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			377 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			377 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
| /* obstack.c - subroutines used implicitly by object stack macros
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|    Copyright (C) 1988-2017 Free Software Foundation, Inc.
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|    This file is part of the GNU C Library.
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| 
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|    The GNU C Library is free software; you can redistribute it and/or
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|    modify it under the terms of the GNU Lesser General Public
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|    License as published by the Free Software Foundation; either
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|    version 2.1 of the License, or (at your option) any later version.
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| 
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|    The GNU C Library is distributed in the hope that it will be useful,
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|    but WITHOUT ANY WARRANTY; without even the implied warranty of
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|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|    Lesser General Public License for more details.
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| 
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|    You should have received a copy of the GNU Lesser General Public
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|    License along with the GNU C Library; if not, see
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|    <http://www.gnu.org/licenses/>.  */
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| 
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| 
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| #ifdef _LIBC
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| # include <obstack.h>
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| #else
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| # include <config.h>
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| # include "obstack.h"
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| #endif
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| 
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| /* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in
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|    obstack.h must be incremented whenever callers compiled using an old
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|    obstack.h can no longer properly call the functions in this file.  */
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| 
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| /* Comment out all this code if we are using the GNU C Library, and are not
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|    actually compiling the library itself, and the installed library
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|    supports the same library interface we do.  This code is part of the GNU
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|    C Library, but also included in many other GNU distributions.  Compiling
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|    and linking in this code is a waste when using the GNU C library
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|    (especially if it is a shared library).  Rather than having every GNU
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|    program understand 'configure --with-gnu-libc' and omit the object
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|    files, it is simpler to just do this in the source for each such file.  */
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| #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
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| # include <gnu-versions.h>
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| # if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION	      \
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|       || (_GNU_OBSTACK_INTERFACE_VERSION == 1				      \
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|           && _OBSTACK_INTERFACE_VERSION == 2				      \
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|           && defined SIZEOF_INT && defined SIZEOF_SIZE_T		      \
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|           && SIZEOF_INT == SIZEOF_SIZE_T))
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| #  define _OBSTACK_ELIDE_CODE
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| # endif
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| #endif
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| 
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| #ifndef _OBSTACK_ELIDE_CODE
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| /* If GCC, or if an oddball (testing?) host that #defines __alignof__,
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|    use the already-supplied __alignof__.  Otherwise, this must be Gnulib
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|    (as glibc assumes GCC); defer to Gnulib's alignof_type.  */
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| # if !defined __GNUC__ && !defined __IBM__ALIGNOF__ && !defined __alignof__
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| #  if defined __cplusplus
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| template <class type> struct alignof_helper { char __slot1; type __slot2; };
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| #   define __alignof__(type) offsetof (alignof_helper<type>, __slot2)
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| #  else
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| #   define __alignof__(type)						      \
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|   offsetof (struct { char __slot1; type __slot2; }, __slot2)
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| #  endif
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| # endif
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| # include <stdlib.h>
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| # include <stdint.h>
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| 
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| # ifndef MAX
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| #  define MAX(a,b) ((a) > (b) ? (a) : (b))
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| # endif
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| 
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| /* Determine default alignment.  */
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| 
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| /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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|    But in fact it might be less smart and round addresses to as much as
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|    DEFAULT_ROUNDING.  So we prepare for it to do that.
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| 
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|    DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h.  */
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| #define DEFAULT_ALIGNMENT MAX (__alignof__ (long double),		      \
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|                                MAX (__alignof__ (uintmax_t),		      \
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|                                     __alignof__ (void *)))
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| #define DEFAULT_ROUNDING MAX (sizeof (long double),			      \
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|                                MAX (sizeof (uintmax_t),			      \
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|                                     sizeof (void *)))
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| 
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| /* Call functions with either the traditional malloc/free calling
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|    interface, or the mmalloc/mfree interface (that adds an extra first
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|    argument), based on the value of use_extra_arg.  */
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| 
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| static void *
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| call_chunkfun (struct obstack *h, size_t size)
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| {
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|   if (h->use_extra_arg)
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|     return h->chunkfun.extra (h->extra_arg, size);
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|   else
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|     return h->chunkfun.plain (size);
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| }
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| 
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| static void
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| call_freefun (struct obstack *h, void *old_chunk)
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| {
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|   if (h->use_extra_arg)
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|     h->freefun.extra (h->extra_arg, old_chunk);
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|   else
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|     h->freefun.plain (old_chunk);
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| }
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| 
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| 
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| /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
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|    Objects start on multiples of ALIGNMENT (0 means use default).
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| 
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|    Return nonzero if successful, calls obstack_alloc_failed_handler if
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|    allocation fails.  */
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| 
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| static int
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| _obstack_begin_worker (struct obstack *h,
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|                        _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment)
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| {
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|   struct _obstack_chunk *chunk; /* points to new chunk */
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| 
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|   if (alignment == 0)
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|     alignment = DEFAULT_ALIGNMENT;
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|   if (size == 0)
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|     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
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|     {
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|       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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|          Use the values for range checking, because if range checking is off,
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|          the extra bytes won't be missed terribly, but if range checking is on
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|          and we used a larger request, a whole extra 4096 bytes would be
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|          allocated.
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| 
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|          These number are irrelevant to the new GNU malloc.  I suspect it is
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|          less sensitive to the size of the request.  */
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|       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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|                     + 4 + DEFAULT_ROUNDING - 1)
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|                    & ~(DEFAULT_ROUNDING - 1));
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|       size = 4096 - extra;
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|     }
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| 
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|   h->chunk_size = size;
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|   h->alignment_mask = alignment - 1;
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| 
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|   chunk = (struct _obstack_chunk *) call_chunkfun (h, h->chunk_size);
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|   if (!chunk)
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|     (*obstack_alloc_failed_handler) ();
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|   h->chunk = chunk;
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|   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
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|                                                alignment - 1);
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|   h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size;
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|   chunk->prev = 0;
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|   /* The initial chunk now contains no empty object.  */
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|   h->maybe_empty_object = 0;
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|   h->alloc_failed = 0;
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|   return 1;
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| }
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| 
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| int
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| _obstack_begin (struct obstack *h,
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|                 _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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|                 void *(*chunkfun) (size_t),
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|                 void (*freefun) (void *))
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| {
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|   h->chunkfun.plain = chunkfun;
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|   h->freefun.plain = freefun;
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|   h->use_extra_arg = 0;
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|   return _obstack_begin_worker (h, size, alignment);
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| }
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| 
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| int
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| _obstack_begin_1 (struct obstack *h,
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|                   _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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|                   void *(*chunkfun) (void *, size_t),
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|                   void (*freefun) (void *, void *),
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|                   void *arg)
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| {
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|   h->chunkfun.extra = chunkfun;
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|   h->freefun.extra = freefun;
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|   h->extra_arg = arg;
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|   h->use_extra_arg = 1;
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|   return _obstack_begin_worker (h, size, alignment);
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| }
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| 
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| /* Allocate a new current chunk for the obstack *H
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|    on the assumption that LENGTH bytes need to be added
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|    to the current object, or a new object of length LENGTH allocated.
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|    Copies any partial object from the end of the old chunk
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|    to the beginning of the new one.  */
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| 
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| void
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| _obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length)
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| {
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|   struct _obstack_chunk *old_chunk = h->chunk;
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|   struct _obstack_chunk *new_chunk = 0;
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|   size_t obj_size = h->next_free - h->object_base;
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|   char *object_base;
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| 
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|   /* Compute size for new chunk.  */
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|   size_t sum1 = obj_size + length;
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|   size_t sum2 = sum1 + h->alignment_mask;
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|   size_t new_size = sum2 + (obj_size >> 3) + 100;
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|   if (new_size < sum2)
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|     new_size = sum2;
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|   if (new_size < h->chunk_size)
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|     new_size = h->chunk_size;
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| 
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|   /* Allocate and initialize the new chunk.  */
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|   if (obj_size <= sum1 && sum1 <= sum2)
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|     new_chunk = (struct _obstack_chunk *) call_chunkfun (h, new_size);
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|   if (!new_chunk)
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|     (*obstack_alloc_failed_handler)();
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|   h->chunk = new_chunk;
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|   new_chunk->prev = old_chunk;
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|   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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| 
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|   /* Compute an aligned object_base in the new chunk */
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|   object_base =
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|     __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
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| 
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|   /* Move the existing object to the new chunk.  */
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|   memcpy (object_base, h->object_base, obj_size);
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| 
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|   /* If the object just copied was the only data in OLD_CHUNK,
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|      free that chunk and remove it from the chain.
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|      But not if that chunk might contain an empty object.  */
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|   if (!h->maybe_empty_object
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|       && (h->object_base
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|           == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
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|                           h->alignment_mask)))
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|     {
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|       new_chunk->prev = old_chunk->prev;
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|       call_freefun (h, old_chunk);
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|     }
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| 
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|   h->object_base = object_base;
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|   h->next_free = h->object_base + obj_size;
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|   /* The new chunk certainly contains no empty object yet.  */
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|   h->maybe_empty_object = 0;
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| }
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| 
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| /* Return nonzero if object OBJ has been allocated from obstack H.
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|    This is here for debugging.
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|    If you use it in a program, you are probably losing.  */
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| 
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| /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
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|    obstack.h because it is just for debugging.  */
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| int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
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| 
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| int
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| _obstack_allocated_p (struct obstack *h, void *obj)
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| {
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|   struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */
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|   struct _obstack_chunk *plp;   /* point to previous chunk if any */
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| 
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|   lp = (h)->chunk;
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|   /* We use >= rather than > since the object cannot be exactly at
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|      the beginning of the chunk but might be an empty object exactly
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|      at the end of an adjacent chunk.  */
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|   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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|     {
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|       plp = lp->prev;
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|       lp = plp;
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|     }
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|   return lp != 0;
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| }
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| 
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| /* Free objects in obstack H, including OBJ and everything allocate
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|    more recently than OBJ.  If OBJ is zero, free everything in H.  */
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| 
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| void
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| _obstack_free (struct obstack *h, void *obj)
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| {
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|   struct _obstack_chunk *lp;    /* below addr of any objects in this chunk */
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|   struct _obstack_chunk *plp;   /* point to previous chunk if any */
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| 
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|   lp = h->chunk;
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|   /* We use >= because there cannot be an object at the beginning of a chunk.
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|      But there can be an empty object at that address
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|      at the end of another chunk.  */
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|   while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
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|     {
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|       plp = lp->prev;
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|       call_freefun (h, lp);
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|       lp = plp;
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|       /* If we switch chunks, we can't tell whether the new current
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|          chunk contains an empty object, so assume that it may.  */
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|       h->maybe_empty_object = 1;
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|     }
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|   if (lp)
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|     {
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|       h->object_base = h->next_free = (char *) (obj);
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|       h->chunk_limit = lp->limit;
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|       h->chunk = lp;
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|     }
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|   else if (obj != 0)
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|     /* obj is not in any of the chunks! */
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|     abort ();
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| }
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| 
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| _OBSTACK_SIZE_T
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| _obstack_memory_used (struct obstack *h)
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| {
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|   struct _obstack_chunk *lp;
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|   _OBSTACK_SIZE_T nbytes = 0;
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| 
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|   for (lp = h->chunk; lp != 0; lp = lp->prev)
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|     {
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|       nbytes += lp->limit - (char *) lp;
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|     }
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|   return nbytes;
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| }
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| 
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| # ifndef _OBSTACK_NO_ERROR_HANDLER
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| /* Define the error handler.  */
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| #  include <stdio.h>
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| 
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| /* Exit value used when 'print_and_abort' is used.  */
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| #  ifdef _LIBC
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| int obstack_exit_failure = EXIT_FAILURE;
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| #  else
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| #   ifndef EXIT_FAILURE
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| #    define EXIT_FAILURE 1
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| #   endif
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| #   define obstack_exit_failure EXIT_FAILURE
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| #  endif
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| 
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| #  if defined _LIBC || (HAVE_LIBINTL_H && ENABLE_NLS)
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| #   include <libintl.h>
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| #   ifndef _
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| #    define _(msgid) gettext (msgid)
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| #   endif
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| #  else
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| #   ifndef _
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| #    define _(msgid) (msgid)
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| #   endif
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| #  endif
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| 
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| #  if !(defined _Noreturn						      \
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|         || (defined __STDC_VERSION__ && __STDC_VERSION__ >= 201112))
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| #   if ((defined __GNUC__						      \
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| 	 && (__GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 8)))	      \
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| 	|| (defined __SUNPRO_C && __SUNPRO_C >= 0x5110))
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| #    define _Noreturn __attribute__ ((__noreturn__))
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| #   elif defined _MSC_VER && _MSC_VER >= 1200
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| #    define _Noreturn __declspec (noreturn)
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| #   else
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| #    define _Noreturn
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| #   endif
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| #  endif
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| 
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| #  ifdef _LIBC
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| #   include <libio/iolibio.h>
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| #  endif
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| 
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| static _Noreturn void
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| print_and_abort (void)
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| {
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|   /* Don't change any of these strings.  Yes, it would be possible to add
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|      the newline to the string and use fputs or so.  But this must not
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|      happen because the "memory exhausted" message appears in other places
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|      like this and the translation should be reused instead of creating
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|      a very similar string which requires a separate translation.  */
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| #  ifdef _LIBC
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|   (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
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| #  else
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|   fprintf (stderr, "%s\n", _("memory exhausted"));
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| #  endif
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|   exit (obstack_exit_failure);
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| }
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| 
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| /* The functions allocating more room by calling 'obstack_chunk_alloc'
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|    jump to the handler pointed to by 'obstack_alloc_failed_handler'.
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|    This can be set to a user defined function which should either
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|    abort gracefully or use longjump - but shouldn't return.  This
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|    variable by default points to the internal function
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|    'print_and_abort'.  */
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| void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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| # endif /* !_OBSTACK_NO_ERROR_HANDLER */
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| #endif /* !_OBSTACK_ELIDE_CODE */
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