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drm/vmwgfx: Reduce the size of buffer object relocations
With the new allocator this leads to less consumed memory for each user-space command submission Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Deepak Rawat <drawat@vmware.com>
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@@ -39,15 +39,17 @@
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* struct vmw_relocation - Buffer object relocation
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*
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* @head: List head for the command submission context's relocation list
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* @vbo: Non ref-counted pointer to buffer object
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* @mob_loc: Pointer to location for mob id to be modified
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* @location: Pointer to location for guest pointer to be modified
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* @vbo: Non ref-counted pointer to buffer object
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*/
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struct vmw_relocation {
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struct list_head head;
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SVGAMobId *mob_loc;
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SVGAGuestPtr *location;
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struct vmw_buffer_object *vbo;
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union {
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SVGAMobId *mob_loc;
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SVGAGuestPtr *location;
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};
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};
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/**
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@@ -1167,7 +1169,6 @@ static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
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goto out_no_reloc;
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reloc->mob_loc = id;
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reloc->location = NULL;
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reloc->vbo = vmw_bo;
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ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
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