drm/atomic: Spell CRTC consistently

CRTC is an abbreviation and should be all caps in prose. Update all
kerneldoc comments to use a consistent spelling.

v2: remove hunk unrelated to the CRTC spelling fixes

Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191206135336.2084564-2-thierry.reding@gmail.com
This commit is contained in:
Thierry Reding
2019-12-06 14:53:36 +01:00
parent dbe2d2bf79
commit 42240c90e3
5 changed files with 69 additions and 69 deletions

View File

@@ -160,12 +160,12 @@ int drm_atomic_set_mode_prop_for_crtc(struct drm_crtc_state *state,
EXPORT_SYMBOL(drm_atomic_set_mode_prop_for_crtc);
/**
* drm_atomic_set_crtc_for_plane - set crtc for plane
* drm_atomic_set_crtc_for_plane - set CRTC for plane
* @plane_state: the plane whose incoming state to update
* @crtc: crtc to use for the plane
* @crtc: CRTC to use for the plane
*
* Changing the assigned crtc for a plane requires us to grab the lock and state
* for the new crtc, as needed. This function takes care of all these details
* Changing the assigned CRTC for a plane requires us to grab the lock and state
* for the new CRTC, as needed. This function takes care of all these details
* besides updating the pointer in the state object itself.
*
* Returns:
@@ -279,12 +279,12 @@ drm_atomic_set_fence_for_plane(struct drm_plane_state *plane_state,
EXPORT_SYMBOL(drm_atomic_set_fence_for_plane);
/**
* drm_atomic_set_crtc_for_connector - set crtc for connector
* drm_atomic_set_crtc_for_connector - set CRTC for connector
* @conn_state: atomic state object for the connector
* @crtc: crtc to use for the connector
* @crtc: CRTC to use for the connector
*
* Changing the assigned crtc for a connector requires us to grab the lock and
* state for the new crtc, as needed. This function takes care of all these
* Changing the assigned CRTC for a connector requires us to grab the lock and
* state for the new CRTC, as needed. This function takes care of all these
* details besides updating the pointer in the state object itself.
*
* Returns: