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drm/ttm: rename bo->mem and make it a pointer
When we want to decouble resource management from buffer management we need to be able to handle resources separately. Add a resource pointer and rename bo->mem so that all code needs to change to access the pointer instead. No functional change. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210430092508.60710-4-christian.koenig@amd.com
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@@ -1212,7 +1212,7 @@ static int vmw_gb_surface_bind(struct vmw_resource *res,
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uint32_t submit_size;
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struct ttm_buffer_object *bo = val_buf->bo;
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BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
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BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
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submit_size = sizeof(*cmd1) + (res->backup_dirty ? sizeof(*cmd2) : 0);
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@@ -1223,7 +1223,7 @@ static int vmw_gb_surface_bind(struct vmw_resource *res,
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cmd1->header.id = SVGA_3D_CMD_BIND_GB_SURFACE;
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cmd1->header.size = sizeof(cmd1->body);
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cmd1->body.sid = res->id;
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cmd1->body.mobid = bo->mem.start;
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cmd1->body.mobid = bo->resource->start;
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if (res->backup_dirty) {
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cmd2 = (void *) &cmd1[1];
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cmd2->header.id = SVGA_3D_CMD_UPDATE_GB_SURFACE;
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@@ -1266,7 +1266,7 @@ static int vmw_gb_surface_unbind(struct vmw_resource *res,
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uint8_t *cmd;
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BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
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BUG_ON(bo->resource->mem_type != VMW_PL_MOB);
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submit_size = sizeof(*cmd3) + (readback ? sizeof(*cmd1) : sizeof(*cmd2));
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cmd = VMW_CMD_RESERVE(dev_priv, submit_size);
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