io_uring: never overflow io_aux_cqe

Now all callers of io_aux_cqe() set allow_overflow to false, remove the
parameter and not allow overflowing auxilary multishot cqes.

When CQ is full the function callers and all multishot requests in
general are expected to complete the request. That prevents indefinite
in-background grows of the overflow list and let's the userspace to
handle the backlog at its own pace.

Resubmitting a request should also be faster than accounting a bunch of
overflows, so it should be better for perf when it happens, but a well
behaving userspace should be trying to avoid overflows in any case.

Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Link: https://lore.kernel.org/r/bb20d14d708ea174721e58bb53786b0521e4dd6d.1691757663.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
Pavel Begunkov
2023-08-11 13:53:45 +01:00
committed by Jens Axboe
parent 056695bffa
commit b6b2bb58a7
5 changed files with 16 additions and 14 deletions

View File

@@ -73,8 +73,8 @@ static void io_timeout_complete(struct io_kiocb *req, struct io_tw_state *ts)
if (!io_timeout_finish(timeout, data)) {
bool filled;
filled = io_aux_cqe(req, ts->locked, -ETIME, IORING_CQE_F_MORE,
false);
filled = io_fill_cqe_req_aux(req, ts->locked, -ETIME,
IORING_CQE_F_MORE);
if (filled) {
/* re-arm timer */
spin_lock_irq(&ctx->timeout_lock);