
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|    * box, if it has been created.
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|    *
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|    * @param x the X coordinate of the point to add
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|    * @param y the Y coordiante of the point to add
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|    */
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|   public void addPoint(int x, int y)
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|   {
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|     if (npoints + 1 > xpoints.length)
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|       {
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|         int[] newx = new int[npoints + 1];
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|         System.arraycopy(xpoints, 0, newx, 0, npoints);
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|         xpoints = newx;
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|       }
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|     if (npoints + 1 > ypoints.length)
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|       {
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|         int[] newy = new int[npoints + 1];
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|         System.arraycopy(ypoints, 0, newy, 0, npoints);
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|         ypoints = newy;
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|       }
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|     xpoints[npoints] = x;
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|     ypoints[npoints] = y;
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|     npoints++;
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|     if (bounds != null)
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|       {
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|         if (npoints == 1)
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|           {
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|             bounds.x = x;
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|             bounds.y = y;
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|           }
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|         else
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|           {
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|             if (x < bounds.x)
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|               {
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|                 bounds.width += bounds.x - x;
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|                 bounds.x = x;
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|               }
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|             else if (x > bounds.x + bounds.width)
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|               bounds.width = x - bounds.x;
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|             if (y < bounds.y)
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|               {
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|                 bounds.height += bounds.y - y;
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|                 bounds.y = y;
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|               }
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|             else if (y > bounds.y + bounds.height)
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|               bounds.height = y - bounds.y;
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|           }
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|       }
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|     condensed = null;
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|   }
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| 
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|   /**
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|    * Returns the bounding box of this polygon. This is the smallest
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|    * rectangle with sides parallel to the X axis that will contain this
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|    * polygon.
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|    *
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|    * @return the bounding box for this polygon
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|    * @see #getBounds2D()
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|    * @since 1.1
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|    */
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|   public Rectangle getBounds()
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|   {
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|     return getBoundingBox ();
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|   }
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| 
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|   /**
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|    * Returns the bounding box of this polygon. This is the smallest
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|    * rectangle with sides parallel to the X axis that will contain this
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|    * polygon.
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|    *
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|    * @return the bounding box for this polygon
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|    * @see #getBounds2D()
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|    * @deprecated use {@link #getBounds()} instead
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|    */
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|   public Rectangle getBoundingBox()
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|   {
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|     if (bounds == null)
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|       {
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|         if (npoints == 0)
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|           return bounds = new Rectangle ();
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|         int i = npoints - 1;
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|         int minx = xpoints[i];
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|         int maxx = minx;
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|         int miny = ypoints[i];
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|         int maxy = miny;
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|         while (--i >= 0)
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|           {
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|             int x = xpoints[i];
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|             int y = ypoints[i];
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|             if (x < minx)
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|               minx = x;
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|             else if (x > maxx)
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|               maxx = x;
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|             if (y < miny)
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|               miny = y;
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|             else if (y > maxy)
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|               maxy = y;
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|           }
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|         bounds = new Rectangle (minx, miny, maxx - minx, maxy - miny);
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|       }
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|     return bounds;
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|   }
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| 
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|   /**
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|    * Tests whether or not the specified point is inside this polygon.
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|    *
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|    * @param p the point to test
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|    * @return true if the point is inside this polygon
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|    * @throws NullPointerException if p is null
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|    * @see #contains(double, double)
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|    */
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|   public boolean contains(Point p)
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|   {
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|     return contains(p.getX(), p.getY());
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|   }
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| 
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|   /**
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|    * Tests whether or not the specified point is inside this polygon.
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|    *
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|    * @param x the X coordinate of the point to test
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|    * @param y the Y coordinate of the point to test
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|    * @return true if the point is inside this polygon
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|    * @see #contains(double, double)
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|    * @since 1.1
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|    */
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|   public boolean contains(int x, int y)
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|   {
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|     return contains((double) x, (double) y);
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|   }
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| 
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|   /**
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|    * Tests whether or not the specified point is inside this polygon.
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|    *
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|    * @param x the X coordinate of the point to test
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|    * @param y the Y coordinate of the point to test
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|    * @return true if the point is inside this polygon
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|    * @see #contains(double, double)
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|    * @deprecated use {@link #contains(int, int)} instead
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|    */
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|   public boolean inside(int x, int y)
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|   {
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|     return contains((double) x, (double) y);
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|   }
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| 
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|   /**
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|    * Returns a high-precision bounding box of this polygon. This is the
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|    * smallest rectangle with sides parallel to the X axis that will contain
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|    * this polygon.
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|    *
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|    * @return the bounding box for this polygon
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|    * @see #getBounds()
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|    * @since 1.2
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|    */
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|   public Rectangle2D getBounds2D()
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|   {
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|     // For polygons, the integer version is exact!
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|     return getBounds();
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|   }
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| 
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|   /**
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|    * Tests whether or not the specified point is inside this polygon.
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|    *
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|    * @param x the X coordinate of the point to test
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|    * @param y the Y coordinate of the point to test
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|    * @return true if the point is inside this polygon
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|    * @since 1.2
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|    */
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|   public boolean contains(double x, double y)
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|   {
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|     // First, the obvious bounds checks.
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|     if (! condense() || ! getBounds().contains(x, y))
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|       return false;
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|     // A point is contained if a ray to (-inf, y) crosses an odd number
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|     // of segments. This must obey the semantics of Shape when the point is
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|     // exactly on a segment or vertex: a point is inside only if the adjacent
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|     // point in the increasing x or y direction is also inside. Note that we
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|     // are guaranteed that the condensed polygon has area, and no consecutive
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|     // segments with identical slope.
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|     boolean inside = false;
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|     int limit = condensed[0];
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|     int curx = condensed[(limit << 1) - 1];
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|     int cury = condensed[limit << 1];
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|     for (int i = 1; i <= limit; i++)
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|       {
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|         int priorx = curx;
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|         int priory = cury;
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|         curx = condensed[(i << 1) - 1];
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|         cury = condensed[i << 1];
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|         if ((priorx > x && curx > x) // Left of segment, or NaN.
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|             || (priory > y && cury > y) // Below segment, or NaN.
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|             || (priory < y && cury < y)) // Above segment.
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|           continue;
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|         if (priory == cury) // Horizontal segment, y == cury == priory
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|           {
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|             if (priorx < x && curx < x) // Right of segment.
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|               {
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|                 inside = ! inside;
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|                 continue;
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|               }
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|             // Did we approach this segment from above or below?
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|             // This mess is necessary to obey rules of Shape.
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|             priory = condensed[((limit + i - 2) % limit) << 1];
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|             boolean above = priory > cury;
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|             if ((curx == x && (curx > priorx || above))
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|                 || (priorx == x && (curx < priorx || ! above))
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|                 || (curx > priorx && ! above) || above)
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|               inside = ! inside;
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|             continue;
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|           }
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|         if (priorx == x && priory == y) // On prior vertex.
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|           continue;
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|         if (priorx == curx // Vertical segment.
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|             || (priorx < x && curx < x)) // Right of segment.
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|           {
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|             inside = ! inside;
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|             continue;
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|           }
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|         // The point is inside the segment's bounding box, compare slopes.
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|         double leftx = curx > priorx ? priorx : curx;
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|         double lefty = curx > priorx ? priory : cury;
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|         double slopeseg = (double) (cury - priory) / (curx - priorx);
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|         double slopepoint = (double) (y - lefty) / (x - leftx);
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|         if ((slopeseg > 0 && slopeseg > slopepoint)
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|             || slopeseg < slopepoint)
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|           inside = ! inside;
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|       }
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|     return inside;
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|   }
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| 
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|   /**
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|    * Tests whether or not the specified point is inside this polygon.
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|    *
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|    * @param p the point to test
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|    * @return true if the point is inside this polygon
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|    * @throws NullPointerException if p is null
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|    * @see #contains(double, double)
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|    * @since 1.2
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|    */
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|   public boolean contains(Point2D p)
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|   {
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|     return contains(p.getX(), p.getY());
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|   }
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| 
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|   /**
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|    * Test if a high-precision rectangle intersects the shape. This is true
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|    * if any point in the rectangle is in the shape. This implementation is
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|    * precise.
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|    *
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|    * @param x the x coordinate of the rectangle
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|    * @param y the y coordinate of the rectangle
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|    * @param w the width of the rectangle, treated as point if negative
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|    * @param h the height of the rectangle, treated as point if negative
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|    * @return true if the rectangle intersects this shape
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|    * @since 1.2
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|    */
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|   public boolean intersects(double x, double y, double w, double h)
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|   {
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|     // First, the obvious bounds checks.
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|     if (w <= 0 || h <= 0 || npoints == 0 ||
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|         ! getBounds().intersects(x, y, w, h))
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|       return false; // Disjoint bounds.
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|     if ((x <= bounds.x && x + w >= bounds.x + bounds.width
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|          && y <= bounds.y && y + h >= bounds.y + bounds.height)
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|         || contains(x, y))
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|       return true; // Rectangle contains the polygon, or one point matches.
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|     // If any vertex is in the rectangle, the two might intersect.
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|     int curx = 0;
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|     int cury = 0;
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|     for (int i = 0; i < npoints; i++)
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|       {
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|         curx = xpoints[i];
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|         cury = ypoints[i];
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|         if (curx >= x && curx < x + w && cury >= y && cury < y + h
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|             && contains(curx, cury)) // Boundary check necessary.
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|           return true;
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|       }
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|     // Finally, if at least one of the four bounding lines intersect any
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|     // segment of the polygon, return true. Be careful of the semantics of
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|     // Shape; coinciding lines do not necessarily return true.
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|     for (int i = 0; i < npoints; i++)
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|       {
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|         int priorx = curx;
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|         int priory = cury;
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|         curx = xpoints[i];
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|         cury = ypoints[i];
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|         if (priorx == curx) // Vertical segment.
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|           {
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|             if (curx < x || curx >= x + w) // Outside rectangle.
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|               continue;
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|             if ((cury >= y + h && priory <= y)
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|                 || (cury <= y && priory >= y + h))
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|               return true; // Bisects rectangle.
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|             continue;
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|           }
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|         if (priory == cury) // Horizontal segment.
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|           {
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|             if (cury < y || cury >= y + h) // Outside rectangle.
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|               continue;
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|             if ((curx >= x + w && priorx <= x)
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|                 || (curx <= x && priorx >= x + w))
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|               return true; // Bisects rectangle.
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|             continue;
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|           }
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|         // Slanted segment.
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|         double slope = (double) (cury - priory) / (curx - priorx);
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|         double intersect = slope * (x - curx) + cury;
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|         if (intersect > y && intersect < y + h) // Intersects left edge.
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|           return true;
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|         intersect = slope * (x + w - curx) + cury;
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|         if (intersect > y && intersect < y + h) // Intersects right edge.
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|           return true;
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|         intersect = (y - cury) / slope + curx;
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|         if (intersect > x && intersect < x + w) // Intersects bottom edge.
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|           return true;
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|         intersect = (y + h - cury) / slope + cury;
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|         if (intersect > x && intersect < x + w) // Intersects top edge.
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|           return true;
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|       }
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|     return false;
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|   }
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| 
 | |
|   /**
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|    * Test if a high-precision rectangle intersects the shape. This is true
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|    * if any point in the rectangle is in the shape. This implementation is
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|    * precise.
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|    *
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|    * @param r the rectangle
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|    * @return true if the rectangle intersects this shape
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|    * @throws NullPointerException if r is null
 | |
|    * @see #intersects(double, double, double, double)
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public boolean intersects(Rectangle2D r)
 | |
|   {
 | |
|     return intersects(r.getX(), r.getY(), r.getWidth(), r.getHeight());
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Test if a high-precision rectangle lies completely in the shape. This is
 | |
|    * true if all points in the rectangle are in the shape. This implementation
 | |
|    * is precise.
 | |
|    *
 | |
|    * @param x the x coordinate of the rectangle
 | |
|    * @param y the y coordinate of the rectangle
 | |
|    * @param w the width of the rectangle, treated as point if negative
 | |
|    * @param h the height of the rectangle, treated as point if negative
 | |
|    * @return true if the rectangle is contained in this shape
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public boolean contains(double x, double y, double w, double h)
 | |
|   {
 | |
|     // First, the obvious bounds checks.
 | |
|     if (w <= 0 || h <= 0 || ! contains(x, y)
 | |
|         || ! bounds.contains(x, y, w, h))
 | |
|       return false;
 | |
|     // Now, if any of the four bounding lines intersects a polygon segment,
 | |
|     // return false. The previous check had the side effect of setting
 | |
|     // the condensed array, which we use. Be careful of the semantics of
 | |
|     // Shape; coinciding lines do not necessarily return false.
 | |
|     int limit = condensed[0];
 | |
|     int curx = condensed[(limit << 1) - 1];
 | |
|     int cury = condensed[limit << 1];
 | |
|     for (int i = 1; i <= limit; i++)
 | |
|       {
 | |
|         int priorx = curx;
 | |
|         int priory = cury;
 | |
|         curx = condensed[(i << 1) - 1];
 | |
|         cury = condensed[i << 1];
 | |
|         if (curx > x && curx < x + w && cury > y && cury < y + h)
 | |
|           return false; // Vertex is in rectangle.
 | |
|         if (priorx == curx) // Vertical segment.
 | |
|           {
 | |
|             if (curx < x || curx > x + w) // Outside rectangle.
 | |
|               continue;
 | |
|             if ((cury >= y + h && priory <= y)
 | |
|                 || (cury <= y && priory >= y + h))
 | |
|               return false; // Bisects rectangle.
 | |
|             continue;
 | |
|           }
 | |
|         if (priory == cury) // Horizontal segment.
 | |
|           {
 | |
|             if (cury < y || cury > y + h) // Outside rectangle.
 | |
|               continue;
 | |
|             if ((curx >= x + w && priorx <= x)
 | |
|                 || (curx <= x && priorx >= x + w))
 | |
|               return false; // Bisects rectangle.
 | |
|             continue;
 | |
|           }
 | |
|         // Slanted segment.
 | |
|         double slope = (double) (cury - priory) / (curx - priorx);
 | |
|         double intersect = slope * (x - curx) + cury;
 | |
|         if (intersect > y && intersect < y + h) // Intersects left edge.
 | |
|           return false;
 | |
|         intersect = slope * (x + w - curx) + cury;
 | |
|         if (intersect > y && intersect < y + h) // Intersects right edge.
 | |
|           return false;
 | |
|         intersect = (y - cury) / slope + curx;
 | |
|         if (intersect > x && intersect < x + w) // Intersects bottom edge.
 | |
|           return false;
 | |
|         intersect = (y + h - cury) / slope + cury;
 | |
|         if (intersect > x && intersect < x + w) // Intersects top edge.
 | |
|           return false;
 | |
|       }
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Test if a high-precision rectangle lies completely in the shape. This is
 | |
|    * true if all points in the rectangle are in the shape. This implementation
 | |
|    * is precise.
 | |
|    *
 | |
|    * @param r the rectangle
 | |
|    * @return true if the rectangle is contained in this shape
 | |
|    * @throws NullPointerException if r is null
 | |
|    * @see #contains(double, double, double, double)
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public boolean contains(Rectangle2D r)
 | |
|   {
 | |
|     return contains(r.getX(), r.getY(), r.getWidth(), r.getHeight());
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return an iterator along the shape boundary. If the optional transform
 | |
|    * is provided, the iterator is transformed accordingly. Each call returns
 | |
|    * a new object, independent from others in use. This class is not
 | |
|    * threadsafe to begin with, so the path iterator is not either.
 | |
|    *
 | |
|    * @param transform an optional transform to apply to the iterator
 | |
|    * @return a new iterator over the boundary
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public PathIterator getPathIterator(final AffineTransform transform)
 | |
|   {
 | |
|     return new PathIterator()
 | |
|     {
 | |
|       /** The current vertex of iteration. */
 | |
|       private int vertex;
 | |
| 
 | |
|       public int getWindingRule()
 | |
|       {
 | |
|         return WIND_EVEN_ODD;
 | |
|       }
 | |
| 
 | |
|       public boolean isDone()
 | |
|       {
 | |
|         return vertex > npoints;
 | |
|       }
 | |
| 
 | |
|       public void next()
 | |
|       {
 | |
|         vertex++;
 | |
|       }
 | |
| 
 | |
|       public int currentSegment(float[] coords)
 | |
|       {
 | |
|         if (vertex >= npoints)
 | |
|           return SEG_CLOSE;
 | |
|         coords[0] = xpoints[vertex];
 | |
|         coords[1] = ypoints[vertex];
 | |
|         if (transform != null)
 | |
|           transform.transform(coords, 0, coords, 0, 1);
 | |
|         return vertex == 0 ? SEG_MOVETO : SEG_LINETO;
 | |
|       }
 | |
| 
 | |
|       public int currentSegment(double[] coords)
 | |
|       {
 | |
|         if (vertex >= npoints)
 | |
|           return SEG_CLOSE;
 | |
|         coords[0] = xpoints[vertex];
 | |
|         coords[1] = ypoints[vertex];
 | |
|         if (transform != null)
 | |
|           transform.transform(coords, 0, coords, 0, 1);
 | |
|         return vertex == 0 ? SEG_MOVETO : SEG_LINETO;
 | |
|       }
 | |
|     };
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Return an iterator along the flattened version of the shape boundary.
 | |
|    * Since polygons are already flat, the flatness parameter is ignored, and
 | |
|    * the resulting iterator only has SEG_MOVETO, SEG_LINETO and SEG_CLOSE
 | |
|    * points. If the optional transform is provided, the iterator is
 | |
|    * transformed accordingly. Each call returns a new object, independent
 | |
|    * from others in use. This class is not threadsafe to begin with, so the
 | |
|    * path iterator is not either.
 | |
|    *
 | |
|    * @param transform an optional transform to apply to the iterator
 | |
|    * @param double the maximum distance for deviation from the real boundary
 | |
|    * @return a new iterator over the boundary
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public PathIterator getPathIterator(AffineTransform transform,
 | |
|                                       double flatness)
 | |
|   {
 | |
|     return getPathIterator(transform);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Helper for contains, which caches a condensed version of the polygon.
 | |
|    * This condenses all colinear points, so that consecutive segments in
 | |
|    * the condensed version always have different slope.
 | |
|    *
 | |
|    * @return true if the condensed polygon has area
 | |
|    * @see #condensed
 | |
|    * @see #contains(double, double)
 | |
|    */
 | |
|   private boolean condense()
 | |
|   {
 | |
|     if (npoints <= 2)
 | |
|       return false;
 | |
|     if (condensed != null)
 | |
|       return condensed[0] > 2;
 | |
|     condensed = new int[npoints * 2 + 1];
 | |
|     int curx = xpoints[npoints - 1];
 | |
|     int cury = ypoints[npoints - 1];
 | |
|     double curslope = Double.NaN;
 | |
|     int count = 0;
 | |
|   outer:
 | |
|     for (int i = 0; i < npoints; i++)
 | |
|       {
 | |
|         int priorx = curx;
 | |
|         int priory = cury;
 | |
|         double priorslope = curslope;
 | |
|         curx = xpoints[i];
 | |
|         cury = ypoints[i];
 | |
|         while (curx == priorx && cury == priory)
 | |
|           {
 | |
|             if (++i == npoints)
 | |
|               break outer;
 | |
|             curx = xpoints[i];
 | |
|             cury = ypoints[i];
 | |
|           }
 | |
|         curslope = (curx == priorx ? Double.POSITIVE_INFINITY
 | |
|                     : (double) (cury - priory) / (curx - priorx));
 | |
|         if (priorslope == curslope)
 | |
|           {
 | |
|             if (count > 1 && condensed[(count << 1) - 3] == curx
 | |
|                 && condensed[(count << 1) - 2] == cury)
 | |
|               {
 | |
|                 count--;
 | |
|                 continue;
 | |
|               }
 | |
|           }
 | |
|         else
 | |
|           count++;
 | |
|         condensed[(count << 1) - 1] = curx;
 | |
|         condensed[count << 1] = cury;
 | |
|       }
 | |
|     condensed[0] = count;
 | |
|     return count > 2;
 | |
|   }
 | |
| } // class Polygon
 |