mirror of git://gcc.gnu.org/git/gcc.git
				
				
				
			
		
			
				
	
	
		
			270 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			HTML
		
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			HTML
		
	
	
	
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
						||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Concurrency</title><meta name="generator" content="DocBook XSL-NS Stylesheets V1.78.1" /><meta name="keywords" content="ISO C++, library" /><meta name="keywords" content="ISO C++, runtime, library" /><link rel="home" href="../index.html" title="The GNU C++ Library" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_dynamic_or_shared.html" title="Linking" /><link rel="next" href="using_exceptions.html" title="Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_dynamic_or_shared.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr></table><hr /></div><div class="section"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.concurrency"></a>Concurrency</h2></div></div></div><p>This section discusses issues surrounding the proper compilation
 | 
						||
      of multithreaded applications which use the Standard C++
 | 
						||
      library.  This information is GCC-specific since the C++
 | 
						||
      standard does not address matters of multithreaded applications.
 | 
						||
   </p><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.prereq"></a>Prerequisites</h3></div></div></div><p>All normal disclaimers aside, multithreaded C++ application are
 | 
						||
      only supported when libstdc++ and all user code was built with
 | 
						||
      compilers which report (via <code class="code"> gcc/g++ -v </code>) the same thread
 | 
						||
      model and that model is not <span class="emphasis"><em>single</em></span>.  As long as your
 | 
						||
      final application is actually single-threaded, then it should be
 | 
						||
      safe to mix user code built with a thread model of
 | 
						||
      <span class="emphasis"><em>single</em></span> with a libstdc++ and other C++ libraries built
 | 
						||
      with another thread model useful on the platform.  Other mixes
 | 
						||
      may or may not work but are not considered supported.  (Thus, if
 | 
						||
      you distribute a shared C++ library in binary form only, it may
 | 
						||
      be best to compile it with a GCC configured with
 | 
						||
      --enable-threads for maximal interchangeability and usefulness
 | 
						||
      with a user population that may have built GCC with either
 | 
						||
      --enable-threads or --disable-threads.)
 | 
						||
   </p><p>When you link a multithreaded application, you will probably
 | 
						||
      need to add a library or flag to g++.  This is a very
 | 
						||
      non-standardized area of GCC across ports.  Some ports support a
 | 
						||
      special flag (the spelling isn't even standardized yet) to add
 | 
						||
      all required macros to a compilation (if any such flags are
 | 
						||
      required then you must provide the flag for all compilations not
 | 
						||
      just linking) and link-library additions and/or replacements at
 | 
						||
      link time.  The documentation is weak.  Here is a quick summary
 | 
						||
      to display how ad hoc this is: On Solaris, both -pthreads and
 | 
						||
      -threads (with subtly different meanings) are honored.  
 | 
						||
      On GNU/Linux x86, -pthread is honored.  On FreeBSD,
 | 
						||
      -pthread is honored.  Some other ports use other switches.
 | 
						||
      AFAIK, none of this is properly documented anywhere other than
 | 
						||
      in ``gcc -dumpspecs'' (look at lib and cpp entries).
 | 
						||
   </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.thread_safety"></a>Thread Safety</h3></div></div></div><p>
 | 
						||
In the terms of the 2011 C++ standard a thread-safe program is one which
 | 
						||
does not perform any conflicting non-atomic operations on memory locations
 | 
						||
and so does not contain any data races.
 | 
						||
The standard places requirements on the library to ensure that no data
 | 
						||
races are caused by the library itself or by programs which use the
 | 
						||
library correctly (as described below).
 | 
						||
The C++11 memory model and library requirements are a more formal version
 | 
						||
of the <a class="link" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI STL</a> definition of thread safety, which the library used
 | 
						||
prior to the 2011 standard.
 | 
						||
</p><p>The library strives to be thread-safe when all of the following
 | 
						||
	 conditions are met:
 | 
						||
      </p><div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; "><li class="listitem"><p>The system's libc is itself thread-safe,
 | 
						||
       </p></li><li class="listitem"><p>
 | 
						||
	   The compiler in use reports a thread model other than
 | 
						||
	   'single'. This can be tested via output from <code class="code">gcc
 | 
						||
	   -v</code>. Multi-thread capable versions of gcc output
 | 
						||
	   something like this:
 | 
						||
	 </p><pre class="programlisting">
 | 
						||
%gcc -v
 | 
						||
Using built-in specs.
 | 
						||
...
 | 
						||
Thread model: posix
 | 
						||
gcc version 4.1.2 20070925 (Red Hat 4.1.2-33)
 | 
						||
</pre><p>Look for "Thread model" lines that aren't equal to "single."</p></li><li class="listitem"><p>
 | 
						||
	 Requisite command-line flags are used for atomic operations
 | 
						||
	 and threading. Examples of this include <code class="code">-pthread</code>
 | 
						||
	 and <code class="code">-march=native</code>, although specifics vary
 | 
						||
	 depending on the host environment. See <a class="link" href="http://gcc.gnu.org/onlinedocs/gcc/Option-Summary.html" target="_top">Machine
 | 
						||
	 Dependent Options</a>.
 | 
						||
       </p></li><li class="listitem"><p>
 | 
						||
	   An implementation of atomicity.h functions
 | 
						||
	   exists for the architecture in question. See the internals documentation for more <a class="link" href="internals.html#internals.thread_safety" title="Thread Safety">details</a>.
 | 
						||
       </p></li></ul></div><p>The user code must guard against concurrent function calls which
 | 
						||
         access any particular library object's state when one or more of
 | 
						||
         those accesses modifies the state. An object will be modified by
 | 
						||
         invoking a non-const member function on it or passing it as a
 | 
						||
         non-const argument to a library function. An object will not be
 | 
						||
         modified by invoking a const member function on it or passing it to
 | 
						||
         a function as a pointer- or reference-to-const.
 | 
						||
         Typically, the application
 | 
						||
         programmer may infer what object locks must be held based on the
 | 
						||
         objects referenced in a function call and whether the objects are
 | 
						||
         accessed as const or non-const.  Without getting
 | 
						||
	 into great detail, here is an example which requires user-level
 | 
						||
	 locks:
 | 
						||
      </p><pre class="programlisting">
 | 
						||
     library_class_a shared_object_a;
 | 
						||
 | 
						||
     void thread_main () {
 | 
						||
       library_class_b *object_b = new library_class_b;
 | 
						||
       shared_object_a.add_b (object_b);   // must hold lock for shared_object_a
 | 
						||
       shared_object_a.mutate ();          // must hold lock for shared_object_a
 | 
						||
     }
 | 
						||
 | 
						||
     // Multiple copies of thread_main() are started in independent threads.</pre><p>Under the assumption that object_a and object_b are never exposed to
 | 
						||
	 another thread, here is an example that does not require any
 | 
						||
	 user-level locks:
 | 
						||
      </p><pre class="programlisting">
 | 
						||
     void thread_main () {
 | 
						||
       library_class_a object_a;
 | 
						||
       library_class_b *object_b = new library_class_b;
 | 
						||
       object_a.add_b (object_b);
 | 
						||
       object_a.mutate ();
 | 
						||
     } </pre><p>All library types are safe to use in a multithreaded program
 | 
						||
         if objects are not shared between threads or as
 | 
						||
	 long each thread carefully locks out access by any other
 | 
						||
	 thread while it modifies any object visible to another thread.
 | 
						||
	 Unless otherwise documented, the only exceptions to these rules
 | 
						||
         are atomic operations on the types in
 | 
						||
         <code class="filename"><atomic></code>
 | 
						||
         and lock/unlock operations on the standard mutex types in
 | 
						||
         <code class="filename"><mutex></code>. These
 | 
						||
         atomic operations allow concurrent accesses to the same object
 | 
						||
         without introducing data races.
 | 
						||
      </p><p>The following member functions of standard containers can be
 | 
						||
         considered to be const for the purposes of avoiding data races:
 | 
						||
         <code class="code">begin</code>, <code class="code">end</code>, <code class="code">rbegin</code>, <code class="code">rend</code>,
 | 
						||
         <code class="code">front</code>, <code class="code">back</code>, <code class="code">data</code>,
 | 
						||
         <code class="code">find</code>, <code class="code">lower_bound</code>, <code class="code">upper_bound</code>,
 | 
						||
         <code class="code">equal_range</code>, <code class="code">at</code> 
 | 
						||
         and, except in associative or unordered associative containers,
 | 
						||
         <code class="code">operator[]</code>. In other words, although they are non-const
 | 
						||
         so that they can return mutable iterators, those member functions
 | 
						||
         will not modify the container.
 | 
						||
         Accessing an iterator might cause a non-modifying access to
 | 
						||
         the container the iterator refers to (for example incrementing a
 | 
						||
         list iterator must access the pointers between nodes, which are part
 | 
						||
         of the container and so conflict with other accesses to the container).
 | 
						||
      </p><p>Programs which follow the rules above will not encounter data
 | 
						||
         races in library code, even when using library types which share
 | 
						||
         state between distinct objects.  In the example below the
 | 
						||
         <code class="code">shared_ptr</code> objects share a reference count, but
 | 
						||
         because the code does not perform any non-const operations on the
 | 
						||
         globally-visible object, the library ensures that the reference
 | 
						||
         count updates are atomic and do not introduce data races:
 | 
						||
      </p><pre class="programlisting">
 | 
						||
    std::shared_ptr<int> global_sp;
 | 
						||
 | 
						||
    void thread_main() {
 | 
						||
      auto local_sp = global_sp;  // OK, copy constructor's parameter is reference-to-const
 | 
						||
 | 
						||
      int i = *global_sp;         // OK, operator* is const
 | 
						||
      int j = *local_sp;          // OK, does not operate on global_sp
 | 
						||
 | 
						||
      // *global_sp = 2;          // NOT OK, modifies int visible to other threads      
 | 
						||
      // *local_sp = 2;           // NOT OK, modifies int visible to other threads      
 | 
						||
 | 
						||
      // global_sp.reset();       // NOT OK, reset is non-const
 | 
						||
      local_sp.reset();           // OK, does not operate on global_sp
 | 
						||
    }
 | 
						||
 | 
						||
    int main() {
 | 
						||
      global_sp.reset(new int(1));
 | 
						||
      std::thread t1(thread_main);
 | 
						||
      std::thread t2(thread_main);
 | 
						||
      t1.join();
 | 
						||
      t2.join();
 | 
						||
    }
 | 
						||
      </pre><p>For further details of the C++11 memory model see Hans-J. Boehm's
 | 
						||
      <a class="link" href="http://www.hpl.hp.com/personal/Hans_Boehm/c++mm/user-faq.html" target="_top">Threads
 | 
						||
      and memory model for C++</a> pages, particularly the <a class="link" href="http://www.hpl.hp.com/personal/Hans_Boehm/c++mm/threadsintro.html" target="_top">introduction</a> 
 | 
						||
      and <a class="link" href="http://www.hpl.hp.com/personal/Hans_Boehm/c++mm/user-faq.html" target="_top">FAQ</a>.
 | 
						||
      </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.atomics"></a>Atomics</h3></div></div></div><p>
 | 
						||
    </p></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.io"></a>IO</h3></div></div></div><p>This gets a bit tricky.  Please read carefully, and bear with me.
 | 
						||
   </p><div class="section"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.structure"></a>Structure</h4></div></div></div><p>A wrapper
 | 
						||
      type called <code class="code">__basic_file</code> provides our abstraction layer
 | 
						||
      for the <code class="code">std::filebuf</code> classes.  Nearly all decisions dealing
 | 
						||
      with actual input and output must be made in <code class="code">__basic_file</code>.
 | 
						||
   </p><p>A generic locking mechanism is somewhat in place at the filebuf layer,
 | 
						||
      but is not used in the current code.  Providing locking at any higher
 | 
						||
      level is akin to providing locking within containers, and is not done
 | 
						||
      for the same reasons (see the links above).
 | 
						||
   </p></div><div class="section"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.defaults"></a>Defaults</h4></div></div></div><p>The __basic_file type is simply a collection of small wrappers around
 | 
						||
      the C stdio layer (again, see the link under Structure).  We do no
 | 
						||
      locking ourselves, but simply pass through to calls to <code class="code">fopen</code>,
 | 
						||
      <code class="code">fwrite</code>, and so forth.
 | 
						||
   </p><p>So, for 3.0, the question of "is multithreading safe for I/O"
 | 
						||
      must be answered with, "is your platform's C library threadsafe
 | 
						||
      for I/O?"  Some are by default, some are not; many offer multiple
 | 
						||
      implementations of the C library with varying tradeoffs of threadsafety
 | 
						||
      and efficiency.  You, the programmer, are always required to take care
 | 
						||
      with multiple threads.
 | 
						||
   </p><p>(As an example, the POSIX standard requires that C stdio FILE*
 | 
						||
       operations are atomic.  POSIX-conforming C libraries (e.g, on Solaris
 | 
						||
       and GNU/Linux) have an internal mutex to serialize operations on
 | 
						||
       FILE*s.  However, you still need to not do stupid things like calling
 | 
						||
       <code class="code">fclose(fs)</code> in one thread followed by an access of
 | 
						||
       <code class="code">fs</code> in another.)
 | 
						||
   </p><p>So, if your platform's C library is threadsafe, then your
 | 
						||
      <code class="code">fstream</code> I/O operations will be threadsafe at the lowest
 | 
						||
      level.  For higher-level operations, such as manipulating the data
 | 
						||
      contained in the stream formatting classes (e.g., setting up callbacks
 | 
						||
      inside an <code class="code">std::ofstream</code>), you need to guard such accesses
 | 
						||
      like any other critical shared resource.
 | 
						||
   </p></div><div class="section"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.future"></a>Future</h4></div></div></div><p> A
 | 
						||
      second choice may be available for I/O implementations:  libio.  This is
 | 
						||
      disabled by default, and in fact will not currently work due to other
 | 
						||
      issues.  It will be revisited, however.
 | 
						||
   </p><p>The libio code is a subset of the guts of the GNU libc (glibc) I/O
 | 
						||
      implementation.  When libio is in use, the <code class="code">__basic_file</code>
 | 
						||
      type is basically derived from FILE.  (The real situation is more
 | 
						||
      complex than that... it's derived from an internal type used to
 | 
						||
      implement FILE.  See libio/libioP.h to see scary things done with
 | 
						||
      vtbls.)  The result is that there is no "layer" of C stdio
 | 
						||
      to go through; the filebuf makes calls directly into the same
 | 
						||
      functions used to implement <code class="code">fread</code>, <code class="code">fwrite</code>,
 | 
						||
      and so forth, using internal data structures.  (And when I say
 | 
						||
      "makes calls directly," I mean the function is literally
 | 
						||
      replaced by a jump into an internal function.  Fast but frightening.
 | 
						||
      *grin*)
 | 
						||
   </p><p>Also, the libio internal locks are used.  This requires pulling in
 | 
						||
      large chunks of glibc, such as a pthreads implementation, and is one
 | 
						||
      of the issues preventing widespread use of libio as the libstdc++
 | 
						||
      cstdio implementation.
 | 
						||
   </p><p>But we plan to make this work, at least as an option if not a future
 | 
						||
      default.  Platforms running a copy of glibc with a recent-enough
 | 
						||
      version will see calls from libstdc++ directly into the glibc already
 | 
						||
      installed.  For other platforms, a copy of the libio subsection will
 | 
						||
      be built and included in libstdc++.
 | 
						||
   </p></div><div class="section"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.alt"></a>Alternatives</h4></div></div></div><p>Don't forget that other cstdio implementations are possible.  You could
 | 
						||
      easily write one to perform your own forms of locking, to solve your
 | 
						||
      "interesting" problems.
 | 
						||
   </p></div></div><div class="section"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.containers"></a>Containers</h3></div></div></div><p>This section discusses issues surrounding the design of
 | 
						||
      multithreaded applications which use Standard C++ containers.
 | 
						||
      All information in this section is current as of the gcc 3.0
 | 
						||
      release and all later point releases.  Although earlier gcc
 | 
						||
      releases had a different approach to threading configuration and
 | 
						||
      proper compilation, the basic code design rules presented here
 | 
						||
      were similar.  For information on all other aspects of
 | 
						||
      multithreading as it relates to libstdc++, including details on
 | 
						||
      the proper compilation of threaded code (and compatibility between
 | 
						||
      threaded and non-threaded code), see Chapter 17.
 | 
						||
   </p><p>Two excellent pages to read when working with the Standard C++
 | 
						||
      containers and threads are
 | 
						||
      <a class="link" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI's
 | 
						||
      http://www.sgi.com/tech/stl/thread_safety.html</a> and
 | 
						||
      <a class="link" href="http://www.sgi.com/tech/stl/Allocators.html" target="_top">SGI's
 | 
						||
      http://www.sgi.com/tech/stl/Allocators.html</a>.
 | 
						||
   </p><p><span class="emphasis"><em>However, please ignore all discussions about the user-level
 | 
						||
      configuration of the lock implementation inside the STL
 | 
						||
      container-memory allocator on those pages.  For the sake of this
 | 
						||
      discussion, libstdc++ configures the SGI STL implementation,
 | 
						||
      not you.  This is quite different from how gcc pre-3.0 worked.
 | 
						||
      In particular, past advice was for people using g++ to
 | 
						||
      explicitly define _PTHREADS or other macros or port-specific
 | 
						||
      compilation options on the command line to get a thread-safe
 | 
						||
      STL.  This is no longer required for any port and should no
 | 
						||
      longer be done unless you really know what you are doing and
 | 
						||
      assume all responsibility.</em></span>
 | 
						||
   </p><p>Since the container implementation of libstdc++ uses the SGI
 | 
						||
      code, we use the same definition of thread safety as SGI when
 | 
						||
      discussing design.  A key point that beginners may miss is the
 | 
						||
      fourth major paragraph of the first page mentioned above
 | 
						||
      (<span class="emphasis"><em>For most clients...</em></span>), which points out that
 | 
						||
      locking must nearly always be done outside the container, by
 | 
						||
      client code (that'd be you, not us).  There is a notable
 | 
						||
      exceptions to this rule.  Allocators called while a container or
 | 
						||
      element is constructed uses an internal lock obtained and
 | 
						||
      released solely within libstdc++ code (in fact, this is the
 | 
						||
      reason STL requires any knowledge of the thread configuration).
 | 
						||
   </p><p>For implementing a container which does its own locking, it is
 | 
						||
      trivial to provide a wrapper class which obtains the lock (as
 | 
						||
      SGI suggests), performs the container operation, and then
 | 
						||
      releases the lock.  This could be templatized <span class="emphasis"><em>to a certain
 | 
						||
      extent</em></span>, on the underlying container and/or a locking
 | 
						||
      mechanism.  Trying to provide a catch-all general template
 | 
						||
      solution would probably be more trouble than it's worth.
 | 
						||
   </p><p>The library implementation may be configured to use the
 | 
						||
      high-speed caching memory allocator, which complicates thread
 | 
						||
      safety issues. For all details about how to globally override
 | 
						||
      this at application run-time
 | 
						||
      see <a class="link" href="using_macros.html" title="Macros">here</a>. Also
 | 
						||
      useful are details
 | 
						||
      on <a class="link" href="memory.html#std.util.memory.allocator" title="Allocators">allocator</a>
 | 
						||
      options and capabilities.
 | 
						||
   </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_dynamic_or_shared.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Linking </td><td width="20%" align="center"><a accesskey="h" href="../index.html">Home</a></td><td width="40%" align="right" valign="top"> Exceptions</td></tr></table></div></body></html> |