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drm/virtio: implement blob resources: fix stride discrepancy
The old transfer ioctls may work on blob resources, and there is no TRANSFER_BLOB hypercall now for simplicity. The guest may have a image view on the blob resources such that the stride is not equal to width * bytes_per_pixel. For host-only blobs, we can repurpose the transfer ioctls to synchronize caches as well. For guest-only blobs, these operations are undefined for now so leave them out. Also, with seamless Wayland integration between guest/host looking increasingly attractive, it also makes sense to keep track of one value for stride. Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org> Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Link: http://patchwork.freedesktop.org/patch/msgid/20200924003214.662-16-gurchetansingh@chromium.org Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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Gerd Hoffmann
parent
1e2554f49e
commit
50c3d1938e
@@ -351,12 +351,16 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
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void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
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uint32_t ctx_id,
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uint64_t offset, uint32_t level,
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uint32_t stride,
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uint32_t layer_stride,
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struct drm_virtgpu_3d_box *box,
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struct virtio_gpu_object_array *objs,
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struct virtio_gpu_fence *fence);
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void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
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uint32_t ctx_id,
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uint64_t offset, uint32_t level,
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uint32_t stride,
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uint32_t layer_stride,
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struct drm_virtgpu_3d_box *box,
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struct virtio_gpu_object_array *objs,
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struct virtio_gpu_fence *fence);
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