devlink: Delete reload enable/disable interface

Commit a0c76345e3 ("devlink: disallow reload operation during device
cleanup") added devlink_reload_{enable,disable}() APIs to prevent reload
operation from racing with device probe/dismantle.

After recent changes to move devlink_register() to the end of device
probe and devlink_unregister() to the beginning of device dismantle,
these races can no longer happen. Reload operations will be denied if
the devlink instance is unregistered and devlink_unregister() will block
until all in-flight operations are done.

Therefore, remove these devlink_reload_{enable,disable}() APIs.

Signed-off-by: Leon Romanovsky <leonro@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Leon Romanovsky
2021-10-12 16:15:26 +03:00
committed by Jakub Kicinski
parent 96869f193c
commit 82465bec3e
9 changed files with 6 additions and 69 deletions

View File

@@ -1511,8 +1511,6 @@ static inline struct devlink *devlink_alloc(const struct devlink_ops *ops,
void devlink_set_features(struct devlink *devlink, u64 features);
void devlink_register(struct devlink *devlink);
void devlink_unregister(struct devlink *devlink);
void devlink_reload_enable(struct devlink *devlink);
void devlink_reload_disable(struct devlink *devlink);
void devlink_free(struct devlink *devlink);
int devlink_port_register(struct devlink *devlink,
struct devlink_port *devlink_port,