mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			914 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			914 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* Thread -- an independent thread of executable code
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|    Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003, 2004
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|    Free Software Foundation
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
 | |
| You should have received a copy of the GNU General Public License
 | |
| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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| 02111-1307 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| package java.lang;
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| 
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| import gnu.gcj.RawData;
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| import gnu.gcj.RawDataManaged;
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| 
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| /* Written using "Java Class Libraries", 2nd edition, ISBN 0-201-31002-3
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|  * "The Java Language Specification", ISBN 0-201-63451-1
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|  * plus online API docs for JDK 1.2 beta from http://www.javasoft.com.
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|  * Status:  Believed complete to version 1.4, with caveats. We do not 
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|  *          implement the deprecated (and dangerous) stop, suspend, and resume
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|  *          methods. Security implementation is not complete.
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|  */
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| 
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| /**
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|  * Thread represents a single thread of execution in the VM. When an
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|  * application VM starts up, it creates a non-daemon Thread which calls the
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|  * main() method of a particular class.  There may be other Threads running,
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|  * such as the garbage collection thread.
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|  *
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|  * <p>Threads have names to identify them.  These names are not necessarily
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|  * unique. Every Thread has a priority, as well, which tells the VM which
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|  * Threads should get more running time. New threads inherit the priority
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|  * and daemon status of the parent thread, by default.
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|  *
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|  * <p>There are two methods of creating a Thread: you may subclass Thread and
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|  * implement the <code>run()</code> method, at which point you may start the
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|  * Thread by calling its <code>start()</code> method, or you may implement
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|  * <code>Runnable</code> in the class you want to use and then call new
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|  * <code>Thread(your_obj).start()</code>.
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|  *
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|  * <p>The virtual machine runs until all non-daemon threads have died (either
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|  * by returning from the run() method as invoked by start(), or by throwing
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|  * an uncaught exception); or until <code>System.exit</code> is called with
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|  * adequate permissions.
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|  *
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|  * <p>It is unclear at what point a Thread should be added to a ThreadGroup,
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|  * and at what point it should be removed. Should it be inserted when it
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|  * starts, or when it is created?  Should it be removed when it is suspended
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|  * or interrupted?  The only thing that is clear is that the Thread should be
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|  * removed when it is stopped.
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|  *
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|  * @author Tom Tromey
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|  * @author John Keiser
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|  * @author Eric Blake <ebb9@email.byu.edu>
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|  * @see Runnable
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|  * @see Runtime#exit(int)
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|  * @see #run()
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|  * @see #start()
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|  * @see ThreadLocal
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|  * @since 1.0
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|  * @status updated to 1.4
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|  */
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| public class Thread implements Runnable
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| {
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|   /** The minimum priority for a Thread. */
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|   public static final int MIN_PRIORITY = 1;
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| 
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|   /** The priority a Thread gets by default. */
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|   public static final int NORM_PRIORITY = 5;
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| 
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|   /** The maximum priority for a Thread. */
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|   public static final int MAX_PRIORITY = 10;
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| 
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|   /**
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|    * The group this thread belongs to. This is set to null by
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|    * ThreadGroup.removeThread when the thread dies.
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|    */
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|   ThreadGroup group;
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| 
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|   /** The object to run(), null if this is the target. */
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|   private Runnable runnable;
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| 
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|   /** The thread name, non-null. */
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|   String name;
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| 
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|   /** Whether the thread is a daemon. */
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|   private boolean daemon;
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| 
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|   /** The thread priority, 1 to 10. */
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|   private int priority;
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| 
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|   boolean interrupt_flag;
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|   private boolean alive_flag;
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|   private boolean startable_flag;
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| 
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|   /** The context classloader for this Thread. */
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|   private ClassLoader contextClassLoader;
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| 
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|   // This describes the top-most interpreter frame for this thread.
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|   RawData interp_frame;
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| 
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|   // Our native data - points to an instance of struct natThread.
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|   private RawDataManaged data;
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(null, null,</code>
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|    * <i>gname</i><code>)</code>, where <b><i>gname</i></b> is
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|    * a newly generated name. Automatically generated names are of the
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|    * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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|    * <p>
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|    * Threads created this way must have overridden their
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|    * <code>run()</code> method to actually do anything.  An example
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|    * illustrating this method being used follows:
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|    * <p><blockquote><pre>
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|    *     import java.lang.*;
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|    *
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|    *     class plain01 implements Runnable {
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|    *         String name;
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|    *         plain01() {
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|    *             name = null;
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|    *         }
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|    *         plain01(String s) {
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|    *             name = s;
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|    *         }
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|    *         public void run() {
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|    *             if (name == null)
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|    *                 System.out.println("A new thread created");
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|    *             else
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|    *                 System.out.println("A new thread with name " + name +
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|    *                                    " created");
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|    *         }
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|    *     }
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|    *     class threadtest01 {
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|    *         public static void main(String args[] ) {
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|    *             int failed = 0 ;
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|    *
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|    *             <b>Thread t1 = new Thread();</b>
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|    *             if (t1 != null)
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|    *                 System.out.println("new Thread() succeed");
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|    *             else {
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|    *                 System.out.println("new Thread() failed");
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|    *                 failed++;
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|    *             }
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|    *         }
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|    *     }
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|    * </pre></blockquote>
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|    *
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|    * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
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|    *          java.lang.Runnable, java.lang.String)
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|    */
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|   public Thread()
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|   {
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|     this(null, null, gen_name());
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|   }
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(null, target,</code>
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|    * <i>gname</i><code>)</code>, where <i>gname</i> is
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|    * a newly generated name. Automatically generated names are of the
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|    * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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|    *
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|    * @param target the object whose <code>run</code> method is called.
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|    * @see java.lang.Thread#Thread(java.lang.ThreadGroup,
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|    *                              java.lang.Runnable, java.lang.String)
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|    */
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|   public Thread(Runnable target)
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|   {
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|     this(null, target, gen_name());
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|   }
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(null, null, name)</code>.
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|    *
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|    * @param   name   the name of the new thread.
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|    * @see     java.lang.Thread#Thread(java.lang.ThreadGroup,
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|    *          java.lang.Runnable, java.lang.String)
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|    */
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|   public Thread(String name)
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|   {
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|     this(null, null, name);
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|   }
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(group, target,</code>
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|    * <i>gname</i><code>)</code>, where <i>gname</i> is
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|    * a newly generated name. Automatically generated names are of the
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|    * form <code>"Thread-"+</code><i>n</i>, where <i>n</i> is an integer.
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|    *
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|    * @param group the group to put the Thread into
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|    * @param target the Runnable object to execute
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|    * @throws SecurityException if this thread cannot access <code>group</code>
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|    * @throws IllegalThreadStateException if group is destroyed
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|    * @see #Thread(ThreadGroup, Runnable, String)
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|    */
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|   public Thread(ThreadGroup group, Runnable target)
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|   {
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|     this(group, target, gen_name());
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|   }
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(group, null, name)</code>
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|    *
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|    * @param group the group to put the Thread into
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|    * @param name the name for the Thread
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|    * @throws NullPointerException if name is null
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|    * @throws SecurityException if this thread cannot access <code>group</code>
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|    * @throws IllegalThreadStateException if group is destroyed
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|    * @see #Thread(ThreadGroup, Runnable, String)
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|    */
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|   public Thread(ThreadGroup group, String name)
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|   {
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|     this(group, null, name);
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|   }
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| 
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|   /**
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|    * Allocates a new <code>Thread</code> object. This constructor has
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|    * the same effect as <code>Thread(null, target, name)</code>.
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|    *
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|    * @param target the Runnable object to execute
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|    * @param name the name for the Thread
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|    * @throws NullPointerException if name is null
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|    * @see #Thread(ThreadGroup, Runnable, String)
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|    */
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|   public Thread(Runnable target, String name)
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|   {
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|     this(null, target, name);
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|   }
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| 
 | |
|   /**
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|    * Allocate a new Thread object, with the specified ThreadGroup and name, and
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|    * using the specified Runnable object's <code>run()</code> method to
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|    * execute.  If the Runnable object is null, <code>this</code> (which is
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|    * a Runnable) is used instead.
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|    *
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|    * <p>If the ThreadGroup is null, the security manager is checked. If a
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|    * manager exists and returns a non-null object for
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|    * <code>getThreadGroup</code>, that group is used; otherwise the group
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|    * of the creating thread is used. Note that the security manager calls
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|    * <code>checkAccess</code> if the ThreadGroup is not null.
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|    *
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|    * <p>The new Thread will inherit its creator's priority and daemon status.
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|    * These can be changed with <code>setPriority</code> and
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|    * <code>setDaemon</code>.
 | |
|    *
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|    * @param group the group to put the Thread into
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|    * @param target the Runnable object to execute
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|    * @param name the name for the Thread
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|    * @throws NullPointerException if name is null
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|    * @throws SecurityException if this thread cannot access <code>group</code>
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|    * @throws IllegalThreadStateException if group is destroyed
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|    * @see Runnable#run()
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|    * @see #run()
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|    * @see #setDaemon(boolean)
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|    * @see #setPriority(int)
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|    * @see SecurityManager#checkAccess(ThreadGroup)
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|    * @see ThreadGroup#checkAccess()
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|    */
 | |
|   public Thread(ThreadGroup group, Runnable target, String name)
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|   {
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|     this(currentThread(), group, target, name);
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|   }
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| 
 | |
|   /**
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|    * Allocate a new Thread object, as if by
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|    * <code>Thread(group, null, name)</code>, and give it the specified stack
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|    * size, in bytes. The stack size is <b>highly platform independent</b>,
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|    * and the virtual machine is free to round up or down, or ignore it
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|    * completely.  A higher value might let you go longer before a
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|    * <code>StackOverflowError</code>, while a lower value might let you go
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|    * longer before an <code>OutOfMemoryError</code>.  Or, it may do absolutely
 | |
|    * nothing! So be careful, and expect to need to tune this value if your
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|    * virtual machine even supports it.
 | |
|    *
 | |
|    * @param group the group to put the Thread into
 | |
|    * @param target the Runnable object to execute
 | |
|    * @param name the name for the Thread
 | |
|    * @param size the stack size, in bytes; 0 to be ignored
 | |
|    * @throws NullPointerException if name is null
 | |
|    * @throws SecurityException if this thread cannot access <code>group</code>
 | |
|    * @throws IllegalThreadStateException if group is destroyed
 | |
|    * @since 1.4
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|    */
 | |
|   public Thread(ThreadGroup group, Runnable target, String name, long size)
 | |
|   {
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|     // Just ignore stackSize for now.
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|     this(currentThread(), group, target, name);
 | |
|   }
 | |
| 
 | |
|   private Thread (Thread current, ThreadGroup g, Runnable r, String n)
 | |
|   {
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|     // The Class Libraries book says ``threadName cannot be null''.  I
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|     // take this to mean NullPointerException.
 | |
|     if (n == null)
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|       throw new NullPointerException ();
 | |
|       
 | |
|     if (g == null)
 | |
|       {
 | |
| 	// If CURRENT is null, then we are bootstrapping the first thread. 
 | |
| 	// Use ThreadGroup.root, the main threadgroup.
 | |
| 	if (current == null)
 | |
| 	  group = ThreadGroup.root;
 | |
| 	else
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| 	  group = current.getThreadGroup();
 | |
|       }
 | |
|     else
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|       group = g;
 | |
|       
 | |
|     data = null;
 | |
|     interrupt_flag = false;
 | |
|     alive_flag = false;
 | |
|     startable_flag = true;
 | |
| 
 | |
|     if (current != null)
 | |
|       {
 | |
| 	group.checkAccess();
 | |
| 
 | |
| 	daemon = current.isDaemon();
 | |
|         int gmax = group.getMaxPriority();
 | |
| 	int pri = current.getPriority();
 | |
| 	priority = (gmax < pri ? gmax : pri);
 | |
| 	contextClassLoader = current.contextClassLoader;
 | |
| 	InheritableThreadLocal.newChildThread(this);
 | |
|       }
 | |
|     else
 | |
|       {
 | |
| 	daemon = false;
 | |
| 	priority = NORM_PRIORITY;
 | |
|       }
 | |
| 
 | |
|     name = n;
 | |
|     group.addThread(this);
 | |
|     runnable = r;
 | |
| 
 | |
|     initialize_native ();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the number of active threads in the current Thread's ThreadGroup.
 | |
|    * This implementation calls
 | |
|    * <code>currentThread().getThreadGroup().activeCount()</code>.
 | |
|    *
 | |
|    * @return the number of active threads in the current ThreadGroup
 | |
|    * @see ThreadGroup#activeCount()
 | |
|    */
 | |
|   public static int activeCount()
 | |
|   {
 | |
|     return currentThread().group.activeCount();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Check whether the current Thread is allowed to modify this Thread. This
 | |
|    * passes the check on to <code>SecurityManager.checkAccess(this)</code>.
 | |
|    *
 | |
|    * @throws SecurityException if the current Thread cannot modify this Thread
 | |
|    * @see SecurityManager#checkAccess(Thread)
 | |
|    */
 | |
|   public final void checkAccess()
 | |
|   {
 | |
|     SecurityManager sm = System.getSecurityManager();
 | |
|     if (sm != null)
 | |
|       sm.checkAccess(this);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Count the number of stack frames in this Thread.  The Thread in question
 | |
|    * must be suspended when this occurs.
 | |
|    *
 | |
|    * @return the number of stack frames in this Thread
 | |
|    * @throws IllegalThreadStateException if this Thread is not suspended
 | |
|    * @deprecated pointless, since suspend is deprecated
 | |
|    */
 | |
|   public native int countStackFrames();
 | |
| 
 | |
|   /**
 | |
|    * Get the currently executing Thread.
 | |
|    *
 | |
|    * @return the currently executing Thread
 | |
|    */
 | |
|   public static native Thread currentThread();
 | |
| 
 | |
|   /**
 | |
|    * Originally intended to destroy this thread, this method was never
 | |
|    * implemented by Sun, and is hence a no-op.
 | |
|    */
 | |
|   public void destroy()
 | |
|   {
 | |
|     throw new NoSuchMethodError();
 | |
|   }
 | |
|   
 | |
|   /**
 | |
|    * Print a stack trace of the current thread to stderr using the same
 | |
|    * format as Throwable's printStackTrace() method.
 | |
|    *
 | |
|    * @see Throwable#printStackTrace()
 | |
|    */
 | |
|   public static void dumpStack()
 | |
|   {
 | |
|     (new Exception("Stack trace")).printStackTrace();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Copy every active thread in the current Thread's ThreadGroup into the
 | |
|    * array. Extra threads are silently ignored. This implementation calls
 | |
|    * <code>getThreadGroup().enumerate(array)</code>, which may have a
 | |
|    * security check, <code>checkAccess(group)</code>.
 | |
|    *
 | |
|    * @param array the array to place the Threads into
 | |
|    * @return the number of Threads placed into the array
 | |
|    * @throws NullPointerException if array is null
 | |
|    * @throws SecurityException if you cannot access the ThreadGroup
 | |
|    * @see ThreadGroup#enumerate(Thread[])
 | |
|    * @see #activeCount()
 | |
|    * @see SecurityManager#checkAccess(ThreadGroup)
 | |
|    */
 | |
|   public static int enumerate(Thread[] array)
 | |
|   {
 | |
|     return currentThread().group.enumerate(array);
 | |
|   }
 | |
|   
 | |
|   /**
 | |
|    * Get this Thread's name.
 | |
|    *
 | |
|    * @return this Thread's name
 | |
|    */
 | |
|   public final String getName()
 | |
|   {
 | |
|     return name;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get this Thread's priority.
 | |
|    *
 | |
|    * @return the Thread's priority
 | |
|    */
 | |
|   public final int getPriority()
 | |
|   {
 | |
|     return priority;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Get the ThreadGroup this Thread belongs to. If the thread has died, this
 | |
|    * returns null.
 | |
|    *
 | |
|    * @return this Thread's ThreadGroup
 | |
|    */
 | |
|   public final ThreadGroup getThreadGroup()
 | |
|   {
 | |
|     return group;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Checks whether the current thread holds the monitor on a given object.
 | |
|    * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
 | |
|    *
 | |
|    * @param obj the object to test lock ownership on.
 | |
|    * @return true if the current thread is currently synchronized on obj
 | |
|    * @throws NullPointerException if obj is null
 | |
|    * @since 1.4
 | |
|    */
 | |
|   public static native boolean holdsLock(Object obj);
 | |
| 
 | |
|   /**
 | |
|    * Interrupt this Thread. First, there is a security check,
 | |
|    * <code>checkAccess</code>. Then, depending on the current state of the
 | |
|    * thread, various actions take place:
 | |
|    *
 | |
|    * <p>If the thread is waiting because of {@link #wait()},
 | |
|    * {@link #sleep(long)}, or {@link #join()}, its <i>interrupt status</i>
 | |
|    * will be cleared, and an InterruptedException will be thrown. Notice that
 | |
|    * this case is only possible if an external thread called interrupt().
 | |
|    *
 | |
|    * <p>If the thread is blocked in an interruptible I/O operation, in
 | |
|    * {@link java.nio.channels.InterruptibleChannel}, the <i>interrupt
 | |
|    * status</i> will be set, and ClosedByInterruptException will be thrown.
 | |
|    *
 | |
|    * <p>If the thread is blocked on a {@link java.nio.channels.Selector}, the
 | |
|    * <i>interrupt status</i> will be set, and the selection will return, with
 | |
|    * a possible non-zero value, as though by the wakeup() method.
 | |
|    *
 | |
|    * <p>Otherwise, the interrupt status will be set.
 | |
|    *
 | |
|    * @throws SecurityException if you cannot modify this Thread
 | |
|    */
 | |
|   public native void interrupt();
 | |
| 
 | |
|   /**
 | |
|    * Determine whether the current Thread has been interrupted, and clear
 | |
|    * the <i>interrupted status</i> in the process.
 | |
|    *
 | |
|    * @return whether the current Thread has been interrupted
 | |
|    * @see #isInterrupted()
 | |
|    */
 | |
|   public static boolean interrupted()
 | |
|   {
 | |
|     return currentThread().isInterrupted(true);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Determine whether the given Thread has been interrupted, but leave
 | |
|    * the <i>interrupted status</i> alone in the process.
 | |
|    *
 | |
|    * @return whether the Thread has been interrupted
 | |
|    * @see #interrupted()
 | |
|    */
 | |
|   public boolean isInterrupted()
 | |
|   {
 | |
|     return interrupt_flag;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Determine whether this Thread is alive. A thread which is alive has
 | |
|    * started and not yet died.
 | |
|    *
 | |
|    * @return whether this Thread is alive
 | |
|    */
 | |
|   public final boolean isAlive()
 | |
|   {
 | |
|     return alive_flag;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Tell whether this is a daemon Thread or not.
 | |
|    *
 | |
|    * @return whether this is a daemon Thread or not
 | |
|    * @see #setDaemon(boolean)
 | |
|    */
 | |
|   public final boolean isDaemon()
 | |
|   {
 | |
|     return daemon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Wait forever for the Thread in question to die.
 | |
|    *
 | |
|    * @throws InterruptedException if the Thread is interrupted; it's
 | |
|    *         <i>interrupted status</i> will be cleared
 | |
|    */
 | |
|   public final void join() throws InterruptedException
 | |
|   {
 | |
|     join(0, 0);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Wait the specified amount of time for the Thread in question to die.
 | |
|    *
 | |
|    * @param ms the number of milliseconds to wait, or 0 for forever
 | |
|    * @throws InterruptedException if the Thread is interrupted; it's
 | |
|    *         <i>interrupted status</i> will be cleared
 | |
|    */
 | |
|   public final void join(long ms) throws InterruptedException
 | |
|   {
 | |
|     join(ms, 0);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Wait the specified amount of time for the Thread in question to die.
 | |
|    *
 | |
|    * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
 | |
|    * not offer that fine a grain of timing resolution. Besides, there is
 | |
|    * no guarantee that this thread can start up immediately when time expires,
 | |
|    * because some other thread may be active.  So don't expect real-time
 | |
|    * performance.
 | |
|    *
 | |
|    * @param ms the number of milliseconds to wait, or 0 for forever
 | |
|    * @param ns the number of extra nanoseconds to sleep (0-999999)
 | |
|    * @throws InterruptedException if the Thread is interrupted; it's
 | |
|    *         <i>interrupted status</i> will be cleared
 | |
|    * @throws IllegalArgumentException if ns is invalid
 | |
|    * @XXX A ThreadListener would be nice, to make this efficient.
 | |
|    */
 | |
|   public final native void join(long ms, int ns)
 | |
|     throws InterruptedException;
 | |
| 
 | |
|   /**
 | |
|    * Resume a suspended thread.
 | |
|    *
 | |
|    * @throws SecurityException if you cannot resume the Thread
 | |
|    * @see #checkAccess()
 | |
|    * @see #suspend()
 | |
|    * @deprecated pointless, since suspend is deprecated
 | |
|    */
 | |
|   public final native void resume();
 | |
| 
 | |
|   private final native void finish_();
 | |
| 
 | |
|   /**
 | |
|    * Determine whether the given Thread has been interrupted, but leave
 | |
|    * the <i>interrupted status</i> alone in the process.
 | |
|    *
 | |
|    * @return whether the current Thread has been interrupted
 | |
|    * @see #interrupted()
 | |
|    */
 | |
|   private boolean isInterrupted(boolean clear_flag)
 | |
|   {
 | |
|     boolean r = interrupt_flag;
 | |
|     if (clear_flag && r)
 | |
|       {
 | |
| 	// Only clear the flag if we saw it as set. Otherwise this could 
 | |
| 	// potentially cause us to miss an interrupt in a race condition, 
 | |
| 	// because this method is not synchronized.
 | |
| 	interrupt_flag = false;
 | |
|       }
 | |
|     return r;
 | |
|   }
 | |
|   
 | |
|   /**
 | |
|    * The method of Thread that will be run if there is no Runnable object
 | |
|    * associated with the Thread. Thread's implementation does nothing at all.
 | |
|    *
 | |
|    * @see #start()
 | |
|    * @see #Thread(ThreadGroup, Runnable, String)
 | |
|    */
 | |
|   public void run()
 | |
|   {
 | |
|     if (runnable != null)
 | |
|       runnable.run();
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set the daemon status of this Thread.  If this is a daemon Thread, then
 | |
|    * the VM may exit even if it is still running.  This may only be called
 | |
|    * before the Thread starts running. There may be a security check,
 | |
|    * <code>checkAccess</code>.
 | |
|    *
 | |
|    * @param daemon whether this should be a daemon thread or not
 | |
|    * @throws SecurityException if you cannot modify this Thread
 | |
|    * @throws IllegalThreadStateException if the Thread is active
 | |
|    * @see #isDaemon()
 | |
|    * @see #checkAccess()
 | |
|    */
 | |
|   public final void setDaemon(boolean daemon)
 | |
|   {
 | |
|     if (!startable_flag)
 | |
|       throw new IllegalThreadStateException();
 | |
|     checkAccess();
 | |
|     this.daemon = daemon;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Returns the context classloader of this Thread. The context
 | |
|    * classloader can be used by code that want to load classes depending
 | |
|    * on the current thread. Normally classes are loaded depending on
 | |
|    * the classloader of the current class. There may be a security check
 | |
|    * for <code>RuntimePermission("getClassLoader")</code> if the caller's
 | |
|    * class loader is not null or an ancestor of this thread's context class
 | |
|    * loader.
 | |
|    *
 | |
|    * @return the context class loader
 | |
|    * @throws SecurityException when permission is denied
 | |
|    * @see setContextClassLoader(ClassLoader)
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public synchronized ClassLoader getContextClassLoader()
 | |
|   {
 | |
|     if (contextClassLoader == null)
 | |
|       contextClassLoader = ClassLoader.getSystemClassLoader();
 | |
| 
 | |
|     SecurityManager sm = System.getSecurityManager();
 | |
|     // FIXME: we can't currently find the caller's class loader.
 | |
|     ClassLoader callers = null;
 | |
|     if (sm != null && callers != null)
 | |
|       {
 | |
| 	// See if the caller's class loader is the same as or an
 | |
| 	// ancestor of this thread's class loader.
 | |
| 	while (callers != null && callers != contextClassLoader)
 | |
| 	  {
 | |
| 	    // FIXME: should use some internal version of getParent
 | |
| 	    // that avoids security checks.
 | |
| 	    callers = callers.getParent();
 | |
| 	  }
 | |
| 
 | |
| 	if (callers != contextClassLoader)
 | |
| 	  sm.checkPermission(new RuntimePermission("getClassLoader"));
 | |
|       }
 | |
| 
 | |
|     return contextClassLoader;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Sets the context classloader for this Thread. When not explicitly set,
 | |
|    * the context classloader for a thread is the same as the context
 | |
|    * classloader of the thread that created this thread. The first thread has
 | |
|    * as context classloader the system classloader. There may be a security
 | |
|    * check for <code>RuntimePermission("setContextClassLoader")</code>.
 | |
|    *
 | |
|    * @param classloader the new context class loader
 | |
|    * @throws SecurityException when permission is denied
 | |
|    * @see getContextClassLoader()
 | |
|    * @since 1.2
 | |
|    */
 | |
|   public synchronized void setContextClassLoader(ClassLoader classloader)
 | |
|   {
 | |
|     SecurityManager sm = System.getSecurityManager();
 | |
|     if (sm != null)
 | |
|       sm.checkPermission(new RuntimePermission("setContextClassLoader"));
 | |
|     this.contextClassLoader = classloader;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Set this Thread's name.  There may be a security check,
 | |
|    * <code>checkAccess</code>.
 | |
|    *
 | |
|    * @param name the new name for this Thread
 | |
|    * @throws NullPointerException if name is null
 | |
|    * @throws SecurityException if you cannot modify this Thread
 | |
|    */
 | |
|   public final void setName(String name)
 | |
|   {
 | |
|     checkAccess();
 | |
|     // The Class Libraries book says ``threadName cannot be null''.  I
 | |
|     // take this to mean NullPointerException.
 | |
|     if (name == null)
 | |
|       throw new NullPointerException();
 | |
|     this.name = name;
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Causes the currently executing thread object to temporarily pause
 | |
|    * and allow other threads to execute.
 | |
|    */
 | |
|   public static native void yield();
 | |
| 
 | |
|   /**
 | |
|    * Suspend the current Thread's execution for the specified amount of
 | |
|    * time. The Thread will not lose any locks it has during this time. There
 | |
|    * are no guarantees which thread will be next to run, but most VMs will
 | |
|    * choose the highest priority thread that has been waiting longest.
 | |
|    *
 | |
|    * @param ms the number of milliseconds to sleep, or 0 for forever
 | |
|    * @throws InterruptedException if the Thread is interrupted; it's
 | |
|    *         <i>interrupted status</i> will be cleared
 | |
|    * @see #notify()
 | |
|    * @see #wait(long)
 | |
|    */
 | |
|   public static void sleep(long ms) throws InterruptedException
 | |
|   {
 | |
|     sleep(ms, 0);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Suspend the current Thread's execution for the specified amount of
 | |
|    * time. The Thread will not lose any locks it has during this time. There
 | |
|    * are no guarantees which thread will be next to run, but most VMs will
 | |
|    * choose the highest priority thread that has been waiting longest.
 | |
|    *
 | |
|    * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
 | |
|    * not offer that fine a grain of timing resolution. Besides, there is
 | |
|    * no guarantee that this thread can start up immediately when time expires,
 | |
|    * because some other thread may be active.  So don't expect real-time
 | |
|    * performance.
 | |
|    *
 | |
|    * @param ms the number of milliseconds to sleep, or 0 for forever
 | |
|    * @param ns the number of extra nanoseconds to sleep (0-999999)
 | |
|    * @throws InterruptedException if the Thread is interrupted; it's
 | |
|    *         <i>interrupted status</i> will be cleared
 | |
|    * @throws IllegalArgumentException if ns is invalid
 | |
|    * @see #notify()
 | |
|    * @see #wait(long, int)
 | |
|    */
 | |
|   public static native void sleep(long timeout, int nanos)
 | |
|     throws InterruptedException;
 | |
| 
 | |
|   /**
 | |
|    * Start this Thread, calling the run() method of the Runnable this Thread
 | |
|    * was created with, or else the run() method of the Thread itself. This
 | |
|    * is the only way to start a new thread; calling run by yourself will just
 | |
|    * stay in the same thread. The virtual machine will remove the thread from
 | |
|    * its thread group when the run() method completes.
 | |
|    *
 | |
|    * @throws IllegalThreadStateException if the thread has already started
 | |
|    * @see #run()
 | |
|    */
 | |
|   public native void start();
 | |
| 
 | |
|   /**
 | |
|    * Cause this Thread to stop abnormally because of the throw of a ThreadDeath
 | |
|    * error. If you stop a Thread that has not yet started, it will stop
 | |
|    * immediately when it is actually started.
 | |
|    *
 | |
|    * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
 | |
|    * leave data in bad states.  Hence, there is a security check:
 | |
|    * <code>checkAccess(this)</code>, plus another one if the current thread
 | |
|    * is not this: <code>RuntimePermission("stopThread")</code>. If you must
 | |
|    * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
 | |
|    * ThreadDeath is the only exception which does not print a stack trace when
 | |
|    * the thread dies.
 | |
|    *
 | |
|    * @throws SecurityException if you cannot stop the Thread
 | |
|    * @see #interrupt()
 | |
|    * @see #checkAccess()
 | |
|    * @see #start()
 | |
|    * @see ThreadDeath
 | |
|    * @see ThreadGroup#uncaughtException(Thread, Throwable)
 | |
|    * @see SecurityManager#checkAccess(Thread)
 | |
|    * @see SecurityManager#checkPermission(Permission)
 | |
|    * @deprecated unsafe operation, try not to use
 | |
|    */
 | |
|   public final void stop()
 | |
|   {
 | |
|     // Argument doesn't matter, because this is no longer
 | |
|     // supported.
 | |
|     stop(null);
 | |
|   }
 | |
| 
 | |
|   /**
 | |
|    * Cause this Thread to stop abnormally and throw the specified exception.
 | |
|    * If you stop a Thread that has not yet started, it will stop immediately
 | |
|    * when it is actually started. <b>WARNING</b>This bypasses Java security,
 | |
|    * and can throw a checked exception which the call stack is unprepared to
 | |
|    * handle. Do not abuse this power.
 | |
|    *
 | |
|    * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
 | |
|    * leave data in bad states.  Hence, there is a security check:
 | |
|    * <code>checkAccess(this)</code>, plus another one if the current thread
 | |
|    * is not this: <code>RuntimePermission("stopThread")</code>. If you must
 | |
|    * catch a ThreadDeath, be sure to rethrow it after you have cleaned up.
 | |
|    * ThreadDeath is the only exception which does not print a stack trace when
 | |
|    * the thread dies.
 | |
|    *
 | |
|    * @param t the Throwable to throw when the Thread dies
 | |
|    * @throws SecurityException if you cannot stop the Thread
 | |
|    * @throws NullPointerException in the calling thread, if t is null
 | |
|    * @see #interrupt()
 | |
|    * @see #checkAccess()
 | |
|    * @see #start()
 | |
|    * @see ThreadDeath
 | |
|    * @see ThreadGroup#uncaughtException(Thread, Throwable)
 | |
|    * @see SecurityManager#checkAccess(Thread)
 | |
|    * @see SecurityManager#checkPermission(Permission)
 | |
|    * @deprecated unsafe operation, try not to use
 | |
|    */
 | |
|   public final native void stop(Throwable e);
 | |
| 
 | |
|   /**
 | |
|    * Suspend this Thread.  It will not come back, ever, unless it is resumed.
 | |
|    *
 | |
|    * <p>This is inherently unsafe, as the suspended thread still holds locks,
 | |
|    * and can potentially deadlock your program.  Hence, there is a security
 | |
|    * check: <code>checkAccess</code>.
 | |
|    *
 | |
|    * @throws SecurityException if you cannot suspend the Thread
 | |
|    * @see #checkAccess()
 | |
|    * @see #resume()
 | |
|    * @deprecated unsafe operation, try not to use
 | |
|    */
 | |
|   public final native void suspend();
 | |
| 
 | |
|   /**
 | |
|    * Set this Thread's priority. There may be a security check,
 | |
|    * <code>checkAccess</code>, then the priority is set to the smaller of
 | |
|    * priority and the ThreadGroup maximum priority.
 | |
|    *
 | |
|    * @param priority the new priority for this Thread
 | |
|    * @throws IllegalArgumentException if priority exceeds MIN_PRIORITY or
 | |
|    *         MAX_PRIORITY
 | |
|    * @throws SecurityException if you cannot modify this Thread
 | |
|    * @see #getPriority()
 | |
|    * @see #checkAccess()
 | |
|    * @see ThreadGroup#getMaxPriority()
 | |
|    * @see #MIN_PRIORITY
 | |
|    * @see #MAX_PRIORITY
 | |
|    */
 | |
|   public final native void setPriority(int newPriority);
 | |
| 
 | |
|   /**
 | |
|    * Returns a string representation of this thread, including the
 | |
|    * thread's name, priority, and thread group.
 | |
|    *
 | |
|    * @return a human-readable String representing this Thread
 | |
|    */
 | |
|   public String toString()
 | |
|   {
 | |
|     return ("Thread[" + name + "," + priority + ","
 | |
| 	    + (group == null ? "" : group.getName()) + "]");
 | |
|   }
 | |
| 
 | |
|   private final native void initialize_native();
 | |
| 
 | |
|   private final native static String gen_name();
 | |
| }
 |