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drm/tegra: Changes for v3.15-rc1 Implement eDP support for Tegra124 and support the PRIME vmap()/vunmap() operations. A symbol that is required for upcoming V4L2 support is now exported by the host1x driver. Relicense drivers under the GPL v2 for consistency. One exception is the public header file, which is relicensed under MIT to abide by the common rule. * tag 'drm/tegra/for-3.15-rc1' of git://anongit.freedesktop.org/tegra/linux: drm/tegra: Use standard GPL v2 license text drm/tegra: Relicense under GPL v2 drm/tegra: Relicense public header under MIT drm/tegra: Add eDP support gpu: host1x: export host1x_syncpt_incr_max() function drm/tegra: prime: Add vmap support
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html