drm/gem: rename struct drm_gem_dma_object.{paddr => dma_addr}

The field paddr of struct drm_gem_dma_object holds a DMA address, which
might actually be a physical address. However, depending on the platform,
it can also be a bus address or a virtual address managed by an IOMMU.

Hence, rename the field to dma_addr, which is more applicable.

In order to do this renaming the following coccinelle script was used:

```
	@@
	struct drm_gem_dma_object *gem;
	@@

	- gem->paddr
	+ gem->dma_addr

	@@
	struct drm_gem_dma_object gem;
	@@

	- gem.paddr
	+ gem.dma_addr

	@exists@
	typedef dma_addr_t;
	symbol paddr;
	@@

	dma_addr_t paddr;
	<...
	- paddr
	+ dma_addr
	...>

	@@
	symbol paddr;
	@@
	dma_addr_t
	- paddr
	+ dma_addr
	;

```

This patch is compile-time tested with:

```
	make ARCH={x86_64,arm,arm64} allyesconfig
	make ARCH={x86_64,arm,arm64} drivers/gpu/drm`
```

Acked-by: Sam Ravnborg <sam@ravnborg.org>
Suggested-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Danilo Krummrich <dakr@redhat.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220802000405.949236-5-dakr@redhat.com
This commit is contained in:
Danilo Krummrich
2022-08-02 02:04:04 +02:00
committed by Sam Ravnborg
parent 4a83c26a1d
commit 8c30eecc67
39 changed files with 142 additions and 137 deletions

View File

@@ -294,7 +294,7 @@ validate_indexed_prim_list(VALIDATE_ARGS)
return -EINVAL;
}
*(uint32_t *)(validated + 5) = ib->paddr + offset;
*(uint32_t *)(validated + 5) = ib->dma_addr + offset;
return 0;
}
@@ -400,7 +400,7 @@ validate_tile_binning_config(VALIDATE_ARGS)
* free when the job completes rendering.
*/
exec->bin_slots |= BIT(bin_slot);
bin_addr = vc4->bin_bo->base.paddr + bin_slot * vc4->bin_alloc_size;
bin_addr = vc4->bin_bo->base.dma_addr + bin_slot * vc4->bin_alloc_size;
/* The tile state data array is 48 bytes per tile, and we put it at
* the start of a BO containing both it and the tile alloc.
@@ -608,7 +608,7 @@ reloc_tex(struct vc4_exec_info *exec,
"outside of UBO\n");
goto fail;
}
*validated_p0 = tex->paddr + p0;
*validated_p0 = tex->dma_addr + p0;
return true;
}
@@ -736,7 +736,7 @@ reloc_tex(struct vc4_exec_info *exec,
offset -= level_size;
}
*validated_p0 = tex->paddr + p0;
*validated_p0 = tex->dma_addr + p0;
if (is_cs) {
exec->bin_dep_seqno = max(exec->bin_dep_seqno,
@@ -840,7 +840,7 @@ validate_gl_shader_rec(struct drm_device *dev,
void *uniform_data_u;
uint32_t tex, uni;
*(uint32_t *)(pkt_v + o) = bo[i]->paddr + src_offset;
*(uint32_t *)(pkt_v + o) = bo[i]->dma_addr + src_offset;
if (src_offset != 0) {
DRM_DEBUG("Shaders must be at offset 0 of "
@@ -928,7 +928,7 @@ validate_gl_shader_rec(struct drm_device *dev,
}
}
*(uint32_t *)(pkt_v + o) = vbo->paddr + offset;
*(uint32_t *)(pkt_v + o) = vbo->dma_addr + offset;
}
return 0;