drm/amdgpu: revert "implement tdr advanced mode"

This reverts commit e6c6338f39.

This feature basically re-submits one job after another to
figure out which one was the one causing a hang.

This is obviously incompatible with gang-submit which requires
that multiple jobs run at the same time. It's also absolutely
not helpful to crash the hardware multiple times if a clean
recovery is desired.

For testing and debugging environments we should rather disable
recovery alltogether to be able to inspect the state with a hw
debugger.

Additional to that the sw implementation is clearly buggy and causes
reference count issues for the hardware fence.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Christian König
2022-10-26 12:26:37 +02:00
committed by Alex Deucher
parent d27252b570
commit 06a2d7cc3f
4 changed files with 10 additions and 156 deletions

View File

@@ -528,10 +528,7 @@ void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
void drm_sched_resubmit_jobs_ext(struct drm_gpu_scheduler *sched, int max);
void drm_sched_increase_karma(struct drm_sched_job *bad);
void drm_sched_reset_karma(struct drm_sched_job *bad);
void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity);
void drm_sched_fault(struct drm_gpu_scheduler *sched);