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			585 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			585 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* RoundRectangle2D.java -- represents a rectangle with rounded corners
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|    Copyright (C) 2000, 2002, 2003, 2004, 2006, Free Software Foundation
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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| 02110-1301 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| package java.awt.geom;
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| 
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| 
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| 
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| /** This class implements a rectangle with rounded corners.
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|  * @author Tom Tromey (tromey@cygnus.com)
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|  * @date December 3, 2000
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|  */
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| public abstract class RoundRectangle2D extends RectangularShape
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| {
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|   /**
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|    * Return the arc height of this round rectangle.  The arc height and width
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|    * control the roundness of the corners of the rectangle.
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|    *
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|    * @return The arc height.
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|    *
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|    * @see #getArcWidth()
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|    */
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|   public abstract double getArcHeight();
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| 
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|   /**
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|    * Return the arc width of this round rectangle.  The arc width and height
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|    * control the roundness of the corners of the rectangle.
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|    *
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|    * @return The arc width.
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|    *
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|    * @see #getArcHeight()
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|    */
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|   public abstract double getArcWidth();
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| 
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|   /**
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|    * Set the values of this round rectangle.
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|    *
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    * @param arcWidth The arc width
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|    * @param arcHeight The arc height
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|    */
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|   public abstract void setRoundRect(double x, double y, double w, double h,
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|                                     double arcWidth, double arcHeight);
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| 
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|   /**
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|    * Create a RoundRectangle2D.  This is protected because this class
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|    * is abstract and cannot be instantiated.
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|    */
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|   protected RoundRectangle2D()
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|   {
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|   }
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| 
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|   /**
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|    * Return true if this object contains the specified point.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    */
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|   public boolean contains(double x, double y)
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|   {
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|     double mx = getX();
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|     double mw = getWidth();
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|     if (x < mx || x >= mx + mw)
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|       return false;
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|     double my = getY();
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|     double mh = getHeight();
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|     if (y < my || y >= my + mh)
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|       return false;
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| 
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|     // Now check to see if the point is in range of an arc.
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|     double dy = Math.min(Math.abs(my - y), Math.abs(my + mh - y));
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|     double dx = Math.min(Math.abs(mx - x), Math.abs(mx + mw - x));
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| 
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|     // The arc dimensions are that of the corresponding ellipse
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|     // thus a 90 degree segment is half of that.
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|     double aw = getArcWidth() / 2.0;
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|     double ah = getArcHeight() / 2.0;
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|     if (dx > aw || dy > ah)
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|       return true;
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| 
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|     // At this point DX represents the distance from the nearest edge
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|     // of the rectangle.  But we want to transform it to represent the
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|     // scaled distance from the center of the ellipse that forms the
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|     // arc.  Hence this code:
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|     dy = (ah - dy) / ah;
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|     dx = (aw - dx) / aw;
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| 
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|     return dx * dx + dy * dy <= 1.0;
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|   }
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| 
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|   /**
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|    * Return true if this object contains the specified rectangle
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public boolean contains(double x, double y, double w, double h)
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|   {
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|     // We have to check all four points here (for ordinary rectangles
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|     // we can just check opposing corners).
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|     return (contains(x, y) && contains(x, y + h) && contains(x + w, y + h)
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|            && contains(x + w, y));
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|   }
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| 
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|   /**
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|    * Return a new path iterator which iterates over this rectangle.
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|    *
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|    * @param at An affine transform to apply to the object
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|    */
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|   public PathIterator getPathIterator(final AffineTransform at)
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|   {
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|     double arcW = Math.min(getArcWidth(), getWidth());
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|     double arcH = Math.min(getArcHeight(), getHeight());
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| 
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|     // check for special cases...
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|     if (arcW <= 0 || arcH <= 0)
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|       {
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|         Rectangle2D r = new Rectangle2D.Double(getX(), getY(), getWidth(),
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|                 getHeight());
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|         return r.getPathIterator(at);
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|       }
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|     else if (arcW >= getWidth() && arcH >= getHeight())
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|       {
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|         Ellipse2D e = new Ellipse2D.Double(getX(), getY(), getWidth(),
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|                 getHeight());
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|         return e.getPathIterator(at);
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|       }
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| 
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|     // otherwise return the standard case...
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|     return new PathIterator()
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|       {
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|         double x = getX();
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|         double y = getY();
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|         double w = getWidth();
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|         double h = getHeight();
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|         double arcW = Math.min(getArcWidth(), w);
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|         double arcH = Math.min(getArcHeight(), h);
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|         Arc2D.Double arc = new Arc2D.Double();
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|         PathIterator corner;
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|         int step = -1;
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| 
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|         public int currentSegment(double[] coords)
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|         {
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|           if (corner != null) // steps 1, 3, 5 and 7
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|           {
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|             int r = corner.currentSegment(coords);
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|             if (r == SEG_MOVETO)
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|               r = SEG_LINETO;
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|             return r;
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|           }
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|           if (step == -1)
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|           {
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|             // move to the start position
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|             coords[0] = x + w - arcW / 2;
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|             coords[1] = y;
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|           }
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|           else if (step == 0)
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|           {
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|             // top line
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|             coords[0] = x + arcW / 2;
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|             coords[1] = y;
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|           }
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|           else if (step == 2)
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|           {
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|             // left line
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|             coords[0] = x;
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|             coords[1] = y + h - arcH / 2;
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|           }
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|           else if (step == 4)
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|           {
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|             // bottom line
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|             coords[0] = x + w - arcW / 2;
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|             coords[1] = y + h;
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|           }
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|           else if (step == 6)
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|           {
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|             // right line
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|               coords[0] = x + w;
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|               coords[1] = y + arcH / 2;
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|           }
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|           if (at != null)
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|             at.transform(coords, 0, coords, 0, 1);
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|           return step == -1 ? SEG_MOVETO : SEG_LINETO;
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|         }
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| 
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|         public int currentSegment(float[] coords) {
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|           if (corner != null) // steps 1, 3, 5 and 7
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|           {
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|             int r = corner.currentSegment(coords);
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|             if (r == SEG_MOVETO)
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|               r = SEG_LINETO;
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|             return r;
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|           }
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|           if (step == -1)
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|           {
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|             // move to the start position
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|             coords[0] = (float) (x + w - arcW / 2);
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|             coords[1] = (float) y;
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|           }
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|           else if (step == 0)
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|           {
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|             // top line
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|             coords[0] = (float) (x + arcW / 2);
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|             coords[1] = (float) y;
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|           }
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|           else if (step == 2)
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|           {
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|             // left line
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|             coords[0] = (float) x;
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|             coords[1] = (float) (y + h - arcH / 2);
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|           }
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|           else if (step == 4)
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|           {
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|             // bottom line
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|             coords[0] = (float) (x + w - arcW / 2);
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|             coords[1] = (float) (y + h);
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|           }
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|           else if (step == 6)
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|           {
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|             // right line
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|             coords[0] = (float) (x + w);
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|             coords[1] = (float) (y + arcH / 2);
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|           }
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|         if (at != null)
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|           at.transform(coords, 0, coords, 0, 1);
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|         return step == -1 ? SEG_MOVETO : SEG_LINETO;
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|       }
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| 
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|       public int getWindingRule() {
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|         return WIND_NON_ZERO;
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|       }
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| 
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|       public boolean isDone() {
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|         return step >= 8;
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|       }
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| 
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|       public void next()
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|       {
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|         if (corner != null)
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|           {
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|             corner.next();
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|             if (corner.isDone())
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|               {
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|                 corner = null;
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|                 step++;
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|               }
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|           }
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|         else
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|           {
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|             step++;
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|             if (step == 1)
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|               {
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|                 // create top left corner
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|                 arc.setArc(x, y, arcW, arcH, 90, 90, Arc2D.OPEN);
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|                 corner = arc.getPathIterator(at);
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|               }
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|             else if (step == 3)
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|               {
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|                 // create bottom left corner
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|                 arc.setArc(x, y + h - arcH, arcW, arcH, 180, 90,
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|                         Arc2D.OPEN);
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|                 corner = arc.getPathIterator(at);
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|               }
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|             else if (step == 5)
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|               {
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|                 // create bottom right corner
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|                 arc.setArc(x + w - arcW, y + h - arcH, arcW, arcH, 270, 90,
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|                         Arc2D.OPEN);
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|                 corner = arc.getPathIterator(at);
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|               }
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|             else if (step == 7)
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|               {
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|                 // create top right corner
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|                 arc.setArc(x + w - arcW, y, arcW, arcH, 0, 90, Arc2D.OPEN);
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|                 corner = arc.getPathIterator(at);
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|               }
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|           }
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|       }
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|     };
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|   }
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| 
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|   /**
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|    * Return true if the given rectangle intersects this shape.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public boolean intersects(double x, double y, double w, double h)
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|   {
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|     // Check if any corner is within the rectangle
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|     return (contains(x, y) || contains(x, y + h) || contains(x + w, y + h)
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|            || contains(x + w, y));
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|   }
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| 
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|   /**
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|    * Set the boundary of this round rectangle.
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|    * @param x The x coordinate
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|    * @param y The y coordinate
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|    * @param w The width
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|    * @param h The height
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|    */
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|   public void setFrame(double x, double y, double w, double h)
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|   {
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|     // This is a bit lame.
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|     setRoundRect(x, y, w, h, getArcWidth(), getArcHeight());
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|   }
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| 
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|   /**
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|    * Set the values of this round rectangle to be the same as those
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|    * of the argument.
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|    * @param rr The round rectangle to copy
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|    */
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|   public void setRoundRect(RoundRectangle2D rr)
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|   {
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|     setRoundRect(rr.getX(), rr.getY(), rr.getWidth(), rr.getHeight(),
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|                  rr.getArcWidth(), rr.getArcHeight());
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|   }
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| 
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|   /**
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|    * A subclass of RoundRectangle which keeps its parameters as
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|    * doubles.
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|    */
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|   public static class Double extends RoundRectangle2D
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|   {
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|     /** The height of the corner arc.  */
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|     public double archeight;
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| 
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|     /** The width of the corner arc.  */
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|     public double arcwidth;
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| 
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|     /** The x coordinate of this object.  */
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|     public double x;
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| 
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|     /** The y coordinate of this object.  */
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|     public double y;
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| 
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|     /** The width of this object.  */
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|     public double width;
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| 
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|     /** The height of this object.  */
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|     public double height;
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| 
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|     /**
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|      * Construct a new instance, with all parameters set to 0.
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|      */
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|     public Double()
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|     {
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|     }
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| 
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|     /**
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|      * Construct a new instance with the given arguments.
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|      * @param x The x coordinate
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|      * @param y The y coordinate
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|      * @param w The width
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|      * @param h The height
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|      * @param arcWidth The arc width
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|      * @param arcHeight The arc height
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|      */
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|     public Double(double x, double y, double w, double h, double arcWidth,
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|                   double arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
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|     public double getArcHeight()
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|     {
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|       return archeight;
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|     }
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| 
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|     public double getArcWidth()
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|     {
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|       return arcwidth;
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|     }
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| 
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|     public Rectangle2D getBounds2D()
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|     {
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|       return new Rectangle2D.Double(x, y, width, height);
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|     }
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| 
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|     public double getX()
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|     {
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|       return x;
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|     }
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| 
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|     public double getY()
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|     {
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|       return y;
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|     }
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| 
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|     public double getWidth()
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|     {
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|       return width;
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|     }
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| 
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|     public double getHeight()
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|     {
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|       return height;
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|     }
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| 
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|     public boolean isEmpty()
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|     {
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|       return width <= 0 || height <= 0;
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|     }
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| 
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|     public void setRoundRect(double x, double y, double w, double h,
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|                              double arcWidth, double arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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|   } // class Double
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| 
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|   /**
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|    * A subclass of RoundRectangle which keeps its parameters as
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|    * floats.
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|    */
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|   public static class Float extends RoundRectangle2D
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|   {
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|     /** The height of the corner arc.  */
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|     public float archeight;
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| 
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|     /** The width of the corner arc.  */
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|     public float arcwidth;
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| 
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|     /** The x coordinate of this object.  */
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|     public float x;
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| 
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|     /** The y coordinate of this object.  */
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|     public float y;
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| 
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|     /** The width of this object.  */
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|     public float width;
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| 
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|     /** The height of this object.  */
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|     public float height;
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| 
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|     /**
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|      * Construct a new instance, with all parameters set to 0.
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|      */
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|     public Float()
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|     {
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|     }
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| 
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|     /**
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|      * Construct a new instance with the given arguments.
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|      * @param x The x coordinate
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|      * @param y The y coordinate
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|      * @param w The width
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|      * @param h The height
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|      * @param arcWidth The arc width
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|      * @param arcHeight The arc height
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|      */
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|     public Float(float x, float y, float w, float h, float arcWidth,
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|                  float arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
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|     public double getArcHeight()
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|     {
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|       return archeight;
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|     }
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| 
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|     public double getArcWidth()
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|     {
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|       return arcwidth;
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|     }
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| 
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|     public Rectangle2D getBounds2D()
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|     {
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|       return new Rectangle2D.Float(x, y, width, height);
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|     }
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| 
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|     public double getX()
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|     {
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|       return x;
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|     }
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| 
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|     public double getY()
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|     {
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|       return y;
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|     }
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| 
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|     public double getWidth()
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|     {
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|       return width;
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|     }
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| 
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|     public double getHeight()
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|     {
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|       return height;
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|     }
 | |
| 
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|     public boolean isEmpty()
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|     {
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|       return width <= 0 || height <= 0;
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|     }
 | |
| 
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|     /**
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|      * Sets the dimensions for this rounded rectangle.
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|      *
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|      * @param x  the x-coordinate of the top left corner.
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|      * @param y  the y-coordinate of the top left corner.
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|      * @param w  the width of the rectangle.
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|      * @param h  the height of the rectangle.
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|      * @param arcWidth  the arc width.
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|      * @param arcHeight  the arc height.
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|      *
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|      * @see #setRoundRect(double, double, double, double, double, double)
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|      */
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|     public void setRoundRect(float x, float y, float w, float h,
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|                              float arcWidth, float arcHeight)
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|     {
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|       this.x = x;
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|       this.y = y;
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|       this.width = w;
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|       this.height = h;
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|       this.arcwidth = arcWidth;
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|       this.archeight = arcHeight;
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|     }
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| 
 | |
|     public void setRoundRect(double x, double y, double w, double h,
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|                              double arcWidth, double arcHeight)
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|     {
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|       this.x = (float) x;
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|       this.y = (float) y;
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|       this.width = (float) w;
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|       this.height = (float) h;
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|       this.arcwidth = (float) arcWidth;
 | |
|       this.archeight = (float) arcHeight;
 | |
|     }
 | |
|   } // class Float
 | |
| } // class RoundRectangle2D
 |