drm/virtio: pass virtio_gpu_object to virtio_gpu_cmd_transfer_to_host_{2d, 3d}

Pass virtio_gpu_object down to virtio_gpu_cmd_transfer_to_host_2d and
virtio_gpu_cmd_transfer_to_host_3d functions, instead of passing just
the virtio resource handle.

This is needed to lookup the scatter list of the object, for dma sync.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Jiandi An <jiandi.an@amd.com>
Tested-by: Jiandi An <jiandi.an@amd.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20180920062924.6514-1-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2018-09-20 08:29:23 +02:00
parent c3a8d6ea73
commit af334c5d41
5 changed files with 17 additions and 19 deletions

View File

@@ -270,7 +270,8 @@ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint64_t offset,
struct virtio_gpu_object *bo,
uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
struct virtio_gpu_fence **fence);
@@ -316,7 +317,8 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
struct virtio_gpu_object *bo,
uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
struct virtio_gpu_fence **fence);