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			170 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Go
		
	
	
	
| // Copyright 2015 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| // Package socktest provides utilities for socket testing.
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| package socktest
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| 
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| import (
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| 	"fmt"
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| 	"sync"
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| )
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| 
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| // A Switch represents a callpath point switch for socket system
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| // calls.
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| type Switch struct {
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| 	once sync.Once
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| 
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| 	fmu   sync.RWMutex
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| 	fltab map[FilterType]Filter
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| 
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| 	smu   sync.RWMutex
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| 	sotab Sockets
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| 	stats stats
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| }
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| 
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| func (sw *Switch) init() {
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| 	sw.fltab = make(map[FilterType]Filter)
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| 	sw.sotab = make(Sockets)
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| 	sw.stats = make(stats)
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| }
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| 
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| // Stats returns a list of per-cookie socket statistics.
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| func (sw *Switch) Stats() []Stat {
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| 	var st []Stat
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| 	sw.smu.RLock()
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| 	for _, s := range sw.stats {
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| 		ns := *s
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| 		st = append(st, ns)
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| 	}
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| 	sw.smu.RUnlock()
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| 	return st
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| }
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| 
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| // Sockets returns mappings of socket descriptor to socket status.
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| func (sw *Switch) Sockets() Sockets {
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| 	sw.smu.RLock()
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| 	tab := make(Sockets, len(sw.sotab))
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| 	for i, s := range sw.sotab {
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| 		tab[i] = s
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| 	}
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| 	sw.smu.RUnlock()
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| 	return tab
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| }
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| 
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| // A Cookie represents a 3-tuple of a socket; address family, socket
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| // type and protocol number.
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| type Cookie uint64
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| 
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| // Family returns an address family.
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| func (c Cookie) Family() int { return int(c >> 48) }
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| 
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| // Type returns a socket type.
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| func (c Cookie) Type() int { return int(c << 16 >> 32) }
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| 
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| // Protocol returns a protocol number.
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| func (c Cookie) Protocol() int { return int(c & 0xff) }
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| 
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| func cookie(family, sotype, proto int) Cookie {
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| 	return Cookie(family)<<48 | Cookie(sotype)&0xffffffff<<16 | Cookie(proto)&0xff
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| }
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| 
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| // A Status represents the status of a socket.
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| type Status struct {
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| 	Cookie    Cookie
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| 	Err       error // error status of socket system call
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| 	SocketErr error // error status of socket by SO_ERROR
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| }
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| 
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| func (so Status) String() string {
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| 	return fmt.Sprintf("(%s, %s, %s): syscallerr=%v socketerr=%v", familyString(so.Cookie.Family()), typeString(so.Cookie.Type()), protocolString(so.Cookie.Protocol()), so.Err, so.SocketErr)
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| }
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| 
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| // A Stat represents a per-cookie socket statistics.
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| type Stat struct {
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| 	Family   int // address family
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| 	Type     int // socket type
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| 	Protocol int // protocol number
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| 
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| 	Opened    uint64 // number of sockets opened
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| 	Connected uint64 // number of sockets connected
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| 	Listened  uint64 // number of sockets listened
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| 	Accepted  uint64 // number of sockets accepted
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| 	Closed    uint64 // number of sockets closed
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| 
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| 	OpenFailed    uint64 // number of sockets open failed
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| 	ConnectFailed uint64 // number of sockets connect failed
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| 	ListenFailed  uint64 // number of sockets listen failed
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| 	AcceptFailed  uint64 // number of sockets accept failed
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| 	CloseFailed   uint64 // number of sockets close failed
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| }
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| 
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| func (st Stat) String() string {
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| 	return fmt.Sprintf("(%s, %s, %s): opened=%d connected=%d listened=%d accepted=%d closed=%d openfailed=%d connectfailed=%d listenfailed=%d acceptfailed=%d closefailed=%d", familyString(st.Family), typeString(st.Type), protocolString(st.Protocol), st.Opened, st.Connected, st.Listened, st.Accepted, st.Closed, st.OpenFailed, st.ConnectFailed, st.ListenFailed, st.AcceptFailed, st.CloseFailed)
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| }
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| 
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| type stats map[Cookie]*Stat
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| 
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| func (st stats) getLocked(c Cookie) *Stat {
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| 	s, ok := st[c]
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| 	if !ok {
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| 		s = &Stat{Family: c.Family(), Type: c.Type(), Protocol: c.Protocol()}
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| 		st[c] = s
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| 	}
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| 	return s
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| }
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| 
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| // A FilterType represents a filter type.
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| type FilterType int
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| 
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| const (
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| 	FilterSocket        FilterType = iota // for Socket
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| 	FilterConnect                         // for Connect or ConnectEx
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| 	FilterListen                          // for Listen
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| 	FilterAccept                          // for Accept, Accept4 or AcceptEx
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| 	FilterGetsockoptInt                   // for GetsockoptInt
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| 	FilterClose                           // for Close or Closesocket
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| )
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| 
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| // A Filter represents a socket system call filter.
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| //
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| // It will only be executed before a system call for a socket that has
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| // an entry in internal table.
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| // If the filter returns a non-nil error, the execution of system call
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| // will be canceled and the system call function returns the non-nil
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| // error.
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| // It can return a non-nil AfterFilter for filtering after the
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| // execution of the system call.
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| type Filter func(*Status) (AfterFilter, error)
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| 
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| func (f Filter) apply(st *Status) (AfterFilter, error) {
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| 	if f == nil {
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| 		return nil, nil
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| 	}
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| 	return f(st)
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| }
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| 
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| // An AfterFilter represents a socket system call filter after an
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| // execution of a system call.
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| //
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| // It will only be executed after a system call for a socket that has
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| // an entry in internal table.
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| // If the filter returns a non-nil error, the system call function
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| // returns the non-nil error.
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| type AfterFilter func(*Status) error
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| 
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| func (f AfterFilter) apply(st *Status) error {
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| 	if f == nil {
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| 		return nil
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| 	}
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| 	return f(st)
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| }
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| 
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| // Set deploys the socket system call filter f for the filter type t.
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| func (sw *Switch) Set(t FilterType, f Filter) {
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| 	sw.once.Do(sw.init)
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| 	sw.fmu.Lock()
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| 	sw.fltab[t] = f
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| 	sw.fmu.Unlock()
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| }
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