virtio-gpu: add 3d/virgl support

Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann
2014-10-28 12:48:00 +01:00
parent 7552ed8a1a
commit 62fb7a5e10
11 changed files with 1368 additions and 3 deletions

View File

@@ -586,6 +586,47 @@ static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
drm_kms_helper_hotplug_event(vgdev->ddev);
}
static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_get_capset_info *cmd =
(struct virtio_gpu_get_capset_info *)vbuf->buf;
struct virtio_gpu_resp_capset_info *resp =
(struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
int i = le32_to_cpu(cmd->capset_index);
spin_lock(&vgdev->display_info_lock);
vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
}
static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtio_gpu_get_capset *cmd =
(struct virtio_gpu_get_capset *)vbuf->buf;
struct virtio_gpu_resp_capset *resp =
(struct virtio_gpu_resp_capset *)vbuf->resp_buf;
struct virtio_gpu_drv_cap_cache *cache_ent;
spin_lock(&vgdev->display_info_lock);
list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
cache_ent->id == le32_to_cpu(cmd->capset_id)) {
memcpy(cache_ent->caps_cache, resp->capset_data,
cache_ent->size);
atomic_set(&cache_ent->is_valid, 1);
break;
}
}
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
}
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
{
struct virtio_gpu_ctrl_hdr *cmd_p;
@@ -609,6 +650,230 @@ int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
return 0;
}
int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
{
struct virtio_gpu_get_capset_info *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
void *resp_buf;
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info),
GFP_KERNEL);
if (!resp_buf)
return -ENOMEM;
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
resp_buf);
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
cmd_p->capset_index = cpu_to_le32(idx);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
int idx, int version,
struct virtio_gpu_drv_cap_cache **cache_p)
{
struct virtio_gpu_get_capset *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
int max_size = vgdev->capsets[idx].max_size;
struct virtio_gpu_drv_cap_cache *cache_ent;
void *resp_buf;
if (idx > vgdev->num_capsets)
return -EINVAL;
if (version > vgdev->capsets[idx].max_version)
return -EINVAL;
cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL);
if (!cache_ent)
return -ENOMEM;
cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
if (!cache_ent->caps_cache) {
kfree(cache_ent);
return -ENOMEM;
}
resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
GFP_KERNEL);
if (!resp_buf) {
kfree(cache_ent->caps_cache);
kfree(cache_ent);
return -ENOMEM;
}
cache_ent->version = version;
cache_ent->id = vgdev->capsets[idx].id;
atomic_set(&cache_ent->is_valid, 0);
cache_ent->size = max_size;
spin_lock(&vgdev->display_info_lock);
list_add_tail(&cache_ent->head, &vgdev->cap_cache);
spin_unlock(&vgdev->display_info_lock);
cmd_p = virtio_gpu_alloc_cmd_resp
(vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
sizeof(struct virtio_gpu_resp_capset) + max_size,
resp_buf);
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
cmd_p->capset_version = cpu_to_le32(version);
*cache_p = cache_ent;
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;
}
void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
uint32_t nlen, const char *name)
{
struct virtio_gpu_ctx_create *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
cmd_p->hdr.ctx_id = cpu_to_le32(id);
cmd_p->nlen = cpu_to_le32(nlen);
strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name)-1);
cmd_p->debug_name[sizeof(cmd_p->debug_name)-1] = 0;
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
uint32_t id)
{
struct virtio_gpu_ctx_destroy *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
cmd_p->hdr.ctx_id = cpu_to_le32(id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id)
{
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t ctx_id,
uint32_t resource_id)
{
struct virtio_gpu_ctx_resource *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
}
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_resource_create_3d *rc_3d,
struct virtio_gpu_fence **fence)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
*cmd_p = *rc_3d;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
cmd_p->hdr.flags = 0;
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->box = *box;
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->resource_id = cpu_to_le32(resource_id);
cmd_p->box = *box;
cmd_p->offset = cpu_to_le64(offset);
cmd_p->level = cpu_to_le32(level);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
uint32_t ctx_id, struct virtio_gpu_fence **fence)
{
struct virtio_gpu_cmd_submit *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
memset(cmd_p, 0, sizeof(*cmd_p));
vbuf->data_buf = data;
vbuf->data_size = data_size;
cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
cmd_p->size = cpu_to_le32(data_size);
virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
}
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
uint32_t resource_id,