Merge tag 'vmwgfx-next-4.19-3' of git://people.freedesktop.org/~thomash/linux into drm-next

This introduces a header update and support for multisample surfaces.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/d020efb8-776d-5e8f-9d9f-122591e074d6@vmware.com
This commit is contained in:
Dave Airlie
2018-07-10 11:13:36 +10:00
16 changed files with 2083 additions and 1020 deletions

View File

@@ -47,10 +47,10 @@
* the SVGA3D protocol and remain reserved; they should not be used in the
* future.
*
* IDs between 1040 and 1999 (inclusive) are available for use by the
* IDs between 1040 and 2999 (inclusive) are available for use by the
* current SVGA3D protocol.
*
* FIFO clients other than SVGA3D should stay below 1000, or at 2000
* FIFO clients other than SVGA3D should stay below 1000, or at 3000
* and up.
*/
@@ -90,19 +90,19 @@ typedef enum {
SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069,
SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070,
SVGA_3D_CMD_GENERATE_MIPMAPS = 1071,
SVGA_3D_CMD_VIDEO_CREATE_DECODER = 1072,
SVGA_3D_CMD_VIDEO_DESTROY_DECODER = 1073,
SVGA_3D_CMD_VIDEO_CREATE_PROCESSOR = 1074,
SVGA_3D_CMD_VIDEO_DESTROY_PROCESSOR = 1075,
SVGA_3D_CMD_VIDEO_DECODE_START_FRAME = 1076,
SVGA_3D_CMD_VIDEO_DECODE_RENDER = 1077,
SVGA_3D_CMD_VIDEO_DECODE_END_FRAME = 1078,
SVGA_3D_CMD_VIDEO_PROCESS_FRAME = 1079,
SVGA_3D_CMD_DEAD4 = 1072,
SVGA_3D_CMD_DEAD5 = 1073,
SVGA_3D_CMD_DEAD6 = 1074,
SVGA_3D_CMD_DEAD7 = 1075,
SVGA_3D_CMD_DEAD8 = 1076,
SVGA_3D_CMD_DEAD9 = 1077,
SVGA_3D_CMD_DEAD10 = 1078,
SVGA_3D_CMD_DEAD11 = 1079,
SVGA_3D_CMD_ACTIVATE_SURFACE = 1080,
SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081,
SVGA_3D_CMD_SCREEN_DMA = 1082,
SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE = 1083,
SVGA_3D_CMD_OPEN_CONTEXT_SURFACE = 1084,
SVGA_3D_CMD_DEAD1 = 1083,
SVGA_3D_CMD_DEAD2 = 1084,
SVGA_3D_CMD_LOGICOPS_BITBLT = 1085,
SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1086,
@@ -218,7 +218,7 @@ typedef enum {
SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW = 1177,
SVGA_3D_CMD_DX_PRED_COPY_REGION = 1178,
SVGA_3D_CMD_DX_PRED_COPY = 1179,
SVGA_3D_CMD_DX_STRETCHBLT = 1180,
SVGA_3D_CMD_DX_PRESENTBLT = 1180,
SVGA_3D_CMD_DX_GENMIPS = 1181,
SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE = 1182,
SVGA_3D_CMD_DX_READBACK_SUBRESOURCE = 1183,
@@ -255,7 +255,7 @@ typedef enum {
SVGA_3D_CMD_DX_READBACK_ALL_QUERY = 1214,
SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER = 1215,
SVGA_3D_CMD_DX_MOB_FENCE_64 = 1216,
SVGA_3D_CMD_DX_BIND_SHADER_ON_CONTEXT = 1217,
SVGA_3D_CMD_DX_BIND_ALL_SHADER = 1217,
SVGA_3D_CMD_DX_HINT = 1218,
SVGA_3D_CMD_DX_BUFFER_UPDATE = 1219,
SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220,
@@ -263,17 +263,47 @@ typedef enum {
SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222,
/*
* Reserve some IDs to be used for the DX11 shader types.
* Reserve some IDs to be used for the SM5 shader types.
*/
SVGA_3D_CMD_DX_RESERVED1 = 1223,
SVGA_3D_CMD_DX_RESERVED2 = 1224,
SVGA_3D_CMD_DX_RESERVED3 = 1225,
SVGA_3D_CMD_DX_MAX = 1226,
SVGA_3D_CMD_MAX = 1226,
SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER = 1226,
SVGA_3D_CMD_DX_MAX = 1227,
SVGA_3D_CMD_SCREEN_COPY = 1227,
/*
* Reserve some IDs to be used for video.
*/
SVGA_3D_CMD_VIDEO_RESERVED1 = 1228,
SVGA_3D_CMD_VIDEO_RESERVED2 = 1229,
SVGA_3D_CMD_VIDEO_RESERVED3 = 1230,
SVGA_3D_CMD_VIDEO_RESERVED4 = 1231,
SVGA_3D_CMD_VIDEO_RESERVED5 = 1232,
SVGA_3D_CMD_VIDEO_RESERVED6 = 1233,
SVGA_3D_CMD_VIDEO_RESERVED7 = 1234,
SVGA_3D_CMD_VIDEO_RESERVED8 = 1235,
SVGA_3D_CMD_GROW_OTABLE = 1236,
SVGA_3D_CMD_DX_GROW_COTABLE = 1237,
SVGA_3D_CMD_INTRA_SURFACE_COPY = 1238,
SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 = 1239,
SVGA_3D_CMD_DX_RESOLVE_COPY = 1240,
SVGA_3D_CMD_DX_PRED_RESOLVE_COPY = 1241,
SVGA_3D_CMD_DX_PRED_CONVERT_REGION = 1242,
SVGA_3D_CMD_DX_PRED_CONVERT = 1243,
SVGA_3D_CMD_WHOLE_SURFACE_COPY = 1244,
SVGA_3D_CMD_MAX = 1245,
SVGA_3D_CMD_FUTURE_MAX = 3000
} SVGAFifo3dCmdId;
#define SVGA_NUM_3D_CMD (SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)
/*
* FIFO command format definitions:
*/
@@ -302,7 +332,7 @@ typedef
#include "vmware_pack_begin.h"
struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
@@ -328,7 +358,7 @@ typedef
#include "vmware_pack_begin.h"
struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
/*
* If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
@@ -460,6 +490,28 @@ struct {
#include "vmware_pack_end.h"
SVGA3dCmdSurfaceCopy; /* SVGA_3D_CMD_SURFACE_COPY */
/*
* Perform a surface copy within the same image.
* The src/dest boxes are allowed to overlap.
*/
typedef
#include "vmware_pack_begin.h"
struct {
SVGA3dSurfaceImageId surface;
SVGA3dCopyBox box;
}
#include "vmware_pack_end.h"
SVGA3dCmdIntraSurfaceCopy; /* SVGA_3D_CMD_INTRA_SURFACE_COPY */
typedef
#include "vmware_pack_begin.h"
struct {
uint32 srcSid;
uint32 destSid;
}
#include "vmware_pack_end.h"
SVGA3dCmdWholeSurfaceCopy; /* SVGA_3D_CMD_WHOLE_SURFACE_COPY */
typedef
#include "vmware_pack_begin.h"
struct {
@@ -773,6 +825,17 @@ struct {
#include "vmware_pack_end.h"
SVGA3dVertexElement;
/*
* Should the vertex element respect the stream value? The high bit of the
* stream should be set to indicate that the stream should be respected. If
* the high bit is not set, the stream will be ignored and replaced by the index
* of the position of the currently considered vertex element.
*
* All guests should set this bit and correctly specify the stream going
* forward.
*/
#define SVGA3D_VERTEX_ELEMENT_RESPECT_STREAM (1 << 7)
typedef
#include "vmware_pack_begin.h"
struct {
@@ -1103,8 +1166,6 @@ struct {
#include "vmware_pack_end.h"
SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */
typedef
#include "vmware_pack_begin.h"
struct {
@@ -1147,38 +1208,6 @@ struct SVGA3dCmdScreenDMA {
#include "vmware_pack_end.h"
SVGA3dCmdScreenDMA; /* SVGA_3D_CMD_SCREEN_DMA */
/*
* Set Unity Surface Cookie
*
* Associates the supplied cookie with the surface id for use with
* Unity. This cookie is a hint from guest to host, there is no way
* for the guest to readback the cookie and the host is free to drop
* the cookie association at will. The default value for the cookie
* on all surfaces is 0.
*/
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdSetUnitySurfaceCookie {
uint32 sid;
uint64 cookie;
}
#include "vmware_pack_end.h"
SVGA3dCmdSetUnitySurfaceCookie; /* SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE */
/*
* Open a context-specific surface in a non-context-specific manner.
*/
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdOpenContextSurface {
uint32 sid;
}
#include "vmware_pack_end.h"
SVGA3dCmdOpenContextSurface; /* SVGA_3D_CMD_OPEN_CONTEXT_SURFACE */
/*
* Logic ops
*/
@@ -1325,7 +1354,7 @@ typedef
#include "vmware_pack_begin.h"
struct {
SVGA3dSurfaceFormat format;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurface1Flags surface1Flags;
uint32 numMipLevels;
uint32 multisampleCount;
SVGA3dTextureFilter autogenFilter;
@@ -1333,7 +1362,11 @@ struct {
SVGAMobId mobid;
uint32 arraySize;
uint32 mobPitch;
uint32 pad[5];
SVGA3dSurface2Flags surface2Flags;
uint8 multisamplePattern;
uint8 qualityLevel;
uint8 pad0[2];
uint32 pad1[3];
}
#include "vmware_pack_end.h"
SVGAOTableSurfaceEntry;
@@ -1361,7 +1394,8 @@ struct {
SVGAOTableShaderEntry;
#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE (sizeof(SVGAOTableShaderEntry))
#define SVGA_STFLAG_PRIMARY (1 << 0)
#define SVGA_STFLAG_PRIMARY (1 << 0)
#define SVGA_STFLAG_RESERVED (1 << 1) /* Added with cap SVGA_CAP_HP_CMD_QUEUE */
typedef uint32 SVGAScreenTargetFlags;
typedef
@@ -1529,6 +1563,25 @@ struct {
#include "vmware_pack_end.h"
SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */
/*
* Guests using SVGA_3D_CMD_GROW_OTABLE are promising that
* the new OTable contains the same contents as the old one, except possibly
* for some new invalid entries at the end.
*
* (Otherwise, guests should use one of the SetOTableBase commands.)
*/
typedef
#include "vmware_pack_begin.h"
struct {
SVGAOTableType type;
PPN64 baseAddress;
uint32 sizeInBytes;
uint32 validSizeInBytes;
SVGAMobFormat ptDepth;
}
#include "vmware_pack_end.h"
SVGA3dCmdGrowOTable; /* SVGA_3D_CMD_GROW_OTABLE */
typedef
#include "vmware_pack_begin.h"
struct {
@@ -1616,7 +1669,7 @@ typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDefineGBSurface {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
uint32 numMipLevels;
uint32 multisampleCount;
@@ -1626,6 +1679,45 @@ struct SVGA3dCmdDefineGBSurface {
#include "vmware_pack_end.h"
SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */
/*
* Defines a guest-backed surface, adding the arraySize field.
*/
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDefineGBSurface_v2 {
uint32 sid;
SVGA3dSurface1Flags surfaceFlags;
SVGA3dSurfaceFormat format;
uint32 numMipLevels;
uint32 multisampleCount;
SVGA3dTextureFilter autogenFilter;
SVGA3dSize size;
uint32 arraySize;
uint32 pad;
}
#include "vmware_pack_end.h"
SVGA3dCmdDefineGBSurface_v2; /* SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 */
/*
* Defines a guest-backed surface, adding the larger flags.
*/
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDefineGBSurface_v3 {
uint32 sid;
SVGA3dSurfaceAllFlags surfaceFlags;
SVGA3dSurfaceFormat format;
uint32 numMipLevels;
uint32 multisampleCount;
SVGA3dMSPattern multisamplePattern;
SVGA3dMSQualityLevel qualityLevel;
SVGA3dTextureFilter autogenFilter;
SVGA3dSize size;
uint32 arraySize;
}
#include "vmware_pack_end.h"
SVGA3dCmdDefineGBSurface_v3; /* SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 */
/*
* Destroy a guest-backed surface.
*/
@@ -1673,7 +1765,7 @@ SVGA3dCmdBindGBSurfaceWithPitch; /* SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH */
typedef
#include "vmware_pack_begin.h"
struct{
struct SVGA3dCmdCondBindGBSurface {
uint32 sid;
SVGAMobId testMobid;
SVGAMobId mobid;
@@ -2067,6 +2159,26 @@ struct {
uint32 mobOffset;
}
#include "vmware_pack_end.h"
SVGA3dCmdGBMobFence; /* SVGA_3D_CMD_GB_MOB_FENCE*/
SVGA3dCmdGBMobFence; /* SVGA_3D_CMD_GB_MOB_FENCE */
typedef
#include "vmware_pack_begin.h"
struct {
uint32 stid;
SVGA3dSurfaceImageId dest;
uint32 statusMobId;
uint32 statusMobOffset;
/* Reserved fields */
uint32 mustBeInvalidId;
uint32 mustBeZero;
}
#include "vmware_pack_end.h"
SVGA3dCmdScreenCopy; /* SVGA_3D_CMD_SCREEN_COPY */
#define SVGA_SCREEN_COPY_STATUS_FAILURE 0x00
#define SVGA_SCREEN_COPY_STATUS_SUCCESS 0x01
#define SVGA_SCREEN_COPY_STATUS_INVALID 0xFFFFFFFF
#endif /* _SVGA3D_CMD_H_ */