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https://git.kernel.org/pub/scm/linux/kernel/git/herbert/cryptodev-2.6.git
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drm/vmwgfx: Sync virtual device headers for new feature
Get the latest device headers for SM5 and other features development. v2: sync to newer bits (merge later commits) v3: sync to even newer bits Co-developed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Signed-off-by: Neha Bhende <bhenden@vmware.com> Signed-off-by: Charmaine Lee <charmainel@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org>
This commit is contained in:
committed by
Roland Scheidegger
parent
878c6ecd3e
commit
0651dfabd9
@@ -1,6 +1,6 @@
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/* SPDX-License-Identifier: GPL-2.0 OR MIT */
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/**********************************************************
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* Copyright 1998-2015 VMware, Inc.
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* Copyright 1998-2019 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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@@ -39,6 +39,8 @@
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#include "includeCheck.h"
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#include "svga3d_types.h"
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/*
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* 3D Hardware Version
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*
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@@ -69,386 +71,408 @@ typedef enum {
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* DevCap indexes.
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*/
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typedef enum {
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SVGA3D_DEVCAP_INVALID = ((uint32)-1),
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SVGA3D_DEVCAP_3D = 0,
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SVGA3D_DEVCAP_MAX_LIGHTS = 1,
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typedef uint32 SVGA3dDevCapIndex;
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/*
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* SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
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* fixed-function texture units available. Each of these units
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* work in both FFP and Shader modes, and they support texture
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* transforms and texture coordinates. The host may have additional
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* texture image units that are only usable with shaders.
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*/
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SVGA3D_DEVCAP_MAX_TEXTURES = 2,
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SVGA3D_DEVCAP_MAX_CLIP_PLANES = 3,
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SVGA3D_DEVCAP_VERTEX_SHADER_VERSION = 4,
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SVGA3D_DEVCAP_VERTEX_SHADER = 5,
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SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION = 6,
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SVGA3D_DEVCAP_FRAGMENT_SHADER = 7,
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SVGA3D_DEVCAP_MAX_RENDER_TARGETS = 8,
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SVGA3D_DEVCAP_S23E8_TEXTURES = 9,
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SVGA3D_DEVCAP_S10E5_TEXTURES = 10,
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SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND = 11,
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SVGA3D_DEVCAP_D16_BUFFER_FORMAT = 12,
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SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT = 13,
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SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT = 14,
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SVGA3D_DEVCAP_QUERY_TYPES = 15,
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SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING = 16,
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SVGA3D_DEVCAP_MAX_POINT_SIZE = 17,
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SVGA3D_DEVCAP_MAX_SHADER_TEXTURES = 18,
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SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH = 19,
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SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT = 20,
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SVGA3D_DEVCAP_MAX_VOLUME_EXTENT = 21,
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SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT = 22,
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SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO = 23,
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SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY = 24,
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SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT = 25,
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SVGA3D_DEVCAP_MAX_VERTEX_INDEX = 26,
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SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS = 27,
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SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS = 28,
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SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS = 29,
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SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS = 30,
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SVGA3D_DEVCAP_TEXTURE_OPS = 31,
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SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 = 32,
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SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 = 33,
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SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 = 34,
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SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 = 35,
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SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 = 36,
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SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 = 37,
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SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 = 38,
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SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 = 39,
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SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 = 40,
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SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 = 41,
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SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 = 42,
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SVGA3D_DEVCAP_SURFACEFMT_Z_D16 = 43,
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SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 = 44,
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SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 = 45,
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SVGA3D_DEVCAP_SURFACEFMT_DXT1 = 46,
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SVGA3D_DEVCAP_SURFACEFMT_DXT2 = 47,
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SVGA3D_DEVCAP_SURFACEFMT_DXT3 = 48,
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SVGA3D_DEVCAP_SURFACEFMT_DXT4 = 49,
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SVGA3D_DEVCAP_SURFACEFMT_DXT5 = 50,
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SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 = 51,
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SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 = 52,
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SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 = 53,
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SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 = 54,
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SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 = 55,
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SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 = 56,
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SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 = 57,
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SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 = 58,
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SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 = 59,
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SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 = 60,
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SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 = 61,
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#define SVGA3D_DEVCAP_INVALID ((uint32)-1)
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#define SVGA3D_DEVCAP_3D 0
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#define SVGA3D_DEVCAP_MAX_LIGHTS 1
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/*
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* There is a hole in our devcap definitions for
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* historical reasons.
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*
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* Define a constant just for completeness.
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*/
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SVGA3D_DEVCAP_MISSING62 = 62,
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/*
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* SVGA3D_DEVCAP_MAX_TEXTURES reflects the maximum number of
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* fixed-function texture units available. Each of these units
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* work in both FFP and Shader modes, and they support texture
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* transforms and texture coordinates. The host may have additional
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* texture image units that are only usable with shaders.
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*/
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#define SVGA3D_DEVCAP_MAX_TEXTURES 2
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#define SVGA3D_DEVCAP_MAX_CLIP_PLANES 3
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#define SVGA3D_DEVCAP_VERTEX_SHADER_VERSION 4
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#define SVGA3D_DEVCAP_VERTEX_SHADER 5
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#define SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION 6
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#define SVGA3D_DEVCAP_FRAGMENT_SHADER 7
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#define SVGA3D_DEVCAP_MAX_RENDER_TARGETS 8
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#define SVGA3D_DEVCAP_S23E8_TEXTURES 9
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#define SVGA3D_DEVCAP_S10E5_TEXTURES 10
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#define SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND 11
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#define SVGA3D_DEVCAP_D16_BUFFER_FORMAT 12
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#define SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT 13
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#define SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT 14
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#define SVGA3D_DEVCAP_QUERY_TYPES 15
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#define SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING 16
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#define SVGA3D_DEVCAP_MAX_POINT_SIZE 17
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#define SVGA3D_DEVCAP_MAX_SHADER_TEXTURES 18
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#define SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH 19
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#define SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT 20
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#define SVGA3D_DEVCAP_MAX_VOLUME_EXTENT 21
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#define SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT 22
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#define SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO 23
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#define SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY 24
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#define SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT 25
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#define SVGA3D_DEVCAP_MAX_VERTEX_INDEX 26
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#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS 27
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#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS 28
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#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS 29
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#define SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS 30
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#define SVGA3D_DEVCAP_TEXTURE_OPS 31
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#define SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8 32
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#define SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8 33
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#define SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10 34
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#define SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5 35
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#define SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5 36
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#define SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4 37
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#define SVGA3D_DEVCAP_SURFACEFMT_R5G6B5 38
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#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16 39
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#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8 40
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#define SVGA3D_DEVCAP_SURFACEFMT_ALPHA8 41
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#define SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8 42
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_D16 43
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8 44
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8 45
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#define SVGA3D_DEVCAP_SURFACEFMT_DXT1 46
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#define SVGA3D_DEVCAP_SURFACEFMT_DXT2 47
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#define SVGA3D_DEVCAP_SURFACEFMT_DXT3 48
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#define SVGA3D_DEVCAP_SURFACEFMT_DXT4 49
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#define SVGA3D_DEVCAP_SURFACEFMT_DXT5 50
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#define SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8 51
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#define SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10 52
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#define SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8 53
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#define SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8 54
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#define SVGA3D_DEVCAP_SURFACEFMT_CxV8U8 55
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#define SVGA3D_DEVCAP_SURFACEFMT_R_S10E5 56
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#define SVGA3D_DEVCAP_SURFACEFMT_R_S23E8 57
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#define SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5 58
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#define SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8 59
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#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5 60
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#define SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8 61
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SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES = 63,
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/*
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* There is a hole in our devcap definitions for
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* historical reasons.
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*
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* Define a constant just for completeness.
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*/
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#define SVGA3D_DEVCAP_MISSING62 62
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/*
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* Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
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* render targets. This does not include the depth or stencil targets.
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*/
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SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS = 64,
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#define SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES 63
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SVGA3D_DEVCAP_SURFACEFMT_V16U16 = 65,
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SVGA3D_DEVCAP_SURFACEFMT_G16R16 = 66,
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SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
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SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
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SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
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/*
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* Note that MAX_SIMULTANEOUS_RENDER_TARGETS is a maximum count of color
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* render targets. This does not include the depth or stencil targets.
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*/
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#define SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS 64
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/*
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* Deprecated.
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*/
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SVGA3D_DEVCAP_DEAD4 = 70,
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SVGA3D_DEVCAP_DEAD5 = 71,
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SVGA3D_DEVCAP_DEAD7 = 72,
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SVGA3D_DEVCAP_DEAD6 = 73,
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#define SVGA3D_DEVCAP_SURFACEFMT_V16U16 65
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#define SVGA3D_DEVCAP_SURFACEFMT_G16R16 66
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#define SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 67
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#define SVGA3D_DEVCAP_SURFACEFMT_UYVY 68
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#define SVGA3D_DEVCAP_SURFACEFMT_YUY2 69
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SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
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SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
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SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
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/*
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* Deprecated.
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*/
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#define SVGA3D_DEVCAP_DEAD4 70
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#define SVGA3D_DEVCAP_DEAD5 71
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#define SVGA3D_DEVCAP_DEAD7 72
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#define SVGA3D_DEVCAP_DEAD6 73
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/*
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* This is the maximum number of SVGA context IDs that the guest
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* can define using SVGA_3D_CMD_CONTEXT_DEFINE.
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*/
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SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
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#define SVGA3D_DEVCAP_AUTOGENMIPMAPS 74
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#define SVGA3D_DEVCAP_SURFACEFMT_NV12 75
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#define SVGA3D_DEVCAP_DEAD10 76
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/*
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* This is the maximum number of SVGA surface IDs that the guest
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* can define using SVGA_3D_CMD_SURFACE_DEFINE*.
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*/
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SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
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/*
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* This is the maximum number of SVGA context IDs that the guest
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* can define using SVGA_3D_CMD_CONTEXT_DEFINE.
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*/
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#define SVGA3D_DEVCAP_MAX_CONTEXT_IDS 77
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SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
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SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
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SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
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/*
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* This is the maximum number of SVGA surface IDs that the guest
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* can define using SVGA_3D_CMD_SURFACE_DEFINE*.
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*/
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#define SVGA3D_DEVCAP_MAX_SURFACE_IDS 78
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SVGA3D_DEVCAP_SURFACEFMT_ATI1 = 82,
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SVGA3D_DEVCAP_SURFACEFMT_ATI2 = 83,
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 79
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 80
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#define SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT 81
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/*
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* Deprecated.
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*/
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SVGA3D_DEVCAP_DEAD1 = 84,
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#define SVGA3D_DEVCAP_SURFACEFMT_ATI1 82
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#define SVGA3D_DEVCAP_SURFACEFMT_ATI2 83
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/*
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* This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
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* ored together, one for every type of video decoding supported.
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*/
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SVGA3D_DEVCAP_VIDEO_DECODE = 85,
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/*
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* Deprecated.
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*/
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#define SVGA3D_DEVCAP_DEAD1 84
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#define SVGA3D_DEVCAP_DEAD8 85
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#define SVGA3D_DEVCAP_DEAD9 86
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/*
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* This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
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* ored together, one for every type of video processing supported.
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*/
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SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
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#define SVGA3D_DEVCAP_LINE_AA 87 /* boolean */
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#define SVGA3D_DEVCAP_LINE_STIPPLE 88 /* boolean */
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#define SVGA3D_DEVCAP_MAX_LINE_WIDTH 89 /* float */
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#define SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH 90 /* float */
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SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
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SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
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SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
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SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
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#define SVGA3D_DEVCAP_SURFACEFMT_YV12 91
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SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
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/*
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* Deprecated.
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*/
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#define SVGA3D_DEVCAP_DEAD3 92
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/*
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* Does the host support the SVGA logic ops commands?
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*/
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SVGA3D_DEVCAP_LOGICOPS = 92,
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/*
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* Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
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*/
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#define SVGA3D_DEVCAP_TS_COLOR_KEY 93 /* boolean */
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/*
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* Are TS_CONSTANT, TS_COLOR_KEY, and TS_COLOR_KEY_ENABLE supported?
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*/
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SVGA3D_DEVCAP_TS_COLOR_KEY = 93, /* boolean */
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/*
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* Deprecated.
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*/
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#define SVGA3D_DEVCAP_DEAD2 94
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/*
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* Deprecated.
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*/
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SVGA3D_DEVCAP_DEAD2 = 94,
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/*
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* Does the device support DXContexts?
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*/
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#define SVGA3D_DEVCAP_DXCONTEXT 95
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/*
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* Does the device support DXContexts?
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*/
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SVGA3D_DEVCAP_DXCONTEXT = 95,
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/*
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* Deprecated.
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*/
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#define SVGA3D_DEVCAP_DEAD11 96
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/*
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* What is the maximum size of a texture array?
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*
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* (Even if this cap is zero, cubemaps are still allowed.)
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*/
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SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE = 96,
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/*
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||||
* What is the maximum number of vertex buffers or vertex input registers
|
||||
* that can be expected to work correctly with a DXContext?
|
||||
*
|
||||
* The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
|
||||
* anything in excess of this cap is not guaranteed to render correctly.
|
||||
*
|
||||
* Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
|
||||
* input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
|
||||
* SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
|
||||
* but only the registers up to this cap value are guaranteed to render
|
||||
* correctly.
|
||||
*
|
||||
* If guest-drivers are able to expose a lower-limit, it's recommended
|
||||
* that they clamp to this value. Otherwise, the host will make a
|
||||
* best-effort on case-by-case basis if guests exceed this.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS 97
|
||||
|
||||
/*
|
||||
* What is the maximum number of vertex buffers or vertex input registers
|
||||
* that can be expected to work correctly with a DXContext?
|
||||
*
|
||||
* The guest is allowed to set up to SVGA3D_DX_MAX_VERTEXBUFFERS, but
|
||||
* anything in excess of this cap is not guaranteed to render correctly.
|
||||
*
|
||||
* Similarly, the guest can set up to SVGA3D_DX_MAX_VERTEXINPUTREGISTERS
|
||||
* input registers without the SVGA3D_DEVCAP_SM4_1 cap, or
|
||||
* SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS with the SVGA3D_DEVCAP_SM4_1,
|
||||
* but only the registers up to this cap value are guaranteed to render
|
||||
* correctly.
|
||||
*
|
||||
* If guest-drivers are able to expose a lower-limit, it's recommended
|
||||
* that they clamp to this value. Otherwise, the host will make a
|
||||
* best-effort on case-by-case basis if guests exceed this.
|
||||
*/
|
||||
SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS = 97,
|
||||
/*
|
||||
* What is the maximum number of constant buffers that can be expected to
|
||||
* work correctly with a DX context?
|
||||
*
|
||||
* The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
|
||||
* anything in excess of this cap is not guaranteed to render correctly.
|
||||
*
|
||||
* If guest-drivers are able to expose a lower-limit, it's recommended
|
||||
* that they clamp to this value. Otherwise, the host will make a
|
||||
* best-effort on case-by-case basis if guests exceed this.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS 98
|
||||
|
||||
/*
|
||||
* What is the maximum number of constant buffers that can be expected to
|
||||
* work correctly with a DX context?
|
||||
*
|
||||
* The guest is allowed to set up to SVGA3D_DX_MAX_CONSTBUFFERS, but
|
||||
* anything in excess of this cap is not guaranteed to render correctly.
|
||||
*
|
||||
* If guest-drivers are able to expose a lower-limit, it's recommended
|
||||
* that they clamp to this value. Otherwise, the host will make a
|
||||
* best-effort on case-by-case basis if guests exceed this.
|
||||
*/
|
||||
SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS = 98,
|
||||
/*
|
||||
* Does the device support provoking vertex control?
|
||||
*
|
||||
* If this cap is present, the provokingVertexLast field in the
|
||||
* rasterizer state is enabled. (Guests can then set it to FALSE,
|
||||
* meaning that the first vertex is the provoking vertex, or TRUE,
|
||||
* meaning that the last verteix is the provoking vertex.)
|
||||
*
|
||||
* If this cap is FALSE, then guests should set the provokingVertexLast
|
||||
* to FALSE, otherwise rendering behavior is undefined.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_DX_PROVOKING_VERTEX 99
|
||||
|
||||
/*
|
||||
* Does the device support provoking vertex control?
|
||||
*
|
||||
* If this cap is present, the provokingVertexLast field in the
|
||||
* rasterizer state is enabled. (Guests can then set it to FALSE,
|
||||
* meaning that the first vertex is the provoking vertex, or TRUE,
|
||||
* meaning that the last verteix is the provoking vertex.)
|
||||
*
|
||||
* If this cap is FALSE, then guests should set the provokingVertexLast
|
||||
* to FALSE, otherwise rendering behavior is undefined.
|
||||
*/
|
||||
SVGA3D_DEVCAP_DX_PROVOKING_VERTEX = 99,
|
||||
#define SVGA3D_DEVCAP_DXFMT_X8R8G8B8 100
|
||||
#define SVGA3D_DEVCAP_DXFMT_A8R8G8B8 101
|
||||
#define SVGA3D_DEVCAP_DXFMT_R5G6B5 102
|
||||
#define SVGA3D_DEVCAP_DXFMT_X1R5G5B5 103
|
||||
#define SVGA3D_DEVCAP_DXFMT_A1R5G5B5 104
|
||||
#define SVGA3D_DEVCAP_DXFMT_A4R4G4B4 105
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D32 106
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D16 107
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D24S8 108
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D15S1 109
|
||||
#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8 110
|
||||
#define SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 111
|
||||
#define SVGA3D_DEVCAP_DXFMT_LUMINANCE16 112
|
||||
#define SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 113
|
||||
#define SVGA3D_DEVCAP_DXFMT_DXT1 114
|
||||
#define SVGA3D_DEVCAP_DXFMT_DXT2 115
|
||||
#define SVGA3D_DEVCAP_DXFMT_DXT3 116
|
||||
#define SVGA3D_DEVCAP_DXFMT_DXT4 117
|
||||
#define SVGA3D_DEVCAP_DXFMT_DXT5 118
|
||||
#define SVGA3D_DEVCAP_DXFMT_BUMPU8V8 119
|
||||
#define SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 120
|
||||
#define SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 121
|
||||
#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 122
|
||||
#define SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 123
|
||||
#define SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 124
|
||||
#define SVGA3D_DEVCAP_DXFMT_A2R10G10B10 125
|
||||
#define SVGA3D_DEVCAP_DXFMT_V8U8 126
|
||||
#define SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 127
|
||||
#define SVGA3D_DEVCAP_DXFMT_CxV8U8 128
|
||||
#define SVGA3D_DEVCAP_DXFMT_X8L8V8U8 129
|
||||
#define SVGA3D_DEVCAP_DXFMT_A2W10V10U10 130
|
||||
#define SVGA3D_DEVCAP_DXFMT_ALPHA8 131
|
||||
#define SVGA3D_DEVCAP_DXFMT_R_S10E5 132
|
||||
#define SVGA3D_DEVCAP_DXFMT_R_S23E8 133
|
||||
#define SVGA3D_DEVCAP_DXFMT_RG_S10E5 134
|
||||
#define SVGA3D_DEVCAP_DXFMT_RG_S23E8 135
|
||||
#define SVGA3D_DEVCAP_DXFMT_BUFFER 136
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D24X8 137
|
||||
#define SVGA3D_DEVCAP_DXFMT_V16U16 138
|
||||
#define SVGA3D_DEVCAP_DXFMT_G16R16 139
|
||||
#define SVGA3D_DEVCAP_DXFMT_A16B16G16R16 140
|
||||
#define SVGA3D_DEVCAP_DXFMT_UYVY 141
|
||||
#define SVGA3D_DEVCAP_DXFMT_YUY2 142
|
||||
#define SVGA3D_DEVCAP_DXFMT_NV12 143
|
||||
#define SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2 144
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS 145
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT 146
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT 147
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS 148
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT 149
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT 150
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT 151
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS 152
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT 153
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM 154
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT 155
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS 156
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32_UINT 157
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32_SINT 158
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS 159
|
||||
#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT 160
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 161
|
||||
#define SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT 162
|
||||
#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS 163
|
||||
#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT 164
|
||||
#define SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT 165
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS 166
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM 167
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB 168
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT 169
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT 170
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS 171
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_UINT 172
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_SINT 173
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32_TYPELESS 174
|
||||
#define SVGA3D_DEVCAP_DXFMT_D32_FLOAT 175
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32_UINT 176
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32_SINT 177
|
||||
#define SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS 178
|
||||
#define SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT 179
|
||||
#define SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 180
|
||||
#define SVGA3D_DEVCAP_DXFMT_X24_G8_UINT 181
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS 182
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_UNORM 183
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_UINT 184
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_SINT 185
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_TYPELESS 186
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_UNORM 187
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_UINT 188
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_SNORM 189
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_SINT 190
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8_TYPELESS 191
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8_UNORM 192
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8_UINT 193
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8_SNORM 194
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8_SINT 195
|
||||
#define SVGA3D_DEVCAP_DXFMT_P8 196
|
||||
#define SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP 197
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM 198
|
||||
#define SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM 199
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS 200
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB 201
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS 202
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB 203
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS 204
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB 205
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS 206
|
||||
#define SVGA3D_DEVCAP_DXFMT_ATI1 207
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC4_SNORM 208
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS 209
|
||||
#define SVGA3D_DEVCAP_DXFMT_ATI2 210
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC5_SNORM 211
|
||||
#define SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM 212
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS 213
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB 214
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS 215
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB 216
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_DF16 217
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_DF24 218
|
||||
#define SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT 219
|
||||
#define SVGA3D_DEVCAP_DXFMT_YV12 220
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT 221
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT 222
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM 223
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT 224
|
||||
#define SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM 225
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM 226
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT 227
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_UNORM 228
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16G16_SNORM 229
|
||||
#define SVGA3D_DEVCAP_DXFMT_R32_FLOAT 230
|
||||
#define SVGA3D_DEVCAP_DXFMT_R8G8_SNORM 231
|
||||
#define SVGA3D_DEVCAP_DXFMT_R16_FLOAT 232
|
||||
#define SVGA3D_DEVCAP_DXFMT_D16_UNORM 233
|
||||
#define SVGA3D_DEVCAP_DXFMT_A8_UNORM 234
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC1_UNORM 235
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC2_UNORM 236
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC3_UNORM 237
|
||||
#define SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM 238
|
||||
#define SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM 239
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM 240
|
||||
#define SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM 241
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC4_UNORM 242
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC5_UNORM 243
|
||||
|
||||
SVGA3D_DEVCAP_DXFMT_X8R8G8B8 = 100,
|
||||
SVGA3D_DEVCAP_DXFMT_A8R8G8B8 = 101,
|
||||
SVGA3D_DEVCAP_DXFMT_R5G6B5 = 102,
|
||||
SVGA3D_DEVCAP_DXFMT_X1R5G5B5 = 103,
|
||||
SVGA3D_DEVCAP_DXFMT_A1R5G5B5 = 104,
|
||||
SVGA3D_DEVCAP_DXFMT_A4R4G4B4 = 105,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D32 = 106,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D16 = 107,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D24S8 = 108,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D15S1 = 109,
|
||||
SVGA3D_DEVCAP_DXFMT_LUMINANCE8 = 110,
|
||||
SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4 = 111,
|
||||
SVGA3D_DEVCAP_DXFMT_LUMINANCE16 = 112,
|
||||
SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8 = 113,
|
||||
SVGA3D_DEVCAP_DXFMT_DXT1 = 114,
|
||||
SVGA3D_DEVCAP_DXFMT_DXT2 = 115,
|
||||
SVGA3D_DEVCAP_DXFMT_DXT3 = 116,
|
||||
SVGA3D_DEVCAP_DXFMT_DXT4 = 117,
|
||||
SVGA3D_DEVCAP_DXFMT_DXT5 = 118,
|
||||
SVGA3D_DEVCAP_DXFMT_BUMPU8V8 = 119,
|
||||
SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5 = 120,
|
||||
SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8 = 121,
|
||||
SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1 = 122,
|
||||
SVGA3D_DEVCAP_DXFMT_ARGB_S10E5 = 123,
|
||||
SVGA3D_DEVCAP_DXFMT_ARGB_S23E8 = 124,
|
||||
SVGA3D_DEVCAP_DXFMT_A2R10G10B10 = 125,
|
||||
SVGA3D_DEVCAP_DXFMT_V8U8 = 126,
|
||||
SVGA3D_DEVCAP_DXFMT_Q8W8V8U8 = 127,
|
||||
SVGA3D_DEVCAP_DXFMT_CxV8U8 = 128,
|
||||
SVGA3D_DEVCAP_DXFMT_X8L8V8U8 = 129,
|
||||
SVGA3D_DEVCAP_DXFMT_A2W10V10U10 = 130,
|
||||
SVGA3D_DEVCAP_DXFMT_ALPHA8 = 131,
|
||||
SVGA3D_DEVCAP_DXFMT_R_S10E5 = 132,
|
||||
SVGA3D_DEVCAP_DXFMT_R_S23E8 = 133,
|
||||
SVGA3D_DEVCAP_DXFMT_RG_S10E5 = 134,
|
||||
SVGA3D_DEVCAP_DXFMT_RG_S23E8 = 135,
|
||||
SVGA3D_DEVCAP_DXFMT_BUFFER = 136,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D24X8 = 137,
|
||||
SVGA3D_DEVCAP_DXFMT_V16U16 = 138,
|
||||
SVGA3D_DEVCAP_DXFMT_G16R16 = 139,
|
||||
SVGA3D_DEVCAP_DXFMT_A16B16G16R16 = 140,
|
||||
SVGA3D_DEVCAP_DXFMT_UYVY = 141,
|
||||
SVGA3D_DEVCAP_DXFMT_YUY2 = 142,
|
||||
SVGA3D_DEVCAP_DXFMT_NV12 = 143,
|
||||
SVGA3D_DEVCAP_DXFMT_AYUV = 144,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS = 145,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT = 146,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT = 147,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS = 148,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT = 149,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT = 150,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT = 151,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS = 152,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT = 153,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM = 154,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT = 155,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS = 156,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32_UINT = 157,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32_SINT = 158,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS = 159,
|
||||
SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT = 160,
|
||||
SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24 = 161,
|
||||
SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT = 162,
|
||||
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS = 163,
|
||||
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT = 164,
|
||||
SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT = 165,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS = 166,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM = 167,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB = 168,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT = 169,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT = 170,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS = 171,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_UINT = 172,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_SINT = 173,
|
||||
SVGA3D_DEVCAP_DXFMT_R32_TYPELESS = 174,
|
||||
SVGA3D_DEVCAP_DXFMT_D32_FLOAT = 175,
|
||||
SVGA3D_DEVCAP_DXFMT_R32_UINT = 176,
|
||||
SVGA3D_DEVCAP_DXFMT_R32_SINT = 177,
|
||||
SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS = 178,
|
||||
SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT = 179,
|
||||
SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8 = 180,
|
||||
SVGA3D_DEVCAP_DXFMT_X24_G8_UINT = 181,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS = 182,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_UNORM = 183,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_UINT = 184,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_SINT = 185,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_TYPELESS = 186,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_UNORM = 187,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_UINT = 188,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_SNORM = 189,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_SINT = 190,
|
||||
SVGA3D_DEVCAP_DXFMT_R8_TYPELESS = 191,
|
||||
SVGA3D_DEVCAP_DXFMT_R8_UNORM = 192,
|
||||
SVGA3D_DEVCAP_DXFMT_R8_UINT = 193,
|
||||
SVGA3D_DEVCAP_DXFMT_R8_SNORM = 194,
|
||||
SVGA3D_DEVCAP_DXFMT_R8_SINT = 195,
|
||||
SVGA3D_DEVCAP_DXFMT_P8 = 196,
|
||||
SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP = 197,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM = 198,
|
||||
SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM = 199,
|
||||
SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS = 200,
|
||||
SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB = 201,
|
||||
SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS = 202,
|
||||
SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB = 203,
|
||||
SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS = 204,
|
||||
SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB = 205,
|
||||
SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS = 206,
|
||||
SVGA3D_DEVCAP_DXFMT_ATI1 = 207,
|
||||
SVGA3D_DEVCAP_DXFMT_BC4_SNORM = 208,
|
||||
SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS = 209,
|
||||
SVGA3D_DEVCAP_DXFMT_ATI2 = 210,
|
||||
SVGA3D_DEVCAP_DXFMT_BC5_SNORM = 211,
|
||||
SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM = 212,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS = 213,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB = 214,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS = 215,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB = 216,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_DF16 = 217,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_DF24 = 218,
|
||||
SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT = 219,
|
||||
SVGA3D_DEVCAP_DXFMT_YV12 = 220,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT = 221,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT = 222,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM = 223,
|
||||
SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT = 224,
|
||||
SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM = 225,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM = 226,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT = 227,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_UNORM = 228,
|
||||
SVGA3D_DEVCAP_DXFMT_R16G16_SNORM = 229,
|
||||
SVGA3D_DEVCAP_DXFMT_R32_FLOAT = 230,
|
||||
SVGA3D_DEVCAP_DXFMT_R8G8_SNORM = 231,
|
||||
SVGA3D_DEVCAP_DXFMT_R16_FLOAT = 232,
|
||||
SVGA3D_DEVCAP_DXFMT_D16_UNORM = 233,
|
||||
SVGA3D_DEVCAP_DXFMT_A8_UNORM = 234,
|
||||
SVGA3D_DEVCAP_DXFMT_BC1_UNORM = 235,
|
||||
SVGA3D_DEVCAP_DXFMT_BC2_UNORM = 236,
|
||||
SVGA3D_DEVCAP_DXFMT_BC3_UNORM = 237,
|
||||
SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM = 238,
|
||||
SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM = 239,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM = 240,
|
||||
SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM = 241,
|
||||
SVGA3D_DEVCAP_DXFMT_BC4_UNORM = 242,
|
||||
SVGA3D_DEVCAP_DXFMT_BC5_UNORM = 243,
|
||||
/*
|
||||
* Advertises shaderModel 4.1 support, independent blend-states,
|
||||
* cube-map arrays, and a higher vertex input registers limit.
|
||||
*
|
||||
* (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_SM41 244
|
||||
#define SVGA3D_DEVCAP_MULTISAMPLE_2X 245
|
||||
#define SVGA3D_DEVCAP_MULTISAMPLE_4X 246
|
||||
|
||||
/*
|
||||
* Advertises shaderModel 4.1 support, independent blend-states,
|
||||
* cube-map arrays, and a higher vertex input registers limit.
|
||||
*
|
||||
* (See documentation on SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS.)
|
||||
*/
|
||||
SVGA3D_DEVCAP_SM41 = 244,
|
||||
/*
|
||||
* Indicates that the device has rendering support for
|
||||
* the full multisample quality. If this cap is not present,
|
||||
* the host may or may not support full quality rendering.
|
||||
*
|
||||
* See also SVGA_REG_MS_HINT_RESOLVED.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_MS_FULL_QUALITY 247
|
||||
|
||||
SVGA3D_DEVCAP_MULTISAMPLE_2X = 245,
|
||||
SVGA3D_DEVCAP_MULTISAMPLE_4X = 246,
|
||||
/*
|
||||
* Advertises support for the SVGA3D LogicOps commands.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_LOGICOPS 248
|
||||
|
||||
SVGA3D_DEVCAP_MAX /* This must be the last index. */
|
||||
} SVGA3dDevCapIndex;
|
||||
/*
|
||||
* Advertises support for using logicOps in the DXBlendStates.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_LOGIC_BLENDOPS 249
|
||||
|
||||
/*
|
||||
* Note DXFMT range is now non-contiguous.
|
||||
*/
|
||||
#define SVGA3D_DEVCAP_RESERVED_1 250
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS 251
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC6H_UF16 252
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC6H_SF16 253
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS 254
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM 255
|
||||
#define SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB 256
|
||||
#define SVGA3D_DEVCAP_RESERVED_2 257
|
||||
|
||||
#define SVGA3D_DEVCAP_SM5 258
|
||||
#define SVGA3D_DEVCAP_MULTISAMPLE_8X 259
|
||||
|
||||
/* This must be the last index. */
|
||||
#define SVGA3D_DEVCAP_MAX 260
|
||||
|
||||
/*
|
||||
* Bit definitions for DXFMT devcaps
|
||||
@@ -477,10 +501,10 @@ typedef enum {
|
||||
#define SVGA3D_DXFMT_MAX (1 << 10)
|
||||
|
||||
typedef union {
|
||||
Bool b;
|
||||
SVGA3dBool b;
|
||||
uint32 u;
|
||||
int32 i;
|
||||
float f;
|
||||
int32 i;
|
||||
float f;
|
||||
} SVGA3dDevCapResult;
|
||||
|
||||
#endif /* _SVGA3D_DEVCAPS_H_ */
|
||||
|
||||
Reference in New Issue
Block a user