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			925 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			925 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Allocators -*- C++ -*-
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| 
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| // Copyright (C) 2001 Free Software Foundation, Inc.
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| //
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| // This file is part of the GNU ISO C++ Library.  This library is free
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| // software; you can redistribute it and/or modify it under the
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| // terms of the GNU General Public License as published by the
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| // Free Software Foundation; either version 2, or (at your option)
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| // any later version.
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| 
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| // This library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License for more details.
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| 
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| // You should have received a copy of the GNU General Public License along
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| // with this library; see the file COPYING.  If not, write to the Free
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| // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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| // USA.
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| 
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| // As a special exception, you may use this file as part of a free software
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| // library without restriction.  Specifically, if other files instantiate
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| // templates or use macros or inline functions from this file, or you compile
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| // this file and link it with other files to produce an executable, this
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| // file does not by itself cause the resulting executable to be covered by
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| // the GNU General Public License.  This exception does not however
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| // invalidate any other reasons why the executable file might be covered by
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| // the GNU General Public License.
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| 
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| /*
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|  * Copyright (c) 1996-1997
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|  * Silicon Graphics Computer Systems, Inc.
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|  *
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|  * Permission to use, copy, modify, distribute and sell this software
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|  * and its documentation for any purpose is hereby granted without fee,
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|  * provided that the above copyright notice appear in all copies and
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|  * that both that copyright notice and this permission notice appear
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|  * in supporting documentation.  Silicon Graphics makes no
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|  * representations about the suitability of this software for any
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|  * purpose.  It is provided "as is" without express or implied warranty.
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|  */
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| 
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| /** @file stl_alloc.h
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|  *  This is an internal header file, included by other library headers.
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|  *  You should not attempt to use it directly.
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|  */
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| 
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| #ifndef __GLIBCPP_INTERNAL_ALLOC_H
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| #define __GLIBCPP_INTERNAL_ALLOC_H
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| 
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| /**
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|  *  @defgroup Allocators Memory Allocators
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|  *  @maint
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|  *  stl_alloc.h implements some node allocators.  These are NOT the same as
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|  *  allocators in the C++ standard, nor in the original H-P STL.  They do not
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|  *  encapsulate different pointer types; we assume that there is only one
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|  *  pointer type.  The C++ standard allocators are intended to allocate
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|  *  individual objects, not pools or arenas.
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|  *
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|  *  In this file allocators are of two different styles:  "standard" and
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|  *  "SGI" (quotes included).  "Standard" allocators conform to 20.4.  "SGI"
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|  *  allocators differ in AT LEAST the following ways (add to this list as you
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|  *  discover them):
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|  *
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|  *   - "Standard" allocate() takes two parameters (n_count,hint=0) but "SGI"
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|  *     allocate() takes one paramter (n_size).
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|  *   - Likewise, "standard" deallocate()'s argument is a count, but in "SGI"
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|  *     is a byte size.
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|  *   - max_size(), construct(), and destroy() are missing in "SGI" allocators.
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|  *   - reallocate(p,oldsz,newsz) is added in "SGI", and behaves as
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|  *     if p=realloc(p,newsz).
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|  *
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|  *  "SGI" allocators may be wrapped in __allocator to convert the interface
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|  *  into a "standard" one.
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|  *  @endmaint
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|  *
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|  *  The canonical description of these classes is in docs/html/ext/howto.html
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|  *  or online at http://gcc.gnu.org/onlinedocs/libstdc++/ext/howto.html#3
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| */
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| 
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| #include <cstddef>
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| #include <cstdlib>
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| #include <cstring>
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| #include <cassert>
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| #include <bits/functexcept.h>   // For __throw_bad_alloc
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| #include <bits/stl_threads.h>
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| 
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| namespace std
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| {
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|   /**
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|    *  @maint
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|    *  A new-based allocator, as required by the standard.  Allocation and
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|    *  deallocation forward to global new and delete.  "SGI" style, minus
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|    *  reallocate().
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|    *  @endmaint
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|    *  (See @link Allocators allocators info @endlink for more.)
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|   */
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|   class __new_alloc 
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|   {
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|   public:
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|     static void* 
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|     allocate(size_t __n)
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|     { return ::operator new(__n); }
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|     
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|     static void 
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|     deallocate(void* __p, size_t)
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|     { ::operator delete(__p); }
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|   };
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|   
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| 
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|   /**
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|    *  @maint
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|    *  A malloc-based allocator.  Typically slower than the
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|    *  __default_alloc_template (below).  Typically thread-safe and more
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|    *  storage efficient.  The template argument is unused and is only present
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|    *  to permit multiple instantiations (but see __default_alloc_template
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|    *  for caveats).  "SGI" style, plus __set_malloc_handler for OOM conditions.
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|    *  @endmaint
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|    *  (See @link Allocators allocators info @endlink for more.)
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|   */
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|   template <int __inst>
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|     class __malloc_alloc_template 
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|     {
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|     private:
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|       static void* _S_oom_malloc(size_t);
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|       static void* _S_oom_realloc(void*, size_t);
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|       static void (* __malloc_alloc_oom_handler)();
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|       
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|     public:
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|       static void* 
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|       allocate(size_t __n)
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|       {
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| 	void* __result = malloc(__n);
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| 	if (0 == __result) __result = _S_oom_malloc(__n);
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| 	return __result;
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|       }
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| 
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|       static void 
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|       deallocate(void* __p, size_t /* __n */)
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|       { free(__p); }
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| 
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|       static void* 
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|       reallocate(void* __p, size_t /* old_sz */, size_t __new_sz)
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|       {
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| 	void* __result = realloc(__p, __new_sz);
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| 	if (0 == __result) __result = _S_oom_realloc(__p, __new_sz);
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| 	return __result;
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|       }
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|       
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|       static void (* __set_malloc_handler(void (*__f)()))()
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|       {
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| 	void (* __old)() = __malloc_alloc_oom_handler;
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| 	__malloc_alloc_oom_handler = __f;
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| 	return(__old);
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|       }
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|     };
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| 
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|   // malloc_alloc out-of-memory handling
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|   template <int __inst>
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|     void (* __malloc_alloc_template<__inst>::__malloc_alloc_oom_handler)() = 0;
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| 
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|   template <int __inst>
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|     void*
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|     __malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n)
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|     {
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|       void (* __my_malloc_handler)();
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|       void* __result;
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|       
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|       for (;;) 
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| 	{
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| 	  __my_malloc_handler = __malloc_alloc_oom_handler;
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| 	  if (0 == __my_malloc_handler) 
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| 	    std::__throw_bad_alloc();
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| 	  (*__my_malloc_handler)();
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| 	  __result = malloc(__n);
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| 	  if (__result) 
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| 	    return(__result);
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| 	}
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|     }
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|   
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|   template <int __inst>
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|     void* 
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|     __malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n)
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|     { 
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|       void (* __my_malloc_handler)();
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|       void* __result;
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|       
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|       for (;;) 
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| 	{
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| 	  __my_malloc_handler = __malloc_alloc_oom_handler;
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| 	  if (0 == __my_malloc_handler) 
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| 	    std::__throw_bad_alloc();
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| 	  (*__my_malloc_handler)();
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| 	  __result = realloc(__p, __n);
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| 	  if (__result) 
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| 	    return(__result);
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| 	}
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|     }
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| 
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| 
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| // Determines the underlying allocator choice for the node allocator.
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| #ifdef __USE_MALLOC
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|   typedef __malloc_alloc_template<0>  __mem_interface;
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| #else
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|   typedef __new_alloc                 __mem_interface;
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| #endif
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| 
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| 
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|   /**
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|    *  @maint
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|    *  This is used primarily (only?) in _Alloc_traits and other places to
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|    *  help provide the _Alloc_type typedef.
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|    *
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|    *  This is neither "standard"-conforming nor "SGI".  The _Alloc parameter
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|    *  must be "SGI" style.
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|    *  @endmaint
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|    *  (See @link Allocators allocators info @endlink for more.)
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|   */
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|   template<class _Tp, class _Alloc>
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|   class __simple_alloc
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|   {
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|   public:
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|     static _Tp* allocate(size_t __n)
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|     { return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); }
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| 
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|     static _Tp* allocate()
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|     { return (_Tp*) _Alloc::allocate(sizeof (_Tp)); }
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| 
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|     static void deallocate(_Tp* __p, size_t __n)
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|     { if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); }
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| 
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|     static void deallocate(_Tp* __p)
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|     { _Alloc::deallocate(__p, sizeof (_Tp)); }
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|   };
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| 
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| 
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|   /**
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|    *  @maint
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|    *  An adaptor for an underlying allocator (_Alloc) to check the size
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|    *  arguments for debugging.  Errors are reported using assert; these
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|    *  checks can be disabled via NDEBUG, but the space penalty is still
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|    *  paid, therefore it is far better to just use the underlying allocator
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|    *  by itelf when no checking is desired.
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|    *
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|    *  "There is some evidence that this can confuse Purify." - SGI comment
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|    *
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|    *  This adaptor is "SGI" style.  The _Alloc parameter must also be "SGI".
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|    *  @endmaint
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|    *  (See @link Allocators allocators info @endlink for more.)
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|   */
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|   template <class _Alloc>
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|   class __debug_alloc
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|   {
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|   private:
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|     enum {_S_extra = 8};  // Size of space used to store size.  Note that this
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|                           // must be large enough to preserve alignment.
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|   
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|   public:
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|   
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|     static void* allocate(size_t __n)
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|     {
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|       char* __result = (char*)_Alloc::allocate(__n + (int) _S_extra);
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|       *(size_t*)__result = __n;
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|       return __result + (int) _S_extra;
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|     }
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|   
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|     static void deallocate(void* __p, size_t __n)
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|     {
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|       char* __real_p = (char*)__p - (int) _S_extra;
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|       assert(*(size_t*)__real_p == __n);
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|       _Alloc::deallocate(__real_p, __n + (int) _S_extra);
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|     }
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|   
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|     static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz)
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|     {
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|       char* __real_p = (char*)__p - (int) _S_extra;
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|       assert(*(size_t*)__real_p == __old_sz);
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|       char* __result = (char*)
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|         _Alloc::reallocate(__real_p, __old_sz + (int) _S_extra,
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|                                      __new_sz + (int) _S_extra);
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|       *(size_t*)__result = __new_sz;
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|       return __result + (int) _S_extra;
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|     }
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|   };
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| 
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| 
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| #ifdef __USE_MALLOC
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| 
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| typedef __mem_interface __alloc;
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| typedef __mem_interface __single_client_alloc;
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| 
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| #else
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| 
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| 
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| /**
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|  *  @maint
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|  *  Default node allocator.  "SGI" style.  Uses __mem_interface for its
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|  *  underlying requests (and makes as few requests as possible).
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|  *  **** Currently __mem_interface is always __new_alloc, never __malloc*.
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|  * 
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|  *  Important implementation properties:
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|  *  1. If the clients request an object of size > _MAX_BYTES, the resulting
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|  *     object will be obtained directly from the underlying __mem_interface.
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|  *  2. In all other cases, we allocate an object of size exactly
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|  *     _S_round_up(requested_size).  Thus the client has enough size
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|  *     information that we can return the object to the proper free list
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|  *     without permanently losing part of the object.
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|  * 
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|  *  The first template parameter specifies whether more than one thread may
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|  *  use this allocator.  It is safe to allocate an object from one instance
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|  *  of a default_alloc and deallocate it with another one.  This effectively
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|  *  transfers its ownership to the second one.  This may have undesirable
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|  *  effects on reference locality.
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|  *
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|  *  The second parameter is unused and serves only to allow the creation of
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|  *  multiple default_alloc instances.  Note that containers built on different
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|  *  allocator instances have different types, limiting the utility of this
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|  *  approach.  If you do not wish to share the free lists with the main
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|  *  default_alloc instance, instantiate this with a non-zero __inst.
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|  *
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|  *  @endmaint
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|  *  (See @link Allocators allocators info @endlink for more.)
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| */
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| template <bool __threads, int __inst>
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| class __default_alloc_template
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| {
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| 
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| private:
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|   enum {_ALIGN = 8};
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|   enum {_MAX_BYTES = 128};
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|   enum {_NFREELISTS = _MAX_BYTES / _ALIGN};
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| 
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|   static size_t
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|   _S_round_up(size_t __bytes) 
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|     { return (((__bytes) + (size_t) _ALIGN-1) & ~((size_t) _ALIGN - 1)); }
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| 
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|   union _Obj {
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|     union _Obj* _M_free_list_link;
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|     char        _M_client_data[1];    // The client sees this.
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|   };
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| 
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|   static _Obj* volatile _S_free_list[]; 
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|   static size_t _S_freelist_index(size_t __bytes)
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|     { return (((__bytes) + (size_t)_ALIGN-1)/(size_t)_ALIGN - 1); }
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| 
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|   // Returns an object of size __n, and optionally adds to size __n free list.
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|   static void* _S_refill(size_t __n);
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|   // Allocates a chunk for nobjs of size size.  nobjs may be reduced
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|   // if it is inconvenient to allocate the requested number.
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|   static char* _S_chunk_alloc(size_t __size, int& __nobjs);
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| 
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|   // Chunk allocation state.
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|   static char* _S_start_free;
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|   static char* _S_end_free;
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|   static size_t _S_heap_size;
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| 
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|   static _STL_mutex_lock _S_node_allocator_lock;
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| 
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|   // It would be nice to use _STL_auto_lock here.  But we need a test whether
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|   // threads are in use.
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|   class _Lock {
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|     public:
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|       _Lock() { if (__threads) _S_node_allocator_lock._M_acquire_lock(); }
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|       ~_Lock() { if (__threads) _S_node_allocator_lock._M_release_lock(); }
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|   } __attribute__ ((__unused__));
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|   friend class _Lock;
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| 
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| public:
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| 
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|   // __n must be > 0
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|   static void* allocate(size_t __n)
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|   {
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|     void* __ret = 0;
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| 
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|     if (__n > (size_t) _MAX_BYTES) 
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|       __ret = __mem_interface::allocate(__n);
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|     else 
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|       {
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| 	_Obj* volatile* __my_free_list = _S_free_list + _S_freelist_index(__n);
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| 	// Acquire the lock here with a constructor call.  This ensures that
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| 	// it is released in exit or during stack unwinding.
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| 	_Lock __lock_instance;
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| 	_Obj* __restrict__ __result = *__my_free_list;
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| 	if (__result == 0)
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| 	  __ret = _S_refill(_S_round_up(__n));
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| 	else 
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| 	  {
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| 	    *__my_free_list = __result -> _M_free_list_link;
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| 	    __ret = __result;
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| 	  }
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|       }
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|     
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|     return __ret;
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|   };
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| 
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|   // __p may not be 0
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|   static void deallocate(void* __p, size_t __n)
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|   {
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|     if (__n > (size_t) _MAX_BYTES)
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|       __mem_interface::deallocate(__p, __n);
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|     else 
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|       {
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| 	_Obj* volatile*  __my_free_list
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|           = _S_free_list + _S_freelist_index(__n);
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| 	_Obj* __q = (_Obj*)__p;
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| 	
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| 	// Acquire the lock here with a constructor call.  This ensures that
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| 	// it is released in exit or during stack unwinding.
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| 	_Lock __lock_instance;
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| 	__q -> _M_free_list_link = *__my_free_list;
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| 	*__my_free_list = __q;
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|       }
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|   }
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|   
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|   static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz);
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| };
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| 
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| 
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| template <bool __threads, int __inst>
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| inline bool operator==(const __default_alloc_template<__threads, __inst>&,
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|                        const __default_alloc_template<__threads, __inst>&)
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| {
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|   return true;
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| }
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| 
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| template <bool __threads, int __inst>
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| inline bool operator!=(const __default_alloc_template<__threads, __inst>&,
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|                        const __default_alloc_template<__threads, __inst>&)
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| {
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|   return false;
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| }
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| 
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| 
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| // We allocate memory in large chunks in order to avoid fragmenting the
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| // malloc heap (or whatever __mem_interface is using) too much.  We assume
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| // that __size is properly aligned.  We hold the allocation lock.
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| template <bool __threads, int __inst>
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| char*
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| __default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size, 
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|                                                             int& __nobjs)
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| {
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|     char* __result;
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|     size_t __total_bytes = __size * __nobjs;
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|     size_t __bytes_left = _S_end_free - _S_start_free;
 | |
| 
 | |
|     if (__bytes_left >= __total_bytes) 
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|       {
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|         __result = _S_start_free;
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|         _S_start_free += __total_bytes;
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|         return(__result);
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|       } 
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|     else if (__bytes_left >= __size) 
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|       {
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|         __nobjs = (int)(__bytes_left/__size);
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|         __total_bytes = __size * __nobjs;
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|         __result = _S_start_free;
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|         _S_start_free += __total_bytes;
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|         return(__result);
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|     } 
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|     else 
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|       {
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|         size_t __bytes_to_get = 
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| 	  2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
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|         // Try to make use of the left-over piece.
 | |
|         if (__bytes_left > 0) 
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| 	  {
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| 	    _Obj* volatile* __my_free_list =
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| 	      _S_free_list + _S_freelist_index(__bytes_left);
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| 	    
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| 	    ((_Obj*)_S_start_free) -> _M_free_list_link = *__my_free_list;
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| 	    *__my_free_list = (_Obj*)_S_start_free;
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| 	  }
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|         _S_start_free = (char*) __mem_interface::allocate(__bytes_to_get);
 | |
|         if (0 == _S_start_free) 
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| 	  {
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|             size_t __i;
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|             _Obj* volatile* __my_free_list;
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| 	    _Obj* __p;
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|             // Try to make do with what we have.  That can't hurt.  We
 | |
|             // do not try smaller requests, since that tends to result
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|             // in disaster on multi-process machines.
 | |
| 	    __i = __size;
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|             for (; __i <= (size_t) _MAX_BYTES; __i += (size_t) _ALIGN) 
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| 	      {
 | |
|                 __my_free_list = _S_free_list + _S_freelist_index(__i);
 | |
|                 __p = *__my_free_list;
 | |
|                 if (0 != __p) 
 | |
| 		  {
 | |
| 		    *__my_free_list = __p -> _M_free_list_link;
 | |
| 		    _S_start_free = (char*)__p;
 | |
|                     _S_end_free = _S_start_free + __i;
 | |
|                     return(_S_chunk_alloc(__size, __nobjs));
 | |
|                     // Any leftover piece will eventually make it to the
 | |
|                     // right free list.
 | |
| 		  }
 | |
| 	      }
 | |
| 	    _S_end_free = 0;	// In case of exception.
 | |
|             _S_start_free = (char*)__mem_interface::allocate(__bytes_to_get);
 | |
|             // This should either throw an exception or remedy the situation.
 | |
|             // Thus we assume it succeeded.
 | |
| 	  }
 | |
|         _S_heap_size += __bytes_to_get;
 | |
|         _S_end_free = _S_start_free + __bytes_to_get;
 | |
|         return(_S_chunk_alloc(__size, __nobjs));
 | |
|       }
 | |
| }
 | |
| 
 | |
| 
 | |
| // Returns an object of size __n, and optionally adds to "size __n"'s free list.
 | |
| // We assume that __n is properly aligned.  We hold the allocation lock.
 | |
| template <bool __threads, int __inst>
 | |
| void*
 | |
| __default_alloc_template<__threads, __inst>::_S_refill(size_t __n)
 | |
| {
 | |
|     int __nobjs = 20;
 | |
|     char* __chunk = _S_chunk_alloc(__n, __nobjs);
 | |
|     _Obj* volatile* __my_free_list;
 | |
|     _Obj* __result;
 | |
|     _Obj* __current_obj;
 | |
|     _Obj* __next_obj;
 | |
|     int __i;
 | |
| 
 | |
|     if (1 == __nobjs) return(__chunk);
 | |
|     __my_free_list = _S_free_list + _S_freelist_index(__n);
 | |
| 
 | |
|     /* Build free list in chunk */
 | |
|       __result = (_Obj*)__chunk;
 | |
|       *__my_free_list = __next_obj = (_Obj*)(__chunk + __n);
 | |
|       for (__i = 1; ; __i++) {
 | |
|         __current_obj = __next_obj;
 | |
|         __next_obj = (_Obj*)((char*)__next_obj + __n);
 | |
|         if (__nobjs - 1 == __i) {
 | |
|             __current_obj -> _M_free_list_link = 0;
 | |
|             break;
 | |
|         } else {
 | |
|             __current_obj -> _M_free_list_link = __next_obj;
 | |
|         }
 | |
|       }
 | |
|     return(__result);
 | |
| }
 | |
| 
 | |
| 
 | |
| template <bool threads, int inst>
 | |
| void*
 | |
| __default_alloc_template<threads, inst>::reallocate(void* __p,
 | |
|                                                     size_t __old_sz,
 | |
|                                                     size_t __new_sz)
 | |
| {
 | |
|     void* __result;
 | |
|     size_t __copy_sz;
 | |
| 
 | |
|     if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) {
 | |
|         return(realloc(__p, __new_sz));
 | |
|     }
 | |
|     if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
 | |
|     __result = allocate(__new_sz);
 | |
|     __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
 | |
|     memcpy(__result, __p, __copy_sz);
 | |
|     deallocate(__p, __old_sz);
 | |
|     return(__result);
 | |
| }
 | |
| 
 | |
| template <bool __threads, int __inst>
 | |
|   _STL_mutex_lock
 | |
|   __default_alloc_template<__threads, __inst>::_S_node_allocator_lock
 | |
|     __STL_MUTEX_INITIALIZER;
 | |
| 
 | |
| template <bool __threads, int __inst>
 | |
| char* __default_alloc_template<__threads, __inst>::_S_start_free = 0;
 | |
| 
 | |
| template <bool __threads, int __inst>
 | |
| char* __default_alloc_template<__threads, __inst>::_S_end_free = 0;
 | |
| 
 | |
| template <bool __threads, int __inst>
 | |
| size_t __default_alloc_template<__threads, __inst>::_S_heap_size = 0;
 | |
| 
 | |
| template <bool __threads, int __inst>
 | |
| typename __default_alloc_template<__threads, __inst>::_Obj* volatile
 | |
| __default_alloc_template<__threads, __inst> ::_S_free_list[
 | |
|     __default_alloc_template<__threads, __inst>::_NFREELISTS ];
 | |
| 
 | |
| 
 | |
| typedef __default_alloc_template<true, 0>    __alloc;
 | |
| typedef __default_alloc_template<false, 0>   __single_client_alloc;
 | |
| 
 | |
| 
 | |
| #endif /* ! __USE_MALLOC */
 | |
| 
 | |
| 
 | |
| /**
 | |
|  *  This is a "standard" allocator, as per [20.4].  The private _Alloc is
 | |
|  *  "SGI" style.  (See comments at the top of stl_alloc.h.)
 | |
|  *
 | |
|  *  The underlying allocator behaves as follows.
 | |
|  *  - if __USE_MALLOC then
 | |
|  *    - thread safety depends on malloc and is entirely out of our hands
 | |
|  *    - __malloc_alloc_template is used for memory requests
 | |
|  *  - else (the default)
 | |
|  *    - __default_alloc_template is used via two typedefs
 | |
|  *    - "__single_client_alloc" typedef does no locking for threads
 | |
|  *    - "__alloc" typedef is threadsafe via the locks
 | |
|  *    - __new_alloc is used for memory requests
 | |
|  *
 | |
|  *  (See @link Allocators allocators info @endlink for more.)
 | |
| */
 | |
| template <class _Tp>
 | |
| class allocator
 | |
| {
 | |
|   typedef __alloc _Alloc;          // The underlying allocator.
 | |
| public:
 | |
|   typedef size_t     size_type;
 | |
|   typedef ptrdiff_t  difference_type;
 | |
|   typedef _Tp*       pointer;
 | |
|   typedef const _Tp* const_pointer;
 | |
|   typedef _Tp&       reference;
 | |
|   typedef const _Tp& const_reference;
 | |
|   typedef _Tp        value_type;
 | |
| 
 | |
|   template <class _Tp1> struct rebind {
 | |
|     typedef allocator<_Tp1> other;
 | |
|   };
 | |
| 
 | |
|   allocator() throw() {}
 | |
|   allocator(const allocator&) throw() {}
 | |
|   template <class _Tp1> allocator(const allocator<_Tp1>&) throw() {}
 | |
|   ~allocator() throw() {}
 | |
| 
 | |
|   pointer address(reference __x) const { return &__x; }
 | |
|   const_pointer address(const_reference __x) const { return &__x; }
 | |
| 
 | |
|   // __n is permitted to be 0.  The C++ standard says nothing about what
 | |
|   // the return value is when __n == 0.
 | |
|   _Tp* allocate(size_type __n, const void* = 0) {
 | |
|     return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp))) 
 | |
|                     : 0;
 | |
|   }
 | |
| 
 | |
|   // __p is not permitted to be a null pointer.
 | |
|   void deallocate(pointer __p, size_type __n)
 | |
|     { _Alloc::deallocate(__p, __n * sizeof(_Tp)); }
 | |
| 
 | |
|   size_type max_size() const throw() 
 | |
|     { return size_t(-1) / sizeof(_Tp); }
 | |
| 
 | |
|   void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
 | |
|   void destroy(pointer __p) { __p->~_Tp(); }
 | |
| };
 | |
| 
 | |
| template<>
 | |
| class allocator<void> {
 | |
| public:
 | |
|   typedef size_t      size_type;
 | |
|   typedef ptrdiff_t   difference_type;
 | |
|   typedef void*       pointer;
 | |
|   typedef const void* const_pointer;
 | |
|   typedef void        value_type;
 | |
| 
 | |
|   template <class _Tp1> struct rebind {
 | |
|     typedef allocator<_Tp1> other;
 | |
|   };
 | |
| };
 | |
| 
 | |
| 
 | |
| template <class _T1, class _T2>
 | |
| inline bool operator==(const allocator<_T1>&, const allocator<_T2>&) 
 | |
| {
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| template <class _T1, class _T2>
 | |
| inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&)
 | |
| {
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| 
 | |
| /**
 | |
|  *  @maint
 | |
|  *  Allocator adaptor to turn an "SGI" style allocator (e.g., __alloc,
 | |
|  *  __malloc_alloc_template) into a "standard" conforming allocator.  Note
 | |
|  *  that this adaptor does *not* assume that all objects of the underlying
 | |
|  *  alloc class are identical, nor does it assume that all of the underlying
 | |
|  *  alloc's member functions are static member functions.  Note, also, that
 | |
|  *  __allocator<_Tp, __alloc> is essentially the same thing as allocator<_Tp>.
 | |
|  *  @endmaint
 | |
|  *  (See @link Allocators allocators info @endlink for more.)
 | |
| */
 | |
| template <class _Tp, class _Alloc>
 | |
| struct __allocator
 | |
| {
 | |
|   _Alloc __underlying_alloc;
 | |
| 
 | |
|   typedef size_t    size_type;
 | |
|   typedef ptrdiff_t difference_type;
 | |
|   typedef _Tp*       pointer;
 | |
|   typedef const _Tp* const_pointer;
 | |
|   typedef _Tp&       reference;
 | |
|   typedef const _Tp& const_reference;
 | |
|   typedef _Tp        value_type;
 | |
| 
 | |
|   template <class _Tp1> struct rebind {
 | |
|     typedef __allocator<_Tp1, _Alloc> other;
 | |
|   };
 | |
| 
 | |
|   __allocator() throw() {}
 | |
|   __allocator(const __allocator& __a) throw()
 | |
|     : __underlying_alloc(__a.__underlying_alloc) {}
 | |
|   template <class _Tp1> 
 | |
|   __allocator(const __allocator<_Tp1, _Alloc>& __a) throw()
 | |
|     : __underlying_alloc(__a.__underlying_alloc) {}
 | |
|   ~__allocator() throw() {}
 | |
| 
 | |
|   pointer address(reference __x) const { return &__x; }
 | |
|   const_pointer address(const_reference __x) const { return &__x; }
 | |
| 
 | |
|   // __n is permitted to be 0.
 | |
|   _Tp* allocate(size_type __n, const void* = 0) {
 | |
|     return __n != 0 
 | |
|         ? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp))) 
 | |
|         : 0;
 | |
|   }
 | |
| 
 | |
|   // __p is not permitted to be a null pointer.
 | |
|   void deallocate(pointer __p, size_type __n)
 | |
|     { __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); }
 | |
| 
 | |
|   size_type max_size() const throw() 
 | |
|     { return size_t(-1) / sizeof(_Tp); }
 | |
| 
 | |
|   void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
 | |
|   void destroy(pointer __p) { __p->~_Tp(); }
 | |
| };
 | |
| 
 | |
| template <class _Alloc>
 | |
| class __allocator<void, _Alloc> {
 | |
|   typedef size_t      size_type;
 | |
|   typedef ptrdiff_t   difference_type;
 | |
|   typedef void*       pointer;
 | |
|   typedef const void* const_pointer;
 | |
|   typedef void        value_type;
 | |
| 
 | |
|   template <class _Tp1> struct rebind {
 | |
|     typedef __allocator<_Tp1, _Alloc> other;
 | |
|   };
 | |
| };
 | |
| 
 | |
| template <class _Tp, class _Alloc>
 | |
| inline bool operator==(const __allocator<_Tp, _Alloc>& __a1,
 | |
|                        const __allocator<_Tp, _Alloc>& __a2)
 | |
| {
 | |
|   return __a1.__underlying_alloc == __a2.__underlying_alloc;
 | |
| }
 | |
| 
 | |
| template <class _Tp, class _Alloc>
 | |
| inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1,
 | |
|                        const __allocator<_Tp, _Alloc>& __a2)
 | |
| {
 | |
|   return __a1.__underlying_alloc != __a2.__underlying_alloc;
 | |
| }
 | |
| 
 | |
| 
 | |
| //@{
 | |
| /** Comparison operators for all of the predifined SGI-style allocators.
 | |
|  *  This ensures that __allocator<malloc_alloc> (for example) will work
 | |
|  *  correctly.  As required, all allocators compare equal.
 | |
| */
 | |
| template <int inst>
 | |
| inline bool operator==(const __malloc_alloc_template<inst>&,
 | |
|                        const __malloc_alloc_template<inst>&)
 | |
| {
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| template <int __inst>
 | |
| inline bool operator!=(const __malloc_alloc_template<__inst>&,
 | |
|                        const __malloc_alloc_template<__inst>&)
 | |
| {
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| template <class _Alloc>
 | |
| inline bool operator==(const __debug_alloc<_Alloc>&,
 | |
|                        const __debug_alloc<_Alloc>&) {
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| template <class _Alloc>
 | |
| inline bool operator!=(const __debug_alloc<_Alloc>&,
 | |
|                        const __debug_alloc<_Alloc>&) {
 | |
|   return false;
 | |
| }
 | |
| //@}
 | |
| 
 | |
| 
 | |
| /**
 | |
|  *  @maint
 | |
|  *  Another allocator adaptor:  _Alloc_traits.  This serves two purposes.
 | |
|  *  First, make it possible to write containers that can use either "SGI"
 | |
|  *  style allocators or "standard" allocators.  Second, provide a mechanism
 | |
|  *  so that containers can query whether or not the allocator has distinct
 | |
|  *  instances.  If not, the container can avoid wasting a word of memory to
 | |
|  *  store an empty object.  For examples of use, see stl_vector.h, etc, or
 | |
|  *  any of the other classes derived from this one.
 | |
|  *
 | |
|  *  This adaptor uses partial specialization.  The general case of
 | |
|  *  _Alloc_traits<_Tp, _Alloc> assumes that _Alloc is a
 | |
|  *  standard-conforming allocator, possibly with non-equal instances and
 | |
|  *  non-static members.  (It still behaves correctly even if _Alloc has
 | |
|  *  static member and if all instances are equal.  Refinements affect
 | |
|  *  performance, not correctness.)
 | |
|  *
 | |
|  *  There are always two members:  allocator_type, which is a standard-
 | |
|  *  conforming allocator type for allocating objects of type _Tp, and
 | |
|  *  _S_instanceless, a static const member of type bool.  If
 | |
|  *  _S_instanceless is true, this means that there is no difference
 | |
|  *  between any two instances of type allocator_type.  Furthermore, if
 | |
|  *  _S_instanceless is true, then _Alloc_traits has one additional
 | |
|  *  member:  _Alloc_type.  This type encapsulates allocation and
 | |
|  *  deallocation of objects of type _Tp through a static interface; it
 | |
|  *  has two member functions, whose signatures are
 | |
|  *
 | |
|  *  -  static _Tp* allocate(size_t)
 | |
|  *  -  static void deallocate(_Tp*, size_t)
 | |
|  *
 | |
|  *  The size_t parameters are "standard" style (see top of stl_alloc.h) in
 | |
|  *  that they take counts, not sizes.
 | |
|  *
 | |
|  *  @endmaint
 | |
|  *  (See @link Allocators allocators info @endlink for more.)
 | |
| */
 | |
| //@{
 | |
| // The fully general version.
 | |
| template <class _Tp, class _Allocator>
 | |
| struct _Alloc_traits
 | |
| {
 | |
|   static const bool _S_instanceless = false;
 | |
|   typedef typename _Allocator::template rebind<_Tp>::other allocator_type;
 | |
| };
 | |
| 
 | |
| template <class _Tp, class _Allocator>
 | |
| const bool _Alloc_traits<_Tp, _Allocator>::_S_instanceless;
 | |
| 
 | |
| /// The version for the default allocator.
 | |
| template <class _Tp, class _Tp1>
 | |
| struct _Alloc_traits<_Tp, allocator<_Tp1> >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __alloc> _Alloc_type;
 | |
|   typedef allocator<_Tp> allocator_type;
 | |
| };
 | |
| //@}
 | |
| 
 | |
| //@{
 | |
| /// Versions for the predefined "SGI" style allocators.
 | |
| template <class _Tp, int __inst>
 | |
| struct _Alloc_traits<_Tp, __malloc_alloc_template<__inst> >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type;
 | |
|   typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type;
 | |
| };
 | |
| 
 | |
| #ifndef __USE_MALLOC
 | |
| template <class _Tp, bool __threads, int __inst>
 | |
| struct _Alloc_traits<_Tp, __default_alloc_template<__threads, __inst> >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __default_alloc_template<__threads, __inst> > 
 | |
|           _Alloc_type;
 | |
|   typedef __allocator<_Tp, __default_alloc_template<__threads, __inst> > 
 | |
|           allocator_type;
 | |
| };
 | |
| #endif
 | |
| 
 | |
| template <class _Tp, class _Alloc>
 | |
| struct _Alloc_traits<_Tp, __debug_alloc<_Alloc> >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __debug_alloc<_Alloc> > _Alloc_type;
 | |
|   typedef __allocator<_Tp, __debug_alloc<_Alloc> > allocator_type;
 | |
| };
 | |
| //@}
 | |
| 
 | |
| //@{
 | |
| /// Versions for the __allocator adaptor used with the predefined "SGI" style allocators.
 | |
| template <class _Tp, class _Tp1, int __inst>
 | |
| struct _Alloc_traits<_Tp, 
 | |
|                      __allocator<_Tp1, __malloc_alloc_template<__inst> > >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type;
 | |
|   typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type;
 | |
| };
 | |
| 
 | |
| #ifndef __USE_MALLOC
 | |
| template <class _Tp, class _Tp1, bool __thr, int __inst>
 | |
| struct _Alloc_traits<_Tp, 
 | |
|                       __allocator<_Tp1, 
 | |
|                                   __default_alloc_template<__thr, __inst> > >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __default_alloc_template<__thr,__inst> > 
 | |
|           _Alloc_type;
 | |
|   typedef __allocator<_Tp, __default_alloc_template<__thr,__inst> > 
 | |
|           allocator_type;
 | |
| };
 | |
| #endif
 | |
| 
 | |
| template <class _Tp, class _Tp1, class _Alloc>
 | |
| struct _Alloc_traits<_Tp, __allocator<_Tp1, __debug_alloc<_Alloc> > >
 | |
| {
 | |
|   static const bool _S_instanceless = true;
 | |
|   typedef __simple_alloc<_Tp, __debug_alloc<_Alloc> > _Alloc_type;
 | |
|   typedef __allocator<_Tp, __debug_alloc<_Alloc> > allocator_type;
 | |
| };
 | |
| //@}
 | |
| 
 | |
| } // namespace std
 | |
| 
 | |
| #endif /* __GLIBCPP_INTERNAL_ALLOC_H */
 | |
| 
 | |
| // Local Variables:
 | |
| // mode:C++
 | |
| // End:
 |