mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			320 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Go
		
	
	
	
			
		
		
	
	
			320 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Go
		
	
	
	
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Implementation of Server
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package httptest
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import (
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	"bytes"
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	"crypto/tls"
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	"flag"
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	"fmt"
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	"log"
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	"net"
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	"net/http"
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	"net/http/internal"
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	"os"
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	"runtime"
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	"sync"
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	"time"
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)
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// A Server is an HTTP server listening on a system-chosen port on the
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// local loopback interface, for use in end-to-end HTTP tests.
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type Server struct {
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	URL      string // base URL of form http://ipaddr:port with no trailing slash
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	Listener net.Listener
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	// TLS is the optional TLS configuration, populated with a new config
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	// after TLS is started. If set on an unstarted server before StartTLS
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	// is called, existing fields are copied into the new config.
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	TLS *tls.Config
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	// Config may be changed after calling NewUnstartedServer and
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	// before Start or StartTLS.
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	Config *http.Server
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	// wg counts the number of outstanding HTTP requests on this server.
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	// Close blocks until all requests are finished.
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	wg sync.WaitGroup
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	mu     sync.Mutex // guards closed and conns
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	closed bool
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	conns  map[net.Conn]http.ConnState // except terminal states
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}
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func newLocalListener() net.Listener {
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	if *serve != "" {
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		l, err := net.Listen("tcp", *serve)
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		if err != nil {
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			panic(fmt.Sprintf("httptest: failed to listen on %v: %v", *serve, err))
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		}
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		return l
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	}
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	l, err := net.Listen("tcp", "127.0.0.1:0")
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	if err != nil {
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		if l, err = net.Listen("tcp6", "[::1]:0"); err != nil {
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			panic(fmt.Sprintf("httptest: failed to listen on a port: %v", err))
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		}
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	}
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	return l
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}
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// When debugging a particular http server-based test,
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// this flag lets you run
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//	go test -run=BrokenTest -httptest.serve=127.0.0.1:8000
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// to start the broken server so you can interact with it manually.
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var serve = flag.String("httptest.serve", "", "if non-empty, httptest.NewServer serves on this address and blocks")
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// NewServer starts and returns a new Server.
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// The caller should call Close when finished, to shut it down.
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func NewServer(handler http.Handler) *Server {
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	ts := NewUnstartedServer(handler)
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	ts.Start()
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	return ts
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}
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// NewUnstartedServer returns a new Server but doesn't start it.
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//
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// After changing its configuration, the caller should call Start or
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// StartTLS.
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//
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// The caller should call Close when finished, to shut it down.
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func NewUnstartedServer(handler http.Handler) *Server {
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	return &Server{
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		Listener: newLocalListener(),
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		Config:   &http.Server{Handler: handler},
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	}
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}
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// Start starts a server from NewUnstartedServer.
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func (s *Server) Start() {
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	if s.URL != "" {
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		panic("Server already started")
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	}
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	s.URL = "http://" + s.Listener.Addr().String()
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	s.wrap()
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	s.goServe()
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	if *serve != "" {
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		fmt.Fprintln(os.Stderr, "httptest: serving on", s.URL)
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		select {}
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	}
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}
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// StartTLS starts TLS on a server from NewUnstartedServer.
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func (s *Server) StartTLS() {
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	if s.URL != "" {
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		panic("Server already started")
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	}
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	cert, err := tls.X509KeyPair(internal.LocalhostCert, internal.LocalhostKey)
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	if err != nil {
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		panic(fmt.Sprintf("httptest: NewTLSServer: %v", err))
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	}
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	existingConfig := s.TLS
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	s.TLS = new(tls.Config)
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	if existingConfig != nil {
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		*s.TLS = *existingConfig
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	}
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	if s.TLS.NextProtos == nil {
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		s.TLS.NextProtos = []string{"http/1.1"}
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	}
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	if len(s.TLS.Certificates) == 0 {
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		s.TLS.Certificates = []tls.Certificate{cert}
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	}
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	s.Listener = tls.NewListener(s.Listener, s.TLS)
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	s.URL = "https://" + s.Listener.Addr().String()
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	s.wrap()
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	s.goServe()
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}
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// NewTLSServer starts and returns a new Server using TLS.
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// The caller should call Close when finished, to shut it down.
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func NewTLSServer(handler http.Handler) *Server {
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	ts := NewUnstartedServer(handler)
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	ts.StartTLS()
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	return ts
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}
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type closeIdleTransport interface {
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	CloseIdleConnections()
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}
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// Close shuts down the server and blocks until all outstanding
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// requests on this server have completed.
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func (s *Server) Close() {
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	s.mu.Lock()
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	if !s.closed {
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		s.closed = true
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		s.Listener.Close()
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		s.Config.SetKeepAlivesEnabled(false)
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		for c, st := range s.conns {
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			// Force-close any idle connections (those between
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			// requests) and new connections (those which connected
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			// but never sent a request). StateNew connections are
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			// super rare and have only been seen (in
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			// previously-flaky tests) in the case of
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			// socket-late-binding races from the http Client
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			// dialing this server and then getting an idle
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			// connection before the dial completed. There is thus
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			// a connected connection in StateNew with no
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			// associated Request. We only close StateIdle and
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			// StateNew because they're not doing anything. It's
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			// possible StateNew is about to do something in a few
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			// milliseconds, but a previous CL to check again in a
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			// few milliseconds wasn't liked (early versions of
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			// https://golang.org/cl/15151) so now we just
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			// forcefully close StateNew. The docs for Server.Close say
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			// we wait for "outstanding requests", so we don't close things
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			// in StateActive.
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			if st == http.StateIdle || st == http.StateNew {
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				s.closeConn(c)
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			}
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		}
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		// If this server doesn't shut down in 20 seconds, tell the user why.
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		t := time.AfterFunc(20*time.Second, s.logCloseHangDebugInfo)
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		defer t.Stop()
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	}
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	s.mu.Unlock()
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	// Not part of httptest.Server's correctness, but assume most
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	// users of httptest.Server will be using the standard
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	// transport, so help them out and close any idle connections for them.
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	if t, ok := http.DefaultTransport.(closeIdleTransport); ok {
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		t.CloseIdleConnections()
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	}
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	s.wg.Wait()
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}
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func (s *Server) logCloseHangDebugInfo() {
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	s.mu.Lock()
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	defer s.mu.Unlock()
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	var buf bytes.Buffer
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	buf.WriteString("httptest.Server blocked in Close after 5 seconds, waiting for connections:\n")
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	for c, st := range s.conns {
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		fmt.Fprintf(&buf, "  %T %p %v in state %v\n", c, c, c.RemoteAddr(), st)
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	}
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	log.Print(buf.String())
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}
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// CloseClientConnections closes any open HTTP connections to the test Server.
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func (s *Server) CloseClientConnections() {
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	s.mu.Lock()
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	nconn := len(s.conns)
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	ch := make(chan struct{}, nconn)
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	for c := range s.conns {
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		s.closeConnChan(c, ch)
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	}
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	s.mu.Unlock()
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	// Wait for outstanding closes to finish.
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	//
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	// Out of paranoia for making a late change in Go 1.6, we
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	// bound how long this can wait, since golang.org/issue/14291
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	// isn't fully understood yet. At least this should only be used
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	// in tests.
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	timer := time.NewTimer(5 * time.Second)
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	defer timer.Stop()
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	for i := 0; i < nconn; i++ {
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		select {
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		case <-ch:
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		case <-timer.C:
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			// Too slow. Give up.
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			return
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		}
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	}
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}
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func (s *Server) goServe() {
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	s.wg.Add(1)
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	go func() {
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		defer s.wg.Done()
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		s.Config.Serve(s.Listener)
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	}()
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}
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// wrap installs the connection state-tracking hook to know which
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// connections are idle.
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func (s *Server) wrap() {
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	oldHook := s.Config.ConnState
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	s.Config.ConnState = func(c net.Conn, cs http.ConnState) {
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		s.mu.Lock()
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		defer s.mu.Unlock()
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		switch cs {
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		case http.StateNew:
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			s.wg.Add(1)
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			if _, exists := s.conns[c]; exists {
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				panic("invalid state transition")
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			}
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			if s.conns == nil {
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				s.conns = make(map[net.Conn]http.ConnState)
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			}
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			s.conns[c] = cs
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			if s.closed {
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				// Probably just a socket-late-binding dial from
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				// the default transport that lost the race (and
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				// thus this connection is now idle and will
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				// never be used).
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				s.closeConn(c)
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			}
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		case http.StateActive:
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			if oldState, ok := s.conns[c]; ok {
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				if oldState != http.StateNew && oldState != http.StateIdle {
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					panic("invalid state transition")
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				}
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				s.conns[c] = cs
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			}
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		case http.StateIdle:
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			if oldState, ok := s.conns[c]; ok {
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				if oldState != http.StateActive {
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					panic("invalid state transition")
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				}
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				s.conns[c] = cs
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			}
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			if s.closed {
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				s.closeConn(c)
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			}
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		case http.StateHijacked, http.StateClosed:
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			s.forgetConn(c)
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		}
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		if oldHook != nil {
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			oldHook(c, cs)
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		}
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	}
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}
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// closeConn closes c.
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// s.mu must be held.
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func (s *Server) closeConn(c net.Conn) { s.closeConnChan(c, nil) }
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// closeConnChan is like closeConn, but takes an optional channel to receive a value
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// when the goroutine closing c is done.
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func (s *Server) closeConnChan(c net.Conn, done chan<- struct{}) {
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	if runtime.GOOS == "plan9" {
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		// Go's Plan 9 net package isn't great at unblocking reads when
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		// their underlying TCP connections are closed. Don't trust
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		// that that the ConnState state machine will get to
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		// StateClosed. Instead, just go there directly. Plan 9 may leak
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		// resources if the syscall doesn't end up returning. Oh well.
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		s.forgetConn(c)
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	}
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	c.Close()
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	if done != nil {
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		done <- struct{}{}
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	}
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}
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// forgetConn removes c from the set of tracked conns and decrements it from the
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// waitgroup, unless it was previously removed.
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// s.mu must be held.
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func (s *Server) forgetConn(c net.Conn) {
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	if _, ok := s.conns[c]; ok {
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		delete(s.conns, c)
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		s.wg.Done()
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	}
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}
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