drm/client: Move suspend/resume into DRM client callbacks

Suspend and resume is still tied to fbdev emulation. Modeset helpers
and several drivers call drm_fb_helper_set_suspend_unlocked() to inform
the fbdev client about suspend/resume events.

To make it work with arbitrary clients, add per-client callback
functions for suspend and resume. Implement them for fbdev emulation
with the existing drm_fb_helper_set_suspend_unlocked(). Then update
DRM's modeset helpers to call the new interface.

Clients that are not fbdev can now implement suspend/resume to their
requirements.

The callback parameter holds_console_lock is a workaround for i915,
radeon and xe, which possibly call the interface while having the
console lock acquired. Even though the commit doesn't modify these
drivers, it already adds the flag to avoid churn later on. New code
should not hold the console lock.

v4:
- clarify holds_console_lock in commit description (Jonathan)

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241014085740.582287-8-tzimmermann@suse.de
This commit is contained in:
Thomas Zimmermann
2024-10-14 10:55:21 +02:00
parent df7e8b522a
commit bf17766f10
5 changed files with 133 additions and 8 deletions

View File

@@ -8,5 +8,7 @@ struct drm_device;
void drm_client_dev_unregister(struct drm_device *dev);
void drm_client_dev_hotplug(struct drm_device *dev);
void drm_client_dev_restore(struct drm_device *dev);
void drm_client_dev_suspend(struct drm_device *dev, bool holds_console_lock);
void drm_client_dev_resume(struct drm_device *dev, bool holds_console_lock);
#endif