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			495 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Java
		
	
	
	
			
		
		
	
	
			495 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Java
		
	
	
	
| /* VMMath.java -- Common mathematical functions.
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|    Copyright (C) 2006, 2010  Free Software Foundation, Inc.
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| 
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| This file is part of GNU Classpath.
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| 
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| GNU Classpath is free software; you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation; either version 2, or (at your option)
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| any later version.
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| 
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| GNU Classpath is distributed in the hope that it will be useful, but
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| WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with GNU Classpath; see the file COPYING.  If not, write to the
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| Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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| 02110-1301 USA.
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| 
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| Linking this library statically or dynamically with other modules is
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| making a combined work based on this library.  Thus, the terms and
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| conditions of the GNU General Public License cover the whole
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| combination.
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| 
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| As a special exception, the copyright holders of this library give you
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| permission to link this library with independent modules to produce an
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| executable, regardless of the license terms of these independent
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| modules, and to copy and distribute the resulting executable under
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| terms of your choice, provided that you also meet, for each linked
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| independent module, the terms and conditions of the license of that
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| module.  An independent module is a module which is not derived from
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| or based on this library.  If you modify this library, you may extend
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| this exception to your version of the library, but you are not
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| obligated to do so.  If you do not wish to do so, delete this
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| exception statement from your version. */
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| 
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| 
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| package java.lang;
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| 
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| import gnu.classpath.Configuration;
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| 
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| final class VMMath
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| {
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| 
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|   static
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|   {
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|     if (Configuration.INIT_LOAD_LIBRARY)
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|       {
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|         System.loadLibrary("javalang");
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|       }
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|   }
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| 
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|   private VMMath() {} // Prohibits instantiation.
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| 
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|   /**
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|    * The trigonometric function <em>sin</em>. The sine of NaN or infinity is
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|    * NaN, and the sine of 0 retains its sign. This is accurate within 1 ulp,
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|    * and is semi-monotonic.
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|    *
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|    * @param a the angle (in radians)
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|    * @return sin(a)
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|    */
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|   static native double sin(double a);
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| 
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|   /**
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|    * The trigonometric function <em>cos</em>. The cosine of NaN or infinity is
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|    * NaN. This is accurate within 1 ulp, and is semi-monotonic.
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|    *
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|    * @param a the angle (in radians)
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|    * @return cos(a)
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|    */
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|   static native double cos(double a);
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| 
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|   /**
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|    * The trigonometric function <em>tan</em>. The tangent of NaN or infinity
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|    * is NaN, and the tangent of 0 retains its sign. This is accurate within 1
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|    * ulp, and is semi-monotonic.
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|    *
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|    * @param a the angle (in radians)
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|    * @return tan(a)
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|    */
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|   static native double tan(double a);
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| 
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|   /**
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|    * The trigonometric function <em>arcsin</em>. The range of angles returned
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|    * is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN or
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|    * its absolute value is beyond 1, the result is NaN; and the arcsine of
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|    * 0 retains its sign. This is accurate within 1 ulp, and is semi-monotonic.
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|    *
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|    * @param a the sin to turn back into an angle
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|    * @return arcsin(a)
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|    */
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|   static native double asin(double a);
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| 
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|   /**
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|    * The trigonometric function <em>arccos</em>. The range of angles returned
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|    * is 0 to pi radians (0 to 180 degrees). If the argument is NaN or
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|    * its absolute value is beyond 1, the result is NaN. This is accurate
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|    * within 1 ulp, and is semi-monotonic.
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|    *
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|    * @param a the cos to turn back into an angle
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|    * @return arccos(a)
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|    */
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|   static native double acos(double a);
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| 
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|   /**
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|    * The trigonometric function <em>arcsin</em>. The range of angles returned
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|    * is -pi/2 to pi/2 radians (-90 to 90 degrees). If the argument is NaN, the
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|    * result is NaN; and the arctangent of 0 retains its sign. This is accurate
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|    * within 1 ulp, and is semi-monotonic.
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|    *
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|    * @param a the tan to turn back into an angle
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|    * @return arcsin(a)
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|    * @see #atan2(double, double)
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|    */
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|   static native double atan(double a);
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| 
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|   /**
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|    * A special version of the trigonometric function <em>arctan</em>, for
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|    * converting rectangular coordinates <em>(x, y)</em> to polar
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|    * <em>(r, theta)</em>. This computes the arctangent of x/y in the range
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|    * of -pi to pi radians (-180 to 180 degrees). Special cases:<ul>
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|    * <li>If either argument is NaN, the result is NaN.</li>
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|    * <li>If the first argument is positive zero and the second argument is
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|    * positive, or the first argument is positive and finite and the second
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|    * argument is positive infinity, then the result is positive zero.</li>
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|    * <li>If the first argument is negative zero and the second argument is
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|    * positive, or the first argument is negative and finite and the second
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|    * argument is positive infinity, then the result is negative zero.</li>
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|    * <li>If the first argument is positive zero and the second argument is
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|    * negative, or the first argument is positive and finite and the second
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|    * argument is negative infinity, then the result is the double value
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|    * closest to pi.</li>
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|    * <li>If the first argument is negative zero and the second argument is
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|    * negative, or the first argument is negative and finite and the second
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|    * argument is negative infinity, then the result is the double value
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|    * closest to -pi.</li>
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|    * <li>If the first argument is positive and the second argument is
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|    * positive zero or negative zero, or the first argument is positive
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|    * infinity and the second argument is finite, then the result is the
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|    * double value closest to pi/2.</li>
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|    * <li>If the first argument is negative and the second argument is
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|    * positive zero or negative zero, or the first argument is negative
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|    * infinity and the second argument is finite, then the result is the
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|    * double value closest to -pi/2.</li>
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|    * <li>If both arguments are positive infinity, then the result is the
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|    * double value closest to pi/4.</li>
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|    * <li>If the first argument is positive infinity and the second argument
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|    * is negative infinity, then the result is the double value closest to
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|    * 3*pi/4.</li>
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|    * <li>If the first argument is negative infinity and the second argument
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|    * is positive infinity, then the result is the double value closest to
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|    * -pi/4.</li>
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|    * <li>If both arguments are negative infinity, then the result is the
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|    * double value closest to -3*pi/4.</li>
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|    *
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|    * </ul><p>This is accurate within 2 ulps, and is semi-monotonic. To get r,
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|    * use sqrt(x*x+y*y).
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|    *
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|    * @param y the y position
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|    * @param x the x position
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|    * @return <em>theta</em> in the conversion of (x, y) to (r, theta)
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|    * @see #atan(double)
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|    */
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|   static native double atan2(double y, double x);
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| 
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|   /**
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|    * Take <em>e</em><sup>a</sup>.  The opposite of <code>log()</code>. If the
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|    * argument is NaN, the result is NaN; if the argument is positive infinity,
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|    * the result is positive infinity; and if the argument is negative
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|    * infinity, the result is positive zero. This is accurate within 1 ulp,
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|    * and is semi-monotonic.
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|    *
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|    * @param a the number to raise to the power
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|    * @return the number raised to the power of <em>e</em>
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|    * @see #log(double)
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|    * @see #pow(double, double)
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|    */
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|   static native double exp(double a);
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| 
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|   /**
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|    * Take ln(a) (the natural log).  The opposite of <code>exp()</code>. If the
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|    * argument is NaN or negative, the result is NaN; if the argument is
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|    * positive infinity, the result is positive infinity; and if the argument
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|    * is either zero, the result is negative infinity. This is accurate within
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|    * 1 ulp, and is semi-monotonic.
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|    *
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|    * <p>Note that the way to get log<sub>b</sub>(a) is to do this:
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|    * <code>ln(a) / ln(b)</code>.
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|    *
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|    * @param a the number to take the natural log of
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|    * @return the natural log of <code>a</code>
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|    * @see #exp(double)
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|    */
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|   static native double log(double a);
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| 
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|   /**
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|    * Take a square root. If the argument is NaN or negative, the result is
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|    * NaN; if the argument is positive infinity, the result is positive
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|    * infinity; and if the result is either zero, the result is the same.
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|    * This is accurate within the limits of doubles.
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|    *
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|    * <p>For other roots, use pow(a, 1 / rootNumber).
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|    *
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|    * @param a the numeric argument
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|    * @return the square root of the argument
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|    * @see #pow(double, double)
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|    */
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|   static native double sqrt(double a);
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| 
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|   /**
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|    * Raise a number to a power. Special cases:<ul>
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|    * <li>If the second argument is positive or negative zero, then the result
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|    * is 1.0.</li>
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|    * <li>If the second argument is 1.0, then the result is the same as the
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|    * first argument.</li>
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|    * <li>If the second argument is NaN, then the result is NaN.</li>
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|    * <li>If the first argument is NaN and the second argument is nonzero,
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|    * then the result is NaN.</li>
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|    * <li>If the absolute value of the first argument is greater than 1 and
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|    * the second argument is positive infinity, or the absolute value of the
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|    * first argument is less than 1 and the second argument is negative
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|    * infinity, then the result is positive infinity.</li>
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|    * <li>If the absolute value of the first argument is greater than 1 and
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|    * the second argument is negative infinity, or the absolute value of the
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|    * first argument is less than 1 and the second argument is positive
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|    * infinity, then the result is positive zero.</li>
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|    * <li>If the absolute value of the first argument equals 1 and the second
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|    * argument is infinite, then the result is NaN.</li>
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|    * <li>If the first argument is positive zero and the second argument is
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|    * greater than zero, or the first argument is positive infinity and the
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|    * second argument is less than zero, then the result is positive zero.</li>
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|    * <li>If the first argument is positive zero and the second argument is
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|    * less than zero, or the first argument is positive infinity and the
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|    * second argument is greater than zero, then the result is positive
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|    * infinity.</li>
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|    * <li>If the first argument is negative zero and the second argument is
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|    * greater than zero but not a finite odd integer, or the first argument is
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|    * negative infinity and the second argument is less than zero but not a
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|    * finite odd integer, then the result is positive zero.</li>
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|    * <li>If the first argument is negative zero and the second argument is a
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|    * positive finite odd integer, or the first argument is negative infinity
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|    * and the second argument is a negative finite odd integer, then the result
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|    * is negative zero.</li>
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|    * <li>If the first argument is negative zero and the second argument is
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|    * less than zero but not a finite odd integer, or the first argument is
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|    * negative infinity and the second argument is greater than zero but not a
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|    * finite odd integer, then the result is positive infinity.</li>
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|    * <li>If the first argument is negative zero and the second argument is a
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|    * negative finite odd integer, or the first argument is negative infinity
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|    * and the second argument is a positive finite odd integer, then the result
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|    * is negative infinity.</li>
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|    * <li>If the first argument is less than zero and the second argument is a
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|    * finite even integer, then the result is equal to the result of raising
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|    * the absolute value of the first argument to the power of the second
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|    * argument.</li>
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|    * <li>If the first argument is less than zero and the second argument is a
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|    * finite odd integer, then the result is equal to the negative of the
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|    * result of raising the absolute value of the first argument to the power
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|    * of the second argument.</li>
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|    * <li>If the first argument is finite and less than zero and the second
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|    * argument is finite and not an integer, then the result is NaN.</li>
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|    * <li>If both arguments are integers, then the result is exactly equal to
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|    * the mathematical result of raising the first argument to the power of
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|    * the second argument if that result can in fact be represented exactly as
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|    * a double value.</li>
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|    *
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|    * </ul><p>(In the foregoing descriptions, a floating-point value is
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|    * considered to be an integer if and only if it is a fixed point of the
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|    * method {@link #ceil(double)} or, equivalently, a fixed point of the
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|    * method {@link #floor(double)}. A value is a fixed point of a one-argument
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|    * method if and only if the result of applying the method to the value is
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|    * equal to the value.) This is accurate within 1 ulp, and is semi-monotonic.
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|    *
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|    * @param a the number to raise
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|    * @param b the power to raise it to
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|    * @return a<sup>b</sup>
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|    */
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|   static native double pow(double a, double b);
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| 
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|   /**
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|    * Get the IEEE 754 floating point remainder on two numbers. This is the
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|    * value of <code>x - y * <em>n</em></code>, where <em>n</em> is the closest
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|    * double to <code>x / y</code> (ties go to the even n); for a zero
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|    * remainder, the sign is that of <code>x</code>. If either argument is NaN,
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|    * the first argument is infinite, or the second argument is zero, the result
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|    * is NaN; if x is finite but y is infinite, the result is x. This is
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|    * accurate within the limits of doubles.
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|    *
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|    * @param x the dividend (the top half)
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|    * @param y the divisor (the bottom half)
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|    * @return the IEEE 754-defined floating point remainder of x/y
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|    * @see #rint(double)
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|    */
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|   static native double IEEEremainder(double x, double y);
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| 
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|   /**
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|    * Take the nearest integer that is that is greater than or equal to the
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|    * argument. If the argument is NaN, infinite, or zero, the result is the
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|    * same; if the argument is between -1 and 0, the result is negative zero.
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|    * Note that <code>Math.ceil(x) == -Math.floor(-x)</code>.
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|    *
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|    * @param a the value to act upon
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|    * @return the nearest integer >= <code>a</code>
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|    */
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|   static native double ceil(double a);
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| 
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|   /**
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|    * Take the nearest integer that is that is less than or equal to the
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|    * argument. If the argument is NaN, infinite, or zero, the result is the
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|    * same. Note that <code>Math.ceil(x) == -Math.floor(-x)</code>.
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|    *
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|    * @param a the value to act upon
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|    * @return the nearest integer <= <code>a</code>
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|    */
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|   static native double floor(double a);
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| 
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|   /**
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|    * Take the nearest integer to the argument.  If it is exactly between
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|    * two integers, the even integer is taken. If the argument is NaN,
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|    * infinite, or zero, the result is the same.
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|    *
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|    * @param a the value to act upon
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|    * @return the nearest integer to <code>a</code>
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|    */
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|   static native double rint(double a);
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| 
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|   /**
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|    * <p>
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|    * Take a cube root. If the argument is NaN, an infinity or zero, then
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|    * the original value is returned.  The returned result must be within 1 ulp
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|    * of the exact result.  For a finite value, <code>x</code>, the cube root
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|    * of <code>-x</code> is equal to the negation of the cube root
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|    * of <code>x</code>.
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|    * </p>
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|    * <p>
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|    * For a square root, use <code>sqrt</code>.  For other roots, use
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|    * <code>pow(a, 1 / rootNumber)</code>.
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|    * </p>
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|    *
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|    * @param a the numeric argument
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|    * @return the cube root of the argument
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|    * @see #sqrt(double)
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|    * @see #pow(double, double)
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|    */
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|   static native double cbrt(double a);
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| 
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|   /**
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|    * <p>
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|    * Returns the hyperbolic cosine of the given value.  For a value,
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|    * <code>x</code>, the hyperbolic cosine is <code>(e<sup>x</sup> +
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|    * e<sup>-x</sup>)/2</code>
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|    * with <code>e</code> being <a href="#E">Euler's number</a>.  The returned
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|    * result must be within 2.5 ulps of the exact result.
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|    * </p>
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|    * <p>
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|    * If the supplied value is <code>NaN</code>, then the original value is
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|    * returned.  For either infinity, positive infinity is returned.
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|    * The hyperbolic cosine of zero must be 1.0.
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|    * </p>
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|    *
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|    * @param a the numeric argument
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|    * @return the hyperbolic cosine of <code>a</code>.
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|    * @since 1.5
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|    */
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|   static native double cosh(double a);
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| 
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|   /**
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|    * <p>
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|    * Returns <code>e<sup>a</sup> - 1.  For values close to 0, the
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|    * result of <code>expm1(a) + 1</code> tend to be much closer to the
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|    * exact result than simply <code>exp(x)</code>.  The result must be within
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|    * 1 ulp of the exact result, and results must be semi-monotonic.  For finite
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|    * inputs, the returned value must be greater than or equal to -1.0.  Once
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|    * a result enters within half a ulp of this limit, the limit is returned.
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|    * </p>
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|    * <p>
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|    * For <code>NaN</code>, positive infinity and zero, the original value
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|    * is returned.  Negative infinity returns a result of -1.0 (the limit).
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|    * </p>
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|    *
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|    * @param a the numeric argument
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|    * @return <code>e<sup>a</sup> - 1</code>
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|    * @since 1.5
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|    */
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|   static native double expm1(double a);
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| 
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|   /**
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|    * <p>
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|    * Returns the hypotenuse, <code>a<sup>2</sup> + b<sup>2</sup></code>,
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|    * without intermediate overflow or underflow.  The returned result must be
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|    * within 1 ulp of the exact result.  If one parameter is held constant,
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|    * then the result in the other parameter must be semi-monotonic.
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|    * </p>
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|    * <p>
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|    * If either of the arguments is an infinity, then the returned result
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|    * is positive infinity.  Otherwise, if either argument is <code>NaN</code>,
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|    * then <code>NaN</code> is returned.
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|    * </p>
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|    *
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|    * @param a the first parameter.
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|    * @param b the second parameter.
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|    * @return the hypotenuse matching the supplied parameters.
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|    * @since 1.5
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|    */
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|   static native double hypot(double a, double b);
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| 
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|   /**
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|    * <p>
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|    * Returns the base 10 logarithm of the supplied value.  The returned
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|    * result must within 1 ulp of the exact result, and the results must be
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|    * semi-monotonic.
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|    * </p>
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|    * <p>
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|    * Arguments of either <code>NaN</code> or less than zero return
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|    * <code>NaN</code>.  An argument of positive infinity returns positive
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|    * infinity.  Negative infinity is returned if either positive or negative
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|    * zero is supplied.  Where the argument is the result of
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|    * <code>10<sup>n</sup</code>, then <code>n</code> is returned.
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|    * </p>
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|    *
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|    * @param a the numeric argument.
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|    * @return the base 10 logarithm of <code>a</code>.
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|    * @since 1.5
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|    */
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|   static native double log10(double a);
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| 
 | |
|   /**
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|    * <p>
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|    * Returns the natural logarithm resulting from the sum of the argument,
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|    * <code>a</code> and 1.  For values close to 0, the
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|    * result of <code>log1p(a)</code> tend to be much closer to the
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|    * exact result than simply <code>log(1.0+a)</code>.  The returned
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|    * result must be within 1 ulp of the exact result, and the results must be
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|    * semi-monotonic.
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|    * </p>
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|    * <p>
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|    * Arguments of either <code>NaN</code> or less than -1 return
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|    * <code>NaN</code>.  An argument of positive infinity or zero
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|    * returns the original argument.  Negative infinity is returned from an
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|    * argument of -1.
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|    * </p>
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|    *
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|    * @param a the numeric argument.
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|    * @return the natural logarithm of <code>a</code> + 1.
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|    * @since 1.5
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|    */
 | |
|   static native double log1p(double a);
 | |
| 
 | |
|   /**
 | |
|    * <p>
 | |
|    * Returns the hyperbolic sine of the given value.  For a value,
 | |
|    * <code>x</code>, the hyperbolic sine is <code>(e<sup>x</sup> -
 | |
|    * e<sup>-x</sup>)/2</code>
 | |
|    * with <code>e</code> being <a href="#E">Euler's number</a>.  The returned
 | |
|    * result must be within 2.5 ulps of the exact result.
 | |
|    * </p>
 | |
|    * <p>
 | |
|    * If the supplied value is <code>NaN</code>, an infinity or a zero, then the
 | |
|    * original value is returned.
 | |
|    * </p>
 | |
|    *
 | |
|    * @param a the numeric argument
 | |
|    * @return the hyperbolic sine of <code>a</code>.
 | |
|    * @since 1.5
 | |
|    */
 | |
|   static native double sinh(double a);
 | |
| 
 | |
|   /**
 | |
|    * <p>
 | |
|    * Returns the hyperbolic tangent of the given value.  For a value,
 | |
|    * <code>x</code>, the hyperbolic tangent is <code>(e<sup>x</sup> -
 | |
|    * e<sup>-x</sup>)/(e<sup>x</sup> + e<sup>-x</sup>)</code>
 | |
|    * (i.e. <code>sinh(a)/cosh(a)</code>)
 | |
|    * with <code>e</code> being <a href="#E">Euler's number</a>.  The returned
 | |
|    * result must be within 2.5 ulps of the exact result.  The absolute value
 | |
|    * of the exact result is always less than 1.  Computed results are thus
 | |
|    * less than or equal to 1 for finite arguments, with results within
 | |
|    * half a ulp of either positive or negative 1 returning the appropriate
 | |
|    * limit value (i.e. as if the argument was an infinity).
 | |
|    * </p>
 | |
|    * <p>
 | |
|    * If the supplied value is <code>NaN</code> or zero, then the original
 | |
|    * value is returned.  Positive infinity returns +1.0 and negative infinity
 | |
|    * returns -1.0.
 | |
|    * </p>
 | |
|    *
 | |
|    * @param a the numeric argument
 | |
|    * @return the hyperbolic tangent of <code>a</code>.
 | |
|    * @since 1.5
 | |
|    */
 | |
|   static native double tanh(double a);
 | |
| }
 |